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Assault on the Control Room: Difference between revisions

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{{Era|RW}}
{{Era|RW}}
{{Ratings}}
{{Level infobox
{{Level infobox
|prev=''[[The Silent Cartographer]]
|prev=''[[The Silent Cartographer]]
|game=''[[Halo: Combat Evolved]]''
|game=''[[Halo: Combat Evolved]]''<br>
''[[Halo: Combat Evolved Anniversary]]''
|next=''[[343 Guilty Spark (level)|343 Guilty Spark]]
|next=''[[343 Guilty Spark (level)|343 Guilty Spark]]
|name='''''Assault on the Control Room'''''
|name='''''Assault on the Control Room'''''
|image=[[File:AssaultonCon.png|300px]]
|image=[[File:AssaultonCon.png|300px]]
|player=[[John-117]]
|player=[[John-117]]
|date= [[2552#September 20, 2552|September 20th, 2552]]
|date= [[2552#September|September 20th, 2552]]
|place= On the surface of [[Installation 04]], in and around the control room
|place= On the surface of [[Installation 04]], in and around the control room
|Objective=Get to [[Installation 04|Halo]]'s Control Room before the [[Covenant Empire|Covenant]]
|Objective=Get to Halo's Control Room before the [[Covenant Empire|Covenant]]
|enemies=
|enemies={{col-begin}}
*[[Sangheili|Elites]]
{{col-2}}
*[[Sangheili]]
**[[Sangheili Minor|Minor]]
**[[Sangheili Minor|Minor]]
**[[Sangheili Major|Major]]
**[[Sangheili Major|Major]]
**[[Stealth Sangheili|Stealth]]
**[[Sangheili Zealot|Zealot]]
**[[Sangheili Zealot|Zealot]]
**[[Stealth Sangheili|Stealth]]
*[[Unggoy]]
*[[Unggoy|Grunts]]
**[[Unggoy Minor|Minor]]
**[[Unggoy Minor|Minor]]
**[[Unggoy Major|Major]]
**[[Unggoy Major|Major]]
*[[Kig-yar|Jackals]]
{{col-2}}
*[[Kig-yar]]
**[[Kig-yar Minor|Minor]]
**[[Kig-yar Minor|Minor]]
**[[Kig-yar Major|Major]]
**[[Kig-yar Major|Major]]
*[[Mgalekgolo|Hunters]]
*[[Mgalekgolo]]
*[[Type-32 Rapid Assault Vehicle|Ghosts]]
*[[Type-32 Rapid Assault Vehicle|Ghost]]
*[[Type-26 Assault Gun Carriage|Wraiths]]
*[[Type-26 Assault Gun Carriage|Wraith]]
*[[Type-26 Ground Support Aircraft|Banshees]]
*[[Type-26 Ground Support Aircraft|Banshee]]
|weapons=*Human
{{col-end}}
**[[MA5B Individual Combat Weapon System|Assault Rifle]]
|weapons={{col-begin}}
{{col-2}}
*Human
**[[MA5B Individual Combat Weapon System|MA5B Assault Rifle]]
**[[M6D Personal Defense Weapon System|M6D Pistol]]
**[[M6D Personal Defense Weapon System|M6D Pistol]]
**[[Sniper Rifle System 99C-S2 Anti-Matériel|Sniper Rifle]]
**[[Sniper Rifle System 99C-S2 Anti-Matériel|Sniper Rifle]]
**[[M19 SSM Rocket Launcher|Rocket Launcher]]
**[[M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon|M41 SSR Rocket Launcher]]
**[[M9 High-Explosive Dual-Purpose Grenade|Frag Grenade]]
**[[M9 High-Explosive Dual-Purpose Grenade|Frag Grenade]]
{{col-2}}
*Covenant
*Covenant
**[[Type-25 Directed Energy Pistol|Plasma Pistol]]
**[[Type-25 Directed Energy Pistol|Plasma Pistol]]
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**[[Type-33 Guided Munitions Launcher|Needler]]
**[[Type-33 Guided Munitions Launcher|Needler]]
**[[Type-1 Antipersonnel Grenade|Plasma Grenade]]
**[[Type-1 Antipersonnel Grenade|Plasma Grenade]]
{{col-end}}
|equipments=
|equipments=
*[[Active Camouflage]]
*[[Active Camouflage]]
}}
}}
{{Article Quote|Defend the [[Control Room]] against wave after wave of [[Covenant Empire|Covenant]] troops.}}
{{Article Quote|Defend the [[Control Room]] against wave after wave of [[Covenant Empire|Covenant]] troops.}}
'''Assault on the Control Room''' is the fifth and longest campaign level in ''[[Halo: Combat Evolved]]''.  
'''Assault on the Control Room''' is the fifth and longest campaign level in ''[[Halo: Combat Evolved]]'' and ''[[Halo: Combat Evolved Anniversary]]''. It is the first and only level the player can utilize a Scorpion tank, and the first level the Ghosts and Wraiths are seen in action.
 
In ''Halo: Combat Evolved Anniversary'', upon completion of this level on any difficulty rewards the player the [[achievement]] "[[Assault on the Control Room (achievement)|Assault on the Control Room]]", worth 25 [[Gamerpoint|Gamerscore points]]. Players who managed to destroy 4 of the Wraiths in this level are awarded by the achievement "[[Wraith Hunter]]" and 10 Gamerscore points. Additionally, players who managed to commandeer one of the Banshees in this level receive the achievement "[[I’ll Be Taking That!]]", which is worth 25 Gamerscore points.


==Plot==
==Plot==
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*'''[[Cortana]] (COM)''': "Roger that. We can find our way to the [[Control Room|Control Center]] from here."
*'''[[Cortana]] (COM)''': "Roger that. We can find our way to the [[Control Room|Control Center]] from here."


*'''Foehammer (COM)''': "Good luck. Foehammer out."
*'''Rawley (COM)''': "Good luck. Foehammer out."


