RAIDER-class Mjolnir: Difference between revisions
From Halopedia, the Halo wiki
(While it might be complete with those sources. It still isnt complete with the section 3 ARG sources.) |
mNo edit summary |
||
Line 7: | Line 7: | ||
|type=[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR (GEN2)]] | |type=[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR (GEN2)]] | ||
|role=Weaken enemy morale | |role=Weaken enemy morale | ||
|hideb=]] | |||
}} | }} | ||
{{Article Quote|Per IMC, this armor's feral design is intended to weaken the opposition's morale.}} | {{Article Quote|Per IMC, this armor's feral design is intended to weaken the opposition's morale.}} |
Revision as of 07:41, August 30, 2016
Template:Armor Infobox Template:Article Quote RAIDER-class Mjolnir is a variant of the MJOLNIR Powered Assault Armor [GEN2] developed by Imbrium Machine Complex.[1]
Overview
The helmet has a 930-AV4 Class-2 Ankara tactical assault suite.[2] The helmet also has a exotically feral design, particularly when paired with the visible dissonance of the Distorted skin, makes the armor perceptibly imposing to those who encounter it, even for some elements within the Covenant.[3]
The shoulders are composite-folded shield negotiators with fused venting for reactive thrust application.[3] The pauldrons also have a accession pauldron conduit for in-field modifications.[2]
Its chest-plating is full mesh ceramic with flow contours for dissipative shielding and other defensive countermeasures.[3]
Development history
The Raider variant was developed by Imbrium Machine Complex. It was tested at Anakara Resiliency Chamber.[1] IMC representatives claimed that the armor's feral appearance was designed to weaken the morale of opposing forces.[1]
During the Battle of Reach, a Spartan team was sent to acquire and protect data relating to improving MJOLNIR armor, sending the data to a remote archival station. In 2557, four years later, the data that was sent to the archival station was found again,[4] and was discovered to be information about the Raider armor.
Usage
Raider armor saw increased usage in War Games simulations, specifically within Oddball competitions.[2]
Even though the RAIDER helmets were crafted to be physically intimidating, though its effectiveness is disputed. The RAIDER-class armor however has become the unofficial standard for Spartans assigned to military police duties.[6]
In-game information
Halo Waypoint Classified Info
- Shoulder Descriotion: RAIDER's shoulder-plating systems are standard, composite-folded shield negotiators with fused venting for reactive thrust application.
- Torso Description: Its chest-plating is full mesh ceramic with flow contours for dissipative shielding and other defensive countermeasures.
- Helmet Description: The exotically feral design of the RAIDER-class helmet, particularly when paired with the visible dissonance of the Distort skin, makes the armor perceptibly imposing to those who encounter it, even for some elements within the Covenant.
Halo 4
Unlock: This armor is unlocked by inputting the Classified Codes on the Xbox 360 Waypoint.
- Description: Per IMC, this armor's feral design is intended to weaken the opposition's morale.
Available skins: DSTT(Distort)
- The DSTT skin is obtained by inputing the Classified Codes on the Xbox 360 Halo Waypoint
Halo 5: Guardians
Unlock: Legendary REQ card
- Helmet description: RAIDER helmets were crafted to be physically intimidating, though its effectiveness is disputed.
- Body description: RAIDER-class armor has become the unofficial standard for Spartans assigned to military police duties.
Browse more images in this article's gallery page. |
Behind the scenes
- Main article: Halo Waypoint Classified
The base version of the Raider's samurai-inspired aesthetic is similar to that of the HAYABUSA armor from Halo 3. The armor is acquired through Halo Waypoint after completing the first three chapters of Episode One of Spartan Ops and entering a series of hidden codes.
The "DSTT" variant is also possible to unlock via Waypoint, though each piece has different requirements. Unlocking the shoulders requires completing the first 15 episodes of Spartan Ops on Legendary difficulty, as well as finding several glyphs on the maps and in Waypoint forum posts. The torso requires beating the campaign solo on Legendary, as well as finding glyphs in "Section 3" postings and forum posts. The helmet requires 1,000 completed War Games matches, as well as several glyphs hidden in the maps of the Crimson Map Pack and on forum posts.[7]
Gallery
High poly render of the Raider armor for Halo 4.
- MJOLNIR Raider.png
Raider armor in Halo 4
A Spartan-IV wearing the Raider suit on Solace.
- 468px-Raider Armor - How To.jpg
The codes to unlock Raider armor.
Raider armor on Halo Waypoint's armor customization for Halo 5: Guardians
List of appearances
- Halo 4 (First appearance)
- Halo 5: Guardians
Sources
- ^ a b c Halo 4 - Armory description
- ^ a b c Cite error: Invalid
<ref>
tag; no text was provided for refs namedH4EVG
- ^ a b c Halo Waypoint Classified - Raider Descriptions
- ^ Halo Waypoint: DECRYPTING SECTION 3 (UPDATED 11.15) Page 41
- ^ Halo 4 Interactive Guide - Armor Types: Raider
- ^ Halo 5: Guardians - Armory description
- ^ Halo Waypoint - "Classified" section