EVA-class Mjolnir: Difference between revisions
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=== GEN1 === | === GEN1 === | ||
{{Article Quote|The EVA helmet was developed using data gathered from the Summa Deep Space Incident}} | {{Article Quote|The EVA helmet was developed using data gathered from the Summa Deep Space Incident}} | ||
The MJOLNIR/V variant was developed and tested at a UNSC [[Low/Zero Gravity Testing Facility]] facility in [[Lister (City)|Lister]], [[Aigburth]] on [[Ganymede]], integrating feedback gathered from the [[Summa Deep Space Incident]]. The V variant for the Mark IV still required a [[T-PACK]] for maneuvering in zero gravity.<ref name="goo"/> The Mark V MJOLNIR/V variant had a shielded visor.<ref name="essential">'''[[Halo: The Essential Visual Guide]]''', ''page 66''</ref> The Mark VI MJOLNIR/V variant focuses on increasing exo-atmospheric endurance and improving mobility in zero gravity without the original use of back thrusters.<ref name="h3"/> The helmet also contains a single-beam laser TEAMCOM system for communications.<ref>'''Halo: Ghosts of Onyx''', ''pages 49-50 and page 57''</ref> | As early as [[2525]] developmental Mjolnir permutations utilized physical architecture that would eventually be used for EVA.<ref>[https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/about-that-fall-of-reach-animated-series-trailer/e114975f-ddcc-4109-bf72-e4d8efc29ec5/posts?page=2#post37 '''Halo Waypoint''': ''GrimBrotherOne'': Nothing has changed about the CQB variant of the Mjolnir armor system. Samuel is utilizing a developmental helmet permutation that shares visual cues with the eventual CQB. This kind of cross-germination of physical shape and design between all Mjolnir platforms was pervasive in the early development of Mjolnir at the Materials Group facilities.]</ref>The MJOLNIR/V variant was developed and tested at a UNSC [[Low/Zero Gravity Testing Facility]] facility in [[Lister (City)|Lister]], [[Aigburth]] on [[Ganymede]], integrating feedback gathered from the [[Summa Deep Space Incident]]. The V variant for the Mark IV still required a [[T-PACK]] for maneuvering in zero gravity.<ref name="goo"/> The Mark V MJOLNIR/V variant had a shielded visor.<ref name="essential">'''[[Halo: The Essential Visual Guide]]''', ''page 66''</ref> The Mark VI MJOLNIR/V variant focuses on increasing exo-atmospheric endurance and improving mobility in zero gravity without the original use of back thrusters.<ref name="h3"/> The helmet also contains a single-beam laser TEAMCOM system for communications.<ref>'''Halo: Ghosts of Onyx''', ''pages 49-50 and page 57''</ref> The [[WRATH-class Mjolnir]]'s helmet is based off the Mark V EVA[C] helmet, while the [[INDOMITABLE-class Mjolnir]]'s right shoulder pad is based off the Mark V EVA shoulders.<ref>'''Halo 5: Guardians''' - ''WRATH-class Mjolnir and INDOMITABLE-class Mjolnir description''</ref> | ||
<gallery> | <gallery> | ||
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File:H4-CTF-SRS99S5AM.jpg|A Spartan-IV wearing GEN2 EVA armor on [[Exile]]. | File:H4-CTF-SRS99S5AM.jpg|A Spartan-IV wearing GEN2 EVA armor on [[Exile]]. | ||
File:H4_MJOLNIR_EVA.png|Render of the EVA armor in ''Halo 4''. | File:H4_MJOLNIR_EVA.png|Render of the EVA armor in ''Halo 4''. | ||
File:Mark IV helmet unknown fishbowl.png|An EVA-like helmet in ''[[Halo: The Fall of Reach - The Animated Series]]''. | |||
</gallery> | </gallery> | ||
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*''[[Halo: Reach]]'' | *''[[Halo: Reach]]'' | ||
*''[[Halo 4]]'' | *''[[Halo 4]]'' | ||
*''[[Halo: The Fall of Reach - The Animated Series]]'' | |||
*''[[Halo 5: Guardians]]'' | *''[[Halo 5: Guardians]]'' | ||
Revision as of 21:22, May 17, 2016
Template:Armor Infobox EVA-class Mjolnir (Extra Vehicular Activity), also designated as the MJOLNIR Powered Assault Armor/V variant, is a type of United Nations Space Command body armor. The EVA armor is a variant of the standard MJOLNIR Powered Assault Armor that specialized to improve survivability of Spartans when performing extra-vehicular activity in vacuum.[1][2]
Development and history
GEN1
Template:Article Quote As early as 2525 developmental Mjolnir permutations utilized physical architecture that would eventually be used for EVA.[3]The MJOLNIR/V variant was developed and tested at a UNSC Low/Zero Gravity Testing Facility facility in Lister, Aigburth on Ganymede, integrating feedback gathered from the Summa Deep Space Incident. The V variant for the Mark IV still required a T-PACK for maneuvering in zero gravity.[1] The Mark V MJOLNIR/V variant had a shielded visor.[4] The Mark VI MJOLNIR/V variant focuses on increasing exo-atmospheric endurance and improving mobility in zero gravity without the original use of back thrusters.[2] The helmet also contains a single-beam laser TEAMCOM system for communications.[5] The WRATH-class Mjolnir's helmet is based off the Mark V EVA[C] helmet, while the INDOMITABLE-class Mjolnir's right shoulder pad is based off the Mark V EVA shoulders.[6]
Kelly-087 wearing the Mark IV EVA armor in The Package.[7]
- Mark V EVA.png
Mark V EVA variant.
