LOCUS-class Mjolnir: Difference between revisions
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{{ | {{Status|Canon}} | ||
{{Armor | {{disambig header|the Spartan armor permutation|the Covenant vehicle|Locust}} | ||
|image=[[File:H5-Guardians-Locus-Edge-Red-Front.png|250px]] | {{Armor infobox | ||
|manufacturer=[[Lethbridge Industrial]] | |image={{tabcontainer|title1=Rakshasa|content1=[[File:HINF Locus Helmet Icon.png]]|title2=GEN2|content2=[[File:H5-Guardians-Locus-Edge-Red-Front.png|250px]]}} | ||
|testsite=[[Lethbridge]] | |name=Locus | ||
|type=[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR (GEN2)]] | |manufacturer=[[Lethbridge Industrial]]<ref name="H4EVG">'''[[Halo 4: The Essential Visual Guide]]''' ''- Page 180''</ref> | ||
|testsite=[[Lethbridge Combat Fields]]{{Ref/Reuse|H4EVG}} | |||
|type=*[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR (GEN2)]] | |||
*[[RAKSHASA-class Mjolnir|Rakshasa]] | |||
|role=Stealth kit for tactical and strategic infiltration | |role=Stealth kit for tactical and strategic infiltration | ||
|weight= | |weight= | ||
|features= | |features=*Heavily armored case-locked visor system | ||
*Multiple visual feeds | |||
*Interlocking helmet soft-mesh | |||
*R4-100 dial audio sensors | |||
*Passive cyberintrusion package | |||
*Battlenet cache | |||
}} | }} | ||
{{Article | {{Article quote|Despite its exotic design, most operators select this armor based on its resiliency.{{Ref/Reuse|Halo 4}}}} | ||
'''LOCUS-class Mjolnir''' is a variant of the [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR Powered Assault Armor [GEN2]]] manufactured by [[Lethbridge Industrial]].<ref name="Halo 4">'''[[Halo 4]]''' ''- Armory description''</ref> | |||
==Development history== | ==GEN2 overview== | ||
The | ===Design details=== | ||
The LOCUS helmet has a heavily armored case-locked visor system that relies on multiple visual feeds. It also has an interlocking helmet soft-mesh loosely based on Covenant armor technology, and R4-100 dial audio sensors used for noise tracking.{{Ref/Reuse|H4EVG}} | |||
===Development history=== | |||
The Locus variant was manufactured by [[Lethbridge Industrial]]. Tested at the [[Lethbridge Combat Fields]], the armor system is a contemporary stealth kit conceived specifically for tactical and strategic infiltration with focus on survivability and durability. Despite its exotic design, the primary differential from similar systems is its incredible durability in the field.{{Ref/Reuse|H4EVG}}<ref name="h4guide">[[Halo 4 Interactive Guide#Armor Types|'''Halo 4 Interactive Guide''' ''- Armor Types: Locus'']]</ref> | |||
Lethbridge also tested the armor for both resiliency and its attention to stealth and anti-security measures outside the megacity of [[Lethbridge]] on Concord in a number of heavily secured facilities lying across [[Corsica]]'s hardscrabble northern outskirts. These tests confirmed that Locus was fully able to survive extreme opposition and firepower.{{Ref/Reuse|H4EVG}} | |||
===Usage=== | |||
Most operators choose this suit due to its resiliency.{{Ref/Reuse|Halo 4}} | |||
==Rakshasa overview== | |||
===Design details=== | |||
The offline battlenet cache and innate stealth features of the LOCUS are very useful for information sanitization missions.{{Ref/Game|Id=HI|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=Locus - Helmet Description|Quote=The offline battlenet cache and innate stealth features of the LOCUS are invaluable for information sanitization missions on the occupied Inner Colonies. It also has a niche among cyberwarfare liaisons working with Swords of Sanghelios subversion lances.}} | |||
===Usage=== | |||
The Locus helmet is used by Spartans during information sanitization missions on the Created-occupied Inner Colonies. It also has a niche among cyberwarfare liaisons working with [[Swords of Sanghelios]] subversion lances.{{Ref/Reuse|HI}} | |||
==In-game information== | ==In-game information== | ||
