Chill Out: Difference between revisions
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==Regular Weapon Locations== | ==Regular Weapon Locations== | ||
[[Needler]] - on teleporter exit bridge, 2x | *[[Needler]] - on teleporter exit bridge, 2x | ||
[[Shotgun]] - in active camouflage room | *[[Shotgun]] - in active camouflage room | ||
[[Rocket Launcher]] - loft in main interior room | *[[Rocket Launcher]] - loft in main interior room | ||
[[Sniper Rifle]] - in teleport entrance room | *[[Sniper Rifle]] - in teleport entrance room | ||
==Strategic Points== | ==Strategic Points== |
Revision as of 17:44, December 6, 2006
Dude, you really need to...
Chill Out is a multiplayer map in Halo 1. It is considered the best map for 2v2 and 1v1. Based on a floor of steaming nitrogen and Covenant-made rooms, it is an extremely varied map and a very good multiplayer experience. Basically, it's a really good map to... well, Chill Out, and as Bungie's description says, "Dude, you really need to..."
Regular Weapon Locations
- Needler - on teleporter exit bridge, 2x
- Shotgun - in active camouflage room
- Rocket Launcher - loft in main interior room
- Sniper Rifle - in teleport entrance room
Strategic Points
- The Bridge (Split into two sections leading out from each base)
- Ladders (Leading out from doorways providing overviews of courtyard areas)
Make it great with:
- 16 players (minimum of 12)
- Rockets (Who doesn't love em?)
- Oddball (Real challenge to win)
- Team slayer (Fight for the Bridge)
- CTF (extremely fast paced- but try it with no shields.)