''The Pelican hovers at the edge of the platform, the Chief gets out. He proceeds into a series of circular rooms and begins clearing them of Covenant.''
''The Pelican hovers at the edge of the platform, the Chief gets out. He proceeds into a series of circular rooms and begins clearing them of Covenant.''
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*'''Cortana''': "Interesting... the weather patterns here seem natural, not artificial. I wonder if the [[Installation 04|ring]]'s environment systems are malfunctioning... or if the [[Forerunner|designers]] wanted the installation to have inclement weather. "
*'''Cortana''': "Interesting... the weather patterns here seem natural, not artificial. I wonder if the [[Installation 04|ring]]'s environment systems are malfunctioning... or if the [[Forerunner|designers]] wanted the installation to have inclement weather. "


''A Pelican Dropship flies over the bridge. The Covenant forces on the bridge open fire.''
''A Pelican dropship flies over the bridge. The Covenant forces on the bridge open fire at it.''


[[File:Marines on the Battlefield.jpg|right|thumb|200px|Fire Team Zulu awaits extraction.]]
[[File:Marines on the Battlefield.jpg|right|thumb|200px|Fire Team Zulu awaits extraction.]]
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*'''[[Fire Team Zulu]] Sergeant (COM)''': "This is Fire Team Zulu requesting immediate assistance from any [[United Nations Space Command|UNSC]] forces. Does anyone copy? Over."
*'''[[Fire Team Zulu]] Sergeant (COM)''': "This is Fire Team Zulu requesting immediate assistance from any [[United Nations Space Command|UNSC]] forces. Does anyone copy? Over."


*'''Cortana''': "I didn't think there were any human forces left on this part of the ring." (COM) "Cortana to Fire Team Zulu, I read you. Fire Team Zulu, this is Cortana. Hold position. We're on our way."  
*'''Cortana''': "I didn't think there were any human forces left on this part of the ring."  
 
*'''Cortana (COM)''': "Cortana to Fire Team Zulu, I read you. Fire Team Zulu, this is Cortana. Hold position. We're on our way."  


*'''Fire Team Zulu Sergeant (COM)''': "Roger that. Make it quick."
*'''Fire Team Zulu Sergeant (COM)''': "Roger that. Make it quick."


''The Pelican descends to an area below the bridge.''
''The Pelican descends to the area below the bridge.''


''The Chief enters another structure and descends to the ground level, where he returns to the canyon. A large number of Covenant have three Marines with an overturned [[M12 Light Reconnaissance Vehicle|Warthog]] cornered. A Covenant [[Type-26 Assault Gun Carriage|Wraith tank]] fires plasma mortars as [[Type-26 Anti-Infantry Stationary Gun|Shade]] turrets and [[Type-32 Rapid Assault Vehicle|Ghost]] vehicles strafe the [[UNSC Marine Corps|Marines]].''
''The Chief enters another structure and descends to the ground level, where he returns to the canyon. A large number of Covenant have three [[UNSC Marine Corps|Marines]] with an overturned [[M12 Light Reconnaissance Vehicle|Warthog]] cornered. A Covenant [[Type-26 Assault Gun Carriage|Wraith tank]] fires plasma mortars as [[Type-26 Anti-Infantry Stationary Gun|Shade]] turrets and [[Type-32 Rapid Assault Vehicle|Ghost]] vehicles strafe the marines.''


*'''Marine''': "Glad you could join the party, sir!"  
*'''Marine #1''': "Glad you could join the party, sir!"  


''or''
''or''


*'''Marine''': "Master Chief, Sir! Good to see you!"
*'''Marine #2''': "Master Chief, Sir! Good to see you!"


''After enemies in the area are eliminated:''
''The Chief assists and they eliminate all of the enemies in the area''


*'''Marine''': "[[Covenant Empire|They]] gave it their best shot, but they didn't count on running into the biggest squad of Marine bad-asses in the Corps!"
*'''Marine #1''': "They gave it their best shot, but they didn't count on running into the biggest squad of Marine bad-asses in the Corps!"


''or''
''or''


*'''Marine''': "That's all of them. The area's secure."
*'''Marine #2''': "That's all of them. The area's secure."


[[File:Sarge beckon.jpg|thumb|Fire Team Zulu's Sergeant spots enemy forces in the valley.]]
[[File:Sarge beckon.jpg|thumb|Fire Team Zulu's Sergeant spots enemy forces in the valley.]]
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''The Chief finds a second group of Marines fighting near a [[M808B Main Battle Tank|Scorpion]] tank. With his assistance they clear the area.''
''The Chief finds a second group of Marines fighting near a [[M808B Main Battle Tank|Scorpion]] tank. With his assistance they clear the area.''


*'''Marine''': "Enemy forces eliminated. The area's secure."
*'''Marine #1''': "Enemy forces eliminated. The area's secure."
 
''or''


*'''Fire Team Zulu Sergeant:''' "That's the last of 'em - area secure. Stand down, team! They did their damnedest, that's for sure. This is all that's left of my platoon! The Covenant are down here in force... and they brought plenty of toys! I wouldn't have given us a snowball's chance until you showed up, Chief."
*'''Fire Team Zulu Sergeant:''' "That's the last of 'em - area secure. Stand down, team! They did their damnedest, that's for sure. This is all that's left of my platoon! The Covenant are down here in force... and they brought plenty of toys! I wouldn't have given us a snowball's chance until you showed up, Chief."
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''The Chief and the Marines advance.''
''The Chief and the Marines advance.''


*'''Marine''': "Aw, crap. Let's get the hell outta here, man! Somebody call the dropship!"
*'''Marine #3''': "Aw, crap. Let's get the hell outta here, man! Somebody call the dropship!"


*'''Fire Team Zulu Sergeant:''' "You stow that garbage ''right now'', mister. You're a Marine, so act like it, dammit! We've got a job to do here."  
*'''Fire Team Zulu Sergeant:''' "You stow that garbage ''right now'', mister. You're a Marine, so act like it, dammit! We've got a job to do here."  
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''or''
''or''


*'''Marine''': "Shut up! Show some backbone, amigo. We're all of us together!"
*'''Marine #2''': "Shut up! Show some backbone, amigo. We're all of us together!"


*'''Cortana (COM)''': "Negative, [[Fire Team Zulu|team]]. No evac available at this time. But the Chief and I could use some assistance."
*'''Cortana (COM)''': "Negative, team. No evac available at this time. But the Chief and I could use some assistance."


*'''Fire Team Zulu Sergeant''': "Okay, Marines. Time to pay back the Chief for pulling your sorry tails out of the fire. Prepare to move out!"
*'''Fire Team Zulu Sergeant''': "Okay, Marines. Time to pay back the Chief for pulling your sorry tails out of the fire. Prepare to move out!"


