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ENGINEER-class Mjolnir: Difference between revisions

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Latest revision as of 13:39, September 10, 2023

This article is about the Mjolnir variant. For other articles titled "Engineer", see Engineer (disambiguation).
Engineer
H5G-Engineer.png
Production overview

Manufacturer(s):

Lethbridge Industrial[1]

Testing site(s):

Lethbridge Combat Fields[1]

Type:

MJOLNIR (GEN2)

Role(s):

Subversion, repair, and reconstitution of technology, including Covenant and Forerunner

Technical specifications

Feature(s):

  • Four spectrum nodes[1]
  • LW-210 assessment locator[1]
  • Microframe[2]
  • Shield redistributor cartridge[1]
  • Pack-mounted release grip[1]
 
First introduced into combat theater toward the end of the Thales expeditions.[3]

ENGINEER-class Mjolnir is a variant of the MJOLNIR Powered Assault Armor [GEN2] manufactured by Lethbridge Industrial.[3]

Overview[edit]

Design details[edit]

The Engineer helmet has a quad-set of spectrum nodes that loosely resemble Huragok eye placement. It also has an assessment locator (LW-210) that is used to lock onto machine irregularities.[1] The helmet has a microframe embedded in it that supports concurrent AI shards with limited remote control of limbs and suit controls.[2]

The chest has a componential shield redistributor cartridge mounted onto the collar for easy modification. The reactor pack has a pack-mounted release grip to govern energy re-appropriation.[1]

Development history[edit]

Late into the Human-Covenant War, Covenant assets in the field were instrumental to this variants early designs. Manufactured by Lethbridge Industrial, it was tested at Lethbridge Combat Fields, and was first deployed during the expedition of the volatile moon of Thales. It is designed to facilitate the "subversion, repair and reconstitution" of a wide range of technology, including Covenant and Forerunner.[1][3][4]

This armor also serves as a testbed for numerous netwar-specific subsystems that target Covenant and Forerunner battlenets, security command protocols, and hardware interlocks.[5]

Usage[edit]

The Engineer variant was used on Thales to halt the criminal activity in the colony's docking complexes. It was also used during Spartan-IV operations on Requiem. It is considered the rarest combat armor system in UNSC service due to the fact that there are only a handful in operation at any given time. Despite its purpose, Engineer was impressive in combat.[1]

In-game information[edit]

Halo 4[edit]

Engineer was first introduced into the Halo games as an armor set in Halo 4. Players need to first reach SR-50 to unlock Engineer and seven other Specializations. Progression through the Engineer Specialization ranks grant players with the Engineer armor permutations, Engineer multiplayer emblems (foregrounds and background), the Drop Recon support upgrade, and the Suppressor SHATTER (SHA) weapon skin. In The Master Chief Collection, the Engineer set, its Edge (EDGE) skin, and associated customizations are available by default.

Armor Description Unlock requirements
(Halo 4)
Unlock requirements
(Halo: MCC)
H4 MJOLNIR Engineer.png
Engineer
Description (H4): First introduced into combat theaters towards the end of the Thales expeditions. Obtained by achieving Spartan Rank EN-4. Unlocked by default as of Series 4.
Helmet description (MCC): Introduced towards the end of the Thales expeditions.
Shoulders description (MCC): Modular left/right spaulder from Engineer-class armor.
Chest description (MCC): The suit's shield redistributor is built for ease of maintenance.

Engineer Edge (EDGE) skin
Description (H4): Customized with EDGE armor skin. Obtained by achieving Spartan Rank EN-9. Unlocked by default as of Series 4.
Helmet description (MCC) Engineer helmet customized with EDGE coating.
Shoulder description (MCC) Engineer left/ right spaulder customized with EDGE coating.
Chest description (MCC) Engineer chassis customized with EDGE coating.

Halo 5: Guardians[edit]

The Engineer set returns in Halo 5: Guardians. The helmet and body armor are unlockable as armor permutations through the Requisition system. The body armor includes the Engineer chest and shoulders, Outer-plated forearms, and XG-89 Narrow legs.

Helmet Description Unlock requirements
H5G REQ Helmets Engineer Uncommon
Engineer (helmet)
The microframe embedded in the ENGINEER helmet supports running multiple concurrent AI shards with limited remote control of limbs and suit controls. Uncommon REQ card
REQ Card - Armor Engineer.png
Engineer (body)
ENGINEER-class armor serves as a testbed for numerous netwar-specific subsystems that target Covenant and Forerunner battlenets, security command protocols, and hardware interlocks. Uncommon REQ card

Gallery[edit]

Promotional images[edit]

Render and screenshots[edit]

Halo 5: Guardians skin[edit]

List of appearances[edit]

Sources[edit]

  1. ^ a b c d e f g h i j Halo 4: The Essential Visual Guide, page 175
  2. ^ a b Halo 5: Guardians, Spartan Appearance Customization: Engineer- Helmet Description "The microframe embedded in the ENGINEER helmet supports running multiple concurrent AI shards with limited remote control of limbs and suit controls."
  3. ^ a b c Halo 4, Spartan Armor Customization: Engineer Description "First introduced into combat theaters towards the end of the Thales expeditions."
  4. ^ Halo Waypoint, Halo 4 Interactive Guide - Armor Types: Engineer (Retrieved on Apr 24, 2013) [local archive] [external archive]
  5. ^ Halo 5: Guardians, Spartan Appearance Customization: Engineer - Body Description "ENGINEER-class armor serves as a testbed for numerous netwar-specific subsystems that target Covenant and Forerunner battlenets, security command protocols, and hardware interlocks."