Assault on the Control Room: Difference between revisions

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*Upon entering the cavern with the bridge, off to the right can be found [[seven]] dead marines and a single dead Hunter, as well as an ammo cache including rockets, sniper, assault rifle, and pistol rounds. If the player continues past the canyon and then returns, the bodies and weapons will have vanished, leaving only splotches of human and Hunter blood.
*Upon entering the cavern with the bridge, off to the right can be found [[seven]] dead marines and a single dead Hunter, as well as an ammo cache including rockets, sniper, assault rifle, and pistol rounds. If the player continues past the canyon and then returns, the bodies and weapons will have vanished, leaving only splotches of human and Hunter blood.
*The Pelican wreck after you rescue Fire Team Zulu uses Echo 419's model and numbers
*The Pelican wreck after you rescue Fire Team Zulu uses Echo 419's model and numbers
*This is the only mission which was from Halo trilogy you'll deal with largest numbers opponents of hunters, (From beggining until the end, you'll deal around 16 Hunters in this mission)
*This is the only mission which was from Halo trilogy you'll deal with largest numbers of hunters, which total you have to deal with Hunters was 16.
*You can even not letting the Elites board at the Banshee which was not in your sight or at the other side of the ledge which was the another Banshee is by killing the Elites without being fired by the enemy, quickly board the Banshee then shot the Fuel Rod Gun bullet to flip around the Banshee to prevent Elites for boarding and using the Banshee, this will make your mission more easily without "dealing" with the Banshees. For this stuff, the weapon you wield must Sniper Rifle otherwise this stuff won't work because of it's additional of supressing sounds which can make the Elites at the other side of the ledge not noticing you kill the Elites which was at your sight.


== Sources ==
== Sources ==
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