''or if the Marine replies''
''or''


*'''Marine''': You heard that beam, the Marines are looking for few dead aliens, let's move out!"
*'''Marine''': You heard that beam, the Marines are looking for few dead aliens, let's move out!"
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''The Chief reaches a second large open area, where one Wraith hovers on the ice and another lurks on top of the cliff at the far end of the canyon.''
''The Chief reaches a second large open area, where one Wraith hovers on the ice and another lurks on top of the cliff at the far end of the canyon.''


*'''Marine''': "Bloody hell! Enemy forces have armor support... It's time to earn our pay."
*'''Marine #1''': "Enemy mortar tanks sighted at my position... it's gonna be a busy day."
 
''or''
''or''
 
*'''Marine #2''': "Dang, they got armor support! Watch out for those tanks!"
*'''Marine''': "Enemy mortar tanks sighted at my position... it's gonna be a busy day."
 
''or''
''or''
 
*'''Marine #3''': "Bloody hell! Enemy forces have armor support... It's time to earn our pay."
*'''Marine''': "Dang, they got armor support! Watch out for those tanks!"
 
''or''
''or''
 
*'''Marine #4''': "Contact, contact! Covenant mortar tanks are moving in!"
*'''Marine''': "Contact, contact! Covenant mortar tanks are moving in!"


*'''Cortana''': "The Covenant placed their tanks to defend the entrance to the tunnel."
*'''Cortana''': "The Covenant placed their tanks to defend the entrance to the tunnel."
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''The Chief destroys the first Covenant tank.''
''The Chief destroys the first Covenant tank.''


*'''Marine''': "Looks like that armor wasn't so tough after all! Let's mop up the rest of 'em!"
*'''Marine #1''': "Looks like that armor wasn't so tough after all! Let's mop up the rest of 'em!"


''The Chief enters the tunnel, and comes across a large cavern. More Covenant wait inside.''
''The Chief enters the tunnel, and comes across a large cavern. More Covenant wait inside.''


*'''Marine''': "More Covenant sighted! Man, these guys are like cockroaches!"
*'''Marine#1''': "More Covenant sighted! Man, these guys are like cockroaches!"
 
''or''
''or''
 
*'''Marine #2''': "Contact, more Covenant sighted!"
*'''Marine''': "Aw man, more Covenant!"
 
''or''
''or''
 
*'''Marine #3''': "Aw man, more Covenant!"
*'''Marine''': "More Covenant!"
 
''or''
''or''
 
*'''Marine #4''': "More Covenant!"
*'''Marine''': "Contact, more Covenant sighted!"


''The Chief crosses the cavern and exits into another tunnel, which soon turns into a rocky slope heading upwards.''
''The Chief crosses the cavern and exits into another tunnel, which soon turns into a rocky slope heading upwards.''


===Rolling Thunder===
===Rolling Thunder===
''The Chief clears the area, including the fourth Wraith of the level and two [[Mgalekgolo|Hunters]].''
''The Chief clears the area, including another Wraith of the level and two [[Mgalekgolo]].''


*'''Fire Team Zulu [[Sergeant]]''': "You monkeys almost look like golden boys!"
*'''Fire Team Zulu Sergeant''': "You monkeys almost look like golden boys!"


*'''Marine''': "Damn straight!"
*'''Marine''': "Damn straight!"


''The Chief comes across two [[Mgalekgolo|Hunters]] chasing after a squad of Marines and Sergeant [[Stacker]], where the path switches back and goes down to a frozen river leading to the cave to the last area of the second chasm.''
''The Chief comes across two Mgalekgolo chasing after a squad of Marines and Sergeant [[Stacker]], where the path switches back and goes down to a frozen river leading to the cave to the last area of the second chasm.''


*'''Cortana''': "I thought the Covenant had eliminated all the Marine forces in this area."
*'''Cortana''': "I thought the Covenant had eliminated all the Marine forces in this area."
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''After the Chief engages and defeats the Hunters, a Covenant [[Type-28 Troop Carrier|Spirit]] appears from behind the cliffs and drops in on the ridge he just descended from.''
''After the Chief engages and defeats the Hunters, a Covenant [[Type-28 Troop Carrier|Spirit]] appears from behind the cliffs and drops in on the ridge he just descended from.''


*'''Marine''': "*Whispers* Hey, Anybody else hear that? Aw, man... Covenant dropship inbound, take cover!"
*'''Marine #1''': "*Whispers* Hey, Anybody else hear that? Aw, man... Covenant dropship inbound, take cover!"
 
''or''
''or''
 
*'''[[Gunnery Sergeant (UNSC)|Gunnery Sergeant]]  [[Stacker]]''': "Look sharp, boys! Covenant dropship inbound, let's move!"
*'''Marine''': Look sharp, boys! Covenant dropship inbound, let's move! (rare)
 
''or''
''or''
*'''Marine #4''': Quiet... Anybody hear something? Covenant! Covenant dropship inbound!


*'''Marine''': Quiet... Anybody hear something? Covenant! Covenant dropship inbound!
*'''Marine #3''': "The Covenant are dropping in behind us! We're trapped!"
 
*'''Marine''': "The Covenant are dropping in behind us! We're trapped!"


[[File:Scrn_045.jpg|right|thumb|200px|Master Chief fires a rocket at a [[Type-26 Ground Support Aircraft|Banshee.]]]]
[[File:Scrn_045.jpg|right|thumb|200px|Master Chief fires a rocket at a [[Type-26 Ground Support Aircraft|Banshee.]]]]
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''The Chief nears some switchbacks leading up to final area of the second chasm.''
''The Chief nears some switchbacks leading up to final area of the second chasm.''


*'''Marine 2''': "Master Chief, the Covenant have stationary guns dug up in those rocks!"
*'''Marine #2''': "Master Chief, the Covenant have stationary guns dug up in those rocks!"
 
''or''
''or''
 
*'''Marine #3''': "Whoa, sir! The Covenant are dug up in those rocks! They've got us pinned down here!"
*'''Marine 3''': "Whoa, sir! The Covenant are dug up in those rocks! They've got us pinned down here!"
 
