RECON-class Mjolnir: Difference between revisions

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===''Halo: Reach'' - Mark V GEN1===
===''Halo: Reach'' - Mark V GEN1===
{{Quote|The MJOLNIR, Prototype[R] is being developed concurrently with the Mark VI MJOLNIR PAA.}}
{{Quote|The MJOLNIR, Prototype[R] is being developed concurrently with the Mark VI MJOLNIR PAA.}}
The Recon set returns in ''[[Halo: Reach]]'', though largely unrelated to its ''Halo 3'' predecessor in visuals. The Recon helmet was the subject of the game's pre-order bonus, with such purchases allowing players to use the Recon helmet with the UA/HUL[3] attachment on day one - this specific helmet variant cannot be unlocked any other way. The other Recon helmet, chest and shoulder armor types are unlockable in the game's purchase system via the use of [[Credits|cR]]. In ''Halo: The Master Chief Collection'', the Recon set (including pre-order bonus) is attainable in the [[Season 1: Noble]] progression system, with an additional [[Artificial limb|robot arm]] variant of the Tactical/Recon chest introduced in [[Season 5: Anvil]].
The Recon set returns in ''[[Halo: Reach]]'', though largely unrelated to its ''Halo 3'' predecessor in visuals. The Recon helmet was the subject of the game's pre-order bonus, with such purchases allowing players to use the Recon helmet with the UA/HUL[3] attachment on day one - this specific helmet variant cannot be unlocked any other way. The other Recon helmet, chest and shoulder armor types are unlockable in the game's purchase system via the use of [[Credits|cR]]. In ''Halo: The Master Chief Collection'', the Recon set (including pre-order bonus) is attainable in the [[Season 1: Noble]] progression system, with an additional [[Artificial limb|robot arm]] variant of the Tactical/Recon chest introduced in [[Series 5: Anvil]].
{| class="wikitable" style="width: 75%;"
{| class="wikitable" style="width: 75%;"
! style="width: 20%"|Armor
! style="width: 20%"|Armor
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|align="left"|Data gathered from these field tests will be used to improve the final production model.
|align="left"|Data gathered from these field tests will be used to improve the final production model.
|{{Rank/HR|col|link=yes}}, 100,000 cR
|{{Rank/HR|col|link=yes}}, 100,000 cR
|[[Season 1: Noble|Season 1]], Tier 3 ({{SeasonPoint|1}})
|[[Series 1: Noble|Series 1]], Tier 3 ({{SeasonPoint|1}})
|- align="center"
|- align="center"
|[[File:HR Recon HUL Helmet Icon.png|75px]]<br/>Recon ([[Hardened Uplink|HUL]])
|[[File:HR Recon HUL Helmet Icon.png|75px]]<br/>Recon ([[Hardened Uplink|HUL]])
|align="left"|External hardened uplink for MILINT acquisistion; reserved for sensitive OPs.
|align="left"|External hardened uplink for MILINT acquisistion; reserved for sensitive OPs.
|{{Rank/HR|col|link=yes}}, 75,000 cR
|{{Rank/HR|col|link=yes}}, 75,000 cR
|[[Season 1: Noble|Season 1]], Tier 74 ({{SeasonPoint|1}})
|[[Series 1: Noble|Series 1]], Tier 74 ({{SeasonPoint|1}})
|- align="center"
|- align="center"
|[[File:HR Recon UAHUL Helmet Icon.png|75px]]<br/>Recon ([[Armor accessories/UA|UA]]/[[Hardened Uplink|HUL <nowiki>[3]</nowiki>]])
|[[File:HR Recon UAHUL Helmet Icon.png|75px]]<br/>Recon ([[Armor accessories/UA|UA]]/[[Hardened Uplink|HUL <nowiki>[3]</nowiki>]])
|align="left"|Up-armored variant with hardened 3rd-generation uplink module for MILINT acquisition.
|align="left"|Up-armored variant with hardened 3rd-generation uplink module for MILINT acquisition.
