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DEADEYE-class Mjolnir: Difference between revisions

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'''DEADEYE-class Mjolnir''' is a variant of [[MJOLNIR Powered Assault Armor]] manufactured by [[Hannibal Weapon Systems]].{{Ref/Reuse|H4EVG}}
'''DEADEYE-class Mjolnir''' is a variant of [[MJOLNIR Powered Assault Armor]] manufactured by [[Hannibal Weapon Systems]].{{Ref/Reuse|H4EVG}}


==GEN2 Overview==
==GEN2 overview==
===Design details===
===Design details===
The suits are tailored to Spartan snipers, fitted with emissions cloaking, heavy-duty waste recycling, and redundant rebreathers for extended combat excursions in any environment.{{Ref/Reuse|H5}} While designed for extreme-range operations the suit still is functional in both mid and close range.{{Ref/Reuse|H4EVG}} Deadeye can be optimized for extreme long-range target purging for the extreme end of sniper-oriented Spartan armor. With the smart-linked VISR software with movement-distance calibration, Deadeye has been updated to assist snipers at ranges that greatly exceed traditional firing accuracy.{{Ref/Reuse|H4EVG}}
The suits are tailored to Spartan snipers, fitted with emissions cloaking, heavy-duty waste recycling, and redundant rebreathers for extended combat excursions in any environment.{{Ref/Reuse|H5}} While designed for extreme-range operations the suit still is functional in both mid and close range.{{Ref/Reuse|H4EVG}} Deadeye can be optimized for extreme long-range target purging for the extreme end of sniper-oriented Spartan armor. With the smart-linked VISR software with movement-distance calibration, Deadeye has been updated to assist snipers at ranges that greatly exceed traditional firing accuracy.{{Ref/Reuse|H4EVG}}
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Although Deadeye is rare in the field, the armor is highly regarded by its advocates.{{Ref/Reuse|H4EVG}}
Although Deadeye is rare in the field, the armor is highly regarded by its advocates.{{Ref/Reuse|H4EVG}}


==GEN3 Overview==
==GEN3 overview==
===Development history===
===Development history===
Following the introduction of the Mjolnir [[MJOLNIR Powered Assault Armor (GEN3)|GEN3]], the Deadeye helmet was upgraded to the new platform.
Following the introduction of the Mjolnir [[MJOLNIR Powered Assault Armor (GEN3)|GEN3]], the Deadeye helmet was upgraded to the new platform.
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File:HTMCC H3 Deadeye Crop Back.png| Back view of the Deadeye prototype.
File:HTMCC H3 Deadeye Crop Back.png| Back view of the Deadeye prototype.
File:H4IG_DEADEYE.jpg|The ''Halo 4'' Interactive Guide description.
File:H4IG_DEADEYE.jpg|The ''Halo 4'' Interactive Guide description.
File:H4 - Deadeye on Relay.png|A Spartan-IV wearing Deadeye helmet on [[Impact]] in ''Halo 4''.
File:H4 - Deadeye on Relay.png|A Spartan-IV wearing the Deadeye helmet on [[Impact]] in ''Halo 4''.
File:H5G - Deadeye on Coliseum.png|A Spartan-IV wearing Deadeye armor in ''[[Halo 5: Guardians]]''.
File:H5G - Deadeye on Coliseum.png|A Spartan-IV wearing Deadeye armor in ''[[Halo 5: Guardians]]''.
File:HINF-DeadeyeBandit.jpg|A Spartan-IV wearing a GEN3 Deadeye helmet in ''[[Halo Infinite]]''.
File:HINF-DeadeyeBandit.jpg|A Spartan-IV wearing a GEN3 Deadeye helmet in ''[[Halo Infinite]]''.

Revision as of 21:23, March 16, 2023

Deadeye redirects here. For the Halo Infinite achievement, see Deadeye (Halo Infinite achievement).
Deadeye
GEN3
HINF DEADEYE Helmet Icon.png
GEN2
H5G-Deadeye.png
Prototype
HTMCC H3 Deadeye Crop.png
Production overview

Manufacturer(s):

Hannibal Weapon Systems[1]

Testing site(s):

Tribute's ship graveyard above Tribute's northern pole[1]
ANVIL Station[2]

Type:

MJOLNIR (GEN2)
MJOLNIR (GEN3)

Role(s):

Extreme long-range target purging

Technical specifications

Feature(s):

  • PZ-238 rebreather system
  • Point-isolated, VISR focal software
  • Emissions cloaking system
  • Heavy-duty waste recycling system
 
Originally tested in the ship graveyards hanging above Tribute's north pole.[3]

DEADEYE-class Mjolnir is a variant of MJOLNIR Powered Assault Armor manufactured by Hannibal Weapon Systems.[1]

GEN2 overview

Design details

The suits are tailored to Spartan snipers, fitted with emissions cloaking, heavy-duty waste recycling, and redundant rebreathers for extended combat excursions in any environment.[4] While designed for extreme-range operations the suit still is functional in both mid and close range.[1] Deadeye can be optimized for extreme long-range target purging for the extreme end of sniper-oriented Spartan armor. With the smart-linked VISR software with movement-distance calibration, Deadeye has been updated to assist snipers at ranges that greatly exceed traditional firing accuracy.[1]

