Warlock

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Revision as of 00:15, March 30, 2008 by halowikia>Merc 354

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*'Warlock is a remake of the Halo: Combat Evolved map, Wizard.

*Warlock was a possible major inspiration for the Halo 3 map Ghost Town

Summary

It seems to be like a dungeon, dark and gloomy. A small level, it has 4 bases close to one another, teleporters on all 4 sides, flinging you to the opposite side of the arena. In the central cavity is an Active Camo inside a mid column bulge. Outer edges are used in each base as a housing for turrets at each base's ledge, accessible by a fan propelling upward. Warlock was added to Halo 2 in the Bonus Map Pack.

Tactics

  • Shotgun, as with all small levels, the Shotguns that spawn by the Teleporters are invaluable. Keep them close and surprise the enemy. Pair it with the Battle Rifle and you have an all good combo.
  • Plasma Rifle + SMG, though not original, it works and will cause most foes a head ache, save for skilled Battle Rifle wielders who will drop you in a heart beat with just a few careless bursts. On another note, do not mess with the Shotgun wielders, they normally win when you charge them.
  • Battle Rifle, A+ any where, but here more just like a high B. It is surpassed by combos, Plasma Grenades and Shotguns. But don't fret, it will score a good amount of kills and force enemies to try and counter you by chasing you when you have to reload or your shields are low. Pair it with the Shotgun and quick a reaction time and most enemies can't touch you.
  • Dual SMGs, they have a strong advantage over most other weapons because of their long range and ability to wipe out enemy shields extrememly quickly. Use them while taking cover by the bases.
  • Plasma Grenades, if you're ever out of ammo, or low on ammo, be sure to have a couple of these in your pocket to guarantee your saftey while you find some much needed ammo. If you're good at sticking, you'll live for a long time with these.
  • Dual Needlers, they pack a tremendous punch when used at close, long, and medium range because of one simple fact: they home in. They're also very powerful when single-wielded.

Glitches

  • Super Bounce: Go to the blue base and crouch under the ramp. Then run up jump to the center and jump to the corner of the ramp. Then you should jump really high and get out of the map.

Territories

  • Blue Base
  • Yellow Base
  • Red Base
  • Green Base
  • Center

Trivia

  • It is said that Warlock is haunted by bats, which the Red vs. Blue character Grif is afraid of.