|Pre-order ''Halo: Reach''.{{Ref/Site|URL=https://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_061110|Site=Bungie.net|Page=Bungie Weekly Update: 06.11.10|D=17|M=10|Y=2014}}
|Pre-order ''Halo: Reach''.{{Ref/Site|URL=https://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_061110|Site=Bungie.net|Page=Bungie Weekly Update: 06.11.10|D=17|M=10|Y=2014}}
|[[Season 1: Noble|Season 1]], Tier 10 ({{SeasonPoint|1}})
|[[Series 1: Noble|Series 1]], Tier 10 ({{SeasonPoint|1}})
|- align="center"
|- align="center"
|[[File:HR Recon RShoulder Icon.png|75px]][[File:HR Recon LShoulder Icon.png|75px]]<br/>Recon shoulders
|[[File:HR Recon RShoulder Icon.png|75px]][[File:HR Recon LShoulder Icon.png|75px]]<br/>Recon shoulders
|align="left"|The MJOLNIR[R] prototype reduces armor silhouette without decreasing survivability.
|align="left"|The MJOLNIR[R] prototype reduces armor silhouette without decreasing survivability.
|{{Rank/HR|cpl|link=yes}}, 1,500 cR
|{{Rank/HR|cpl|link=yes}}, 1,500 cR
|[[Season 1: Noble|Season 1]], Tier 22 ({{SeasonPoint|1}})
|[[Series 1: Noble|Series 1]], Tier 22 ({{SeasonPoint|1}})
|- align="center"
|- align="center"
|[[File:HR Recon Chest Icon.png|75px]]<br/>[[Armor accessories/Tactical|Tactical/Recon]] chest
|[[File:HR Recon Chest Icon.png|75px]]<br/>[[Armor accessories/Tactical|Tactical/Recon]] chest
|align="left"|Everything you need to find everything you need to find out.
|align="left"|Everything you need to find everything you need to find out.
|{{Rank/HR|wo|link=yes}}, 1,500 cR
|{{Rank/HR|wo|link=yes}}, 1,500 cR
|[[Season 1: Noble|Season 1]], Tier 44 ({{SeasonPoint|1}})
|[[Series 1: Noble|Series 1]], Tier 44 ({{SeasonPoint|1}})
|- align="center"
|- align="center"
|[[File:HR ReconR Chest Icon.png|75px]]<br/>Tactical/Recon [R] chest
|[[File:HR ReconR Chest Icon.png|75px]]<br/>Tactical/Recon [R] chest
|align="left"|Spartans get all the best tech.
|align="left"|Spartans get all the best tech.
|N/A
|N/A
|[[Season 5: Anvil|Season 5]] Tier 70, ({{SeasonPoint|1}})
|[[Series 5: Anvil|Series 5]] Tier 70, ({{SeasonPoint|1}})
|}
|}


===''Halo 4'' - GEN2===
===''Halo 4'' - GEN2===
Recon was one of the [[Armor customization (Halo 4)|armor permutations]] to return, albeit redesigned for [[GEN2]], in ''[[Halo 4]]''. The helmet bears similarities to previous iterations, though the chest and shoulders have little design lineage. In ''The Master Chief Collection'', the Recon set was available by default, though the introduction of armor customization in [[Season 4: Reclaimer]] saw the return of the SURGE skin, previously unusable in ''Halo 4''.
Recon was one of the [[Armor customization (Halo 4)|armor permutations]] to return, albeit redesigned for [[GEN2]], in ''[[Halo 4]]''. The helmet bears similarities to previous iterations, though the chest and shoulders have little design lineage. In ''The Master Chief Collection'', the Recon set was available by default, though the introduction of armor customization in [[Series 4: Reclaimer]] saw the return of the SURGE skin, previously unusable in ''Halo 4''.
{| class="wikitable" style="width: 75%;"
{| class="wikitable" style="width: 75%;"
! style="width: 15%"|Armor
! style="width: 15%"|Armor