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SOLDIER-class Mjolnir

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Soldier
GEN2 Front
H5G - MJOLNIR Soldier render.png
Prototype
Production overview

Manufacturer(s):

Materials Group (Vhalkem, Chi Ceti IV)[1][2]

Testing site(s):

Damascus Testing Facility[1]
ANVIL Station[3]

Type:

Role(s):

Support on the battlefield

Technical specifications

Feature(s):

  • Team endurance catalyst intel suite
  • Shield emitter junction
  • Heavy plated boots
  • Fixed and modular composite layers
  • Additional magnetic hard points
 

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SOLDIER-class Mjolnir is a variant of the MJOLNIR Powered Assault Armor (GEN2) that was developed by the Materials Group.[4]

GEN2 Overview

Specifications

The helmet is comprised of components similar to those used by Marines, and the helmet has a "Team endurance catalyst" intel suite.[1] In addition, the Soldier helmet is also noted for its low power consumption and is one of the most comfortable MJOLNIR helmets to wear due to the excessive attention paid to ergonomics in its design.[5]

The legs have a shield emitter junction, heavy plated boots, and fixed soft cases. The armor has a variable case structure, which extends combat as operators will have more equipment, ammo, and materials. All these cases have minimal disruption on most Spartan-IV.[1] The armor also has both fixed and modular composite layers, and additional magnetic hard points.[6]

Development history

An early prototype of the SOLDIER-class was tested at ANVIL Station, wherein it was proven to be one of the MJOLNIR platform's most versatile variants.[7][3]

Having entered service by January 2553,[8] the Soldier-class variant was manufactured by the Materials Group and tested at the Damascus Testing Facility on Chi Ceti IV. Soldier-class armor functions in a support capacity on the battlefield as operators equipped with this armor can carry substantially more equipment than Spartans wearing other armor types, while retaining their field mobility and dexterity.[4]

Because of its adaptability, design features of the Soldier system have been integrated to some newer models of ODST armor.[9]

Usage

The Soldier variant maintains the second-highest adoption rate on the UNSC Infinity.[1]

GEN3 Overview

Specifications

The GEN3 iteration of the SOLDIER helmet features a new revision of Materials Group's combat catalyst firmware. The fireteam synchronization features remained unfinished, but Dr. Halsey's interest may accelerate development.

In-game information

Halo 3 MCC - Prototype

In the Halo: The Master Chief Collection version of Halo 3, the Soldier variant was added as part of Season 5: Anvil content. With the updated Halo 3 armor customization options, the players can now fit their Spartan with Soldier helmet, chest, shoulders, forearms and legs. The description of the armor pieces are the same for every set.

Piece Description Unlock requirements (Halo 3) Unlock requirements (Halo: MCC)
 
Helmet
Anvil Station testing has proven this is one of the Mjolnir platform's most versatile variants. N/A (MCC-exclusive) Season 5 Tier 19,   1
 
Chest
Season 5 Tier 98,   1
  
Shoulders
Season 5 Tier 73,   1
 
Forearms
Season 5 Tier 99,   1
 
Legs
Season 5 Tier 44,   1

Halo 4 - GEN2

Soldier was first introduced into the Halo games as an armor set in Halo 4. The armor has one available skin; Zenith (ZNTH).

Armor Description Unlock requirements (Halo 4) Unlock requirements (Halo: MCC)
 
Soldier
Description (H4): Rigorously tested at Damascus Testing Facility on the rocky world of Chi Ceti IV. Reach     Unlocked by default.
Helmet description (MCC): Rigorously tested on the rocky world of Chi Ceti IV.
Shoulders description (MCC): Modular left/right spaulder from Soldier-class armor.
Chest description (MCC): Optimized for medium-range tactical engagements.
N/A
Soldier Zenith (ZNTH) skin
Description (H4): Customized with ZENITH armor skin. Complete the Spartan Spree - Master commendation. Unlocked by default.
Helmet description (MCC) Soldier helmet customized with ZENITH coating.
Shoulder description (MCC) Soldier left/ right spaulder customized with ZENITH coating.
Chest description (MCC) Soldier chassis customized with ZENITH coating.

