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Breakpoint: Difference between revisions

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{{Era|RW}}
{{Era|RW}}
{{Ratings}}
{{Ratings}}
{{New Content}}
{{Multiplayer Map Infobox
{{Multiplayer Map Infobox
|name=Breakpoint
|name=Breakpoint
|image=[[File:Breakpoint.jpg|300px]]
|image=[[File:Breakpoint.jpeg|300px]]
|game=''[[Halo: Reach]]''
|game=''[[Halo: Reach]]''
|location=ONI research base
|location=[[Babd Catha Forerunner complex|Babd Catha Forerunner Complex]], [[Reach]]
|terrain=
|terrain=Snowy mountain cave, ONI research base
|weapons=
|weapons=*[[Type-1 Antipersonnel Grenade|Plasma Grenade]]
|vehicles=
*[[M9 High-Explosive Dual-Purpose Grenade|Fragmentation Grenade]]
*[[Assault rifle|Assault Rifle]]
*[[Type-31 Rifle|Needle Rifle]]
*[[Type-33 Guided Munitions Launcher|Needler]]
*[[M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon|Rocket Launcher]]
*[[Sniper rifle|Sniper Rifle]]
*[[Grenade launcher|Grenade Launcher]]
*[[M6 Grindell/Galilean Nonlinear Rifle|Spartan Laser]]
*[[Type-25 Directed Energy Pistol|Plasma Pistol]]
*[[Type-51 Directed Energy Rifle/Improved|Plasma Repeater]]
*[[M392 Designated Marksman Rifle|Designated Marksman Rifle]]
*[[Type-52 Special Applications Rifle|Focus Rifle]]
*[[Type-52 Guided Munitions Launcher/Explosive|Plasma Launcher]]
|vehicles=*[[UH-144 Falcon|Falcon]]
*[[M274 Ultra-Light All-Terrain Vehicle|Mongoose]]
*[[M12 Force Application Vehicle|Warthog]]
*[[M12R Light Anti-Armor Vehicle|Missile Warthog]]
*[[Type-26 Assault Gun Carriage|Wraith]]
*[[Type-32 Rapid Assault Vehicle|Ghost]]
*[[Type-26 Ground Support Aircraft|Banshee]]
|equipment=
|equipment=
|power-ups=
|power-ups=
|gametypes=
|gametypes=*[[Invasion]]
*[[1 Flag CTF]]
*[[Team Slayer|Big Team Slayer]]
|playernumber=8-16 players
|playernumber=8-16 players
}}
}}
{{Article Quote|[[Office of Naval Intelligence|ONI]] officials believe the data buried within this artifact is key to our survival.}}
{{Article Quote|[[Office of Naval Intelligence|ONI]] officials believe the data buried within this artifact is key to our survival.}}
'''Breakpoint''' is a multiplayer map that is featured in the [[Noble Map Pack]] for [[Halo: Reach]]. It is set in an [[Office of Naval Intelligence|ONI]] research site.<ref name="mappack">[http://www.bungie.net/News/content.aspx?type=topnews&cid=29224 '''Bungie.net''': ''Noble Map Pack''']</ref>
'''Breakpoint''' is a multiplayer map that is featured in the [[Noble Map Pack]] for ''[[Halo: Reach]]''. It is set in an [[Office of Naval Intelligence|ONI]] research site in a mountainous region on planet [[Reach]], near an exposed piece of the [[Babd Catha Forerunner complex|Babd Catha Forerunner Complex]].<ref name="mappack">[http://www.bungie.net/News/content.aspx?type=topnews&cid=29224 '''Bungie.net''': ''Noble Map Pack'']</ref>


