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WARRIOR-class Mjolnir: Difference between revisions

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{{Armor infobox
{{Armor infobox
|name=Warrior
|name=Warrior
|image={{tabcontainer|title1=GEN2|content1=[[File:H5G - MJOLNIR Warrior render.png|x500px]]|title2=Prototype|content2=<gallery mode=slideshow>
|image={{tabcontainer|title1=GEN2|content1=[[File:H5G - MJOLNIR Warrior render.png|x500px]]|title2=Prototype|content2=[[File:HTMCC H3 Warrior Crop.png|x500px]]}}
File:HTMCC H3 Warrior Crop.png
File:HTMCC H3 Warrior Crop Back.png
</gallery>}}
|manufacturer=[[Materials Group]]<ref name="H4EVG">'''[[Halo 4: The Essential Visual Guide]]''' ''- Page 170''</ref>
|manufacturer=[[Materials Group]]<ref name="H4EVG">'''[[Halo 4: The Essential Visual Guide]]''' ''- Page 170''</ref>
|testsite=[[Damascus Testing Facility]]{{Ref/Reuse|H4EVG}}<br/>[[ANVIL Station]]{{Ref/Reuse|H3MCCDesc}}
|testsite=[[Damascus Testing Facility]]{{Ref/Reuse|H4EVG}}<br/>[[ANVIL Station]]{{Ref/Reuse|H3MCCDesc}}
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*73-G9 pauldrons{{Ref/Reuse|H4EVG}}
*73-G9 pauldrons{{Ref/Reuse|H4EVG}}
*Dual-channel gel layer<ref name="H5G">'''[[Halo 5: Guardians]]''' ''- Armory description''</ref>  
*Dual-channel gel layer<ref name="H5G">'''[[Halo 5: Guardians]]''' ''- Armory description''</ref>  
|hideb=]]
}}
}}


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The Warrior helmet's robust design protects an elegant combination of sensors and computing clusters that are fully interoperable with all Mjolnir derivatives. The Warrior armor's dual-channel gel layer can disperse kinetic and thermal energy quickly and efficiently while preserving mobility.{{Ref/Reuse|H5G}}
The Warrior helmet's robust design protects an elegant combination of sensors and computing clusters that are fully interoperable with all Mjolnir derivatives. The Warrior armor's dual-channel gel layer can disperse kinetic and thermal energy quickly and efficiently while preserving mobility.{{Ref/Reuse|H5G}}
The Warrior helmet physical architecture appear to be based upon the [[MJOLNIR Powered Assault Armor/Mark IV|Mark IV]] [[WILHELM-class Mjolnir|Wilhelm]] helmet.


===Development history===
===Development history===
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{{Armor/Permutation|H3|H4|H5G}}
{{Armor/Permutation|H3|H4|H5G}}
{{Mjolnir|GEN2}}
{{Navbox/Universe/Mjolnir|Overview|GEN2|Other}}
[[Category:MJOLNIR armor]]
[[Category:MJOLNIR armor]]
[[Category:Halo 3 multiplayer armor permutations]]
[[Category:Halo 3 multiplayer armor permutations]]

Latest revision as of 16:51, January 30, 2024

This article is about the Mjolnir variant. For other uses, see Warrior.
Warrior
GEN2
H5G - MJOLNIR Warrior render.png
Prototype
HTMCC H3 Warrior Crop.png
Production overview

Manufacturer(s):

Materials Group[1]

Testing site(s):

Damascus Testing Facility[1]
ANVIL Station[2]

Type:

MJOLNIR Powered Assault Armor (GEN2)[1]

Role(s):

Technical specifications

Feature(s):

  • Lightweight ceramic armor[1]
  • Collar-outlet[1]
  • 73-G9 pauldrons[1]
  • Dual-channel gel layer[3]
 
Mjolnir's mainline armor kit, designed by the Materials Group out of Damascus.

WARRIOR-class Mjolnir is a variant of Mjolnir [GEN2] developed by the Materials Group.[4]

Overview[edit]

Design details[edit]

The helmet features a classic, full-plated helmet system. The suit has lightweight narrow design ceramic armor that increases mobility and a collar-outlet for swift component modularity. The suit also has hollow-plate pauldrons (73-G9) that increase speed.[1][5]

The Warrior helmet's robust design protects an elegant combination of sensors and computing clusters that are fully interoperable with all Mjolnir derivatives. The Warrior armor's dual-channel gel layer can disperse kinetic and thermal energy quickly and efficiently while preserving mobility.[3]

The Warrior helmet physical architecture appear to be based upon the Mark IV Wilhelm helmet.

