Long Night of Solace (level): Difference between revisions

From Halopedia, the Halo wiki

(Ugh. Replacing slideshows and normal galleries with portraits. If this is a double edit, please excuse me!)
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*This is the first, and only level in the ''Halo'' series to feature playable space combat.<ref name="interview"/>
*This is the first, and only level in the ''Halo'' series to feature playable space combat.<ref name="interview"/>
*Jun and Emile are noticeably absent in the demo version of this mission, although it is unknown if this will stand in the retail version.
*Jun and Emile are noticeably absent in the demo version of this mission, although it is unknown if this will stand in the retail version.
*When you start the first part of the space battle it looks as though the Banshees and Seraphs are exiting slipspace.
*When you start the first part of the space battle it looks as though the Seraphs are exiting slipspace.


==Gallery==
==Gallery==

Revision as of 16:07, July 17, 2010

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Long Night of Solace[1] is the fourth campaign level in Halo: Reach.[2][3] and is set in the beginning of the battle for the planet.[4]

Summary

The Covenant invasion of Reach is in full force, and Catherine-B320 has come up with a plan to take the fight to the enemy. Noble Team, minus Emile-A239 and Jun-A266, are dropped off to a beach by a UH-144 Falcon, and they must fight their way into a UNSC Sabre launch facility that is under attack by Covenant ground and air forces. Once inside, Noble Six and Jorge-052 enter a Sabre that is immediately launched into the planet orbit along with at least one other Sabre. Once in space, they join the other UNSC forces in defending the station Anchor 9 and assist a UNSC Frigate in attacking a Covenant Corvette.[2]

Trivia

  • This level was the first campaign level of Halo: Reach to be unveiled to the public. A shorter version of the level was first showcased in the Halo: Reach E3 Campaign Demo during the Microsoft press conference at E3 2010.
  • This is the first, and only level in the Halo series to feature playable space combat.[2]
  • Jun and Emile are noticeably absent in the demo version of this mission, although it is unknown if this will stand in the retail version.
  • When you start the first part of the space battle it looks as though the Seraphs are exiting slipspace.

Gallery

Sources