Halo 5: Guardians - GEN2

The Soldier returns in Halo 5: Guardians. The helmet and body armor are unlockable as armor permutations through the Requisition system. The body armor includes the Soldier chest and shoulders, unknown forearms, and unknown legs. The Soldier set has three alternate skins: Dogface, Leatherneck, and Rebel.

Helmet Description Unlock requirements
 
Soldier (helmet)
Low power consumption, comfort, and obsessive attention paid in ergonomics distinguish the SOLDIER helmet design from other Mjolnir patterns. Common REQ card
 
Soldier Leatherneck (helmet skin)
Low power consumption, comfort, and obsessive attention paid in ergonomics distinguish the SOLDIER helmet design from other Mjolnir patterns. Common REQ card
 
Soldier Rebel (helmet skin)
Low power consumption, comfort, and obsessive attention paid in ergonomics distinguish the SOLDIER helmet design from other Mjolnir patterns. Uncommon REQ card
 
Soldier Dogface (helmet skin)
Low power consumption, comfort, and obsessive attention paid in ergonomics distinguish the SOLDIER helmet design from other Mjolnir patterns. Rare REQ card
 
Soldier (body)
The SOLDIER armor system has proven so adaptable that design features have been integrated into the latest ODST combat ensembles. Common REQ card
 
Soldier Leatherneck (body skin)
The SOLDIER armor system has proven so adaptable that design features have been integrated into the latest ODST combat ensembles. Common REQ card
 
Soldier Rebel (body skin)
The SOLDIER armor system has proven so adaptable that design features have been integrated into the latest ODST combat ensembles. Uncommon REQ card
 
Soldier Dogface (body skin)
The SOLDIER armor system has proven so adaptable that design features have been integrated into the latest ODST combat ensembles. Rare REQ card

Halo Infinite - GEN3

The Soldier helmet and its attachments are available for multiplayer Spartan armor customization on the Mark VII armor core in Halo Infinite.

Helmet Manufacturer Lore Rarity Unlock Requirements
 
SOLDIER
Materials Group The latest iteration of the SOLDIER helmet features a new revision of Materials Group's combat catalyst firmware. The fireteam synchronization features remained unfinished, but Dr. Halsey's interest may accelerate development. Common TBD
File:HINF-Soldierhorn.png
TBD
TBD TBD TBD TBD

Trivia

  • The Soldier's chest piece resembles the Tactical LRP chest piece from Halo: Reach.
  • The term "leatherneck" is military slang referring to a US Marine, as is "Devil Dog", from which "Dogface" comes from.
  • The Soldier body armor was shared with the Scanner armor in Halo 5: Guardians.

Gallery

Concept art

Normal gallery

Halo 5: Guardians skins

List of appearances

Sources

  1. ^ a b c d e Halo 4: The Essential Visual Guide, page 21, 166
  2. ^ a b Halo Infinite, Armor Hall: Soldier - Helmet Description "The latest iteration of the SOLDIER helmet features a new revision of Materials Group's combat catalyst firmware. The fireteam synchronization features remained unfinished, but Dr. Halsey's interest may accelerate development."
  3. ^ a b Halo: The Master Chief Collection, Halo 3 Spartan Armor Customization: Soldier - Description "Anvil Station testing has proven this is one of the Mjolnir platform's most versatile variants."
  4. ^ a b Halo 4, Spartan Armor Customization: Soldier Description "Rigorously tested at Damascus Testing Facility on the rocky world of Chi Ceti IV."
  5. ^ Halo 5: Guardians, Spartan Appearance Customization: Soldier - Helmet Description "Low power consumption, comfort, and obsessive attention paid in ergonomics distinguish the SOLDIER helmet design from other Mjolnir patterns."
  6. ^ Halo 4 Limited Edition: Infinity briefing packet
  7. ^ Halo Waypoint, Canon Fodder - Armor Online (Retrieved on Jun 1, 2020) [archive]
  8. ^ Halo: Initiation, issue #2
  9. ^ Halo 5: Guardians, Spartan Appearance Customization: Soldier - Body Description "The SOLDIER armor system has proven so adaptable that design features have been integrated into the latest ODST combat ensembles."

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