Repairs: Difference between revisions

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*[[Covenant Destroyer]] (Cutscene)
*[[Covenant Destroyer]] (Cutscene)
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'''Repairs''' is the twelfth level of the real-time strategy game, ''[[Halo Wars]]'' <ref>''Official Xbox Magazine: March 2009'' - ''Halo Wars'' Review</ref>. After Colliding with the Covenant Destroyer Forge is charged with using several Cyclopses to repair the ships power core. You have Hawks at your disposal in this mission. Your optional objective is to keep at least one defence turret alive. You can only train units out of the airlocks.
'''Repairs''' is the 12th level of the real-time strategy game, ''[[Halo Wars]]'' <ref>''Official Xbox Magazine: March 2009'' - ''Halo Wars'' Review</ref>. After Colliding with the Covenant Destroyer Forge is charged with using several Cyclopses to repair the ships power core. You have Hawks at your disposal in this mission. Your optional objective is to keep at least one defence turret alive. You can only train units out of the airlocks.


==Sources==
==Sources==

Revision as of 21:11, March 1, 2009

Template:Ratings Template:New Content

Prev:

Cleansing

Next:

Beachhead

Repairs

Game:

Halo Wars

Date:

February 2531

Location:

Spirit of fire, upper deck

Main-Legendary.png

Halopedia has a walkthrough guide for this level; see Repairs/Walkthrough.

 

Repairs is the 12th level of the real-time strategy game, Halo Wars [1]. After Colliding with the Covenant Destroyer Forge is charged with using several Cyclopses to repair the ships power core. You have Hawks at your disposal in this mission. Your optional objective is to keep at least one defence turret alive. You can only train units out of the airlocks.

Sources

  1. ^ Official Xbox Magazine: March 2009 - Halo Wars Review