ARGONAUT-class Mjolnir: Difference between revisions
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===''Halo 5: Guardians''=== | ===''Halo 5: Guardians''=== | ||
'''Available skins''': Idmon and Nestor<br> | '''Available skins''': Idmon and Nestor<br> | ||
''' | '''Default unlock''': Rare [[REQ]] card<br> | ||
'''Idmon | '''Idmon unlock''': Legendary REQ card<br> | ||
'''Nestor | '''Nestor unlock''': Ultra Rare REQ card | ||
*'''Helmet description''': ARGONAUT helmets can accept next-generation Block 10 Neural Interface Controller hardware once it clears UNSC Ordnance Committee approval loops. | *'''Helmet description''': ARGONAUT helmets can accept next-generation Block 10 Neural Interface Controller hardware once it clears UNSC Ordnance Committee approval loops. | ||
*'''Body description''': Rarely seen outside of ONI, ARGONAUT users must undergo an extensive synchronization process to "train" the suit's move-by-wire reflex enhancers. | *'''Body description''': Rarely seen outside of ONI, ARGONAUT users must undergo an extensive synchronization process to "train" the suit's move-by-wire reflex enhancers. |
Revision as of 23:57, April 11, 2020
Argonaut | |
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Production overview | |
Type: |
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Technical specifications | |
Feature(s): |
Move-by-wire reflex enhancers |
ARGONAUT-class Mjolnir is a variant of the MJOLNIR [GEN2] armor.[1]
Overview
Development history
Once the helmet clears the UNSC Ordnance Committee's approval loops, this armor will be able to accept next-generation Block 10 Interface Controller hardware.[1]
Usage
Rarely seen outside of ONI, ARGONAUT users must undergo an extensive synchronization process to "train" the suit's move-by-wire reflex enhancers.[1]
In-game information
Halo 5: Guardians
Available skins: Idmon and Nestor
Default unlock: Rare REQ card
Idmon unlock: Legendary REQ card
Nestor unlock: Ultra Rare REQ card
- Helmet description: ARGONAUT helmets can accept next-generation Block 10 Neural Interface Controller hardware once it clears UNSC Ordnance Committee approval loops.
- Body description: Rarely seen outside of ONI, ARGONAUT users must undergo an extensive synchronization process to "train" the suit's move-by-wire reflex enhancers.
In Halo 5: Guardians due to the "Body" having a predefined customisation this armor set permanently has the following parts from Halo 4:
Trivia
- The armor is named after the Argonauts, a band of heroes and sailors aboard the Argo in Greek mythology.
- The armor's skins are named after Idmon, an Argonaut seer, and Nestor, an Argonaut and the King of Pylos.
Gallery
Browse more images in this article's gallery page. |
Normal gallery
Concept art of Argonaut armor for Halo 5: Guardians.
Argonaut in comparison to Marauder.
Halo 5: Guardians skins
Halo 5: Guardians REQ cards
List of appearances
- Halo 5: Guardians (First appearance)
Sources
- ^ a b c Halo 5: Guardians - Armory description