Hang 'Em High: Difference between revisions

From Halopedia, the Halo wiki

No edit summary
No edit summary
Line 23: Line 23:
}}
}}


'''Hang 'Em High''' is a [[multiplayer]] map in [[Halo 1]]. It is one of the most enjoyed and most played multiplayer map in Halo 1. It is best for large groups of players, as it can become too hard for 1v1 or 2v2. In Halo 2 it became [[Tombstone]], which was released April 17 2007.
'''Hang 'Em High''' is a [[multiplayer]] map in [[Halo 1]]. It is one of the most enjoyed and most played multiplayer map in Halo 1, and has been remade for other games, such as Valve's Counter-Strike, by dedicated players using creation engines. It is best for large groups of players, as it can become too hard for 1v1 or 2v2. In Halo 2 it became [[Tombstone]], which was released April 17 2007.


Hang Em' High is called "The king of ''Halo'' maps..." by Bungie themselves.
Hang Em' High is called "The king of ''Halo'' maps..." by Bungie themselves.

Revision as of 15:41, May 16, 2007

Template:Article Quote 4-16 players

Template:Multiplayer Map Infobox

Hang 'Em High is a multiplayer map in Halo 1. It is one of the most enjoyed and most played multiplayer map in Halo 1, and has been remade for other games, such as Valve's Counter-Strike, by dedicated players using creation engines. It is best for large groups of players, as it can become too hard for 1v1 or 2v2. In Halo 2 it became Tombstone, which was released April 17 2007.

Hang Em' High is called "The king of Halo maps..." by Bungie themselves.

The map is best suited for 3v3 matches and is a blast for Sticky Wars. Sticky Wars is an improvised gametype with infinite grenades where players use only plasma grenades.

The best strategy is to camp the side with the shotguns and just use your pistols and grenades to your advantage.

Hang 'Em High is a large storage facility on the Halo which provides an excellent location for all sorts of scenarios. The sniper rifle and rocket launcher are located on the catwalks above, and are well worth the risk. Meanwhile, the shotguns tend to spawn in the shelters on either side of the maps, so spin through these areas occasionally during your exploration. For ball games, try controlling the areas around the "shotgun gallery," as there are only two ways in and out.

There are two ways onto the middle platform, to get down without dying, make sure you land on the sides of the trench, you'll slide to safety.

Don't get stuck in the trench; it isn't easy to get out as a small overhang forces you to jump out. This was changed in Tombstone.

The invisible power-up is your friend on Hang 'em High.

Beneath the corner with the tall tower is a long tunnel. This is easily defended in team Oddball games. Another benefit: It is situated beneath several spawn locations, where your teammates will reappear when they die.

Powerups on map

Tips

Make sure you have a pistol and a short or mid-range weapon and you should be set for most situations. Make sure you know where all of the weapons spawn, and remember where health packs spawn as well.

Halo 2 update

In the March 30th Update, Frankie revealed that Hang 'Em High is being remade for Halo 2, under the new name "Tombstone" and will be released on April 17th.

Tombstone has several notable differences between itself and Hang 'em High, including explosive fusion cores (pictured at right), the replacement of the main ramp with a grav lift, certain tweaks to account for Halo 2's jump height, and of course a major graphical and aesthetic overhaul.

It is probable that Tombstone features a similar weapon set like Hang 'Em High, but with the SMG taking the place of the Assault Rifle and the Battle Rifle taking the place of the M6D pistol, the latter which was a common starting weapon on Hang 'em High in LANs. The map also features an Overshield under one of the bridges visible in the picture, just down the trough where the health pack was located in Hang 'em High.