Canon

ARGUS-class Mjolnir

From Halopedia, the Halo wiki

Argus
GEN3
Icon for the Argus helmet.
Production overview

Manufacturer(s):

Watershed Division[1]

Testing site(s):

Perihelion Station

Type:

Role(s):

Situational and threat awareness

Technical specifications

Feature(s):

  • Passive cyberintrusion software[2]
  • Novel sensor cueing and filtering[2]
  • Battlenet control node[3]
  • Hardware-accelerated cyberlink connections[3]
 

ARGUS-class Mjolnir is a MJOLNIR armor variant designed by the Office of Naval Intelligence's Watershed Division.[1]

GEN1 overview[edit]

Development history[edit]

By October 2552, a Mark VI variant of the armor was available.[4]

Usage[edit]

When the Spartan-IIs received their Mark VI Mjolnir armor in October 2552, Linda-058 was outfitted with the Argus variant.[4]

GEN2 overview[edit]

Design details[edit]

The GEN2 Argus-class armor is the most advanced human-centric information fusion system ever placed in a mobile platform.[2] It has a sophisticated battlenet control node that provides situation and threat awareness in all environments. Argus-class Mjolnir also has highly advanced cyberlink connections and cyberintrusion software that helps it collect information.[3]

This variant would also possess a distinct "058" stenciled on the chest plate in Braille; an identifying trait that was present across Blue Team's [GEN2] armor.

Development history[edit]

The GEN2 variant was developed by the Watershed Division.[1]

Usage[edit]

As of 2558, Linda-058 wore the GEN2 Argus suit.[1]

GEN3 overview[edit]

Design details[edit]

The GEN3 platform refinement and miniaturization made possible to streamline the Argus hardware, while its VISR information fusion and filtering capabilities were enhanced thanks to Dr. Halsey's personal software tweaks.[5]

Development history[edit]

GEN3 Argus was developed and tested in September 2559 aboard Perihelion Station.[6]

Usage[edit]

Linda-058 tested the GEN3 Argus for the first time in September 21, 2559. She then use it in combat during Operation: WOLFE a few weeks later.

In-game information[edit]

Halo 5: Guardians[edit]

Argus was introduced in Halo 5: Guardians as an armor permutation unlockable via the Requisition system. Like Centurion and Hermes, the armor acts as a faithful recreation of Linda-058's armor within Halo 5's campaign. It features one solitary skin: Arestor.

Armor Description Rarity Introduced in Unlock requirements
REQ icon for the Argus armor.
Argus (helmet)
ARGUS helmets feature the most advanced human-centric information fusion systems ever placed in a mobile combat platform. Combines passive cyberintrusion software with novel sensor cueing and filtering. Mythic Introduced on launch. Purchase a Gold REQ pack for REQ Points 10,000 REQ points.
REQ icon for the Argus armor.
Argus Arestor (helmet skin)
REQ icon for the Argus armor.
Argus (body)
The ARGUS suit's sophisticated battlenet control node provides situational and threat awareness in all environments, as well as hardware-accelerated cyberlink connections for intelligence collection networks.
REQ icon for the Argus armor.
Argus Arestor (body skin)

Halo Infinite[edit]

Argus returned and was made available for multiplayer Spartan armor customization in Halo Infinite during the Blue Team Operation. The armor is based on Linda-058's portrayal within Halo: Shadows of Reach, much like the accompanying COHORT and HERMES.

Armor Manufacturer Lore Rarity Introduced In Unlock Requirements
Icon for the Argus helmet.
ARGUS
Watershed Division GEN3 refinement and miniaturization has streamlined the ARGUS hardware, while Dr. Halsey's personal software tweaks have enhanced its VISR information fusion and filtering capabilities. Legendary Blue Team

Purchase either:

  • "Blue Team" for 3,900 cR
  • "Cohort Commander" for 1,800 cR
Icon for the Argus helmet attachment.
FCI-X/SHADDOCK
A hybrid of cutting-edge ONI hardware and sensor elements salvaged from Forerunner Aggressor sentinels.

Production notes[edit]

References[edit]

The ARGUS-class MJOLNIR is named after Argus Panoptes, an all-seeing giant with one hundred eyes. This could also compliment the helmet's design, as it appears to have multiple types of optical equipment attached to it. The Arestor skin is named after Argus' father. The UTIL/ARESTOR chest armor seen in Halo Infinite would carry this reference forward.

Gallery[edit]

Concept art and illustrations[edit]

Renders[edit]

Screenshots[edit]

Halo 5: Guardians skins[edit]

List of appearances[edit]

Sources[edit]

  1. ^ Jump up to: a b c d Halo Waypoint, Canon Fodder - Conventional Warfare (Retrieved on May 15, 2021) [archive]
  2. ^ Jump up to: a b c Halo 5: Guardians, Armor Permutations: ARGUS - Helmet Description "ARGUS helmets feature the most advanced human-centric information fusion systems ever placed in a mobile combat platform. Combines passive cyberintrusion software with novel sensor cueing and filtering."
  3. ^ Jump up to: a b c Halo 5: Guardians, Armor Permutations: ARGUS - Body Description "The ARGUS suit's sophisticated battlenet control node provides situational and threat awareness in all environments, as well as hardware-accelerated cyberlink connections for intelligence collection networks."
  4. ^ Jump up to: a b Halo 2: Anniversary, Terminal - Unyielding
  5. ^ Halo Infinite, Armor Hall: Argus - Helmet Description "GEN3 refinement and miniaturization has streamlined the ARGUS hardware, while Dr. Halsey's personal software tweaks have enhanced its VISR information fusion and filtering capabilities."
  6. ^ Halo Waypoint, Fiction (Retrieved on Mar 11, 2025) [archive]