''or''
''or''
 
*'''Marine #4''': "Covenant Forces are diggin' in those rocks sir, we can't move."
*'''Marine 4''': "Covenant Forces are diggin' in those rocks sir, we can't move."


*'''Cortana''': "We need to get up this ridge."  
*'''Cortana''': "We need to get up this ridge."  
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*'''Cortana''': Master Chief, we should scale the ridge and get below those stationary guns."
*'''Cortana''': Master Chief, we should scale the ridge and get below those stationary guns."


*'''Marine 2''': "Roger that. Marines, stay here and cover the Master Chief."
*'''Marine #2''': "Roger that. Marines, stay here and cover the Master Chief."
 
''or''
''or''
 
*'''Marine #3''': "I'm in no hurry for a heroic charge on those guns, Cortana. Holding position."
*'''Marine 3''': "I'm in no hurry for a heroic charge on those guns, Cortana. Holding position."
 
''or''
''or''
*'''Marine #4''': Holding position. Everybody, keep your eyes peeled and cover the Master Chief."


*'''Marine 4''': Holding position. Everybody, keep your eyes peeled and cover the Master Chief."
''They eliminates all enemies in the area, including a [[Type-26 Ground Support Aircraft|Banshee]] and two [[Type-32 Rapid Assault Vehicle|Ghosts]], and approaches a door in the cliffs.''
 
''The Chief eliminates all enemies in the area, including a [[Type-26 Ground Support Aircraft|Banshee]] and two [[Type-32 Rapid Assault Vehicle|Ghosts]], and approaches a door in the cliffs.''


*'''Cortana (COM)''': "Cortana to Fire Team Zulu. I've sent a distress signal tagged with your current position. Hold your position and await evac. The Master Chief and I are going to continue on ahead."
*'''Cortana (COM)''': "Cortana to Fire Team Zulu. I've sent a distress signal tagged with your current position. Hold your position and await evac. The Master Chief and I are going to continue on ahead."


*'''Marine''': "That's affirmative! Fire Team Zulu out!"
*'''Marine #1''': "That's affirmative! Fire Team Zulu out!"
 
''or''
''or''
 
*'''Marine #2''': "Affirmative! Okay people, evac bird's on the way!"
*'''Marine''': "Affirmative! Okay people, evac bird's on the way!"
 
''or''
''or''
 
*'''Marine #3''': "Give 'em hell, sir! Fire Team Zulu out!"
*'''Marine''': "Give 'em hell, sir! Fire Team Zulu out!"
 
''or''
''or''
 
*'''Marine #4''': "Roger, good luck."
*'''Marine''': "Roger, good luck."


''The Chief battles his way through more interior areas and across two more bridges.''
''The Chief battles his way through more interior areas and across two more bridges.''
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*'''Cortana''': "Resistance appears to be increasing. We must be close to the Control Center."
*'''Cortana''': "Resistance appears to be increasing. We must be close to the Control Center."


''The Chief reaches a door to the third chasm.''
''The Chief reaches a door to the third chasm. Covenant patrols the rock bridge he is on,and  a huge structure can be seen on his left.''


===If I Had a Super Weapon...===
===If I Had a Super Weapon...===
*'''Cortana''': "Analyzing. This must be the Control Room. Subtle. The entrance to the Control Room is at the top of that pyramid structure. Bring me up there and I should be able to get us inside."
*'''Cortana''': "Analyzing. This must be the Control Room. Subtle. The entrance to the Control Room is at the top of that pyramid structure. Bring me up there and I should be able to get us inside."


''If the Chief doesn't get to the Banshees in time, he proceeds through more inside areas before reaching the ground floor, where he once more emerges into the chasm.''
''The Chief proceeds through more inside areas before reaching the ground floor, where he once more emerges into the chasm.''


*'''Cortana''': "The entrance to the Control Room is at the top of the pyramid. Let's get up there. We should commandeer one of those Ghosts, we're going to need the firepower."
*'''Cortana''': "The entrance to the Control Room is at the top of the pyramid. Let's get up there. We should commandeer one of those Ghosts, we're going to need the firepower."
Line 280: Line 263:
*'''Cortana''': ''(smiles)'' "Never been better! You can't imagine the wealth of information. The knowledge... so much... so fast. It's glorious!"
*'''Cortana''': ''(smiles)'' "Never been better! You can't imagine the wealth of information. The knowledge... so much... so fast. It's glorious!"


*'''[[Master Chief Petty Officer]] [[John-117]]''': "So...what sort of weapon is it?"
*'''John-117''': "So...what sort of weapon is it?"


*'''Cortana''': "What are you talking about?"
*'''Cortana''': "What are you talking about?"
Line 290: Line 273:
*'''John-117''': "Slow down. You're losing me."
*'''John-117''': "Slow down. You're losing me."


*'''Cortana''': "The Covenant found [[the Flood|something]], buried in this ring, something horrible, and now... they're afraid."
*'''Cortana''': "The Covenant found something, buried in this ring, something horrible, and now... they're afraid."


*'''John-117''': "Something buried? Where?"
*'''John-117''': "Something buried? Where?"


*'''Cortana''': ''(looks horrified)'' "The [[Jacob Keyes|Captain]], we've got to stop the Captain!"
*'''Cortana''': ''(horrified)'' "The [[Jacob Keyes|Captain]], we've got to stop the Captain!"


*'''John-117''': "Keyes? What do we—"
*'''John-117''': "Keyes? What do we-"


*'''Cortana:''' "The weapons cache he's looking for. It's not really— We can't let him get inside!"
*'''Cortana:''' "The weapons cache he's looking for. It's not really- We can't let him get inside!"


