Canon

DEADEYE-class Mjolnir: Difference between revisions

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{{Armor infobox
{{Armor infobox
|name=Deadeye
|name=Deadeye
|image={{tabcontainer|title1=Front|content1=[[File:H5G-Deadeye.png|x500px]]|title2=Prototype|content2=<gallery mode=slideshow>
|image={{tabcontainer|title1=GEN3|content1=[[File:HINF DEADEYE Helmet Icon.png]]|title2=GEN2|content2=[[File:H5G-Deadeye.png|x500px]]|title3=Prototype|content3=[[File:HTMCC H3 Deadeye Crop.png|x500px]]}}
File:HTMCC H3 Deadeye Crop.png
File:HTMCC H3 Deadeye Crop Back.png
</gallery>}}
|manufacturer=[[Hannibal Weapon Systems]]{{Ref/Book|Id=H4EVG|H4EVG|Page=179}}
|manufacturer=[[Hannibal Weapon Systems]]{{Ref/Book|Id=H4EVG|H4EVG|Page=179}}
|testsite=[[Tribute's ship graveyard]] above [[Tribute]]'s northern pole{{Ref/Reuse|H4EVG}}<br/>
|testsite=[[Tribute's ship graveyard]] above [[Tribute]]'s northern pole{{Ref/Reuse|H4EVG}}<br/>
[[ANVIL Station]]{{Ref/Reuse|MCCH3Desc}}
[[ANVIL Station]]{{Ref/Reuse|MCCH3Desc}}
|type=[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR (GEN2)]]
|type=[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR (GEN2)]]<br>[[MJOLNIR Powered Assault Armor (GEN3)|MJOLNIR (GEN3)]]
|role=Extreme long-range target purging
|role=Extreme long-range target purging
|weight=
|weight=
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*Emissions cloaking system
*Emissions cloaking system
*Heavy-duty waste recycling system
*Heavy-duty waste recycling system
|hideb=]]
}}
}}


{{Article Quote|Originally tested in the ship graveyards hanging above Tribute's north pole.}}
{{Article quote|Originally tested in the ship graveyards hanging above Tribute's north pole.{{Ref/Reuse|H4}}}}
'''DEADEYE-class Mjolnir''' is a variant of [[MJOLNIR Powered Assault Armor|MJOLNIR]] [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] manufactured by [[Hannibal Weapon Systems]].{{Ref/Reuse|H4EVG}}
'''DEADEYE-class Mjolnir''' is a variant of [[MJOLNIR Powered Assault Armor]] manufactured by [[Hannibal Weapon Systems]].{{Ref/Reuse|H4EVG}}


==Overview==
==GEN2 overview==
===Specifications===
===Design details===
The suits are tailored to Spartan snipers, fitted with emissions cloaking, heavy-duty waste recycling, and redundant rebreathers for extended combat excursions in any environment.{{Ref/Reuse|H5}} While designed for extreme-range operations the suit still is functional in both mid and close range.{{Ref/Reuse|H4EVG}} Deadeye can be optimized for extreme long-range target purging for the extreme end of sniper-oriented Spartan armor. With the smart-linked VISR software with movement-distance calibration, Deadeye has been updated to assist snipers at ranges that greatly exceed traditional firing accuracy.{{Ref/Reuse|H4EVG}}
The suits are tailored to Spartan snipers, fitted with emissions cloaking, heavy-duty waste recycling, and redundant rebreathers for extended combat excursions in any environment.{{Ref/Reuse|H5}} While designed for extreme-range operations the suit still is functional in both mid and close range.{{Ref/Reuse|H4EVG}} Deadeye can be optimized for extreme long-range target purging for the extreme end of sniper-oriented Spartan armor. With the smart-linked VISR software with movement-distance calibration, Deadeye has been updated to assist snipers at ranges that greatly exceed traditional firing accuracy.{{Ref/Reuse|H4EVG}}


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===Usage===
===Usage===
Although Deadeye is rare in the field, the armor is highly regarded by its advocates.{{Ref/Reuse|H4EVG}}
Although Deadeye is rare in the field, the armor is highly regarded by its advocates.{{Ref/Reuse|H4EVG}}
==GEN3 overview==
===Development history===
Following the introduction of the Mjolnir [[MJOLNIR Powered Assault Armor (GEN3)|GEN3]], the Deadeye helmet was upgraded to the new platform.


