Mark VI MOD
From Halopedia, the Halo wiki
Mark VI MOD | |
---|---|
Production overview | |
Manufacturer(s): |
|
Type: |
|
Role(s): |
General combat |
- "I rewrote your suit's firmware while you were out."
- — Cortana shortly before the Battle of Requiem.[3]
Mark VI MOD is a MJOLNIR armor variant of MJOLNIR Powered Assault Armor/Mark VI modified by Cortana[1] while stranded on the UNSC Forward Unto Dawn,[3] with a MJOLNIR Powered Assault Armor [GEN2] variant produced by ONI's Watershed Division.[2]
GEN1 overview[edit]
Design details[edit]
Mark VI MOD closely resembles an earlier line of Mark IV armor.[1] The suit's firmware was modified, altering the HUD[3] and its compatibility with Covenant armor plugins.[4] Mark VI MOD also includes a built-in thruster system enabling John-117 to slow his descent while in free fall and propel himself forward in zero gravity.[5]
Development history[edit]
Referred to as Mark VI MOD,[6] the Mark VI Mjolnir armor worn by MCPO John-117 following the end of the Human-Covenant War was updated by UNSC AI Cortana[1] during their four years and seven months of cryosleep aboard the UNSC Forward Unto Dawn.[3] Cortana used manufacturing and diagnostic systems to repair and alter John's armor.[7][8]
During her time on the Dawn, Cortana also updated the suit's firmware,[3] and during their time on Requiem, Cortana added a soft patch to the firmware to allow compatibility with Covenant armor plugins.[4]
Usage[edit]
Mark VI MOD was exclusively used by John-117, first being used during the Battle of Requiem after he woke up on the UNSC Forward Unto Dawn on July 21, 2557.[3]
This armor was heavily damaged during the Mission to Installation 03 on July 26, 2557[9] and replaced by a similar GEN2 Mjolnir armor variant.[10]
GEN2 overview[edit]
Design details[edit]
Like most GEN2 MJOLNIR suits in 2558 the GEN2 Mark VI MOD had an extensive built-in thruster system far more advanced than the thrusters built into the GEN1 Mark VI MOD. These allowed for extensive movement options both in zero gravity and in-atmosphere environments.[11]
Development history[edit]
Following the events on Gamma Halo, John-117 upgraded to the GEN2 platform.[10][2] This suit is still designated Mark VI MOD.[12] The upgrade was made by ONI's Watershed Division.[13] The GEN2 Mark VI MOD shoulder pads were adapted into and mass-produced for the GEN3 Mark VII armor, being renamed as UA/AHALA. They were designed by Dr. Catherine Halsey and Watershed Division, and manufactured by the Materials Group.[14]
Usage[edit]
John-117 used the GEN2 Mark VI MOD extensively from shortly after his Installation 03 deployment to after the Battle of Genesis.[15] During the Battle of Meridian, the helmet's visor was cracked during a fight between John-117 and Spartan-IV Jameson Locke.[16] Shortly before Operation: WOLFE John-117 had begun wearing a GEN3 version of the Mark VI.[17][18]
In-game information[edit]
Shoulder | Manufacturer | Lore | Rarity | Unlock Requirements |
---|---|---|---|---|
UA/AHALA |
Materials Group | Mass-produced implementation of the Mark VI GEN2 MOD pauldrons designed by Dr. Catherine Halsey and Watershed Division. | Legendary |
|
Trivia[edit]
Various parts from the Mark VI MOD are present on the NOBLE armor set in Halo 5: Guardians, most notably the gauntlets, boots, and knee guards.
Gallery[edit]
Halo 4[edit]
John-117 in his GEN1 Mark VI MOD in Halo 4: Forward Unto Dawn.
CGI render of John-117's Mark VI MOD from Scanned.
More concept art of John-117's modified Mark VI by Gabriel Garza.
Halo 5: Guardians[edit]
Mark VI MOD used in promotional material for Hunt the Truth.
A statue of John-117 in Mark VI MOD in The Cost.
John-117's GEN2 Mark VI MOD in The Hunt Begins.
John-117's damaged GEN2 Mark VI MOD helmet in the teaser trailer for Halo 5: Guardians.
Halo Infinite[edit]
Concept art of John-117 in his Mark VI MOD for Halo Infinite by Jia Ruan.
Mark VI MOD being used in an early build of the Halo Infinite announcement trailer.
A UNSC propaganda poster on Bazaar featuring John-117 in his GEN2 Mark VI MOD.
The player scale object in Forge uses Mark VI MOD.
Other[edit]
MEGA Construx Mark VI MOD minifigure.
John-117's GEN1 Mark VI MOD's visor is shattered in Halo: Escalation.
Hologram of John-117's GEN2 Mark VI MOD in Halo 2: Anniversary.
John-117 in his GEN1 Mark VI MOD in Halo: The Master Chief Collection.
John-117's GEN2 Mark VI MOD in Halo: The Fall of Reach - The Animated Series.
John-117 in his GEN1 Mark VI MOD on Requiem in Halo Mythos.
John-117 in his GEN1 Mark VI MOD on the Halo Legendary Crate #7 poster.
John-117 in his GEN2 Mark VI MOD in The Halo Experience Showcase in Forza Horizon 4.
List of appearances[edit]
- Halo 4: Forward Unto Dawn (First appearance)
- Halo 4
- Halo: Escalation
- Halo 2: Anniversary (Hologram)
- Hunt the Truth
- Halo: Fleet Battles (Box art)
- Halo: The Fall of Reach - The Animated Series
- Halo 5: Guardians
- Halo Mythos
- Halo: Tales from Slipspace
- Halo Wars 2
- Halo: Recruit
- Halo: Bad Blood
- Halo: Official Spartan Field Manual
- Halo Infinite
- Halo: The Television Series Season One
- Halo: Sunrise on Sanghelios
Sources[edit]
- ^ a b c d Halo 4: The Essential Visual Guide - Characters, Campaign, Master Chief, page 10
- ^ a b c Halo Waypoint: Canon Fodder - Conventional Warfare
- ^ a b c d e f Halo 4, campaign level Dawn
- ^ a b Halo 4, campaign level Requiem
- ^ Halo 4, campaign level Shutdown
- ^ MegaConstrux Master Chief Collection
- ^ YouTube - The Science Behind The Halo Series
- ^ Halo Canon - Interview
- ^ Halo: Escalation, issue 10
- ^ a b Jeff Easterling's Twitter - GEN2; in Escalation
- ^ Halo 5: Guardians, campaign level Blue Team
- ^ Halo 5: Guardians Limited Edition, Spartan Locke's classified orders
- ^ https://mobile.twitter.com/GrimBrotherOne/status/791063783280025601
- ^ Halo Infinite, Armor Hall: UA/AHALA - Shoulder Description "Mass-produced implementation of the Mark VI GEN2 MOD pauldrons designed by Dr. Catherine Halsey and Watershed Division."
- ^ Halo 5: Guardians, campaign level Guardians
- ^ Halo 5: Guardians, campaign level Unconfirmed
- ^ Halo Infinite: Memory Agent
- ^ Halo: Shadows of Reach
|