GEN2
Template:Article Quote One of a few MJOLNIR variants that remained under the Materials Group contract after the Human-Covenant War, the GEN2 EVA armor is similar to its GEN1 counterparts in its design. It remains the most effective option for Spartan personnel engaged in exoatmospheric and zero-gravity scenarios. It was tested in Swanbourne, Australia on Earth.[8]
In-game information
Halo 3
Helmet
Unlock: Unlock Campaign Complete: Normal achievement.
- Description: The Mjolnir/V variant was developed and tested at UNSC facilities in Lister, Aigburth on Ganymede, integrating feedback gathered from the Summa Deep Space Incident.
The EVA armor's helmet is aesthetically similar to the Semi Powered Infiltration (or SPI) armor's helmet. The visor is smaller than the Mark V variant. However, the rim from the jaw down to the chin is thinner, including the breathers, and the back of the head has a quarter-sphere shape. The helmet is also much more rounded than the SPI helmet. The helmet may have its characteristic visor for complete field of vision during space operations. It vaguely resembles the Security helmet, as they both share a very large visor. Because of this, it has been dubbed the "Fish Bowl" and the "Sniper Magnet" by some gamers due to the prominent, brightly colored, spherical shape of its visor.
Shoulder pauldron
Unlock: Complete The Ark level on Normal, Heroic, or Legendary difficulty.
- Description: Developed at the UNSC Low/Zero Gravity Testing Facility on Ganymede, the Mjolnir/V variant focuses on increasing exoatmospheric endurance and improving mobility in zero gravity.
The shoulder pauldrons are larger than the standard MJOLNIR plates and feature a long attachment to their center, another similarity to the SPI armor, which could be radios. The pauldrons also cover more surface area than other shoulder pieces.
Chest
Unlock: Complete Tsavo Highway on Normal, Heroic, or Legendary difficulty.
- Description: In developing the Mjolnir Mark VI Powered Assault Armor/V variant, emphasis was placed on increasing exoatmospheric endurance and improving mobility in zero gravity without the use of thrusters.
The chest plate is a seemingly standard MJOLNIR chest plate set with a small and minor attachment. The attachment consists of a small metal plate connected to a piece of black alloy that has several unknown equipment pieces set into it. It has been speculated that the compartment on the chest plate holds a cable that could be attached to docking ports so that a SPARTAN-II does not drift into space.
Halo: Reach
Helmet
The MJOLNIR V [V] variant was developed and tested at the UNSC facilities in Lister, Aigburth, Ganymede.
Base price: 30,000 cR, Major
- Description: The EVA helmet was developed using data gathered from the Summa Space Incident.
CNM price: 7000 cR, Major
- Description: Command network module; standard issue to UNSC Special Forces unit commanders.
UA/HUL[3] price: 15,000 cR, Lt. Colonel
- Description: Up-armored variant with hardened 3rd generation uplink module for MILINT acquisition.
[C] Base price: 120,000 cR, Commander (EVA base required)
- Description: The EVA helmet was developed using data gathered from the Summa Space Incident.
[C] CNM price: 25,000 cR, Commander
- Description: Command network module; standard issue to UNSC Special Forces unit commanders.
[C] UA/HUL[3] price: 140,000 cR, Commander
- Description: Up-armored variant with hardened 3rd generation uplink module for MILINT acquisition.
The Mk. V variant features a large visor. It bears a striking visual similarity to the SPI helmet. A second EVA helmet, EVA [C], has a skull pattern engraved on the visor. The [C] likely stands for "Custom" or "Carved".