==In-game information==
==In-game information==
===''Halo 3 MCC''===
===''Halo 3 MCC'' - GEN2===
In the ''[[Halo: The Master Chief Collection]]'' version of ''Halo 3'', the Deadeye variant was added as part of [[Season 5: Anvil]] content. With the updated ''Halo 3'' [[Armor customization (Halo 3)|armor customization]] options, the players can now fit their Spartan with Deadeye helmet, chest, shoulders and legs. The description of the armor pieces are the same for every set.
In the ''[[Halo: The Master Chief Collection]]'' version of ''Halo 3'', a prototype version of the Deadeye variant was added as part of [[Series 5: Anvil]] content. With the updated ''Halo 3'' [[Armor customization (Halo 3)|armor customization]] options, the players can now fit their Spartan with Deadeye helmet, chest, shoulders and legs. The description of the armor pieces are the same for every set.
{| class="wikitable" style="width: 75%;"
{| class="wikitable" style="width: 75%;"
! style="width: 15%"|Piece
! style="width: 15%"|Piece
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|align="center" rowspan=5|Cross-training with [[Sangheili]] [[Sangheili Ranger|rangers]] on [[ANVIL Station]] will improve the suit's stealth capabilities.
|align="center" rowspan=5|Cross-training with [[Sangheili]] [[Sangheili Ranger|rangers]] on [[ANVIL Station]] will improve the suit's stealth capabilities.
|rowspan=5|N/A {{C|''MCC''-exclusive}}
|rowspan=5|N/A {{C|''MCC''-exclusive}}
|[[Season 5: Anvil|Season 5]] Tier 78, {{SeasonPoint|1}}
|[[Series 5: Anvil|Series 5]] Tier 78, {{SeasonPoint|1}}
|- align="center"
|- align="center"
|[[File:HTMCC H3 Deadeye Chest Icon.png|75px]]<br/>Chest
|[[File:HTMCC H3 Deadeye Chest Icon.png|75px]]<br/>Chest
|[[Season 5: Anvil|Season 5]] Tier 38, {{SeasonPoint|1}}
|[[Series 5: Anvil|Series 5]] Tier 38, {{SeasonPoint|1}}
|- align="center"
|- align="center"
|[[File:HTMCC H3 Deadeye LShoulder Icon.png|75px]][[File:HTMCC H3 Deadeye RShoulder Icon.png|75px]]<br/>Shoulders
|[[File:HTMCC H3 Deadeye LShoulder Icon.png|75px]][[File:HTMCC H3 Deadeye RShoulder Icon.png|75px]]<br/>Shoulders
|[[Season 5: Anvil|Season 5]] Tier 54, {{SeasonPoint|1}}
|[[Series 5: Anvil|Series 5]] Tier 54, {{SeasonPoint|1}}
|- align="center"
|- align="center"
|[[File:HTMCC H3 Deadeye Legs Icon.png|75px]]<br/>Legs
|[[File:HTMCC H3 Deadeye Legs Icon.png|75px]]<br/>Legs
|[[Season 5: Anvil|Season 5]] Tier 97, {{SeasonPoint|1}}
|[[Series 5: Anvil|Series 5]] Tier 97, {{SeasonPoint|1}}
|}
|}


