Halo: Combat Evolved Anniversary credits: Difference between revisions
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===Certain Affinity=== | ===Certain Affinity=== | ||
====Project Leads==== | |||
Max Hoberman - Creative Director | |||
Phil Wattenbarger - Executive Producer | |||
David Ancira - Visual Art Lead | |||
Alex Chrisman - Lead Producer | |||
Adam Crist - Lead Designer | |||
William Fox - Lead Producer | |||
Dave Prout - Lead Artist/Technical Artist | |||
Stefan Sinclair - Lead Programmer | |||
Kyle Uberman - QA Lead | |||
====Art==== | |||
Lorraine Zawada - Lead Environment Artist | |||
Steev Kelly - Lead Technical Artist | |||
Jason Morne - Concept Artist | |||
Jason Bretz - Environment Artist | |||
Martin Cable- Environment Artist | |||
John Grubner - VFX Artist | |||
Brad Jeansonne - Concept Artist | |||
Rick Knox - Environment Artist | |||
Luiz Kruel - Technical Artist | |||
Seok Ki Kwon - Environment Artist | |||
Ryan Mansfield - Environment Artist | |||
Dean McCall - Environment Artist | |||
Eric Miller - Environment Artist | |||
Dan Mod - Environment Artist | |||
Deanna Nygren - Environment Artist | |||
Josh Powers - Environment Artist | |||
Leif Robles - Environment Artist | |||
Dan Rubel - VFX Artist | |||
Paul Russel - Environment Artist | |||
David Salaiz - Character Artist | |||
Wimolrat (Nikki) Tangtiphongkul - Environment Artist | |||
Daniel Valey - Environment Artist | |||
Phu Giang - Concept Artist | |||
Todd Keller - Concept Artist | |||
Juhan Lee - Concept Artist | |||
Rolf Mohr - Concept Artist | |||
Chase Osborne - Concept Artist | |||
====Design==== | |||
Josh Tyrell - Lead Level Designer | |||
Craig Bernardo - Designer | |||
Jeremy Raymond - Designer | |||
John Zagorski - Designer | |||
=====Engineering===== | |||
Peter Carter - Programmer | |||
Jason Eubank - Programmer | |||
====Quality Assurance==== | |||
Rodolfo Camarena - QA Tester (CompuCom) | |||
Anthony Florez - QA Tester (CompuCom) | |||
Marcus Luna De Leon - QA Tester (Volt) | |||
Meagan Quinn - QA Tester (CompuCom) | |||
====Studio Directors==== | |||
Max Hoberman - President | |||
Phil Wattenbarger - Director of Product Development | |||
Tim Fields - Director of Business Development | |||
Tia Hood - Director of Business Operations | |||
Stefan Sinclair - Director of Technical Operations | |||
====Studio Support==== | |||
Kathleen Asbury - Human Resources Manager | |||
Javier De Jesus - Development Operations Assistant | |||
Cody McGinley - Facilities Manager | |||
Erin Reed - Operations Coordinator | |||
Wayne Richardson - IT Manager | |||
Sarah Schauf - Accounting Manager | |||
{{Succession box | before = ''[[The Maw]]'' <br />| title = [[Halo: Combat Evolved#Campaign|''Halo'' Campaign Missions]] | years = '''''Halo: Combat Evolved Anniversary credits''''' |after = ''[[The Heretic]]''}} | {{Succession box | before = ''[[The Maw]]'' <br />| title = [[Halo: Combat Evolved#Campaign|''Halo'' Campaign Missions]] | years = '''''Halo: Combat Evolved Anniversary credits''''' |after = ''[[The Heretic]]''}} | ||
{{Levels}} | {{Levels}} | ||
[[Category:Credits]] | [[Category:Credits]] |
Revision as of 15:47, January 2, 2012
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Credits
Bungie Software
Jason Jones - Project Lead
Hamilton Chu - Lead Producer
Rick Ryan - Producer
Chris Butcher - Programmer