===Halo 4=== | ===''Halo 4'' - GEN2=== | ||
'''Unlock''': | Locus was introduced in ''[[Halo 4]]''. Unlike other armor sets, Locus was limited to only a helmet, and also possessed no skins. | ||
{| class="wikitable" style="width: 75%;" | |||
===Halo 5: Guardians=== | ! style="width: 15%"|Armor | ||
'' | ! style="width: 55%"|Description | ||
! style="width: 15%"|Unlock requirements (''Halo 4'') | |||
! style="width: 15%"|Unlock requirements (''Halo: MCC'') | |||
|- align="center" | |||
|rowspan="4"|[[File:H4 MJOLNIR Locus.png|75px]]<br/>Locus | |||
|align="left"|'''Description (H4)''': Despite its exotic design, most operators select this armor based on its resiliency. | |||
|rowspan="4"|Pre-order bonus through MightyApe.co.nz or HMV.com. Also available in the [[Halo 4 Game of the Year Edition|''Halo 4'' Game of the Year Edition]]. | |||
|rowspan="4"|Unlocked by default. | |||
|- align="center" | |||
|align="left"|'''Helmet description (MCC):''' Exotic and resilient. Often leveraged by Headhunter units. | |||
|} | |||
===''Halo 5: Guardians'' - GEN2=== | |||
The Locus armor returned in ''[[Halo 5: Guardians]]''. The helmet and body armor are unlockable as [[Armor customization (Halo 5: Guardians)|armor permutations]] through the [[Requisition system]]. The body armor employs the full [[AVIATOR-class Mjolnir|AVIATOR]] set, including the body, shoulders, forearms, and legs. | |||
== | {| class="wikitable" style="width: 75%;" | ||
! style="width: 15%"|Helmet | |||
! style="width: 70%"|Description | |||
! style="width: 15%"|Unlock requirements | |||
|- align="center" | |||
|[[File:H5G REQ Helmets Locus Legendary.png|100px]]<br/>Locus (helmet) | |||
|align="left"|The LOCUS' passive cyberintrusion package and [[UNSC battle network|battlenet]] cache allows the user to stay aware of the strategic situation while remaining invisible to any hackers in the network. | |||
|align="left"|Legendary [[List of REQ cards|REQ card]] | |||
|- align="center" | |||
|[[File:REQ Card - Armor Locus.png|100px]]<br/>Locus (body) | |||
|align="left"|Designed to provide an answer to threats arising during assaults on heavily defended tactical nodes, the grim visage of LOCUS armor is a common sight among Spartan boarding parties and special responses teams. | |||
|align="left"|Legendary [[List of REQ cards|REQ card]] | |||
|- align="center" | |||
|[[File:H5G-Helmet-LocusEdge.png|100px]]<br/>Locus Edge (helmet skin) | |||
|align="left"|The LOCUS' passive cyberintrusion package and [[UNSC battle network|battlenet]] cache allows the user to stay aware of the strategic situation while remaining invisible to any hackers in the network. | |||
|align="left"|Legendary [[List of REQ cards|REQ card]] | |||
|- align="center" | |||
|[[File:H5G-Armor-LocusEdge.png|100px]]<br/>Locus Edge (body skin) | |||
|align="left"|Designed to provide an answer to threats arising during assaults on heavily defended tactical nodes, the grim visage of LOCUS armor is a common sight among Spartan boarding parties and special responses teams. | |||
|align="left"|Legendary [[List of REQ cards|REQ card]] | |||
|} | |||
===''Halo Infinite'' - Rakshasa=== | |||
The Locus helmet along with a solitary attachment, returned and was made available for [[multiplayer]] Spartan [[Armor customization (Halo Infinite)|armor customization]] on the [[RAKSHASA-class Mjolnir|Rakshasa armor core]] in ''[[Halo Infinite]]''. | |||
{| class="wikitable" style="width: 75%;" | |||
! scope="col" style="width: 15%" |Helmet | |||
! scope="col" style="width: 15%" |Manufacturer | |||
! scope="col" style="width: 45%" |Lore | |||
! scope="col" style="width: 10%" |Rarity | |||
! scope="col" style="width: 15%" |Unlock Requirements | |||
|- | |||
|align="center"|[[File:HINF Locus Helmet Icon.png|75px]]<br/>Locus | |||
|Lethbridge Industrial | |||
|The offline battlenet cache and innate stealth features of the LOCUS are invaluable for information sanitization missions on the occupied Inner Colonies. It also has a niche among cyberwarfare liaisons working with Swords of Sanghelios subversion lances. | |||