===''Halo 4''===
===''Halo 4'' - GEN2===
The Deadeye helmet was first introduced into the ''Halo'' games as a [[Armor customization (Halo 4)|helmet]] in ''[[Halo 4]]''.  
The GEN2 Deadeye helmet was first introduced into the ''Halo'' games as a [[Armor customization (Halo 4)|helmet]] in ''[[Halo 4]]''.  
{| class="wikitable" style="width: 75%;"
{| class="wikitable" style="width: 75%;"
! style="width: 15%"|Armor
! style="width: 15%"|Armor
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|align="left"|'''Description (H4):''' Originally tested in the ship graveyards hanging above Tribute's north pole.
|align="left"|'''Description (H4):''' Originally tested in the ship graveyards hanging above Tribute's north pole.
|rowspan="2"|
|rowspan="2"|
*Pre-order bonus through Best Buy or Play.com.<br/>
*Pre-order bonus through Best Buy or Play.com.
*Purchase [[Halo 4 Game of the Year Edition|''Halo 4'' Game of the Year Edition]].
*Purchase [[Halo 4 Game of the Year Edition|''Halo 4'' Game of the Year Edition]].
|rowspan="2"|Unlocked by default.
|rowspan="2"|Unlocked by default.
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|}
|}


===''Halo 5: Guardians''===
===''Halo 5: Guardians'' - GEN2===
The Deadeye returns in ''[[Halo 5: Guardians]]''. The helmet and body armor are unlockable as [[Armor customization (Halo 5: Guardians)|armor permutations]] through the [[Requisition system]]. The body armor employs the full [[FOTUS-class Mjolnir|FOTUS]] set, including the body, shoulders, forearms, and legs.
The GEN2 Deadeye returns in ''[[Halo 5: Guardians]]''. The helmet and body armor are unlockable as [[Armor customization (Halo 5: Guardians)|armor permutations]] through the [[Requisition system]]. The body armor employs the full [[FOTUS-class Mjolnir|FOTUS]] set, including the body, shoulders, forearms, and legs.


{| class="wikitable" style="width: 75%;"
{| class="wikitable" style="width: 75%;"
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|align="left"|Ultra Rare [[List of REQ cards|REQ card]]
|align="left"|Ultra Rare [[List of REQ cards|REQ card]]
|}
|}
 
===''Halo Infinite'' - GEN3===
The GEN3 Deadeye helmet is available for [[multiplayer]] Spartan [[Armor customization (Halo Infinite)|armor customization]] on the [[MJOLNIR Powered Assault Armor/Mark VII|Mark VII armor core]] in ''[[Halo Infinite]]''. Unlike other helmets, it features no exclusive attachments.
{| class="wikitable" style="width: 75%;"
! scope="col" style="width: 15%" |Helmet
! scope="col" style="width: 15%" |Manufacturer
! scope="col" style="width: 45%" |Lore
! scope="col" style="width: 10%" |Rarity
! scope="col" style="width: 15%" |Unlock Requirements
|-
|align="center"|[[File:HINF DEADEYE Helmet Icon.png|75px]]<br/>Deadeye
|[[Hannibal Weapon Systems]]
|Forged from the remains of old wars to fight anew.
|Epic
|[[Season 03: Echoes Within]] [[Battle Pass]] level 15 (Premium)
|-
|}
====Attachments====
The following attachments are not exclusive to Deadeye, and are compatible with other helmets on the Mark VII core.
*Calling Card
*[[CNM(5)/BNR/FASCINATOR]]
*Flower Power
*[[HUL-I/RS/FACELIFT]]
*[[HUL(4X)/ENIT/WITCHBRANCH]]
*[[MK12T2 CBRN/TRAILWATCH]]
*Needle Minder
*Purrfect Audio
*[[TAS/NETMOON]]
==Trivia==
==Trivia==
===Production notes===
===Production notes===
*The concept art for the Deadeye helmet on pre-order adverts was sketched over a render of an [[AIR ASSAULT-class Mjolnir|Air Assault]] helmet.
*The concept art for the Deadeye helmet on pre-order adverts was sketched over a render of an [[AIR ASSAULT-class Mjolnir|Air Assault]] helmet.
*Pre-release images for Season 03 of ''Halo Infinite'' would show Deadeye with the RS[3]/WOLFTOOTH attachment. Ultimately, the attachment would not be compatible with the helmet upon release, and remained exclusive to [[FLANKER-class Mjolnir|the Flanker helmet]].
===Miscellaneous===
===Miscellaneous===
*In ''[[Halo 4]]'', Deadeye is one of four helmet-only armor sets alongside the [[Locus]], [[Scanner]], and [[Strider]] helmets.
*In ''[[Halo 4]]'', Deadeye is one of four helmet-only armor sets alongside the [[Locus]], [[Scanner]], and [[Strider]] helmets.
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==Gallery==
==Gallery==
{{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR Deadeye}}
{{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR Deadeye}}
===Concept art===
===Developmental images===
<gallery>
<gallery>
File:Deadeye Helmet.jpg|Concept art of the Deadeye helmet and skin for ''[[Halo 4]]''.
File:Deadeye Helmet.jpg|Concept art of the Deadeye helmet and skin for ''[[Halo 4]]''.
File:H4 Deadeye 3d model.jpg|Front and back views of the Deadeye helmet in ''Halo 4''.
File:H4 Deadeye 3d model.jpg|Front and back views of the Deadeye helmet in ''Halo 4''.
File:H4 Deadeye Helmet.jpg|A render of the Deadeye helmet in ''Halo 4''.
File:HINF DeadeyeHelmet Explorations Concept.jpg|Concept explorations for the GEN3 Deadeye helmet in ''[[Halo Infinite]]''.
File:HINF DeadeyeHelmet Concept.jpg|Finalised concept art for the GEN3 Deadeye helmet.
</gallery>
</gallery>


