Lone Wolf: Difference between revisions
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{{Era|RW}} | |||
{{Ratings}} | |||
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{{Disambig header|the level|the music of the same name|Lone Wolf (music)}} | |||
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{{Level Infobox | |||
|prev={{Levelname|The Pillar of Autumn}} | |||
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|game=[[Halo: Reach]] | |||
|name='''''Lone Wolf''''' | |||
|image= | |||
|player= | |||
|date=August 30, [[2552]] | |||
|place= | |||
|objective= | |||
|enemies= | |||
|nowalk=1 | |||
}} | |||
{{HideSpoilers | |||
|Content= | |||
'''Lone Wolf''' is the eleventh and final level in the [[campaign]] of [[Halo: Reach]]. It takes place after the credits. | |||
==Setting== | |||
The level takes place on August 30, 2552, near the ship-breaking yards at [[Aszod]]. | |||
==Plot== | |||
[[Noble Six]], left at the ship-breaking yards after the {{UNSCShip|Pillar of Autumn}}’s escape, is left to fend for himself. After fighting off waves of [[Covenant Empire|Covenant]] forces, he eventually succumbs and is killed by [[Sangheili]]. | |||
==Trivia== | |||
*’’Lone Wolf’’ marks the only time a post-credits sequence has been playable. | |||
*The title of this level is a reference to Noble Six’s lone-wolf nature; in the level, he is truly the only one left. | |||
*There is no way to fail the level, as the only objective is to survive for as long as possible. | |||
*Throughout the level, bodies of fallen Spartans and soldiers can be seen with various armor permutations. | |||
}} | |||
{{Levels}} |
Revision as of 18:40, October 17, 2010
Template:Ratings Template:New Content
This article is about the level. For the music of the same name, see Lone Wolf (music).
Template:Level Infobox Template:HideSpoilers