Last Exit (Level): Difference between revisions

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'''Last Exit''' is a [[Firefight]] map to be included in [[Halo 3: ODST]]. With the map also comes the achievement for scoring 200,000 or more points in Firefight. See Achievement: [[Firefight: Last Exit (Achievement)|Last Exit]].
'''Last Exit''' is a [[Firefight]] map to be included in [[Halo 3: ODST]]. With the map also comes the achievement for scoring 200,000 or more points in Firefight. See Achievement: [[Firefight: Last Exit (Achievement)|Last Exit]].


It is a medium symetrical map with a big roundabout in the middle area and in the very middle is a small structure, you spawn inside a building and there is 4 health packs behinds you around each side, if you exit the building go to the left to find a sniper rifle and to the right to find a rocket launcher.
Last Exit is a medium, symetrical map with a large roundabout in the middle, upon which stands a small structure.  Players spawn inside a small building on one side of the map.  This building features only one entrance at the front, as well as health packs and ammunition.  Directly outside the spawn building, is a broad set of stairs that lead out to the enemy spawn points.  To the left and right of the entrance are elevated positions.  The left of these elevated positions contains a sniper rifle, while the right features a rocket launcher.


This map is just about big enough for the covenant to drop ghost, mainly on the 2nd wave of each round.
This map is big enough for the covenant to drop ghosts, mainly on the 2nd wave of each round.


{{Levels}}
{{Levels}}
[[Category:Halo 3: ODST]]
[[Category:Halo 3: ODST]]

Revision as of 16:33, September 26, 2009

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An overview screenshot of the Firefight map Last Exit.
Last Exit.

Last Exit is a Firefight map to be included in Halo 3: ODST. With the map also comes the achievement for scoring 200,000 or more points in Firefight. See Achievement: Last Exit.

Last Exit is a medium, symetrical map with a large roundabout in the middle, upon which stands a small structure. Players spawn inside a small building on one side of the map. This building features only one entrance at the front, as well as health packs and ammunition. Directly outside the spawn building, is a broad set of stairs that lead out to the enemy spawn points. To the left and right of the entrance are elevated positions. The left of these elevated positions contains a sniper rifle, while the right features a rocket launcher.

This map is big enough for the covenant to drop ghosts, mainly on the 2nd wave of each round.