*'''John-117''': "I don't understa-."
*'''John-117''': "I don't understa-."
Line 310: Line 293:
==Trivia==
==Trivia==
===Glitches===
===Glitches===
*At the very beginning of the level, "Press X/E to enter side seat of Pelican" will appear. The player will be placed back on the Pelican as it flies back the way it came and can get off at any time. However, if you don't get out the Pelican, it will crash and you will die. This is known as the [[Pelican death glitch|Pelican Death Glitch]].
*At the very beginning of the level, "Press X/E to enter side seat of Pelican" will appear. The player will be placed back on the Pelican as it flies back the way it came and can get off at any time. However, if the player doesn't get out the Pelican, it will crash and the player will die. This is known as the [[Pelican death glitch|Pelican Death Glitch]].
*By jumping at the right point, it is possible to board [[Fire Team Zulu]]'s [[D77-TC Pelican|Pelican]]. It flies down, drops off the Warthog, then flies along the canyon. It crashes near to but not right on top of the preexisting Pelican wreck.
*By jumping at the right point, it is possible to board [[Fire Team Zulu]]'s [[D77-TC Pelican|Pelican]]. It flies down, drops off the Warthog, then flies along the canyon. It crashes near to but not right on top of the preexisting Pelican wreck.
*If you bring a Banshee into the control room and kill yourself and destroy the Banshee by using the Fuel Rod on the Banshee, you will still move on to the cutscene, and the Banshee will be blue.
*When Fire Team Zulu's Pelican flies by the bridge, the vehicle's shadow is also seen on the lower part of the bridge.
*When Fire Team Zulu's Pelican flies by the bridge, the vehicle's shadow is also seen on the lower part of the bridge.
*Any Covenant left alive near the Control Room will instantly die when the cutscene is triggered.
*On the original Xbox version, it was possible to take a Banshee after where the player can first get in the tank. This glitch doesn't work on the Xbox 360, most likely due to Bungie patching the glitch.
*If player rides a banshee with full speed before the cutscene is triggered, there's a chance that the player will die when the cutscene begins. The cutscene will still carry on but the player can see that the Master Chief is dead or frozen, as result of the glitch running over by your own banshee when the cutscene is triggered.
*Any Covenant, except for the Mgalekgolo and Banshees, left alive near the Control Room will instantly die when the cutscene is triggered.
*If the player brings a Banshee into the control room and kill him/herself and destroy the Banshee by using the Fuel Rod on the Banshee, the player will still move on to the cutscene, and the Banshee will be blue.
*If player rides a banshee with full speed before the cutscene is triggered, there's a chance that the player will die when the cutscene begins. The cutscene will still carry on but the player can see that the Master Chief is dead or frozen, as result of the glitch running over by the Banshee when the cutscene is triggered.
 
===Easter eggs===
*The [[Three Dead Unggoy|Three Dead Grunts]] [[Category:Easter Eggs|Easter Egg]] is found on this level.
*The song called [[Siege of Madrigal]] can be found at the end of this level. It can be found by flying a Banshee on the second bracket above the Control Room. Land the Banshee on the bracket and walk to the right until you reach the edge. Wait a few seconds and the song will start playing. It can also be found at the beginning if you fly a Banshee down the big shaft and stand on the right spot on the ledges.


===Mistakes===
===Mistakes===
*Grunts sleeping in the level will still say their lines (e.g. "He's unstoppable!") when killed silently by Melee. Their cries will not alert the other AI characters of the player's presence. This glitch also happens on other levels.
*If you cross the bridge in the cavern in a Scorpion tank you will hear the sound of glass breaking, even though the glass on the bridge is unbreakable.
*In ''The Art of Halo'' the level is mistakenly called "Attack on the Two Control Rooms." However, this may have been an early name for the level.
*In ''The Art of Halo'' the level is mistakenly called "Attack on the Two Control Rooms." However, this may have been an early name for the level.
*The Pelican wreckage near the second group of marines from Fire Team Zulu uses Echo 419's model and numbers.
*If the player crosses the bridge in the cavern in a Scorpion tank the glass can be heard breaking, even though the glass on the bridge is unbreakable.
*Unggoy sleeping in the level will still say their lines (e.g. "He's unstoppable!") when killed silently by melee. Their cries will not alert the other AI characters of the player's presence. This glitch also happens on other levels.


===References===
===References===
* In ''[[Halo 3]]'', the mission start point for the final mission, ''"Halo"'' is called "Assault on the Control Room".
* The first chapter in this level is "I Would Have Been Your Daddy". "I Would Have Been Your Daddy" is a quote Sergeant Stacker says in ''Halo: Combat Evolved'' and is the name of one of the skulls in ''[[Halo 2 Skulls#I Would Have Been Your Daddy|Halo 2]]'' and ''[[IWHBYD Skull (Halo 3)|Halo 3]]''.
* The control room is shaped like the [[Marathon]] symbol if looked from a bird's eye view.
*Upon entering the cavern with the bridge, off to the right can be found [[list of "seven" references in Halo|seven]] dead marines and a single dead Hunter, as well as an ammo cache including rockets, sniper, assault rifle, and pistol rounds. If the player continues past the canyon and then returns, the bodies and weapons will have vanished, leaving only splotches of human and Hunter blood.
* The first chapter in this level is "I Would Have Been Your Daddy". "I Would Have Been Your Daddy" is a quote Sergeant Stacker says in ''[[Halo: Combat Evolved]]'' and is the name of one of the skulls in ''[[Halo 2 Skulls#I Would Have Been Your Daddy|Halo 2]]'' and ''[[IWHBYD Skull (Halo 3)|Halo 3]]''.
* The control room is shaped like the ''[[Marathon]]'' symbol if looked from a bird's eye view.
* During the level's ending cutscene, [[Cortana]] phases between a pattern of three symbolic colors being green/yellow, blue/crimson, and red/blue. These three color patterns are reference to the colors of the three UESC AI encountered throughout the [[Marathon]] franchise: Durandal, Leela, and Tycho.
* During the level's ending cutscene, Cortana phases between a pattern of three symbolic colors being green/yellow, blue/crimson, and red/blue. These three color patterns are reference to the colors of the three UESC AI encountered throughout the ''Marathon'' franchise: Durandal, Leela, and Tycho.
* In ''[[Halo 3]]''<nowiki/>'s final level ''[[Halo (Halo 3 level)|Halo]]'', the mission start description is "Assault on the Control Room".


