Canon

ARGUS-class Mjolnir: Difference between revisions

mNo edit summary
mNo edit summary
 
(28 intermediate revisions by 11 users not shown)
Line 1: Line 1:
{{Era|HCW|Post}}
{{Status|Canon}}
{{Armor infobox
{{Armor infobox
|name = Argus
|name = Argus
|image = [[File:H5G-Render-Linda.png|250px]]
|image ={{tabcontainer|title1=GEN3|content1=[[File:Enc22 Linda058.jpg|250px]]|title2=GEN2|content2=[[File:H5G-Render-Linda.png|250px]]|title3=GEN1 Mark VI|content3=[[File:H2A Terminals - Linda.jpg|250px]]}}
|manufacturer = [[Watershed Division]]<ref name="CF">[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-conventional-warfare '''Halo Waypoint''' - ''Canon Fodder 6/12/2015: Conventional Warfare'']</ref>
|manufacturer = [[Watershed Division]]{{Ref/Site|Id=CF|URL=https://www.halowaypoint.com/en-us/news/canon-fodder-conventional-warfare|Site=Halo Waypoint|Page=Canon Fodder - Conventional Warfare|D=15|M=5|Y=2021}}
|testsite =  
|testsite =  
|type =  
|type =  
[[MJOLNIR Powered Assault Armor|MJOLNIR (GEN1)]]
*[[MJOLNIR Powered Assault Armor|MJOLNIR (GEN1)]]
* [[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]]
** [[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]]
[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR (GEN2)]]
*[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR (GEN2)]]
<br>[[MJOLNIR Powered Assault Armor (GEN3)|MJOLNIR (GEN3)]]
*[[MJOLNIR Powered Assault Armor (GEN3)|MJOLNIR (GEN3)]]
|role = Situational and threat awareness  
|role = Situational and threat awareness  
|weight =  
|weight =  
|features =  
|features =  
* Passive cyberintrusion software
* Passive cyberintrusion software{{Ref/Reuse|H5h}}
* Novel sensor cueing and filtering
* Novel sensor cueing and filtering{{Ref/Reuse|H5h}}
* [[UNSC battle network|Battlenet]] control node
* [[UNSC battle network|Battlenet]] control node{{Ref/Reuse|H5b}}
* Hardware-accelerated cyberlink connections
* Hardware-accelerated cyberlink connections{{Ref/Reuse|H5b}}
|hideb =
}}
}}
'''ARGUS-class Mjolnir''' is a [[MJOLNIR Powered Assault Armor|MJOLNIR armor]] variant designed by the [[Office of Naval Intelligence]]'s [[Watershed Division]].{{Ref/Reuse|CF}}
'''ARGUS-class Mjolnir''' is a [[MJOLNIR Powered Assault Armor|MJOLNIR armor]] variant designed by the [[Office of Naval Intelligence]]'s [[Watershed Division]].{{Ref/Reuse|CF}}
Line 23: Line 22:
==GEN1 overview==
==GEN1 overview==
===Development history===
===Development history===
In [[2552#October|October 2552]] a Mark VI version of the armor was available.<ref name="terminal">'''[[Halo 2: Anniversary]]''' ''- [[Terminal (Halo 2: Anniversary)|Terminal Unyielding]]''</ref>
By [[2552#October|October 2552]], a Mark VI variant of the armor was available.{{Ref/Game|Id=terminal|H2A|Terminal (Halo 2: Anniversary)|Terminal - Unyielding}}


===Usage===
===Usage===
When the Spartan-IIs received their Mark VI Mjolnir armor in October 2552, [[Linda-058]] was outfitted with the Argus variant.{{Ref/Reuse|terminal}}
When the Spartan-IIs received their Mark VI Mjolnir armor in October 2552, [[Linda-058]] was outfitted with the Argus variant.{{Ref/Reuse|terminal}}
<gallery>
{{clear}}
File:H2A Terminals - Linda.jpg|Linda's Mark VI Argus armor in the ''[[Halo 2: Anniversary]]'' [[Terminal (Halo 2: Anniversary)|terminals]].
</gallery>


