Summary
The Great Journey is the final level in the Halo 2 campaign. As the Arbiter, working alongside Grunts, other Elites, and Hunters, you must battle your way to a Scarab, guide Sergeant Johnson to the door of Delta Halo's Control Room, and bring down Tartarus.
Enemies Encoutered
- Brutes (Minor, Major, Captain, Honor Guard)
- Jackals (Minor, Major, Sniper)
- Drones
Drivable Vehicles
- Ghost
- Spectre
- Wraith
- Banshee
Weapons
- Plasma Pistol
- Plasma Rifle
- Brute Plasma Rifle
- Needler
- Shotgun
- Carbine
- Beam Rifle
- Brute Shot
- Energy Sword
Transcript
First Cinematic: "Your ass, my size-24 hoof"
{Scene fades in on the Arbiter and "Half-Jaw", who is in a Wraith with its hatch open, conversing. The two are looking towards the Control Room of Delta Halo}
Arbiter: "What is that place?"
Half-Jaw: "Where the Councillors were meant to watch the consecration of the Icon." {Zooms in on Half-Jaw's face} "The start of the Great Journey."
{Focus on the Arbiter}
Gravemind {in a memory of the Arbiter's}: "There is still time to stop the key from turning."
{Arbiter turns to face Half-Jaw}
Arbiter: "I must get inside."
Half-Jaw: "Then mount up, Arbiter. I know a way to break those doors."
{Arbiter turns back to face the Control Room as Half-Jaw enters his Wraith and closes the hatch behind him} [edit] Gameplay
{they travel to where a Scarab is visible}
Half-Jaw: "There, Arbiter. That Scarab's main gun will break the Control Room's door. At the far end of the beach there's a passage into the cliff. It'll take you up to the Scarab."
{after clearing the area}
Half-Jaw: "The Brutes control the cruiser, Arbiter. I'll remain here, make sure no reinforcements get in behind you. Then, I'm going to take the cruiser back!"
{Arbiter walks into a room with Elites and Hunters}
Elite: "The Arbiter? I thought he was dead! Hold your fire. The Hunters have come to our aid, Arbiter. They will fight by our side."
{Arbiter fights his way to a room where two Elite Councilors and two Hunters are being held prisoner behind force field doors}
(If the SpecOps Elite lives at this point and follows you to the room)
SpecOps Elite: Free our brothers! Death to the Brutes!
(Once you clear the room, free the Hunters and Councilors, then head to the top floor to the Scarab)
Tartarus (radio): "Mine will do, kill the others."
Brute: "Yes, Chieftain."
{Marines start fighting the Brutes, the Scarab starts moving}
Second Cinematic: "Backseat Driver"
{Arbiter turns around to see the Scarab's cannon aimed at him}
Sergeant Johnson (radio): "Listen, you don't like me and I sure as hell don't like you."
{cut to Scarab's helm, Johnson at the controls}
Sergeant Johnson: "But, if we don't do something, Mr. Mohawk's gonna activate this ring. And we're all gonna die."
{cut to Arbiter}
Arbiter: "Tartarus has locked himself inside the Control Room."
Sergeant Johnson (radio): "Well, I just happen to have a key." {the cannon powers up} "Come on, Grab a Banshee and give me some cover. He's gonna know we're comin'."
Gameplay
{Arbiter does so, Johnson fires on Wraiths}
Sergeant Johnson (radio): "Ha! How do you like it?"
{they approach the Control Room}
Sergeant Johnson (radio): "Stay clear of the doors. Hey, bastards. Knock knock!"
{Scarab cannon fires, destroying Control Room's door, Arbiter enters the Control Room, runs into some Brutes}
Brute: "Do not let the Arbiter into the chamber! The Chieftain must complete his holy work!"
{Arbiter kills the guards, heads into the Control Room's main chamber}
Third Cinematic: "Delusions and Grandeur"
{Tartarus and some Brutes stand in front of the control panel, holding Keyes and 343GS}
Tartarus: "Come, it is easy." {he tries to get Keyes to insert the Index} "Take the Icon in your hands, and do as you are told!"
{he slams the Index on the console}
343 Guilty Spark: "Please, use caution! This Reclaimer is delicate."
Tartarus: "One more word, Oracle, and I rip your eye from its socket!" {he turns to Keyes} "Which is nothing compared to what I will do to you..."
{Arbiter walks in}
Arbiter: "Tartarus, stop!"
Tartarus: {turns to see him} "Impossible!"
Arbiter: "Put down the Icon."