===Miscellaneous===
===Miscellaneous===
*The [[Three Dead Unggoy|Three Dead Grunts]] [[Category:Easter Eggs|Easter Egg]] is found on this level.
*The level description describes it as a defensive mission, while an assault is the opposite of it. Rather than staying in one place to fend off enemies, the ''player'' is the assault.
*The "[[Lost Song]]", which was accidentally left out of the [[Halo: Original Soundtrack]] is played on this level in the series of rooms where you fight a group of [[Stealth Sangheili|Stealth Elites]] and a pair of [[Mgalekgolo|Hunters]], immediately before the rock bridge overlooking the Control Room.
*The "[[Lost Song]]", which was accidentally left out of the [[Halo: Original Soundtrack]], is played on this level in the series of rooms where the player fights a group of Stealth Sangheili and a pair of Mgalekgolo, immediately before the rock bridge overlooking the Control Room.
*The song called [[Siege of Madrigal]] can be found at the end of this level. It can be found by flying a Banshee on the second bracket above the Control Room. Land the Banshee on the bracket and walk to the right until you reach the edge. Wait a few seconds and the song will start playing. It can also be found at the beginning if you fly a Banshee down the big shaft and stand on the right spot on the ledges.
*This level features the largest amount of Mgalekgolo in a campaign level in the ''Halo'' Trilogy, a total of 16.
*When you come out of the building onto the ledge in front of the Control Room, a couple of Elites enter Banshees and attack you. If you shoot one of them before he gets in, he will instead shoot at you with his [[Type-25 Directed Energy Rifle|Plasma Rifle]]. Then, you can take his Banshee and fly directly to the Control Room, skipping a difficult portion of the level.
*The level description describes it as a defensive mission, while an assault is the opposite of it. Rather than staying in one place to fend off enemies, ''you'' are the assault.
*It was possible on the original Xbox to take a Banshee after where you can first get in the tank. This glitch doesn't work on the Xbox 360, most likely due to Bungie patching the glitch.
*It is the first level in which [[Type-32 Rapid Assault Vehicle|Ghosts]] and [[Type-26 Assault Gun Carriage|Wraiths]] (in action) are encountered.
*Upon entering the cavern with the bridge, off to the right can be found [[list of "seven" references in Halo|seven]] dead marines and a single dead Hunter, as well as an ammo cache including rockets, sniper, assault rifle, and pistol rounds. If the player continues past the canyon and then returns, the bodies and weapons will have vanished, leaving only splotches of human and Hunter blood.
*The Pelican wreck after you rescue Fire Team Zulu uses Echo 419's model and numbers.
*This level features the largest amount of Hunters in a campaign level in Halo Trilogy, a total of 16.


== Sources ==
== Sources ==

Revision as of 03:57, November 9, 2011

Prev:

The Silent Cartographer

Next:

343 Guilty Spark

Assault on the Control Room
File:AssaultonCon.png

Game:

Halo: Combat Evolved
Halo: Combat Evolved Anniversary

Player:

John-117

Date:

September 20th, 2552

Location:

On the surface of Installation 04, in and around the control room

Main-Legendary.png

Halopedia has a walkthrough guide for this level; see Assault on the Control Room/Walkthrough.

 

Template:Article Quote Assault on the Control Room is the fifth and longest campaign level in Halo: Combat Evolved and Halo: Combat Evolved Anniversary. It is the first and only level the player can utilize a Scorpion tank, and the first level the Ghosts and Wraiths are seen in action.

In Halo: Combat Evolved Anniversary, upon completion of this level on any difficulty rewards the player the achievement "Assault on the Control Room", worth 25 Gamerscore points. Players who managed to destroy 4 of the Wraiths in this level are awarded by the achievement "Wraith Hunter" and 10 Gamerscore points. Additionally, players who managed to commandeer one of the Banshees in this level receive the achievement "I’ll Be Taking That!", which is worth 25 Gamerscore points.

Plot

The level follows the Master Chief on a mission to reach Halo's Control Room. The Covenant are deployed in greater numbers and in a more superior force than previously seen in the game, using Wraiths, Ghosts and Banshees. The majority of the level is set in a snowy, outdoor environment. Although the level seems to be natural, there are networks of tunnels and elevators built by the Forerunner that connect sections of the constructs into the Control Room.

The level is known for its variety and well roundness. It allows the player to use every weapon and vehicle in the game (except the Shotgun), and is the only level in Halo: Combat Evolved that allows the Master Chief to use a Scorpion tank. Although the level is famous for its snowy outdoor battles and large bridges, there are also a variety of indoor skirmishes, including standoffs with Zealot Elites. There is a mix of vehicle, long-range, and close quarters combat. The player is assisted by a handful of Marines after their Pelican crashes, but the level is mostly a solitary experience.

At the end, the Master Chief reaches the Control Room and Cortana interfaces with the computers. She is horrified to learn that Halo houses the Flood, and the weapons cache that Captain Keyes is looking for will lead him straight to the parasite. Cortana elects to stay behind, while the Chief rushes off to find the Captain.

Transcript

I Would Have Been Your Daddy...

{Cutscene}

Fade in to the interior of a large Forerunner dome. Pan down to a long shaft. A Grunt paces on an open platform.

Close up of the walking Grunt, while other Grunts are sleeping around him. He stops as he hears jets, he sniffs the air, and yelps as a Pelican rises up from the chasm in front of him, screams and runs towards the door.

{Gameplay}

  • Rawley (COM): "Good luck. Foehammer out."

The Pelican hovers at the edge of the platform, the Chief gets out. He proceeds into a series of circular rooms and begins clearing them of Covenant.

  • Cortana: "The Covenant presence here is stronger than I anticipated. They seem to have the entire region secured."

The Chief emerges onto a bridge, where he discovers that it is snowing.

  • Cortana: "Interesting... the weather patterns here seem natural, not artificial. I wonder if the ring's environment systems are malfunctioning... or if the designers wanted the installation to have inclement weather. "

A Pelican dropship flies over the bridge. The Covenant forces on the bridge open fire at it.

Promotional image for Halo: Combat Evolved; UNSC Marine Corps Fire Team Zulu in a canyon near Installation 04's control room. Screenshot of the level Assault on the Control Room from the Halo: Combat Evolved press kit.
Fire Team Zulu awaits extraction.
  • Fire Team Zulu Sergeant (COM): "This is Fire Team Zulu requesting immediate assistance from any UNSC forces. Does anyone copy? Over."
  • Cortana: "I didn't think there were any human forces left on this part of the ring."
  • Cortana (COM): "Cortana to Fire Team Zulu, I read you. Fire Team Zulu, this is Cortana. Hold position. We're on our way."
  • Fire Team Zulu Sergeant (COM): "Roger that. Make it quick."

