Prisoner: Difference between revisions
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<center>{{Article Quote|Get on Top.}} | <center>{{Article Quote|Get on Top.}} | ||
''2-8 players''</center> | ''2-8 players''</center> | ||
'''Prisoner''' is a [[multiplayer]] map in [[Halo: Combat Evolved]]. | '''Prisoner''' is a [[multiplayer]] map in [[Halo: Combat Evolved]]. | ||
==Summary== | ==Summary== | ||
This map is symmetrical on exactly 13 axes | This map is symmetrical on exactly 13 axes, making it a very tight map. Mostly gray in color and with no [[Teleporters]]. The most interesting aspect about this map is the bridges, which are very useful for opening fire on opponents below, but very vulnerable to [[Sniper Rifle|snipers]]. Because of its tight space it is best for [[Shotguns|shotguns]] and 2-8 players. The most vulnerable spot on the map is the center, however there is an [[Overshield|overshield]] under the central pillar. | ||
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[[Category:Multiplayer Levels]] | [[Category:Multiplayer Levels]] | ||
[[Category:Default Multiplayer Levels]] | [[Category:Default Multiplayer Levels]] | ||
Revision as of 16:03, June 17, 2007
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Template:Multiplayer Map Infobox
Prisoner is a multiplayer map in Halo: Combat Evolved.
Summary
This map is symmetrical on exactly 13 axes, making it a very tight map. Mostly gray in color and with no Teleporters. The most interesting aspect about this map is the bridges, which are very useful for opening fire on opponents below, but very vulnerable to snipers. Because of its tight space it is best for shotguns and 2-8 players. The most vulnerable spot on the map is the center, however there is an overshield under the central pillar.