Template:Ratings Template:Multiplayer Map Infobox Template:Article Quote Tempest is a multiplayer map that is featured in the Noble Map Pack for Halo: Reach.[1] The map is set in an open environment with many openings and chasms, for a diverse amount of combat in a Forerunner environment on an unspecified Halo installation, in a complex of structures comprising of a part of the ring's weather control system.
Layout
One side of the map opens to an open beach, with towering cliffs and mountains on the other side. The terrain rises near the center where several large rocks provide cover. On opposite sides of the center are two large Forerunner structures, serving as the bases, accompanied by smaller structures and passageways around them. Connecting the main structures is a beam of energy that will disable any aircraft passing through it with an EMP. Man Cannons allow fast access from the bases to the central area of the map. On both sides of the map, small caves serve as alternate routes to the bases. There is also a crashed Longsword on one of the map's beaches.[2]
The map features a large Forge palette.
Locations
- Forest Base
- Cliff Base
- Center
- Cliff Side
- Beach Side
- Wreckage
- Rocky Walkway
- Forest Walkway
Trivia
- Every now and again, the beam of energy that connects the two structures will charge. This will send a pulse of energy along the beams trail, bouncing off the hexagon patterned tile and into the sky. This is reminiscent of the bases in Valhalla.
- The working title for Tempest was "DLC Medium".[2]
- If you go behind either base in Forge mode, turn left and you will see a rock that can be deleted, revealing a secret passage.
- If you stay within the beam, it can and will kill you.
Gallery
A heatmap of Tempest.
Sources