The map is set in an area similar to the outside of Dr. Halsey's lab from the level [[The Package]]. In [[Invasion]] gametypes, [[Sangheili|Elites]] will again be taking the role of infiltrators and [[SPARTAN-III Program|Spartans]] will be defending the site against [[Covenant Empire|Covenant]] forces.
==Layout==
The map is set in an area similar to the outside of [[Catherine Elizabeth Halsey|Dr. Halsey]]'s lab from the level [[The Package (level)|The Package]], also known as [[Glacier]]. According to the 12/02/10 Bungie podcast, it is the Side B to the Side A that is the firefight map, Glacier. During Invasion, the game goes from the Front yard where the Research center is located, to the Back yard where the Vault is located. The Spartans will spawn in the Research Center and the Elites will spawn in the cliff area. When the Elites take over the two territories in the first phase, the Bridge will come down and the Tunnel will open to give access to the Back Yard. The Elites must then plant a bomb on the outside of the vault to gain access to the core. When the walls of the Vault are blown open, the Elites must take the core to the [[Type-52 Troop Carrier|Phantom]] located near the Bridge. The map is also compatible with the Race gametype.


Breakpoint has many vehicles like all other invasion maps, confirmed vehicles include the [[Type-26 Assault Gun Carriage|Wraith]], [[M12 Force Application Vehicle|Warthog]], [[M274 Ultra-Light All-Terrain Vehicle|Mongoose,]] [[Type-26 Ground Support Aircraft|Banshee]], [[Type-32 Rapid Assault Vehicle|Ghost]] and the [[UH-144 Falcon|Falcon]].
==Locations==
 
*Front Yard
The site is a "modular archaeology lab" set atop an icy precipice. There are many different types of weapons in Breakpoint. Which is why this map supports both [[Invasion]] and [[Big Team Battle]] gametypes.<ref name="mappack"/>
*Research Center
*Upper Rock Tunnel
*Lower Rock Tunnel
*Rock Spine
*The Hub
*Tunnel
*Back Yard
*Barracks
*Vehicle Bay
*Retrieval
*Bridge
*Vault


==Trivia==
==Trivia==
*Win the Phase 2 of an Invasion Game in matchmaking by playing as Elites will unlock the Achievement ''You Blew It Up! ''and worth 13 Gamerscore.
*This is the first Bungie-made [[Invasion]] map to feature an Assault phase.
*This is the first map to feature the Rocket Warthog in Multiplayer Matchmaking.
*It was the first map to feature the Rocket 'Hog in Multiplayer Matchmaking.
*Breakpoint is located on Reach, only having recently been uncovered during the Covenant's glassing.
*This map features a Covenant bomb instead of the regular UNSC one.
*The designers of the Breakpoint said that "The Forerunner structure managed to get inside the planet, because the forerunners where always teleporting everywhere, and sometimes into the insides of planets" however, they said that this was not canon, and that it was just speculation.
*In Invasion, the two territories in the first phase will change. Alpha features a series of red lights that will turn green as the timer goes down. Bravo features a vent that will rise up over time.
*Some new forge objects included in this map are 2 new barricades, Barricade Heavy and Jersey Barricade, which the Jersey Barricade is also on the map [[Tempest]]. However, the Jersey Barricade was originally exclusive to [[Sword Base (level)]].
*On each of the "fins" of the Forerunner structure jutting from the mountain, [[Forerunner symbols#Undefined symbol|one of the most common Forerunner symbols]] can be seen.
* When viewing Breakpoint from aerial view, the map bears a striking resemblance to the [[Halo: Combat Evolved]] map, [[Sidewinder]].
*If the Spartans beat the Elites in the first phase of a Breakpoint Invasion game, the announcer will say "Skunked!" like in the beta invasion.
* This map features two [[M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon|Rocket Launchers]], one [[M6 Grindel/Galilean Nonlinear Rifle|Spartan Laser]], one [[M319 Individual Grenade Launcher|Grenade Launcher]], and two [[Sniper Rifle System 99 Anti-Matériel|Sniper Rifles]]; the most "power weapons" featured on one map.
{{Clear}}
* The Phantom can be destroyed. The specific parts that can be destroyed are: the Plasma Cannons(Which can be used, but not deleted in Forge.), the troop doors, and the forward mounted cannon. It can also be damaged to the point where many parts of the Phantom dissappear, save for the flooring, and becomes intangible. After sustaining enough damage, the Phantom will be destroyed, and no longer exist, until the game ends or a new round begins.
* Breakpoint has a random 4 foot kill zone on some pipes. It is highlighted in this picture [http://img513.imageshack.us/img513/5008/randomkillzone2.gif Random kill zone]
* Next to the vehicle bay there is a certain part of a building that is used in the level The [http://halo.wikia.com/wiki/Winter_Contingency_%28level%29 Winter Contingency] when Noble team is at the communications outpost.
* There is a [[Breakpoint Phantom Glitch|glitch]] that affects the [[Type-52 Troop Carrier|Phantom]] on Breakpoint


