Canon

VIPER-class Mjolnir

From Halopedia, the Halo wiki

Viper
GEN3
Icon of the Viper helmet
Production overview

Manufacturer(s):

Vestol Corporation[1]

Type:

Technical specifications

Feature(s):

  • Power pack and neural interface made by Vestol Corporation
  • Increases aggression
  • Improves reaction times
 

VIPER-class Mjolnir is a variant of the MJOLNIR [GEN2][1] and MJOLNIR [GEN3] armors.[2]

GEN2 overview[edit]

Design details[edit]

The Viper is fully compatible with Mjolnir standards but uses a proprietary power pack and neural interface of Vestol Corporation's own design.[1]

Development history[edit]

This suit was developed by the Vestol Corporation.[1]

Usage[edit]

Spartans with extensive experience on the VIPER variant have displayed both statistically significant increases in aggression levels and measurable improvements in reaction times.[1]

GEN3 overview[edit]

Design details[edit]

Like its GEN2 armor variant, the Viper helmet uses a neural interface that increases agression and improve the Spartans' reaction times.[2] The Viper helmet is compatible with the FCI-X/ANPAO attachment which, like the Viper Shroud attachment for the Street Viper helmet, reverse-engineers functions from the Z-5080 Promethean vision; these functions allow the detection and targeting of Flood biomass.[3]

Development history[edit]

Just like its GEN2 predecessor, the Viper helmet was developed by the Vestol Corporation.[2]

Usage[edit]

The Viper GEN3 variant weaponizes its neural interface quirks to suit the needs of Spartans assigned to Flood containment Fireteams.[2]

In-game information[edit]

Halo 5: Guardians[edit]

Viper was first introduced as an armor set in Halo 5: Guardians, unlockable through the Requisition system. The Viper set has two alternate skin designs, Strike and Venom.

Armor Description Rarity Introduced in Unlock requirements
REQ icon for the Viper armor.
Viper (helmet)
Spartans with extensive experience on the VIPER variant have displayed both statistically significant increases in aggression levels and measurable improvements in reaction times. Uncommon Introduced on launch. Purchase a Silver REQ pack for REQ Points 5,000 REQ points.
REQ icon for the Viper armor.
Viper Strike (helmet skin)
Rare
REQ icon for the Viper armor.
Viper Venom (helmet skin)
Ultra Rare Purchase a Gold REQ pack for REQ Points 10,000 REQ points.
REQ icon for the Viper armor.
Viper (body)
The Viper is fully compatible with Mjolnir standards but uses a proprietary power pack and neural interface of Vestol Corporation's own design. Uncommon Purchase a Silver REQ pack for REQ Points 5,000 REQ points.
REQ icon for the Viper armor.
Viper Strike (body skin)
Rare
REQ icon for the Viper armor.
Viper Venom (body skin)
Ultra Rare Purchase a Gold REQ pack for REQ Points 10,000 REQ points.

Halo Infinite[edit]

The GEN3 Viper helmet is available for multiplayer Spartan armor customization in Halo Infinite.

Armor Manufacturer Lore Rarity Introduced In Unlock Requirements
Icon of the Viper helmet
Viper
Vestol Corporation The neural interface of the VIPER has been demonstrated to increase aggression levels and improve reaction times. The GEN3 variant weaponizes these quirks to meet the needs of Spartans assigned to Flood containment. Legendary Season 05: Reckoning Purchase the "Hivebreaker Viper" bundle from the Shop for 2,000 cR
Icon of the FCI-X/ANDAO helmet attachment
FCI-X/ANPAO
Materials Group The ANPAO adapts reverse-engineered functions of Z-5080 SRSA/V "Promethean Vision" module for the detection and targeting of Flood biomass.

Production notes[edit]

References[edit]

The Viper armor's name references the venomous family of snakes, with its two skins referencing the snake's attack and venom, respectively.

Gallery[edit]

Developmental images[edit]

Halo 5: Guardians skins[edit]

Halo Infinite[edit]

List of appearances[edit]

Sources[edit]

  1. ^ Jump up to: a b c d e Halo 5: Guardians, Armory description
  2. ^ Jump up to: a b c d Halo Infinite, Armor Hall: Viper - Helmet Description "The neural interface of the VIPER has been demonstrated to increase aggression levels and improve reaction times. The GEN3 variant weaponizes these quirks to meet the needs of Spartans assigned to Flood containment."
  3. ^ Halo Infinite, Armor Hall: FCI-X/ANPAO - Helmet Attachment Description "The ANPAO adapts reverse-engineered functions of Z-5080 SRSA/V "Promethean Vision" module for the detection and targeting of Flood biomass."