RANGER-class Mjolnir: Difference between revisions
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There are rumors that early prototypes infiltrated [[High Charity]] in the latter years of the [[Human-Covenant War]].<ref name="H4EVG"/> | There are rumors that early prototypes infiltrated [[High Charity]] in the latter years of the [[Human-Covenant War]].<ref name="H4EVG"/> | ||
The lone- | The lone-wolf approach to armor infrastructure was popular with [[ONI]]/[[Delta-Six Division|D-6]] operators in the field.<ref name="h4guide"/> | ||
==In-Game Information== | ==In-Game Information== |
Revision as of 12:52, September 12, 2016
Template:Article Quote Template:Armor Infobox RANGER-class Mjolnir is a variant of the MJOLNIR Powered Assault Armor [GEN2] manufactured by Imbrium Machine Complex and Lethbridge Industrial.[1][2]
Overview
Ranger-class armor is incredibly versatile, but it has a strength in its ability to operate independently of standard Spartan team configurations.[3]
The low-display bifocal visor balances intel management over visibility. The helmet also has resilient atmosphere lines. The armor has energy shield 7P-LCF actuator plug components. The pauldrons have a low-set concave pauldron design that offers impressive resiliency.[4]
Development history
The Ranger-class variant is manufactured by Imbrium Machine Complex and Lethbridge Industrial. Designed for remote operatives engaging in hostile environmental conditions.[1][2] It was engineered so users deployed in the field on their own dont need to rely on intel cache, support handlers, and mission controllers. This lead to the armor being the leader within its subset for single-combatant effectiveness.[4]
Due to focusing on operation singularity, the suit is not architectural comparable to other Mjolnir systems.[4] Even when the Ranger helmet is considered utilitarian and well designed, periodic issues with VISR compatibility bedevils maintenance technicians.[2] By October 2558, the Ranger-class armor was no longer manufactured, though Lethbridge Industrial has been very aggresive in monitoring existing examples and acquiring suits slated for disposal.[2]
Usage
There are rumors that early prototypes infiltrated High Charity in the latter years of the Human-Covenant War.[4]
The lone-wolf approach to armor infrastructure was popular with ONI/D-6 operators in the field.[3]
In-Game Information
Halo 4
Unlock: Combat Opportunity -Master commendation
- Description: Designed for remote operatives engaging in hostile environmental conditions.
Available skins: STRK(Strike)
- The STRK skin is obtainable by completing the Protector - Master commendation.
Halo 5: Guardians
Browse more images in this article's gallery page. |
Unlock: Ultra Rare REQ card
- Helmet description: The RANGER helmet is utilitarian and well designed, though periodic issues with VISR compatibility bedevils maintenance technicians.
- Body description: Lethbridge no longer manufactures GEN2 RANGER armor, though it has been very aggresive in monitoring existing examples and acquiring suits slated for disposal.
Trivia
In Halo Online's pre-Alpha the BOXHEAD-class Mjolnir used this design for its armor.
Gallery
- MJOLNIR Ranger.png
RANGER-class Mjolnir in Halo 4.
Render of the Ranger in Halo 5: Guardians.
List of appearances
- Halo 4 (First appearance)
- Halo 5: Guardians
Sources