The Pelican descends to the area below the bridge.

The Chief enters another structure and descends to the ground level, where he returns to the canyon. A large number of Covenant have three Marines with an overturned Warthog cornered. A Covenant Wraith tank fires plasma mortars as Shade turrets and Ghost vehicles strafe the marines.

  • Marine #1: "Glad you could join the party, sir!"

or

  • Marine #2: "Master Chief, Sir! Good to see you!"

The Chief assists and they eliminate all of the enemies in the area

  • Marine #1: "They gave it their best shot, but they didn't count on running into the biggest squad of Marine bad-asses in the Corps!"

or

  • Marine #2: "That's all of them. The area's secure."
Fire Team Zulu's Sergeant spots enemy forces in the valley.

The Chief finds a second group of Marines fighting near a Scorpion tank. With his assistance they clear the area.

  • Marine #1: "Enemy forces eliminated. The area's secure."

or

  • Fire Team Zulu Sergeant: "That's the last of 'em - area secure. Stand down, team! They did their damnedest, that's for sure. This is all that's left of my platoon! The Covenant are down here in force... and they brought plenty of toys! I wouldn't have given us a snowball's chance until you showed up, Chief."

The Chief and the Marines advance.

  • Marine #3: "Aw, crap. Let's get the hell outta here, man! Somebody call the dropship!"
  • Fire Team Zulu Sergeant: "You stow that garbage right now, mister. You're a Marine, so act like it, dammit! We've got a job to do here."

or

  • Marine #2: "Shut up! Show some backbone, amigo. We're all of us together!"
  • Cortana (COM): "Negative, team. No evac available at this time. But the Chief and I could use some assistance."
  • Fire Team Zulu Sergeant: "Okay, Marines. Time to pay back the Chief for pulling your sorry tails out of the fire. Prepare to move out!"

or

  • Marine: You heard that beam, the Marines are looking for few dead aliens, let's move out!"
John-117 commandeering a Scorpion tank.

The Chief reaches a second large open area, where one Wraith hovers on the ice and another lurks on top of the cliff at the far end of the canyon.

  • Marine #1: "Enemy mortar tanks sighted at my position... it's gonna be a busy day."

or

  • Marine #2: "Dang, they got armor support! Watch out for those tanks!"

or

  • Marine #3: "Bloody hell! Enemy forces have armor support... It's time to earn our pay."

or

  • Marine #4: "Contact, contact! Covenant mortar tanks are moving in!"
  • Cortana: "The Covenant placed their tanks to defend the entrance to the tunnel."

The Chief destroys the first Covenant tank.

  • Marine #1: "Looks like that armor wasn't so tough after all! Let's mop up the rest of 'em!"

The Chief enters the tunnel, and comes across a large cavern. More Covenant wait inside.

  • Marine#1: "More Covenant sighted! Man, these guys are like cockroaches!"

or

  • Marine #2: "Contact, more Covenant sighted!"

or

  • Marine #3: "Aw man, more Covenant!"

or

  • Marine #4: "More Covenant!"

The Chief crosses the cavern and exits into another tunnel, which soon turns into a rocky slope heading upwards.

Rolling Thunder

The Chief clears the area, including another Wraith of the level and two Mgalekgolo.

  • Fire Team Zulu Sergeant: "You monkeys almost look like golden boys!"
  • Marine: "Damn straight!"

The Chief comes across two Mgalekgolo chasing after a squad of Marines and Sergeant Stacker, where the path switches back and goes down to a frozen river leading to the cave to the last area of the second chasm.

  • Cortana: "I thought the Covenant had eliminated all the Marine forces in this area."

After the Chief engages and defeats the Hunters, a Covenant Spirit appears from behind the cliffs and drops in on the ridge he just descended from.

  • Marine #1: "*Whispers* Hey, Anybody else hear that? Aw, man... Covenant dropship inbound, take cover!"

or

or

  • Marine #4: Quiet... Anybody hear something? Covenant! Covenant dropship inbound!
  • Marine #3: "The Covenant are dropping in behind us! We're trapped!"
Promotional image for Halo: Combat Evolved featuring John-117 firing an M41B SPNKr at a Oghal-pattern Banshee. Screenshot of the level Assault on the Control Room from the Halo: Combat Evolved press kit.
Master Chief fires a rocket at a Banshee.

The Chief nears some switchbacks leading up to final area of the second chasm.

  • Marine #2: "Master Chief, the Covenant have stationary guns dug up in those rocks!"

or

  • Marine #3: "Whoa, sir! The Covenant are dug up in those rocks! They've got us pinned down here!"

or

  • Marine #4: "Covenant Forces are diggin' in those rocks sir, we can't move."
  • Cortana: "We need to get up this ridge."
  • Cortana (COM): "Marines, hold your positions. We'll handle those guns."
  • Cortana: Master Chief, we should scale the ridge and get below those stationary guns."
  • Marine #2: "Roger that. Marines, stay here and cover the Master Chief."

or

  • Marine #3: "I'm in no hurry for a heroic charge on those guns, Cortana. Holding position."

or

  • Marine #4: Holding position. Everybody, keep your eyes peeled and cover the Master Chief."

They eliminates all enemies in the area, including a Banshee and two Ghosts, and approaches a door in the cliffs.

  • Cortana (COM): "Cortana to Fire Team Zulu. I've sent a distress signal tagged with your current position. Hold your position and await evac. The Master Chief and I are going to continue on ahead."
  • Marine #1: "That's affirmative! Fire Team Zulu out!"

or

  • Marine #2: "Affirmative! Okay people, evac bird's on the way!"

or

  • Marine #3: "Give 'em hell, sir! Fire Team Zulu out!"

or

  • Marine #4: "Roger, good luck."

The Chief battles his way through more interior areas and across two more bridges.

  • Cortana: "Resistance appears to be increasing. We must be close to the Control Center."

The Chief reaches a door to the third chasm. Covenant patrols the rock bridge he is on,and a huge structure can be seen on his left.

If I Had a Super Weapon...

  • Cortana: "Analyzing. This must be the Control Room. Subtle. The entrance to the Control Room is at the top of that pyramid structure. Bring me up there and I should be able to get us inside."

The Chief proceeds through more inside areas before reaching the ground floor, where he once more emerges into the chasm.