===Screenshots===
===Screenshots===
<gallery>
<gallery>
File:HTMCC H3 Deadeye Crop.png|Prototype front view in the ''Halo 3'' component of ''Halo: The Master Chief Collection''.
File:HTMCC H3 Deadeye Crop Back.png|Prototype back view in ''Halo 3''.
File:HTMCC-H3 Deadeye Body.jpg|The Deadeye armor in the ''Halo 3'' component of ''Halo: The Master Chief Collection''.
File:HTMCC-H3 Deadeye Body.jpg|The Deadeye armor in the ''Halo 3'' component of ''Halo: The Master Chief Collection''.
File:HTMCC-H3 Deadeye Closeup.jpg|A closeup of the Deadeye upper body armor in ''Halo 3''.
File:HTMCC-H3 Deadeye Closeup.jpg|A closeup of the Deadeye upper body armor in ''Halo 3''.
File:H4_Deadeye_Helmet.jpg|The Deadeye helmet in-game.
File:HTMCC H3 Deadeye Crop Back.png| Back view of the Deadeye prototype.
File:H4IG_DEADEYE.jpg|The ''Halo 4'' Interactive Guide description.
File:H4IG_DEADEYE.jpg|The ''Halo 4'' Interactive Guide description.
File:H4 Deadeye Extraction.jpg|A Spartan-IV wearing Deadeye helmet on [[Impact]] in ''Halo 4''.
File:H4 - Deadeye on Relay.png|A Spartan-IV wearing the Deadeye helmet on [[Impact]] in ''Halo 4''.
File:H5G-Deadeye&Z520.jpg|A Spartan-IV wearing a Deadeye helmet in ''[[Halo 5: Guardians]]''.
File:H5G - Deadeye on Coliseum.png|A Spartan-IV wearing Deadeye armor in ''[[Halo 5: Guardians]]''.
File:H5-Waypoint-Deadeye.png|Default skin in ''Halo 5: Guardians''.
File:HINF-DeadeyeBandit.jpg|A Spartan-IV wearing a GEN3 Deadeye helmet in ''[[Halo Infinite]]''.
File:HINF - Season 03 - Deadeye and Neith.jpg|Another Spartan-IV wearing Deadeye with the RS[3]/WOLFTOOTH attachment.
</gallery>
</gallery>


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*''[[Halo 4]]'' {{1st}}
*''[[Halo 4]]'' {{1st}}
*''[[Halo 5: Guardians]]''
*''[[Halo 5: Guardians]]''
*''[[Halo Infinite]]''
**''[[Season 03: Echoes Within]]''
*''[[Halo: Flashpoint]]''