Tartarus: "Put it down, and disobey the Hierarch?"
Arbiter: "There are things about Halo even the Hierarchs do not understand."
{Brutes start to engage, Tartarus waves them off}
Tartarus: "Take care, Arbiter, what you say is heresy!"
Arbiter: "Is it? Oracle, what is Halo's purpose?"
343 Guilty Spark: "Collectively, the seven-"
{Tartarus grabs 343GS and shakes it}
Tartarus: "Not another word!"
Sergeant Johnson (off screen): "Please..."
{Tartarus lowers 343GS to see Johnson standing next to Arbiter. He holds a beam rifle and aims it directly at Tartarus}
Sergeant Johnson: "Don't shake the light bulb."
{Brutes growl and approach}
Sergeant Johnson: "If you want to keep your brain inside your head, I'd tell those boys to chill."
{Tartarus barks a command, Brutes back off}
Sergeant Johnson: '{to Arbiter} "Go ahead, do your thing."
Arbiter: "The Sacred Rings, what are they?"
343 Guilty Spark: "Weapons of last resort. Used by the Forerunners to eliminate potential Flood hosts, thereby rendering the parasite harmless."
Arbiter: "Those who made the rings, what happened to the Forerunners?"
343 Guilty Spark: "After exausting every other strategic option, my creators activated the rings. They, and all additional sentient life in three radii of the galatic center, died as planned. Would you like to see the relevent data?"
Arbiter: {lowers his head} "...Tartarus, the Prophets have betrayed us."
{Tartarus pauses, then throws 343GS at Johnson's head, knocking him down, then grabs Keyes' hand and forces the Index into the console}
Tartarus: "No, Arbiter! The Great Journey has begun and the Brutes, not the Elites, shall be the Prophets' escort!"
{Tartarus grabs his hammer as his energy shield turns on. The main platform splits into three as Halo charges up} [edit] Gameplay
{Elite reinforcements show up, Tartarus jumps to the platforms}
343 Guilty Spark: "Charging sequence initiated. Primary generators coming online."
Commander Keyes: "Well, shut them down!"
343 Guilty Spark: "Apology. Protocol does not allow me to interfere with any aspect of this sequence."
Commander Keyes: "Then, how do I stop it?"
343 Guilty Spark: "Well, it will take some time to go over the proper procedures, I-"
Commander Keyes: "Quit stalling!"
343 Guilty Spark: "Under more controlled circumstances, I'd would suggest the Reclaimer simply remove the Index."
Commander Keyes: "That's it? Johnson, I'm on it!"
Sergeant Johnson: "Hang tight, ma'am! Not until that Brute is dead!"
343 Guilty Spark: "Secondary generators charging. All systems are performing well within operational parameters."
343 Guilty Spark: "Power generation phase complete. The installation is ready to fire. Starting final countdown."
Sergeant Johnson: "Come on, Arbiter, kick that guy's ass!"
343 Guilty Spark: "And may I say, Reclaimers, it has been a pleasure to serve you both. Goodbye."
{Arbiter kills Tartarus}
Fourth Cinematic
{Keyes jumps onto moving parts, ducks to avoid one, reaches a main platform, grabs the Index}
{cut to exterior of Control Room, all the pent up energy fires up into space}
{cut to Halo exterior, a large pulsing ball of energy is in the center, the shot from the Control Room reaches it, the ball glows, explodes, then disipates}
{cut to interior of Control Room, Keyes stands in front of a holographic depiction, Johnson rides 343GS to her}
Commander Keyes: "What's that?"
343 Guilty Spark: "A beacon."
Commander Keyes: "What's it doing?"
343 Guilty Spark: "Communicating. At super-luminal speeds with a frequency of-"
Commander Keyes: "Communicating with what?"
343 Guilty Spark: {a bit surprised} "The... other installations."
Commander Keyes: "Show me."
{343GS interfaces with the hologram, it depicts the seven Halos, a red message points to one ring}
343 Guilty Spark: "Fail-safe protocol. In the event of unexpected shutdown, the entire system will move to standby status. All remaining platforms are now ready for remote activation."
Commander Keyes: "Remote activation? From here?"
343 Guilty Spark: {patronizing} "Don't be ridiculous."
Sergeant Johnson: "Listen, Tinkerbell, don't make me-"
{Keyes puts a hand on his shoulder}
Commander Keyes: "Then where? Where would someone go to activate the other rings?"
{343GS is truly baffled}
343 Guilty Spark: "...Why, the Ark, ...of course."
{Arbiter comes up behind Johnson and Maranda}
Arbiter: "And where, Oracle, is that?"