|Epic | |||
|Purchase "Locus Armor Set" Bundle from the [[Shop]] for 1,100 cR | |||
|- | |||
|align="center"|[[File:HINF PROJECT ENOCH Helmet Attachment Icon.png|75px]]<br/>[[PROJECT ENOCH]] | |||
|Watershed Division | |||
|Another esoteric experiment of ARC DREAM's labs brought into use by dire need, this mechanism allows the user to "speak" with tonal patterns that are understood by nearby humans but cannot be interpreted through recordings or remote monitoring. | |||
|Epic | |||
|Purchase "Locus Armor Set" Bundle from the Shop for 1,100 cR | |||
|} | |||
==Production notes== | |||
In ''Halo 4'', Locus is one of four helmet-only armor sets alongside the [[Deadeye]], [[Scanner]], and [[Strider]] helmets. Renders that featured the helmet opted to utilize [[RECRUIT-class Mjolnir|Recruit]] armor as a base. Additionally, the helmet in ''Halo 4'' [[Cut Halo 4 customization|was intended to feature]] a striped design, akin to [[SOLDIER-class Mjolnir|the Soldier helmet]], which can be seen in pre-release builds and screenshots. At some point, the design was changed, with the striped pattern becoming an X-shaped pattern. | |||
<gallery> | |||
File:Halo 4 - Locus - Undefined skin.jpg|A Spartan-IV wearing the Locus helmet, featuring its original striped design on [[Ragnarok]]. | |||
File:Halo 4 - Locus flag.png|Another view of the helmet's original pattern, as seen on [[Solace]]. | |||
</gallery> | |||
While Locus would not return for ''[[Halo Infinite|Halo Infinite's]]'' launch, the helmet's design would serve as the basis for the YOKAI helmet seen in ''Infinite's'' [[Fractures: Tenrai|Tenrai]] [[Event|event]] during [[Season 01: Heroes of Reach]]. Eventually, the Locus helmet would return as a [[Shop Bundles|shop offering]] during [[Season 02: Lone Wolves]]. | |||
==Gallery== | |||
{{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR Locus}} | {{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR Locus}} | ||
===Development images=== | |||
<gallery> | |||
File:H4 Locus Concept Art.jpg|Concept art of the Locus armor for ''[[Halo 4]]''. | |||
File:Halo 4 - Locus helmet - Pre-order page.jpg|Concept art of the Locus helmet and skin. | |||
File:Halo 4 - Locus helmet - Pre-order page - Alt colors.jpg|Alternate piece of concept art, featuring a new color scheme. | |||
File:H4 Locus HiPoly Render.jpg|A render of the Locus helmet's high-poly model. | |||
File:H4 Locus Wireframe Render.jpg|The Locus helmet's in-game model wireframe. | |||
File:H4 Locus CutSkin Render.jpg|A render featuring the helmet's original striped design. | |||
File:H4 Locus Helmet.jpg|A render of the Locus helmet with its final X-shaped design. | |||
File:HINF Concept Locus.jpg|Concept art of the Locus helmet for ''Halo Infinite''. | |||
File:HINF Concept LocusAttachments.jpg|Concept art of attachments for the Locus helmet. | |||
File:HINF Concept Enoch.jpg|Concept art of the PROJECT ENOCH attachment. | |||
File:HINF Concept Enoch2.jpg|More concept art of the PROJECT ENOCH attachment. | |||
</gallery> | |||
== | ===Screenshots=== | ||
<gallery> | <gallery> | ||
File:H4 Locus | File:H4 - Locus on Longbow.png|A Spartan-IV wearing the default Locus helmet on [[Longbow]]. | ||
File: | File:H5G-M739SS.png|A Spartan-IV wearing default Locus armor in ''Halo 5: Guardians'' on [[Stasis]]. | ||
File:H5G - Locus on Fathom.png|A Spartan-IV wearing Locus with the Edge skin on [[Fathom]]. | |||
File: | |||
File:H5-Guardians-Locus-Edge-Red-Back.png|The back of the Locus armor. | File:H5-Guardians-Locus-Edge-Red-Back.png|The back of the Locus armor. | ||
File: | File:HINF - Locus armor bundle icon.png|The Locus armor in ''Halo Infinite''. | ||
File: | File:HINF - Locus - 00001.png|A Spartan-IV wearing Locus on [[Live Fire]]. | ||
File:HINF - Locus - 00002.png|A Spartan-IV wearing Locus with the PROJECT ENOCH attachment. | |||
</gallery> | |||
