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==Overview==
==Overview==
'''Repairs''' is the 12th level of the real-time strategy game, ''[[Halo Wars]]'' <ref>''Official Xbox Magazine: March 2009'' - ''Halo Wars'' Review</ref>. The Spirit of Fire flies out a tunnel directly into the air, very soon, they are found up against Covenant once again. After Colliding with a Covenant Destroyer, Sergeant [[John Forge]] is charged with using several [[Cyclops]] to repair the ship's Power Core. Although they are besieged by [[Spirit]] Dropships carrying Platoons of [[Covenant]] squads and [[Banshee]]s, the UNSC forces have [[Hawk]]s, [[Wolverine]]s, [[Gremlin]]s, [[Turret]]s and [[Marine]] squads to counter back. Once the Power Core is repaired, Sergeant Forge and all UNSC forces above are recalled back into the ship.
'''Repairs''' is the 12th level of the real-time strategy game, ''[[Halo Wars]]'' <ref>''Official Xbox Magazine: March 2009'' - ''Halo Wars'' Review</ref>. The Spirit of Fire flies out a tunnel directly into the air, very soon, they are found up against Covenant once again. After Colliding with a Covenant Destroyer, Sergeant [[John Forge]] is charged with using several [[Cyclops]] to repair the ship's Power Core. Although they are besieged by [[Spirit]] Dropships carrying Platoons of [[Covenant]] squads and [[Banshee]]s, the UNSC forces have [[Hawk]]s, [[Wolverine]]s, [[Gremlin]]s, [[Turret]]s and [[Marine]] squads to counter back. Once the Power Core is repaired, Sergeant Forge and all UNSC forces above are recalled back into the ship.
==Transcript==
''Level opens to a quiet wooded area, suddenly the Spirit of Fire flys out of the ground, revealed to be the tunnel from the last level, as they ascend a ship is seen flying towards them, soon revealed to be a [[Covenant Destroyer]].''
'''Cutter''': Hard starboard!
'''Serina''': Hard starboard, aye!
''Despite course corrections the two ships collide causing significant damage''
'''Serina''': Captain! They are charging their weapons!
'''Cutter''': Battle stations! Bring weapons online. Tell Forge he's not done out there yet.
'''Serina''': Alerting the Sergeant - aye, sir.
''The Destroyer begins to open fire on the Spirit of Fire''
'''Serina''': So... am I the only one freaked out by the fact we're inside the planet?
''The Spirit of Fire opens fire on the Destroyer with one of its turrets which is soon destroyed by plasma fire, cutscene ends, gameplay begins.''
'''Serina''': Captain, we need damage control, or the Spirit of Fire is going down.
'''Cutter''': Forge, use [[Cyclops]]' to repair the Power Core, while you defend against Covenant attacks.
''Banshees start firing on the Power Core''
'''Forge''': They're attacking our Power Core.
'''Serina''': Captain, they're transporting invasion force onto the hull.
'''Serina''': They're attacking with both aircraft and ground troops, we should upgrade our turrets to counter appropriately.
'''Serina''': (when Power core is around half health) Our Power Core has been repaired about halfway.
'''Serina''': (if they do significant damge) They've taken a bite out of our repair efforts, fight them off.
'''Serina''': (when repairs are almost complete) The Spirit's Power core is almost repaired.
'''Cutter''': The Power core is fully repaired, Serina, best speed away.
''Mission Complete''


==Trivia==
==Trivia==

Revision as of 14:00, March 27, 2009

Template:Ratings


Prev:

Cleansing

Next:

Beachhead

Repairs

Game:

Halo Wars

Date:

February 2531

Location:

Spirit of fire, upper deck

Main-Legendary.png

Halopedia has a walkthrough guide for this level; see Repairs/Walkthrough.

 

Overview

Repairs is the 12th level of the real-time strategy game, Halo Wars [1]. The Spirit of Fire flies out a tunnel directly into the air, very soon, they are found up against Covenant once again. After Colliding with a Covenant Destroyer, Sergeant John Forge is charged with using several Cyclops to repair the ship's Power Core. Although they are besieged by Spirit Dropships carrying Platoons of Covenant squads and Banshees, the UNSC forces have Hawks, Wolverines, Gremlins, Turrets and Marine squads to counter back. Once the Power Core is repaired, Sergeant Forge and all UNSC forces above are recalled back into the ship.

Transcript

Level opens to a quiet wooded area, suddenly the Spirit of Fire flys out of the ground, revealed to be the tunnel from the last level, as they ascend a ship is seen flying towards them, soon revealed to be a Covenant Destroyer.

Cutter: Hard starboard!

Serina: Hard starboard, aye!

Despite course corrections the two ships collide causing significant damage

Serina: Captain! They are charging their weapons!

Cutter: Battle stations! Bring weapons online. Tell Forge he's not done out there yet.

Serina: Alerting the Sergeant - aye, sir.

The Destroyer begins to open fire on the Spirit of Fire

Serina: So... am I the only one freaked out by the fact we're inside the planet?

The Spirit of Fire opens fire on the Destroyer with one of its turrets which is soon destroyed by plasma fire, cutscene ends, gameplay begins.

Serina: Captain, we need damage control, or the Spirit of Fire is going down.

Cutter: Forge, use Cyclops' to repair the Power Core, while you defend against Covenant attacks.

Banshees start firing on the Power Core

Forge: They're attacking our Power Core.

Serina: Captain, they're transporting invasion force onto the hull.

Serina: They're attacking with both aircraft and ground troops, we should upgrade our turrets to counter appropriately.

Serina: (when Power core is around half health) Our Power Core has been repaired about halfway.

Serina: (if they do significant damge) They've taken a bite out of our repair efforts, fight them off.

Serina: (when repairs are almost complete) The Spirit's Power core is almost repaired.

Cutter: The Power core is fully repaired, Serina, best speed away.

Mission Complete

Trivia

  • This is one of the fastest levels to complete, the other being The Flood and Alpha Base.
  • This is the only Campaign level in which the Hawk is available.
  • This is one of the few levels to feature Cyclops.
  • There is a text glitch on this mission. Spartan Red Team is incorrectly labeled as "Spartan Omega Team" during gameplay, when a player selects his units.

Skull

The Boomstick skull appears at the far eastern edge of the ship once you complete the optional objective. Hawks are not required to retrieve.

Black Box

The blackbox is north of the power core, spin the camera 180 degrees and look on the side of the ship. Hawks are required to retrieve the blackbox, however.

Sources

  1. ^ Official Xbox Magazine: March 2009 - Halo Wars Review