Campaign
From Halopedia, the Halo wiki
Template:Ratings Campaign Mode is the single player gaming aspect of Halo: Combat Evolved, Halo 2, Halo 3, where the player takes control of a single character at a time through the canonical storyline of the Halo trilogy.
It can be played on four difficulty levels, listed in order from most difficult to the easiest: Legendary, Heroic, Normal, and Easy.
Halo: Combat Evolved Campaign Levels
- Pillar of Autumn
- Halo
- Truth and Reconciliation
- The Silent Cartographer
- Assault on the Control Room
- 343 Guilty Spark
- The Library
- Two Betrayals
- Keyes
- The Maw
Halo 2 Campaign Levels
- The Heretic (not playable)
- The Armory
- Cairo Station
- Outskirts
- Metropolis
- The Arbiter
- The Oracle
- Delta Halo
- Regret
- Sacred Icon
- Quarantine Zone
- Gravemind
- Uprising
- High Charity
- The Great Journey
Halo 3 Campaign Levels
- See the main article: Halo 3 Campaign
- Arrival(not playable)
- Sierra 117
- Crow's Nest
- Tsavo Highway
- The Storm
- Floodgate
- The Ark
- The Covenant
- Cortana
- Halo
Trivia
- All of the games end with Master Chief in space. In Halo:_Combat_Evolved, he is in a Longsword. In Halo_2, he is in the Forerunner Dreadnought. In Halo 3, Master Chief is in (half of) a UNSC Frigate.
- Halo CE starts with Master Chief leaving a cryo pod and Halo 3 ends with him entering one.
- At the end of each game, after the credits, there is a bonus cutscene that gives somewhat of a clue to the sequel