==GEN2 overview==
==GEN2 overview==
===Specifications===
===Design details===
The [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] Argus-class armor is the most advanced human-centric information fusion system ever placed in a mobile platform. It has a sophisticated [[UNSC battle network|battlenet]] control node that provides situation and threat awareness in all environments. Argus-class Mjolnir also has highly advanced cyberlink connections and cyberintrusion software that helps it collect information.{{Ref/Reuse|CF}}<ref name="H5G">'''[[Halo 5: Guardians]]''' - ''Armory description''</ref>
The [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] Argus-class armor is the most advanced human-centric information fusion system ever placed in a mobile platform.{{Ref/Game|Id=H5h|H5G|Armor permutations (Halo 5: Guardians)|Armor Permutations|Detail=ARGUS - Helmet Description|Quote=ARGUS helmets feature the most advanced human-centric information fusion systems ever placed in a mobile combat platform. Combines passive cyberintrusion software with novel sensor cueing and filtering.}} It has a sophisticated [[UNSC battle network|battlenet]] control node that provides situation and threat awareness in all environments. Argus-class Mjolnir also has highly advanced cyberlink connections and cyberintrusion software that helps it collect information.{{Ref/Game|Id=H5b|H5G|Armor permutations (Halo 5: Guardians)|Armor Permutations|Detail=ARGUS - Body Description|Quote=The ARGUS suit's sophisticated battlenet control node provides situational and threat awareness in all environments, as well as hardware-accelerated cyberlink connections for intelligence collection networks.}}


===Development history===
===Development history===
The GEN2 variant was being developed by the [[Watershed Division]].{{Ref/Reuse|CF}}
The GEN2 variant was developed by the [[Watershed Division]].{{Ref/Reuse|CF}}


===Usage===
===Usage===
As of [[2558]], Linda-058 wears the GEN2 Argus suit.{{Ref/Reuse|CF}}
As of [[2558]], Linda-058 wore the GEN2 Argus suit.{{Ref/Reuse|CF}}
 
==GEN3 overview==
===Specifications===
The GEN3 incarnation of the Argus helmet is aesthetically similar to the [[GEN3]] one, with just some differences like fewer and smaller lenses on the helmet and a full visor instead of two separate binocular eyes.