  • Cortana: "The entrance to the Control Room is at the top of the pyramid. Let's get up there. We should commandeer one of those Ghosts, we're going to need the firepower."

The Chief battles his way up the pyramid and through big doors into a large corridor, where he kills all of the Covenant inside, including a Zealot.

  • Cortana: "Scanning... Covenant forces in the vicinity have been eliminated. Let's move on to Halo's Control Room."

The Chief opens the final door.

{Cutscene}

Halo's Control Room in Anniversary.
  • Cortana: "This is it. Halo's control center."

The Master Chief walks through the door and to a control panel at the center of a circular glass walkway projecting into the middle of a massive open chamber. A holographic map of Halo surrounds a smaller holographic map of the system, which shows Basis and Threshold, and Halo itself between them. Also noticeable are the red areas shown on the lands of Halo, possibly indicating where the Flood is currently spreading.

  • Cortana: "That terminal, try there."

The Chief unplugs Cortana's chip from his helmet and places her chip in the terminal. A moment later, she appears above the display. Data streams out from her in all directions. Her eyes are now red and her body is green, shifting occasionally to blues/purples.

  • Cortana: (smiles) "Never been better! You can't imagine the wealth of information. The knowledge... so much... so fast. It's glorious!"
  • John-117: "So...what sort of weapon is it?"
  • Cortana: "What are you talking about?"
  • John-117: "Let's stay focused. Halo... how do we use it against the Covenant?"
  • Cortana: "This ring isn't a cudgel, you barbarian, it's something else... something much more important. The Covenant were right... this ring... it's Forerunner. Give me a second to access... yes, the Forerunners built this place, what they called a "fortress world", in order to... no, that can't be. Oh, those Covenant fools, they must have known, there must have been signs!"
  • John-117: "Slow down. You're losing me."
  • Cortana: "The Covenant found something, buried in this ring, something horrible, and now... they're afraid."
  • John-117: "Something buried? Where?"
  • Cortana: (horrified) "The Captain, we've got to stop the Captain!"
  • John-117: "Keyes? What do we-"
  • Cortana: "The weapons cache he's looking for. It's not really- We can't let him get inside!"
  • John-117: "I don't understa-."
  • Cortana: "There's no time. Get out of here, find Keyes, stop him! Before it's too late!"

The Chief turns and runs from the Control Room.

Level ends.

Trivia

Glitches

  • At the very beginning of the level, "Press X/E to enter side seat of Pelican" will appear. The player will be placed back on the Pelican as it flies back the way it came and can get off at any time. However, if the player doesn't get out the Pelican, it will crash and the player will die. This is known as the Pelican Death Glitch.
  • By jumping at the right point, it is possible to board Fire Team Zulu's Pelican. It flies down, drops off the Warthog, then flies along the canyon. It crashes near to but not right on top of the preexisting Pelican wreck.
  • When Fire Team Zulu's Pelican flies by the bridge, the vehicle's shadow is also seen on the lower part of the bridge.
  • On the original Xbox version, it was possible to take a Banshee after where the player can first get in the tank. This glitch doesn't work on the Xbox 360, most likely due to Bungie patching the glitch.
  • Any Covenant, except for the Mgalekgolo and Banshees, left alive near the Control Room will instantly die when the cutscene is triggered.
  • If the player brings a Banshee into the control room and kill him/herself and destroy the Banshee by using the Fuel Rod on the Banshee, the player will still move on to the cutscene, and the Banshee will be blue.
  • If player rides a banshee with full speed before the cutscene is triggered, there's a chance that the player will die when the cutscene begins. The cutscene will still carry on but the player can see that the Master Chief is dead or frozen, as result of the glitch running over by the Banshee when the cutscene is triggered.

Easter eggs

  • The Three Dead Grunts is found on this level.
  • The song called Siege of Madrigal can be found at the end of this level. It can be found by flying a Banshee on the second bracket above the Control Room. Land the Banshee on the bracket and walk to the right until you reach the edge. Wait a few seconds and the song will start playing. It can also be found at the beginning if you fly a Banshee down the big shaft and stand on the right spot on the ledges.

Mistakes

  • In The Art of Halo the level is mistakenly called "Attack on the Two Control Rooms." However, this may have been an early name for the level.
  • The Pelican wreckage near the second group of marines from Fire Team Zulu uses Echo 419's model and numbers.
  • If the player crosses the bridge in the cavern in a Scorpion tank the glass can be heard breaking, even though the glass on the bridge is unbreakable.
  • Unggoy sleeping in the level will still say their lines (e.g. "He's unstoppable!") when killed silently by melee. Their cries will not alert the other AI characters of the player's presence. This glitch also happens on other levels.

References

  • The first chapter in this level is "I Would Have Been Your Daddy". "I Would Have Been Your Daddy" is a quote Sergeant Stacker says in Halo: Combat Evolved and is the name of one of the skulls in Halo 2 and Halo 3.
  • Upon entering the cavern with the bridge, off to the right can be found seven dead marines and a single dead Hunter, as well as an ammo cache including rockets, sniper, assault rifle, and pistol rounds. If the player continues past the canyon and then returns, the bodies and weapons will have vanished, leaving only splotches of human and Hunter blood.
  • The control room is shaped like the Marathon symbol if looked from a bird's eye view.
  • During the level's ending cutscene, Cortana phases between a pattern of three symbolic colors being green/yellow, blue/crimson, and red/blue. These three color patterns are reference to the colors of the three UESC AI encountered throughout the Marathon franchise: Durandal, Leela, and Tycho.
  • In Halo 3's final level Halo, the mission start description is "Assault on the Control Room".

Miscellaneous

  • The level description describes it as a defensive mission, while an assault is the opposite of it. Rather than staying in one place to fend off enemies, the player is the assault.
  • The "Lost Song", which was accidentally left out of the Halo: Original Soundtrack, is played on this level in the series of rooms where the player fights a group of Stealth Sangheili and a pair of Mgalekgolo, immediately before the rock bridge overlooking the Control Room.
  • This level features the largest amount of Mgalekgolo in a campaign level in the Halo Trilogy, a total of 16.

Sources


Preceded by
The Silent Cartographer
Halo Campaign Missions
Assault on the Control Room
Succeeded by
343 Guilty Spark