Wizard: Difference between revisions

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'''''Wizard'' was remade as ''[[Warlock]]'' for ''[[Halo 2]]''.'''
'''''Wizard'' was remade as ''[[Warlock]]'' for ''[[Halo 2]]''.'''


==Structure==
There are two bases at opposite ends, about 70 meters apart. Directly ahead of each base is a small "platform", which contains the [[needler]] or the plasma rifle. Then, if you jump, there is a central platform which contains two flamethrower. Each flag is protected by a stone slab of stone.
==Strategy==
==Strategy==



Revision as of 12:39, April 27, 2008

Template:Ratings

Template:MpStub Template:Multiplayer Map Infobox

Template:Article Quote 2-8 players

Wizard is a multiplayer map in Halo: Combat Evolved.

Wizard was remade as Warlock for Halo 2.

Structure

There are two bases at opposite ends, about 70 meters apart. Directly ahead of each base is a small "platform", which contains the needler or the plasma rifle. Then, if you jump, there is a central platform which contains two flamethrower. Each flag is protected by a stone slab of stone.

Strategy

Nowhere on this map is safe. It's way too small to have anywhere you won't get shot at in 3 seconds, so here's advice for you:

  • You'll have a great view of everyone from the middle, but you can be surrounded from all sides.
  • Try to get to a higher place than anyone else.
  • There will probably be someone waiting for you above the ladder you're climbing.
  • Watch your back.
  • Teleporting won't do you a huge amount of favors on this map.
  • On Halo PC, try to grab the flamethrower in the middle as fast as possible. Whoever has it will be able to dominate with ease.
  • Try to get the Active Camo in the center, then run and kill as many other players as you can before it runs out.
  • Due to the close-quarters of the level, grenades and other explosives are useful.
  • The Overshield and Active Camo spawn on all sides of this map. Try to have both at the same time and prevent other players from every grabbing the powerups. Remember, with an Overshield, you will almost always have the advantage in a 1-on-1 scenario.