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ARGONAUT-class Mjolnir

From Halopedia, the Halo wiki

Revision as of 14:23, August 10, 2020 by SpyglassUnitBeta (talk | contribs) (→‎Sources: Adding MJOLNIR category)
Argonaut
Argonaut-IdmonRender.png
Production overview

Type:

MJOLNIR [GEN2]

Technical specifications

Feature(s):

Move-by-wire reflex enhancers

 

ARGONAUT-class Mjolnir is a variant of the MJOLNIR [GEN2] armor.[1]

Overview

Development history

Once the helmet clears the UNSC Ordnance Committee's approval loops, this armor will be able to accept next-generation Block 10 Interface Controller hardware.[1]

Usage

Rarely seen outside of ONI, ARGONAUT users must undergo an extensive synchronization process to "train" the suit's move-by-wire reflex enhancers.[1]

In-game information

Halo 5: Guardians

Available skins: Idmon and Nestor
Default unlock: Rare REQ card
Idmon unlock: Legendary REQ card
Nestor unlock: Ultra Rare REQ card

  • Helmet description: ARGONAUT helmets can accept next-generation Block 10 Neural Interface Controller hardware once it clears UNSC Ordnance Committee approval loops.
  • Body description: Rarely seen outside of ONI, ARGONAUT users must undergo an extensive synchronization process to "train" the suit's move-by-wire reflex enhancers.

In Halo 5: Guardians due to the "Body" having a predefined customisation this armor set permanently has the following parts from Halo 4:

Trivia

  • The armor is named after the Argonauts, a band of heroes and sailors aboard the Argo in Greek mythology.
  • The armor's skins are named after Idmon, an Argonaut seer, and Nestor, an Argonaut and the King of Pylos.

Gallery

Normal gallery

Halo 5: Guardians skins

Halo 5: Guardians REQ cards

List of appearances

Sources

  1. ^ a b c Halo 5: Guardians - Armory description

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