Two upgrades are available for the helmet, the first adds a Command Network Module on the left side (CNM), and the second adds an Up-Armor plate with a Hardened Uplink Module-3rd Generation on the right side (UA/HUL[3]).
Two upgrades are available for the [C] variant of the helmet as well, the first adds a Hardened Uplink Module on the right side (incorrectly called CNM, should be designated HUL), and the second adds an Up-Armor plate with a Hardened Uplink Module on the right side (incorrectly called HUL[3], should be UA/HUL). These errors likely have something to do with the [C] variant's attachments having the same names and descriptions as the standard variant.
Shoulder pauldron
Template:Article Quote Price: 3,000 cR, Corporal
The shoulder pauldrons are large and bulky, several inches thick. The attachments on the sides of the pauldrons found in Halo 3 appear to be built into them, instead of hanging out.
Halo 4
Unlock: Achieve Spartan Rank 27
- Description: Classic variant of Mjolnir Gen1 designed for extra-vehicular activity operations.
Available skins: BRCH(Breach)
- The BRCH skin is obtainable by completing the Hail of Death - Master commendation.
The helmet has a much less curved surface, with a large dip half way down its surface, and a more flared section at the bottom.
Halo 5: Guardians
Unlock: Common REQ pack
- Helmet Description: The EVA helmet can be paired with all milspec hardshell and mechanical counterpressure suits.
- Body Description: Though EVA-class armor is fully compliant with the strictest UNSC specifications for vacuum-rated environment suits, Material Groups has continued to optimize safety and protective features relevant for combat in the harshest microgravity regimes.
Available skins: Hadfield, Leonov, Solovyev, and Zhigang
Hadfield Unlock: Uncommon REQ pack
Leonov Unlock: Ultra Rare REQ pack
Solovyev Unlock: Rare REQ pack
Zhigang Unlock: Ultra Rare REQ pack
Trivia
Browse more images in this article's gallery page. |
- The EVA helmet bears a resemblance to the Apollo Program's A7L PGA pressure helmet, which was called a "fish bowl" by the astronauts and support staff.
- Through the Career section of Halo Waypoint, a player that has achieved Milestone 50 (3900 achievement points on all Halo titles) will receive an EVA helmet for their Xbox LIVE avatar.
- The EVA helmet bears a resemblance to the helmet of Guy-Manuel de Homem-Christo, founding member of the French house music duo Daft Punk.
- The four skins for EVA in Halo 5: Guardians are named after astronauts Chris Hadfield, Alexey Leonov, Anatoly Solovyev, and Zhai Zhigang.
Gallery
Normal Gallery
Concept art of the Mark VI EVA armor in Halo 3.
- 1209687564 EVA.jpg
A Spartan-II clad in full EVA armor in Halo 3.
The EVA helmet for the Xbox LIVE Avatar from Halo Waypoint.
Emile-A239 wearing his custom Mark V EVA helmet in Halo: Reach.
Kelly-087 wearing a Mark IV variant of this helmet in Halo: Fall of Reach - Invasion.
- Halo 4 EVA armor skins concept art.jpg
Concept art of the MJOLNIR (GEN2) EVA armor in Halo 4.
- Halo 4 Concept Art by Albert Ng 02a.jpg
Concept art of the EVA armor for Halo 4.
A Spartan-IV wearing GEN2 EVA armor on Exile.
An EVA-like helmet in Halo: The Fall of Reach - The Animated Series.
Halo 5: Guardians REQ Cards
Halo 5:Guardians armor skins
List of appearances
- Halo: Ghosts of Onyx (First appearance)
- Halo 3
- Halo Legends
- Remember Reach
- Halo: Fall of Reach
- Halo: Reach
- Halo 4
- Halo: The Fall of Reach - The Animated Series
- Halo 5: Guardians
Sources
- ^ a b Halo: Ghosts of Onyx, page 57
- ^ a b Halo 3 armor description
- ^ Halo Waypoint: GrimBrotherOne: Nothing has changed about the CQB variant of the Mjolnir armor system. Samuel is utilizing a developmental helmet permutation that shares visual cues with the eventual CQB. This kind of cross-germination of physical shape and design between all Mjolnir platforms was pervasive in the early development of Mjolnir at the Materials Group facilities.
- ^ Halo: The Essential Visual Guide, page 66
- ^ Halo: Ghosts of Onyx, pages 49-50 and page 57
- ^ Halo 5: Guardians - WRATH-class Mjolnir and INDOMITABLE-class Mjolnir description
- ^ Amazon.com Mcfarlane Toys - Product description
- ^ Waypoint: EVA