Development history[edit]

During the transition to GEN1 to GEN2 armor variants, Materials Group focused on one specific armor template on optimizing speed and mobility, at the cost of overall combat effectiveness.[1]

An early production run[6] of the WARRIOR was subject to evaluation in ANVIL Station's training courses.[2]

Tested at the Damascus Materials Testing Facility on Chi Ceti IV, the final production run[6] of Warrior is the most pervasively distributed Mjolnir armor system currently in production. Streamlined to improve the wearer's speed and agility, the variant's architecture leverages intelligence from Covenant encounters to improve overall design and execution.[7]

Usage[edit]

Despite this armor being the most highly adopted kit on Mjolnir in 2558, the Materials Group cautioned that misuse can cause extreme injuries or even death.[1]

In-game information[edit]

Halo 3 MCC[edit]

In the Halo: The Master Chief Collection version of Halo 3, the Warrior variant was added as part of Series 5: Anvil content. With the updated Halo 3 armor customization options, the players can now fit their Spartan with Warrior helmet, chest, shoulders, forearms and legs. The description of the armor pieces are the same for each other. The Warrior set found in this depiction uses the RECRUIT forearms and RG-63 Counter leg models.

Piece Description Unlock requirements (Halo 3) Unlock requirements (Halo: MCC)
HTMCC H3 Warrior Helmet Icon.png
Helmet
Even mainline armor kits can benefit from evaluation in ANVIL training courses. N/A (MCC-exclusive) Series 5 Tier 56, Spartan Point 1
HTMCC H3 Warrior Chest Icon.png
Chest
Series 5 Tier 14, Spartan Point 1
HTMCC H3 Warrior LShoulder Icon.pngHTMCC H3 Warrior RShoulder Icon.png
Shoulders
Series 5 Tier 47, Spartan Point 1
HTMCC H3 Warrior Forearms Icon.png
Forearms
Series 5 Tier 88, Spartan Point 1
HTMCC H3 Warrior Legs Icon.png
Legs
Series 5 Tier 46, Spartan Point 1

Halo 4[edit]

Warrior was first introduced into the Halo games as an armor set in Halo 4. In pre-release media for the game, the set was often depicted as the main armor used by Spartans, including the Red vs. Blue PSAs Save the Date and Remember To Not Forget. The armor has one available skin; Matrix (MTRX).

Armor Description Unlock requirements (Halo 4) Unlock requirements (Halo: MCC)
H4 MJOLNIR Warrior.png
Warrior
Description (H4): Mjolnir's mainline armor kit, designed by the Materials Group out of Damascus. Reach Rank (Halo 4)Rank (Halo 4) Unlocked by default.
Helmet description (MCC): Designed by the Materials Group on Damascus.
Shoulders description (MCC): Modular left/right spaulder from Warrior-class armor.
Chest description (MCC): Mainline armor kit for Spartan-IVs.
N/A
Warrior Matrix (MTRX) skin
Description (H4): Customized with MATRIX armor skin. Complete the Forerunner Loadout - Mastery commendation. Unlocked by default.
Helmet description (MCC) Warrior helmet customized with MATRIX coating.
Shoulder description (MCC) Warrior left/ right spaulder customized with MATRIX coating.
Chest description (MCC) Warrior chassis customized with MATRIX coating.

Halo 5: Guardians[edit]

Available skins: Blade, Helm, and Shield
Default unlock: Common REQ card
Helm unlock: Common REQ card
Blade unlock: Uncommon REQ card
Shield unlock: Uncommon REQ card

  • Helmet description: The WARRIOR helmet's robust design protects an elegant combination of sensors and computing clusters that are fully interoperable with all Mjolnir derivatives.
  • Body description: The WARRIOR's dual channel gel layer can disperse kinetic and thermal energy quickly and efficiently, while still preserving mobility.

In Halo 5: Guardians due to the "Body" having a predefined customisation this armor set permanently has the following parts from Halo 4:

Gallery[edit]

Screenshots[edit]

Halo 5: Guardians skins[edit]

List of appearances[edit]

Sources[edit]