==Gallery==
==Gallery==
<gallery widths="150" captionalign="left">
<gallery>
File:BreakpointMain.jpg|Conduits running across the map.
File:Breakpoint-heatmap.jpg|A [[heatmaps|heatmap]] of Breakpoint.
File:Breakpoint2.jpg|One of the bases.
File:Breakpoint 2.jpg|View of the general area of the map.
File:Breakpoint3.jpg|An overhead view of the central area.
File:Breakpoint 3.jpg|View near the Spartan base.
dlc_breakpoint.jpg|(Some) weapon spawn locations on Breakpoint.
File:Breakpoint 4.jpg|The Spartan base from another angle.
reach_14704814_Medium.jpg|The Forerunner Glyph on Breakpoint
File:Breakpoint - Comparison01.jpg|Comparison between the in-progress and finalized Breakpoint.
File:Breakpoint - Comparison02.jpg|Comparison between the in-progress and finalized Breakpoint.
</gallery>
</gallery>


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{{Levels}}
{{Levels}}
[[fr:Breakpoint]]

Revision as of 21:14, May 14, 2011

Template:Ratings Template:Multiplayer Map Infobox Template:Article Quote Breakpoint is a multiplayer map that is featured in the Noble Map Pack for Halo: Reach. It is set in an ONI research site in a mountainous region on planet Reach, near an exposed piece of the Babd Catha Forerunner Complex.[1]

Layout

The map is set in an area similar to the outside of Dr. Halsey's lab from the level The Package, also known as Glacier. According to the 12/02/10 Bungie podcast, it is the Side B to the Side A that is the firefight map, Glacier. During Invasion, the game goes from the Front yard where the Research center is located, to the Back yard where the Vault is located. The Spartans will spawn in the Research Center and the Elites will spawn in the cliff area. When the Elites take over the two territories in the first phase, the Bridge will come down and the Tunnel will open to give access to the Back Yard. The Elites must then plant a bomb on the outside of the vault to gain access to the core. When the walls of the Vault are blown open, the Elites must take the core to the Phantom located near the Bridge. The map is also compatible with the Race gametype.

Locations

  • Front Yard
  • Research Center
  • Upper Rock Tunnel
  • Lower Rock Tunnel
  • Rock Spine
  • The Hub
  • Tunnel
  • Back Yard
  • Barracks
  • Vehicle Bay
  • Retrieval
  • Bridge
  • Vault

Trivia

  • This is the first Bungie-made Invasion map to feature an Assault phase.
  • It was the first map to feature the Rocket 'Hog in Multiplayer Matchmaking.
  • This map features a Covenant bomb instead of the regular UNSC one.
  • In Invasion, the two territories in the first phase will change. Alpha features a series of red lights that will turn green as the timer goes down. Bravo features a vent that will rise up over time.
  • On each of the "fins" of the Forerunner structure jutting from the mountain, one of the most common Forerunner symbols can be seen.
  • If the Spartans beat the Elites in the first phase of a Breakpoint Invasion game, the announcer will say "Skunked!" like in the beta invasion.

Gallery

Sources