===Usage===
A GEN3 Hermes helmet was worn by Linda-058 during [[Operation: WOLFE]].{{Ref/Novel|Halo: Shadows of Reach}}
==In-game information==
==In-game information==
===''Halo 5: Guardians''===
===''Halo 5: Guardians''===
'''Available skins''': Arestor<br>
Argus was introduced as an [[Armor customization (Halo 5: Guardians)|armor permutation]] in ''[[Halo 5: Guardians]]''. The helmet and body armor are unlockable as [[Armor customization (Halo 5: Guardians)|armor permutations]] through the [[Requisition system]]. The Argus set has one alternate skin, Arestor
'''Default unlock''': Mythic [[REQ]] card<br>
{| class="wikitable" style="width: 75%;"
'''Arestor Unlock''': Mythic REQ card
! style="width: 15%"|Armor
*'''Helmet description''': ARGUS helmets feature the most advanced human-centric information fusion systems ever placed in a mobile combat platform. Combines passive cyberintrusion software with novel sensor cueing and filtering.
! style="width: 70%"|Description
*'''Body description''': The ARGUS suit's sophisticated battlenet control node provides situational and threat awareness in all environments, as well as hardware-accelerated cyberlink connections for intelligence collection networks.
! style="width: 15%"|Unlock requirements (''Halo 5: Guardians'')
|- align="center"
|[[File:H5G REQ Helmets Argus Legendary.png|100px]]<br/>Argus (helmet)
|align="left"|ARGUS helmets feature the most advanced human-centric information fusion systems ever placed in a mobile combat platform. Combines passive cyberintrusion software with novel sensor cueing and filtering.
|align="left"|Mythic [[List of REQ cards|REQ card]]
|- align="center"
|[[File:REQ Card - Argus Arestor.png|100px]]<br/>Argus Arestor (helmet skin)
|align="left"|ARGUS helmets feature the most advanced human-centric information fusion systems ever placed in a mobile combat platform. Combines passive cyberintrusion software with novel sensor cueing and filtering.
|align="left"|Mythic REQ card
|- align="center"
|[[File:REQ Card - Armor Argus.png|100px]]<br/>Argus (body)
|align="left"|The ARGUS suit's sophisticated battlenet control node provides situational and threat awareness in all environments, as well as hardware-accelerated cyberlink connections for intelligence collection networks.
|align="left"|Mythic REQ card
|- align="center"
|[[File:REQ Card - Armor Argus Arestor.png|100px]]<br/>Argus Arestor (body skin)
|align="left"|The ARGUS suit's sophisticated battlenet control node provides situational and threat awareness in all environments, as well as hardware-accelerated cyberlink connections for intelligence collection networks.
|align="left"|Mythic REQ card
|}
==Trivia==
==Trivia==
* The ARGUS-class MJOLNIR is named after [[Wikipedia:Argus Panoptes|Argus Panoptes]], an all-seeing giant with one hundred eyes. This could also compliment the helmet's design, as it appears to have multiple types of optical equipment attached to it.
* The ARGUS-class MJOLNIR is named after [[Wikipedia:Argus Panoptes|Argus Panoptes]], an all-seeing giant with one hundred eyes. This could also compliment the helmet's design, as it appears to have multiple types of optical equipment attached to it.
Line 62: Line 70:
==Gallery==
==Gallery==
{{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR Argus}}
{{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR Argus}}
===Normal gallery===
===Concept art and illustrations===
<gallery>
<gallery>
File:H5-ConceptArt-BlueTeam1.jpg|''Halo 5: Guardians'' concept art featuring Linda in an ARGUS-class Mjolnir.
File:H5G Linda058 HUD Concept.jpg|Concept art of the Argus-class helmet's HUD for ''Halo 5: Guardians''.
File:HE-Linda-058.jpg|[[Linda-058]]'s Argus armor in ''[[Halo: Escalation]]''.
File:HE-Linda-058.jpg|[[Linda-058]]'s Argus armor in ''[[Halo: Escalation]]''.
File:Halo lone wolf.png|Linda-058 in Argus-class Mjolnir on the cover of ''[[Halo: Lone Wolf]]''.
File:HSOR_FullCover_Art.jpg|Linda-058 wearing Argus GEN3 on the cover for ''[[Shadows of Reach]]''
File:Enc22 Linda058.jpg|Linda-058 in Argus GEN3 as depicted in the ''[[Halo Encyclopedia (2022 edition)]]''.
</gallery>
===Renders===
<gallery>
File:H5-Linda-Argus-Render.jpg|High-poly renders of textured and untextured armor for ''Halo 5: Guardians''.
File:H5G Linda058 Transparent.png|Render of Linda in her Argus-class Mjolnir in ''Halo 5: Guardians''.
</gallery>
===Screenshots===
<gallery>
File:H5-TheHuntBegins-Linda-Kelly.png|Linda's GEN2 Argus armor in ''[[The Hunt Begins]]''.
File:H5-TheHuntBegins-Linda-Kelly.png|Linda's GEN2 Argus armor in ''[[The Hunt Begins]]''.
File:HtT-HM04.png|Linda using her Argus armor's thrusters to help her lift debris off John-117 on [[Meridian]].
File:HtT-HM04.png|Linda using her Argus armor's thrusters to help her lift debris off John-117 on [[Meridian]] in ''The Hunt Begins''.
File:Linda058 TFoR.jpg|Linda wearing GEN2 Argus on Reach in ''[[Halo: The Fall of Reach - The Animated Series]]''.
File:Linda058 TFoR.jpg|Linda wearing GEN2 Argus on Reach in ''[[Halo: The Fall of Reach - The Animated Series]]''.
File:H5-Linda-Argus-Render.jpg|High-poly renders of textured and untextured armor for ''[[Halo 5: Guardians]]''.
File:H5G-Linda GI.jpg|Linda in her GEN2 Argus-class armor on the [[Argent Moon]] in a ''Halo 5: Guardians'' pre-release screenshot.
File:H5G-Linda GI.jpg|Linda in her GEN2 Argus-class armor on the [[Argent Moon]] in a ''Halo 5: Guardians'' pre-release screenshot.
File:H5G-Linda&T57BC.png|Linda in her GEN2 Argus-class armor in the final version of ''Halo 5: Guardians''. Note the orange coloring on the techsuit gloves.
File:H5G-Linda&T57BC.png|Linda in her GEN2 Argus-class armor in the final version of ''Halo 5: Guardians''. Note the orange coloring on the techsuit gloves.
File:H5G-GEN2 Argus BIOS.png|The HUD of the Argus armor in ''Halo 5: Guardians''.
File:H5G-GEN2 Argus BIOS.png|The HUD of the Argus armor in ''Halo 5: Guardians''.
File:Halo lone wolf.png|Linda-058 in Argus-class Mjolnir on the cover of ''[[Halo: Lone Wolf]]''.
</gallery>
</gallery>