===''Halo 4'' skin=== | |||
<gallery> | |||
File:H4 MJOLNIR Locus.png|The Locus helmet in ''Halo 4''. | |||
</gallery> | |||
===''Halo 5: Guardians'' skins=== | |||
<gallery> | |||
File:H5-Waypoint-Locus.png|Default Locus armor in ''Halo 5: Guardians''. | |||
File:H5-Guardians-Locus-Edge-Red-Front.png|Locus Edge armor in ''Halo 5: Guardians''. | |||
</gallery> | </gallery> | ||
Line 48: | Line 151: | ||
*''[[Halo 4]]'' {{1st}} | *''[[Halo 4]]'' {{1st}} | ||
*''[[Halo 5: Guardians]]'' | *''[[Halo 5: Guardians]]'' | ||
*''[[Halo Mythos: A Guide to the Story of Halo]]'' | |||
*''[[Halo Infinite]]'' | |||
**''[[Season 02: Lone Wolves]]'' | |||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | |||
{{Armor/Permutation}} | {{Armor/Permutation|H4|H5G|HI}} | ||
[[Category:MJOLNIR | {{Navbox/Universe/Mjolnir|Overview|GEN2|Other}} | ||
[[Category:MJOLNIR armor]] | |||
[[Category:Halo Infinite multiplayer armor permutations]] | |||
[[Category:Halo 5: Guardians multiplayer armor permutations]] | |||
[[Category:Halo 4 multiplayer armor permutations]] |
Latest revision as of 07:55, August 15, 2024
Locus | |
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Production overview | |
Manufacturer(s): |
|
Testing site(s): |
|
Type: |
|
Role(s): |
Stealth kit for tactical and strategic infiltration |
Technical specifications | |
Feature(s): |
|
“ | Despite its exotic design, most operators select this armor based on its resiliency.[2] | ” |
LOCUS-class Mjolnir is a variant of the MJOLNIR Powered Assault Armor [GEN2] manufactured by Lethbridge Industrial.[2]
GEN2 overview[edit]
Design details[edit]
The LOCUS helmet has a heavily armored case-locked visor system that relies on multiple visual feeds. It also has an interlocking helmet soft-mesh loosely based on Covenant armor technology, and R4-100 dial audio sensors used for noise tracking.[1]
Development history[edit]
The Locus variant was manufactured by Lethbridge Industrial. Tested at the Lethbridge Combat Fields, the armor system is a contemporary stealth kit conceived specifically for tactical and strategic infiltration with focus on survivability and durability. Despite its exotic design, the primary differential from similar systems is its incredible durability in the field.[1][3]
Lethbridge also tested the armor for both resiliency and its attention to stealth and anti-security measures outside the megacity of Lethbridge on Concord in a number of heavily secured facilities lying across Corsica's hardscrabble northern outskirts. These tests confirmed that Locus was fully able to survive extreme opposition and firepower.[1]
Usage[edit]
Most operators choose this suit due to its resiliency.[2]
Rakshasa overview[edit]
Design details[edit]
The offline battlenet cache and innate stealth features of the LOCUS are very useful for information sanitization missions.[4]
Usage[edit]
The Locus helmet is used by Spartans during information sanitization missions on the Created-occupied Inner Colonies. It also has a niche among cyberwarfare liaisons working with Swords of Sanghelios subversion lances.[4]
In-game information[edit]
Halo 4 - GEN2[edit]
Locus was introduced in Halo 4. Unlike other armor sets, Locus was limited to only a helmet, and also possessed no skins.
Armor | Description | Unlock requirements (Halo 4) | Unlock requirements (Halo: MCC) |
---|---|---|---|
Locus |
Description (H4): Despite its exotic design, most operators select this armor based on its resiliency. | Pre-order bonus through MightyApe.co.nz or HMV.com. Also available in the Halo 4 Game of the Year Edition. | Unlocked by default. |
Helmet description (MCC): Exotic and resilient. Often leveraged by Headhunter units. |
Halo 5: Guardians - GEN2[edit]
The Locus armor returned in Halo 5: Guardians. The helmet and body armor are unlockable as armor permutations through the Requisition system. The body armor employs the full AVIATOR set, including the body, shoulders, forearms, and legs.