The helmet has an enclosed PZ-238 rebreather system. The VISR has a point-isolated, VISR focal software used for extreme-range targeting.[1] All Deadeye helmets also have a small piece of alloy from ships resting in the wreckage above Tribute's poles.[4]

Development history

Testing on an early prototype[5] of the DEADEYE suit was done on ANVIL Station in conjunction with Sangheili Rangers of the Swords of Sanghelios. These tests aimed to improve the suit's stealth capabilities.[2]

The Deadeye variant's final production run[5] was manufactured by Hannibal Weapon Systems. It was originally tested in Tribute's ship graveyard in Tribute's northern pole, and was designed for use by experienced Spartan marksmen.[3] During the testing the Spartans were placed in zero-gravity to affect long-range combat against exoatmospheric drones hidden among the wreckage.[1]

At some point in 2558, Spartan Kojo Agu tested another Deadeye prototype during a counter-piracy operation on Concord.[6]

Usage

Although Deadeye is rare in the field, the armor is highly regarded by its advocates.[1]

GEN3 overview

Development history

Following the introduction of the Mjolnir GEN3, the Deadeye helmet was upgraded to the new platform.

In-game information

Halo 3 MCC - GEN2

In the Halo: The Master Chief Collection version of Halo 3, a prototype version of the Deadeye variant was added as part of Series 5: Anvil content. With the updated Halo 3 armor customization options, the players can now fit their Spartan with Deadeye helmet, chest, shoulders and legs. The description of the armor pieces are the same for every set.

Piece Description Unlock requirements
(Halo 3)
Unlock requirements
(Halo: MCC)
HTMCC H3 Deadeye Helmet Icon.png
Helmet
Cross-training with Sangheili rangers on ANVIL Station will improve the suit's stealth capabilities. N/A (MCC-exclusive) Series 5 Tier 78, Spartan Point 1
HTMCC H3 Deadeye Chest Icon.png
Chest
Series 5 Tier 38, Spartan Point 1
HTMCC H3 Deadeye LShoulder Icon.pngHTMCC H3 Deadeye RShoulder Icon.png
Shoulders
Series 5 Tier 54, Spartan Point 1
HTMCC H3 Deadeye Legs Icon.png
Legs
Series 5 Tier 97, Spartan Point 1

Halo 4 - GEN2

The GEN2 Deadeye helmet was first introduced into the Halo games as a helmet in Halo 4.

Armor Description Unlock requirements
(Halo 4)
Unlock requirements
(Halo: MCC)
H4 MJOLNIR Deadeye.png
Deadeye
Description (H4): Originally tested in the ship graveyards hanging above Tribute's north pole. Unlocked by default.
Helmet description (MCC): Tested in Tribute's orbital ship graveyards.

Halo 5: Guardians - GEN2

The GEN2 Deadeye returns in Halo 5: Guardians. The helmet and body armor are unlockable as armor permutations through the Requisition system. The body armor employs the full FOTUS set, including the body, shoulders, forearms, and legs.

Helmet Description Unlock requirements
H5G REQ Helmets Deadeye Ultra Rare
Deadeye (helmet)
Every DEADEYE helmet incorporates a small piece of alloy from one of the ships now resting in the wreckage above Tribute's poles. Ultra Rare REQ card
REQ Card - Armor Deadeye.png
Deadeye (body)
Tailored to the requirement of Spartan snipers, DEADEYE suits are fitted with emissions cloaking, heavy-duty waste recycling, and redundant rebreathers for extended combat excursions in any environment. Ultra Rare REQ card

Halo Infinite - GEN3

The GEN3 Deadeye helmet is available for multiplayer Spartan armor customization on the Mark VII armor core in Halo Infinite. Unlike other helmets, it features no exclusive attachments.

Helmet Manufacturer Lore Rarity Unlock Requirements
HINF DEADEYE Helmet Icon.png
Deadeye
Hannibal Weapon Systems Forged from the remains of old wars to fight anew. Epic Season 03: Echoes Within Battle Pass level 15 (Premium)

Attachments

The following attachments are not exclusive to Deadeye, and are compatible with other helmets on the Mark VII core.

Trivia

Production notes

  • The concept art for the Deadeye helmet on pre-order adverts was sketched over a render of an Air Assault helmet.
  • Pre-release images for Season 03 of Halo Infinite would show Deadeye with the RS[3]/WOLFTOOTH attachment. Ultimately, the attachment would not be compatible with the helmet upon release, and remained exclusive to the Flanker helmet.

Miscellaneous

Gallery

Developmental images

Screenshots

List of appearances

Sources

  1. ^ a b c d e f g h Halo 4: The Essential Visual Guide, page 179
  2. ^ a b Halo: The Master Chief Collection, Halo 3 customisation menu
  3. ^ a b Halo 4, Spartan Armor Customization: DEADEYE - Description "Originally tested in the ship graveyards hanging above Tribute's north pole."
  4. ^ a b Halo 5: Guardians, Armor Permutations: DEADEYE - Helmet Description "Every DEADEYE helmet incorporates a small piece of alloy from one of the ships now resting in the wreckage above Tribute's poles."
  5. ^ a b Halo Waypoint, Canon Fodder - Armor Online (Retrieved on Jun 1, 2020) [archive]
  6. ^ Halo Waypoint, Canon Fodder - Lore of the Rings (Retrieved on Jul 15, 2021) [archive]

Template:Mjolnir