Danger Canyon: Difference between revisions
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==Cheat(s)== | ==Cheat(s)== | ||
First you will need to create a gametype with at least one [[Ghost (Vehicle)| | #First you will need to create a gametype with at least one [[Ghost (Vehicle)|Ghost]], and friendly fire turned off. Start a new game on Danger Canyon and get in a Ghost. Get a teammate to get in front of the wall closest to your enemies base and ram them through the cliff wall. Sometime this may fail, leading to your teammate falling through the map. | ||
== Images == | == Images == |
Revision as of 01:36, September 19, 2007
Template:Multiplayer Map Infobox
Summary
Danger Canyon is a Halo PC and Halo Mac exclusive multiplayer level similar to the Halo level in the single player campaign of Halo: Combat Evolved. It features a long, narrow, winding canyon, with an alternate passageway leading to a second level in the center of the canyon. The passageway is large enough to drive a warthog through, and players have been known to drive warthogs to a nice platform overlooking the canyon below and open fire.
The level is best played as a Team Slayer or CTF match with many players. It is a large level and teams can get stuck fighting across the second level canyon area for extended periods of time. The tunnels going through the cliffs will lead to your opponents base and a cliff. There are 6 ways in and out of the tunnel system.
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Stategies
- When you are playing with Rocket Launchers, a good place to stand for plenty of kills, is in the big room in the tunnel system. There you stand infront of the hallway where every enemy has to pass, if he want to enter the big room, coming from his base. Before he can shoots you, you should be able to kill him.
- If you use the second farrest exit away from your own base of the tunnel system, you should come out on a cliff where you have a look over the canyon. When enemies pass by foot, by Scorpion or even by Ghost and Warthog, you can snipe them with a Sniper Rifle or shoot them with a Rocket Launcher.
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Cheat(s)
- First you will need to create a gametype with at least one Ghost, and friendly fire turned off. Start a new game on Danger Canyon and get in a Ghost. Get a teammate to get in front of the wall closest to your enemies base and ram them through the cliff wall. Sometime this may fail, leading to your teammate falling through the map.
Images