Helmet | Description | Unlock requirements |
---|---|---|
Locus (helmet) |
The LOCUS' passive cyberintrusion package and battlenet cache allows the user to stay aware of the strategic situation while remaining invisible to any hackers in the network. | Legendary REQ card |
Locus (body) |
Designed to provide an answer to threats arising during assaults on heavily defended tactical nodes, the grim visage of LOCUS armor is a common sight among Spartan boarding parties and special responses teams. | Legendary REQ card |
Locus Edge (helmet skin) |
The LOCUS' passive cyberintrusion package and battlenet cache allows the user to stay aware of the strategic situation while remaining invisible to any hackers in the network. | Legendary REQ card |
Locus Edge (body skin) |
Designed to provide an answer to threats arising during assaults on heavily defended tactical nodes, the grim visage of LOCUS armor is a common sight among Spartan boarding parties and special responses teams. | Legendary REQ card |
Halo Infinite - Rakshasa[edit]
The Locus helmet along with a solitary attachment, returned and was made available for multiplayer Spartan armor customization on the Rakshasa armor core in Halo Infinite.
Helmet | Manufacturer | Lore | Rarity | Unlock Requirements |
---|---|---|---|---|
Locus |
Lethbridge Industrial | The offline battlenet cache and innate stealth features of the LOCUS are invaluable for information sanitization missions on the occupied Inner Colonies. It also has a niche among cyberwarfare liaisons working with Swords of Sanghelios subversion lances. | Epic | Purchase "Locus Armor Set" Bundle from the Shop for 1,100 cR |
PROJECT ENOCH |
Watershed Division | Another esoteric experiment of ARC DREAM's labs brought into use by dire need, this mechanism allows the user to "speak" with tonal patterns that are understood by nearby humans but cannot be interpreted through recordings or remote monitoring. | Epic | Purchase "Locus Armor Set" Bundle from the Shop for 1,100 cR |
Production notes[edit]
In Halo 4, Locus is one of four helmet-only armor sets alongside the Deadeye, Scanner, and Strider helmets. Renders that featured the helmet opted to utilize Recruit armor as a base. Additionally, the helmet in Halo 4 was intended to feature a striped design, akin to the Soldier helmet, which can be seen in pre-release builds and screenshots. At some point, the design was changed, with the striped pattern becoming an X-shaped pattern.
A Spartan-IV wearing the Locus helmet, featuring its original striped design on Ragnarok.
Another view of the helmet's original pattern, as seen on Solace.
While Locus would not return for Halo Infinite's launch, the helmet's design would serve as the basis for the YOKAI helmet seen in Infinite's Tenrai event during Season 01: Heroes of Reach. Eventually, the Locus helmet would return as a shop offering during Season 02: Lone Wolves.
Gallery[edit]
Browse more images in this article's gallery page. |
Development images[edit]
Concept art of the Locus armor for Halo 4.
Screenshots[edit]
A Spartan-IV wearing the default Locus helmet on Longbow.
A Spartan-IV wearing default Locus armor in Halo 5: Guardians on Stasis.
A Spartan-IV wearing Locus with the Edge skin on Fathom.
A Spartan-IV wearing Locus on Live Fire.
Halo 4 skin[edit]
Halo 5: Guardians skins[edit]
List of appearances[edit]
- Halo 4 (First appearance)
- Halo 5: Guardians
- Halo Mythos: A Guide to the Story of Halo
- Halo Infinite
Sources[edit]
- ^ a b c d e Halo 4: The Essential Visual Guide - Page 180
- ^ a b c Halo 4 - Armory description
- ^ Halo 4 Interactive Guide - Armor Types: Locus
- ^ a b Halo Infinite, Armor Hall: Locus - Helmet Description "The offline battlenet cache and innate stealth features of the LOCUS are invaluable for information sanitization missions on the occupied Inner Colonies. It also has a niche among cyberwarfare liaisons working with Swords of Sanghelios subversion lances."
|