==Sources==
==Sources==
{{Ref/Sources}}
{{Ref/Sources}}


{{Armor/Permutation|H3|H4|H5G}}
{{Armor/Permutation|H3|H4|H5G|HI}}
{{Mjolnir|Anvil|GEN2}}
{{Navbox/Universe/Mjolnir|Overview|GEN2|GEN3|Other}}
[[Category:MJOLNIR armor]]
[[Category:MJOLNIR armor]]
[[Category:Halo 3 multiplayer armor permutations]]
[[Category:Halo 3 multiplayer armor permutations]]
[[Category:Halo 4 multiplayer armor permutations]]
[[Category:Halo 4 multiplayer armor permutations]]
[[Category:Halo 5: Guardians multiplayer armor permutations]]
[[Category:Halo 5: Guardians multiplayer armor permutations]]
[[Category:Halo Infinite multiplayer armor permutations]]

Latest revision as of 13:53, March 5, 2024

Deadeye redirects here. For the Halo Infinite achievement, see Deadeye (Halo Infinite achievement).
Deadeye
GEN3
HINF DEADEYE Helmet Icon.png
GEN2
H5G-Deadeye.png
Prototype
HTMCC H3 Deadeye Crop.png
Production overview

Manufacturer(s):

Hannibal Weapon Systems[1]

Testing site(s):

Tribute's ship graveyard above Tribute's northern pole[1]
ANVIL Station[2]

Type:

MJOLNIR (GEN2)
MJOLNIR (GEN3)

Role(s):

Extreme long-range target purging

Technical specifications

Feature(s):

  • PZ-238 rebreather system
  • Point-isolated, VISR focal software
  • Emissions cloaking system
  • Heavy-duty waste recycling system
 
Originally tested in the ship graveyards hanging above Tribute's north pole.[3]

DEADEYE-class Mjolnir is a variant of MJOLNIR Powered Assault Armor manufactured by Hannibal Weapon Systems.[1]

GEN2 overview[edit]

Design details[edit]

The suits are tailored to Spartan snipers, fitted with emissions cloaking, heavy-duty waste recycling, and redundant rebreathers for extended combat excursions in any environment.[4] While designed for extreme-range operations the suit still is functional in both mid and close range.[1] Deadeye can be optimized for extreme long-range target purging for the extreme end of sniper-oriented Spartan armor. With the smart-linked VISR software with movement-distance calibration, Deadeye has been updated to assist snipers at ranges that greatly exceed traditional firing accuracy.[1]

The helmet has an enclosed PZ-238 rebreather system. The VISR has a point-isolated, VISR focal software used for extreme-range targeting.[1] All Deadeye helmets also have a small piece of alloy from ships resting in the wreckage above Tribute's poles.[4]

Development history[edit]

Testing on an early prototype[5] of the DEADEYE suit was done on ANVIL Station in conjunction with Sangheili Rangers of the Swords of Sanghelios. These tests aimed to improve the suit's stealth capabilities.[2]

The Deadeye variant's final production run[5] was manufactured by Hannibal Weapon Systems. It was originally tested in Tribute's ship graveyard in Tribute's northern pole, and was designed for use by experienced Spartan marksmen.[3] During the testing the Spartans were placed in zero-gravity to affect long-range combat against exoatmospheric drones hidden among the wreckage.[1]

At some point in 2558, Spartan Kojo Agu tested another Deadeye prototype during a counter-piracy operation on Concord.[6]

Usage[edit]

Although Deadeye is rare in the field, the armor is highly regarded by its advocates.[1]

GEN3 overview[edit]

Development history[edit]

Following the introduction of the Mjolnir GEN3, the Deadeye helmet was upgraded to the new platform.

In-game information[edit]

Halo 3 MCC - GEN2[edit]

In the Halo: The Master Chief Collection version of Halo 3, a prototype version of the Deadeye variant was added as part of Series 5: Anvil content. With the updated Halo 3 armor customization options, the players can now fit their Spartan with Deadeye helmet, chest, shoulders and legs. The description of the armor pieces are the same for every set.