Bernie Freidin - Programmer
Charlie Gough - Programmer
Mat Noguchi - Programmer
Matt Segur - Programmer
Eamon McKenzie - Guest Star Programmer
Stefan Sinclair - Guest Star Programmer
Ben Wallace - Guest Star Programmer
Marcus R. Lehto - Art Directer
Steve Abeyta - Assistant Art Lead
Eric Arroyo - Artist
Chris Barrett - Artist
Mark Bernal - Artist
David Dunn - Artist
Chris Hughes - Artist
Chris Lee - Artist
Robert McLees - Artist
Stephan Okasaki - Artist
Paul Russel - Artist
Shi Kai Wang - Artist
Michael Wu - Artist
with: Brian Shultz - Artist
John Howard - Lead Designer
Paul Bertone - Designer
Tyson Green - Designer
Jaime Griesemer - Designer
Dan Orzulak - Designer
Brannon Boren - Writer
Matt Soell - Writer
Eric Trautmann - Writer
Michael Evans - Multiplayer Lead, Lead Programmer
Adrian Perez - Multiplayer Programmer
Stefan Sinclair - Multiplayer Programmer
Hardy LeBel - Multiplayer Lead Designer
Chris Carney - Multiplayer Artist
David Dunn - Multiplayer Artist
Peter Marks - Multiplayer Artist
Derrick Moore - Multiplayer Artist
Stephan Okasaki - Multiplayer Artist
Max Hoberman - UI Lead
David Candland - UI Designer
Stefan Sinclair - UI Programmer
Joseph Staten - Cinematics Director
Steve Abeyta - Cinematic Artist
Paul Clift - Cinematic Artist
Adam Crockett - Cinematic Artist
Lorraine McLees - Cinematic Artist
Stephan Okasaki - Cinematic Artist
with: Craig Mullins - Cinematic Artist
Lee Wilson - Cinematic Artist
Martin O'Donnell - Audio Lead and Original Music
Michael Salvatori - Additional Music
Jay Weinland - Sound Designer
with: Adam Tewes - Sound Designer
Harold Ryan - Test Manager
Curtis Creamer - Test Lead
Ryan Hylland - Test Lead
Keith Steury - Test Lead
Chris Chamberlain - Tester
Mike Cody - Tester
Chuck Cooper - Tester
Erik Davis - Tester
John Frey - Tester
Rick Lockyear - Tester
Paul Pederson - Tester
Zach Russell - Tester
Matthew Shimabuku - Tester
Luke Timmins - Tester
Jeff Wilson - Tester
Roger Wolfson - Tester
Keny Boynton - Voice Talent
Tim Dadabo - Voice Talent
Mark Dias - Voice Talent
Steve Downes - Voice Talent
Todd Licea - Voice Talent
Mike Madeoy - Voice Talent
Andrew McKaige - Voice Talent
Tawnya Pettiford-Wates - Voice Talent
David Scully - Voice Talent
Pete Stacker - Voice Talent
Jeff Steitzer - Voice Talent
Jen Taylor - Voice Talent
Chris Wicklund - Voice Talent
Bungie Folks - Additional Voices
Matt Soell - Damage and Spin
Pete Demoreuille - Draft Dodger
Tom Gioconda - Draft Dodger
Joshua Grass - Draft Dodger
Jason Major - Draft Dodger
Juan Remirez - Draft Dodger
Bob Settles - Draft Dodger
Alexander Seropian - Executive Producer
Steve Fowler - Product Manager
Jon Kimmich - Product Planner
Ji Hong - Localization Program Manager
Keith Cirillo - Halo Manual Writer
Tom Brush - Halo Manual Editor
Karin Jaques - Halo Manuel Designer
Special Thanks
Mark Thomas
Saber Interactive
Production
Matthew Karch - CEO
Andrey Iones - COO/Executive Producer
Nick Madonna - Associate Producer
Anna Naleushkina - Associate Producer/Localization Manager
Sergey Rakhmanov - Associate Producer
Elena Sulimova - Associate Producer/Localization Manager
Programming Department
Game Integration
Andrey Grigorev - Programming Director
Roman Lebedev - Lead Project Programmer/Console Tech Lead
Pavel Kuznetsov - Lead Physics Programmer
Sergey Adveev - Game Integration Lead
Leonid Mashinsky - Game Integration Programmer
