Long Night of Solace (level): Difference between revisions

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{{New Content}}
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|enemies = *On ground
|enemies = *On ground
Troops:
Troops:
**[[Kig-yar]]
*[[Kig-yar]]
**[[Sangheili]]
*[[Sangheili]]
**[[Unggoy]]
*[[Unggoy]]
Vehicles:
Vehicles:
**[[Type-32 Rapid Assault Vehicle|Ghost]]
*[[Type-32 Rapid Assault Vehicle|Ghost]]
**[[Type-25 Troop Carrier|Spirits]]
*[[Type-25 Troop Carrier|Spirits]]
**[[Wraith]]
*[[Wraith]]
 
*In space  
*In space  
**[[Type-52 Troop Carrier|Phantoms]]
**[[Type-52 Troop Carrier|Phantoms]]

Revision as of 06:59, August 9, 2010

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Long Night of Solace[1] is the fifth campaign level in Halo: Reach.[2][3][4] and is set in the beginning of the battle for the planet.[4]

Summary

The Covenant invasion of Reach is in full force, and Catherine-B320 has come up with a plan to take the fight to the enemy. Noble Team, minus Emile-A239 and Jun-A266, are dropped off to a beach by a UH-144 Falcon, and they must fight their way into a UNSC Sabre launch facility that is under attack by Covenant ground and air forces. Once inside, Noble Six and Jorge-052 enter a Sabre that is immediately launched into the planet orbit along with at least one other Sabre. Once in space, they join the other UNSC forces in defending the station Anchor 9 and assist the UNSC Savannah in attacking a Covenant Corvette.[3]

Trivia

  • This level was the first campaign level of Halo: Reach to be unveiled to the public. A shorter version of the level was first showcased in the Halo: Reach E3 Campaign Demo during the Microsoft press conference at E3 2010.
  • This is the first and only level in the Halo series to feature playable ship-to-ship combat in space.[3]
  • Noble Team members Jun and Emile are noticibly absent in this mission.
  • In the first part of the space battle, it looks as though the Banshees and Seraphs are exiting Slipspace.

Gallery

Sources