Piece Description Unlock requirements
(Halo 3)
Unlock requirements
(Halo: MCC)
HTMCC H3 Deadeye Helmet Icon.png
Helmet
Cross-training with Sangheili rangers on ANVIL Station will improve the suit's stealth capabilities. N/A (MCC-exclusive) Series 5 Tier 78, Spartan Point 1
HTMCC H3 Deadeye Chest Icon.png
Chest
Series 5 Tier 38, Spartan Point 1
HTMCC H3 Deadeye LShoulder Icon.pngHTMCC H3 Deadeye RShoulder Icon.png
Shoulders
Series 5 Tier 54, Spartan Point 1
HTMCC H3 Deadeye Legs Icon.png
Legs
Series 5 Tier 97, Spartan Point 1

Halo 4 - GEN2[edit]

The GEN2 Deadeye helmet was first introduced into the Halo games as a helmet in Halo 4.

Armor Description Unlock requirements
(Halo 4)
Unlock requirements
(Halo: MCC)
H4 MJOLNIR Deadeye.png
Deadeye
Description (H4): Originally tested in the ship graveyards hanging above Tribute's north pole. Unlocked by default.
Helmet description (MCC): Tested in Tribute's orbital ship graveyards.

Halo 5: Guardians - GEN2[edit]

The GEN2 Deadeye returns in Halo 5: Guardians. The helmet and body armor are unlockable as armor permutations through the Requisition system. The body armor employs the full FOTUS set, including the body, shoulders, forearms, and legs.

Helmet Description Unlock requirements
H5G REQ Helmets Deadeye Ultra Rare
Deadeye (helmet)
Every DEADEYE helmet incorporates a small piece of alloy from one of the ships now resting in the wreckage above Tribute's poles. Ultra Rare REQ card
REQ Card - Armor Deadeye.png
Deadeye (body)
Tailored to the requirement of Spartan snipers, DEADEYE suits are fitted with emissions cloaking, heavy-duty waste recycling, and redundant rebreathers for extended combat excursions in any environment. Ultra Rare REQ card

Halo Infinite - GEN3[edit]

The GEN3 Deadeye helmet is available for multiplayer Spartan armor customization on the Mark VII armor core in Halo Infinite. Unlike other helmets, it features no exclusive attachments.

Helmet Manufacturer Lore Rarity Unlock Requirements
HINF DEADEYE Helmet Icon.png
Deadeye
Hannibal Weapon Systems Forged from the remains of old wars to fight anew. Epic Season 03: Echoes Within Battle Pass level 15 (Premium)

Attachments[edit]

The following attachments are not exclusive to Deadeye, and are compatible with other helmets on the Mark VII core.

Trivia[edit]

Production notes[edit]

  • The concept art for the Deadeye helmet on pre-order adverts was sketched over a render of an Air Assault helmet.
  • Pre-release images for Season 03 of Halo Infinite would show Deadeye with the RS[3]/WOLFTOOTH attachment. Ultimately, the attachment would not be compatible with the helmet upon release, and remained exclusive to the Flanker helmet.

Miscellaneous[edit]

Gallery[edit]

Developmental images[edit]

Screenshots[edit]

List of appearances[edit]

Sources[edit]

  1. ^ a b c d e f g h Halo 4: The Essential Visual Guide, page 179
  2. ^ a b Halo: The Master Chief Collection, Halo 3 customisation menu
  3. ^ a b Halo 4, Spartan Armor Customization: DEADEYE - Description "Originally tested in the ship graveyards hanging above Tribute's north pole."
  4. ^ a b Halo 5: Guardians, Armor Permutations: DEADEYE - Helmet Description "Every DEADEYE helmet incorporates a small piece of alloy from one of the ships now resting in the wreckage above Tribute's poles."
  5. ^ a b Halo Waypoint, Canon Fodder - Armor Online (Retrieved on Jun 1, 2020) [archive]
  6. ^ Halo Waypoint, Canon Fodder - Lore of the Rings (Retrieved on Jul 15, 2021) [archive]