Maksim Gridnev - Game Integration Programmer
Victor Koryt'ko - Game Integration Programmer
Engine
Anton Krupkin - Lead Engine Programmer
Evgeniy Cimbaluk - Senior Engine and Sound Programmer
Alexey Ivanov - Senior Engine Programmer
Ruslan Vizgalin - Lead Animation Programmer
Rendering
Denis Sladkov - Lead Rendering Programmer
Aleksandr Skolunov - Senior Rendering Programmer
Aleksandr Smetkin - Senior Rendering Programmer
Leonid Fedorov - Rendering Programmer
Pavel Zagrebelnyiy - Rendering Programmer
Victor Bargachev - Rendering Programmer
UI/TCRs
Dmitry Brevdo - UI/TCR Lead Programmer
Anton Ivanov - Senior TCR/Build Programmer
Dmitry Shevchik - Senior UI programmer
Vladamir Orlov - UI Programmer
Aleksandr Artemenko - Additional UI Scripting
Network
Stanislav Zainchkovskiy - Lead Network Programmer
Vasiliy Vishnevetskiy - Senior Network Programmer
Tools
Viktor Streltsov - Lead Technology & Tools Programmer
Alexey Naumov - Tools Programmer
Leonid Krot - Tools Programmer
Ivan Alaferov - Tools Programmer
Art Department
Dmitriy Kholodov - Art Director
Petr Kudryashov - Lead Level Modeler
Elena Bondareva - Outsource Manager
Concept Art
Artem Shumnik - Lead Concept Artist
Vitaliy Anikin - Senior Concept Artist
Pavel Belov - Senior Concept Artist
Vladimir Nenov - Concept Artist
Dmitriy Popov - Concept Artist
Dmitriy Klyushkin - Concept Artist
Modeling
Maksim Alekseev - Senior Level Modeler/Designer
Pavel Baryshnikov - Senior Level Modeler
Yuriy Chernyish - Senior Level Modeler
Dmitriy Efimov - Senior Level Modeler
Vyacheslav Dementev - Level Modeler
Andrey Gromov - Level Modeler
Andrey Kvashnin - Level Modeler
Sergey Lebedev - Level Modeler
Yakov Shevchenko - Level Modeler
Dmitriy Andreev - Additional Level Modeling
Alexey Kirillov - Additional Level Modeling
Renat Salimgareev - Additional Level Modeling
Anton Shakhmatov - Additional Level Modeling
Assets Modeling
Dmitry Volkov - Senior Asset Designer/Modeler
Maksim Nezvanov - Character Modeler
Dmitry Parkin - Character Modeler
ArtStudio - Assets Modeling
Technical Modeling
Eugene Davydenko - Technical Art Director
Georgiy Belyaev - Senior Technical Artist
Sergey Demidov - Senior Technical Artist
Andrey Tarnovskiy - Senior Technical Artist
Igor Budalovskiy - Technical Artist
Animation
Aleksandr Myala - Lead Animator
Roman Pereverzov - Senior Cinematic Animator
Evgeniy Fokin - Animator
Vladimir Uryashov - Animator
Dmitry Afanasyev - Animator
SFX
Anton Lomakin - Lead SFX Artist
Dmitriy Belov - SFX Artist
Elena Lomakina - SFX Artist
Texturing
Elena Tarnovskaya - Lead Texture Artist
Aleksander Kuznetsov - Senior Texturing Artist
Evgeniy Dybchinskiy - Senior Texturing Artist
Dmitriy Berlin - Texture Artist, Additional Lighting
Georgiy Paute - Texture Artist
Nikolay Sladkov - Texture Artist
Anton Sumerin - Texture Artist
Lighting
Olga Cheremisova - Lead Lighting Artist
Dmitriy Jempala - Lighting Artist
Dmitriy Pisminskiy - Lighting Artist
Georgiy Suvorov - Lighting Artist
UI
Aleksey Melnikov - Lead UI artist
Dmitriy Zhukovskiy - UI Artist
Sound
Pavel Grachev - Sound Engineer
Mark Frolov - Sound Engineer
QA Department
Kirill Zaytsev - QA Director
Evgeniy Stepanov - QA Project Lead
Daniil Saparov - QA Expert
Pavel Teplyanskiy - QA Expert
Ivan Andrianov - Additional Testing
Stanislav Borodikhin - Additional Testing
