Prisoner: Difference between revisions

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|game=''[[Halo: Combat Evolved]]''
|game=''[[Halo: Combat Evolved]]''
|location=[[Installation 04]]
|location=[[Installation 04]]
|terrain=
|terrain=Multi-Leveled Building
|weapons=*[[MA5B ICWS Assault Rifle]]
|weapons=*[[MA5B ICWS Assault Rifle]]
*[[M6D]]
*[[Pistol]]
*[[Shotgun]]
*[[Shotgun]]
*[[Sniper Rifle]]
*[[Sniper Rifle]]
*[[Rocket Launcher]]
*[[Rocket Launcher]]
*[[Flamethrower]] (PC/Mac only)
*[[Plasma Rifle]]
*[[Plasma Rifle]]
*[[Plasma Grenade]]s
*[[Plasma Grenade]]s
*[[Frag Grenade]]s
*[[Frag Grenade]]s
|vehicles=
|vehicles=None
|gametypes=*[[Slayer]]
|gametypes=*[[Slayer]]
*[[Oddball]]
*[[Oddball]]

Revision as of 20:08, July 27, 2007

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Template:Multiplayer Map Infobox

Template:Article Quote 2-8 players

Prisoner is a multiplayer map in Halo: Combat Evolved.

Summary

This map is symmetrical on exactly 13 axes, making it a very tight map. It is mostly gray in color and with no Teleporters. The most interesting aspect about this map is the bridges, which are very useful for opening fire on opponents below, but very vulnerable to snipers. Because of its tight space it is best for shotguns and 2-8 players. The most vulnerable spot on the map is the center; however, there is an overshield under the central pillar.

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