Boardwalk: Difference between revisions
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{{Article Quote|New Alexandria's civilian concourses provide access to rapid transit and views of Reach's serene vistas.<ref name="bnet">[http://www.bungie.net/projects/reach/article.aspx?ucc=maps&cid=28530 '''Bungie.net''': ''Boardwalk'' Preview'']</ref>}} | {{Article Quote|New Alexandria's civilian concourses provide access to rapid transit and views of Reach's serene vistas.<ref name="bnet">[http://www.bungie.net/projects/reach/article.aspx?ucc=maps&cid=28530 '''Bungie.net''': ''Boardwalk'' Preview'']</ref>}} | ||
'''Boardwalk''' is a multiplayer map in ''[[Halo: Reach]]''.<ref name="bwu">[http://images3.wikia.nocookie.net/__cb20100811153823/halo/images/9/9a/Grifball.png ''Forge World ViDoc Screenshot'']</ref> The map is set in an urban plaza in the city of [[New Alexandria]], with many walkways, and is near a [[MagLev Train]] line. The plaza has many scorch marks, craters, and damaged wall fragments due to Covenant attack and the map's ambient sounds contain explosions and heavy cannon fire. | '''Boardwalk''' is a multiplayer map in ''[[Halo: Reach]]''.<ref name="bwu">[http://images3.wikia.nocookie.net/__cb20100811153823/halo/images/9/9a/Grifball.png ''Forge World ViDoc Screenshot'']</ref> The map is set in an urban plaza in the city of [[New Alexandria]], with many walkways, and is near a [[MagLev Train]] line. The plaza has many scorch marks, craters, and damaged wall fragments due to Covenant attack and the map's ambient sounds contain explosions and heavy cannon fire. | ||
==Information== | |||
This medium size, multi-level building complex offers cover in the way of scattered foliage such as trees and rocks located in various planters mixed with some boulders. This map's layout features a long open central area which snipers will be covering almost all of the time. If you need to maneuver from end to end, use the sides of the map and the lower level to remain out of sniper crosshairs. | |||
==Locations== | ==Locations== |
Revision as of 17:05, April 18, 2011
Template:Ratings Template:Multiplayer Map Infobox Template:Article Quote Boardwalk is a multiplayer map in Halo: Reach.[1] The map is set in an urban plaza in the city of New Alexandria, with many walkways, and is near a MagLev Train line. The plaza has many scorch marks, craters, and damaged wall fragments due to Covenant attack and the map's ambient sounds contain explosions and heavy cannon fire.
Information
This medium size, multi-level building complex offers cover in the way of scattered foliage such as trees and rocks located in various planters mixed with some boulders. This map's layout features a long open central area which snipers will be covering almost all of the time. If you need to maneuver from end to end, use the sides of the map and the lower level to remain out of sniper crosshairs.
Locations
- Cafe Hall
- Cafe Square
- Upper Courtyard
- Skybridge
- Courtyard
- Service Tunnels
- Visitor Center
- Ocean View
- Courtyard Balcony
- Rest Stop 1st Floor
- Rest Stop 2nd Floor
- Rest Stop Balcony
- Overlook
- Make Out Point
Strategies
- Jet Packs allow for easy ascent up the multitude of stories without having to locate a flight of stairs and head up the way that could be guarded by opponents.
- The sniper area provides good cover from players on the low ground as well as the back. Snipe a few players, then move. If someone has a DMR and they're targeting you, retreat and snipe from another location.
Trivia
- This map is seen in the Gamestop commercial for the unlockable armor.[2]
- If you get near or past the kill barrier on the map, the door frames outside of the map are filled with a solid wall of gray instead of a door.
Gallery
Sources