Victor Glyanenko - Additional Testing
Aleksandr Ermakov - Additional Testing
Ruslan Mezhetskiy - Additional Testing
Shamil Yanbuhtin - Additional Testing
Evgeniy Popkov - Additional Testing
Support
Vladimir Chernysh - Studio Director
Maria Korobkina - Accounting
Victor Stupko - IT Director
Denis Streltsov - Network Administrator
Aleksey Polyakov - Network Administrator
Motion Capture
Audiomotion Studios - Mocap Service Provider
Oliver Hollis - Mocap Actor, Master Chief
Anthony Morley - Mocap Actor, Captain Keyes
Melanie Bond - Mocap Actor, Cortana
Gordon Alexander - Additional Mocap Acting
Special Thanks
Sergey Izyyurov, Georgiy Juraviyov, Sergey Mironov, Nikolay Podolskiy, Anton Sherstyuk, Aleksey Shutov, Sergey Boginskiy, Mikhail Davydenko, Mikhail Drobot, Fyodor Gilmutdinov, Roman Gluschenko, Dmitriy Gribanov, Andrey Gromov, Sergey Ivanov, Nikolay Korolyov, Evgeniy Melnikov, Andrey Bachmanov, Valentin Danilenko, Valeriy Djura, Sergey Dudkin, Dmitriy Grigorenko, Andrey Kholodov, Filipp Ivanov, Anatoliy Koruka, Sergey Krayniy, Aleksandr Larionov, Sergey Larionov, Dmitriy Motorygin, Pavel Ryazantsev, Aleksandra Seliverstova, Aleksey Skorohod, Andrey Baranov, Dmitriy Milyavskiy, Andrey Movsesyan, Rick Raymo
Certain Affinity
Project Leads
Max Hoberman - Creative Director
Phil Wattenbarger - Executive Producer
David Ancira - Visual Art Lead
Alex Chrisman - Lead Producer
Adam Crist - Lead Designer
William Fox - Lead Producer
Dave Prout - Lead Artist/Technical Artist
Stefan Sinclair - Lead Programmer
Kyle Uberman - QA Lead
Art
Lorraine Zawada - Lead Environment Artist
Steev Kelly - Lead Technical Artist
Jason Morne - Concept Artist
Jason Bretz - Environment Artist
Martin Cable- Environment Artist
John Grubner - VFX Artist
Brad Jeansonne - Concept Artist
Rick Knox - Environment Artist
Luiz Kruel - Technical Artist
Seok Ki Kwon - Environment Artist
Ryan Mansfield - Environment Artist
Dean McCall - Environment Artist
Eric Miller - Environment Artist
Dan Mod - Environment Artist
Deanna Nygren - Environment Artist
Josh Powers - Environment Artist
Leif Robles - Environment Artist
Dan Rubel - VFX Artist
Paul Russel - Environment Artist
David Salaiz - Character Artist
Wimolrat (Nikki) Tangtiphongkul - Environment Artist
Daniel Valey - Environment Artist
Phu Giang - Concept Artist
Todd Keller - Concept Artist
Juhan Lee - Concept Artist
Rolf Mohr - Concept Artist
Chase Osborne - Concept Artist
Design
Josh Tyrell - Lead Level Designer
Craig Bernardo - Designer
Jeremy Raymond - Designer
John Zagorski - Designer
Engineering
Peter Carter - Programmer
Jason Eubank - Programmer
Quality Assurance
Rodolfo Camarena - QA Tester (CompuCom)
Anthony Florez - QA Tester (CompuCom)
Marcus Luna De Leon - QA Tester (Volt)
Meagan Quinn - QA Tester (CompuCom)
Studio Directors
Max Hoberman - President
Phil Wattenbarger - Director of Product Development
Tim Fields - Director of Business Development
Tia Hood - Director of Business Operations
Stefan Sinclair - Director of Technical Operations
Studio Support
Kathleen Asbury - Human Resources Manager
Javier De Jesus - Development Operations Assistant
Cody McGinley - Facilities Manager
Erin Reed - Operations Coordinator
Wayne Richardson - IT Manager
Sarah Schauf - Accounting Manager
Preceded by The Maw |
Halo Campaign Missions Halo: Combat Evolved Anniversary credits |
Succeeded by The Heretic |