{fade to black, fade in on a slipspace rupture in space, the Forerunner ship flies out and heads to Earth. Covenant and UNSC ships still engage each other}
Officer (radio): "We've got a new contact. Unknown classification.
{fade in on interior of Forerunner ship, Master Chief listens in}
Lord Hood (radio): "It isn't one of ours, take it out."
Master Chief: "This is Spartan-117, can anyone hear me? Over."
{cut to the Cairo's bridge, everything looks damaged}
Lord Hood: "Isolate that signal! Master Chief? You mind telling me what you're doing on that ship?"
{cut to MC}
Master Chief: "Sir, finishing this fight."
{fade to black}
{credits play}
Fifth Cinematic
{fade in on Flood-infested High Charity}
{a glowing ball (spore) floats through the air, the camera pans off to the walkway outside the Council Chamber}
{cut to a damaged door that keeps trying to close, Gravemind's tentacles creep through}
Gravemind: "Silence fills the empty grave, now that I am gone."
{cut to Council Chamber, Gravemind's tentacles reach across}
Gravemind: "But my mind is not at rest, for questions linger on. I will ask and you will answer."
{Cortana's hologram appears, she holds up her hand, the tentacles stop and move off}
Cortana: "Alright, shoot."
{fade to black}
Walkthrough
Normal Walkthrough
Enter the driver's seat in the Spectre and boost through the path until you reach an open area with a cliff. A Brute-controled Ghost or two may follow you. If so, take them out. Slowly approach the Scarab until the Phantom is triggered, then stay behind the boulders until it goes away. After it does, move toward the opposite end of the area. While Half-Jaw fires on the enemy Wraiths, get out of the Spectre and strafe around the group of Brutes before attacking from the side. This way, you can take a Brute Shot from them.
When the door opens, trade your other weapon for a Carbine and follow your allies. After passing through the corridor, open the door to let your allies into the next room but stay behind yourself. This way, the enemy fire will be drawn elsewhere. After a moment, engage your active camo, open the door and use your Carbine to headshot the Brutes. If the Brutes bezerk at you, switch to your Brute Shot. After all the Brutes are dead, trade your Carbine for a Particle Beam Rifle and head through the next door.
Creep around the bend with your active camo and use your Particle Beam Rifle to snipe enemies on the far side of the canyon. Watch out for Jackal snipers! If you run out of ammo, replace your rifle with the other one in a previous room. If you drain that one, replace it with a Carbine. When you snipe all enemies you can snipe, run to the bridge and engage active camo just before you turn the corner. There sits a Brute on a Shade; toss a grenade on him. Wait for your active camo to charge and then walk slowly down the right side of the bridge until you engage a checkpoint. Now, a new batch of enemies should show up. Snipe what you can, but be ready to switch to Brute Shot if they come near.
When you reach the next bridge, use a Particle Beam Rifle to take out the Jackal sniper at the far end. Take out the shielded Jackals near you, but keep in mind that a Phantom will come and fire on you if you linger long. Just stay out of the Phantom's reach and wait for it to go away. Use the Particle Beam Rifles to snipe Drones at the far end.
In the next room, go up the ramp and switch your Particle Beam Rifle with the Energy Sword. Engage active camo, walk around a corner and use your sword to take out a Jackal, and then run back the way you came. Repeat until all Jackals are dead, then trade your sword for a Carbine. Engage active camo and head around the left side. Notice a small machine projecting a force field to seal an Elite in a cell. Take it out with your Carbine. While the Elite distracts the Brutes, free a pair of Hunters in a lower level cell. Procede to kill the Brutes. Follow the next corridor and fight the Brutes you find outside until the cinematic is triggered.
If you are low on ammo, it may be wise to return inside to collect weaponry. When you are satisfied, board a banshee and boost to reach maximum altitude. The Scarab will not be able to destroy the first three Wraiths on its own, so help it out. After they are killed, you can fly alongside the Scarab and fight the enemies that attack it, however, this is unecessary. The Scarab can not be damaged, so you may boost through the canyon at once and simply wait for the Scarab to catch up. When it opens the door, procede into the Control Room.
When the scarab blasts through the doors, do not fly straight through, unless you want a really ugly fight with several brutes. There is a way to fly in throuhg a side entrance, bypassing the fight
* Cutscene*
Wait for Sarge to headshot Tartarus, then move into attack with plasma grenades and whatever firearms you may have. Watch out for the hammer, it will kill you with one good blow. Rinse and repeat until Tartarus is dead.