VIPER-class Mjolnir: Difference between revisions
From Halopedia, the Halo wiki
Gabriel-104 (talk | contribs) mNo edit summary |
|||
Line 7: | Line 7: | ||
*Helmet Description: Spartans with extensive experience on the VIPER variant have displayed both statistically significant increases in aggression levels and measurable improvements in reaction times. | *Helmet Description: Spartans with extensive experience on the VIPER variant have displayed both statistically significant increases in aggression levels and measurable improvements in reaction times. | ||
*Body Description: The Viper is fully compatible with Mjolnir standards but uses a proprietary power pack and neural interface of [[Vestol Corporation]]'s own design. | *Body Description: The Viper is fully compatible with Mjolnir standards but uses a proprietary power pack and neural interface of [[Vestol Corporation]]'s own design. | ||
'''Available Skins''': Strike and Venom<br> | '''Available Skins''': Strike and Venom<br> | ||
'''Strike Unlock''': Rare REQ card<br> | '''Strike Unlock''': Rare REQ card<br> |
Revision as of 23:48, December 22, 2015
The MJOLNIR Powered Assault Armor/Viper is a variant of the MJOLNIR [GEN2] armor.[1]
In-game information
Halo 5: Guardians
Unlock: Uncommon REQ card
- Helmet Description: Spartans with extensive experience on the VIPER variant have displayed both statistically significant increases in aggression levels and measurable improvements in reaction times.
- Body Description: The Viper is fully compatible with Mjolnir standards but uses a proprietary power pack and neural interface of Vestol Corporation's own design.
Available Skins: Strike and Venom
Strike Unlock: Rare REQ card
Venom Unlock: Ultra Rare REQ card
List of appearances
- Halo 5: Guardians (First appearance)
Sources