Line 80: Line 101:
File:H5-Waypoint-Argus-ARESTOR.png|Arestor skin.
File:H5-Waypoint-Argus-ARESTOR.png|Arestor skin.
</gallery>
</gallery>
===''Halo 5: Guardians'' REQ cards===
 
<gallery>
File:H5G REQ Helmets Argus Legendary.png
File:REQ Card - Armor Argus.png
File:REQ Card - Argus Arestor.png
File:REQ Card - Armor Argus Arestor.png
</gallery>
==List of appearances==
==List of appearances==
* ''[[Halo: Escalation]]'' {{1st}}
* ''[[Halo: Escalation]]'' {{1st}}
Line 110: Line 125:


{{Armor/Permutation|H5G}}
{{Armor/Permutation|H5G}}
{{Mjolnir|GEN2}}
{{Navbox/Universe/Mjolnir|Overview|GEN1|GEN2}}
[[Category:MJOLNIR armor]]
[[Category:MJOLNIR armor]]
[[Category:Halo 5: Guardians multiplayer armor permutations]]
[[Category:Halo 5: Guardians multiplayer armor permutations]]

Latest revision as of 05:14, February 12, 2025

Argus
GEN3
An illustration of Linda-058 in GEN3.
Production overview

Manufacturer(s):

Watershed Division[1]

Type:

Role(s):

Situational and threat awareness

Technical specifications

Feature(s):

  • Passive cyberintrusion software[2]
  • Novel sensor cueing and filtering[2]
  • Battlenet control node[3]
  • Hardware-accelerated cyberlink connections[3]
 

ARGUS-class Mjolnir is a MJOLNIR armor variant designed by the Office of Naval Intelligence's Watershed Division.[1]

GEN1 overviewEdit

Development historyEdit

By October 2552, a Mark VI variant of the armor was available.[4]

UsageEdit

When the Spartan-IIs received their Mark VI Mjolnir armor in October 2552, Linda-058 was outfitted with the Argus variant.[4]

GEN2 overviewEdit

Design detailsEdit

The GEN2 Argus-class armor is the most advanced human-centric information fusion system ever placed in a mobile platform.[2] It has a sophisticated battlenet control node that provides situation and threat awareness in all environments. Argus-class Mjolnir also has highly advanced cyberlink connections and cyberintrusion software that helps it collect information.[3]

Development historyEdit

The GEN2 variant was developed by the Watershed Division.[1]

UsageEdit

As of 2558, Linda-058 wore the GEN2 Argus suit.[1]

In-game informationEdit

Halo 5: GuardiansEdit

Argus was introduced as an armor permutation in Halo 5: Guardians. The helmet and body armor are unlockable as armor permutations through the Requisition system. The Argus set has one alternate skin, Arestor.

Armor Description Unlock requirements (Halo 5: Guardians)
 
Argus (helmet)
ARGUS helmets feature the most advanced human-centric information fusion systems ever placed in a mobile combat platform. Combines passive cyberintrusion software with novel sensor cueing and filtering. Mythic REQ card
 
Argus Arestor (helmet skin)
ARGUS helmets feature the most advanced human-centric information fusion systems ever placed in a mobile combat platform. Combines passive cyberintrusion software with novel sensor cueing and filtering. Mythic REQ card
 
Argus (body)
The ARGUS suit's sophisticated battlenet control node provides situational and threat awareness in all environments, as well as hardware-accelerated cyberlink connections for intelligence collection networks. Mythic REQ card
 
Argus Arestor (body skin)
The ARGUS suit's sophisticated battlenet control node provides situational and threat awareness in all environments, as well as hardware-accelerated cyberlink connections for intelligence collection networks. Mythic REQ card

TriviaEdit

  • The ARGUS-class MJOLNIR is named after Argus Panoptes, an all-seeing giant with one hundred eyes. This could also compliment the helmet's design, as it appears to have multiple types of optical equipment attached to it.
  • The Arestor skin is named after Argus' father.
  • All Argus armors in Halo 5: Guardians have "058" stenciled on the chest plate in Braille.
  • In the final version of Halo 5: Guardians, Linda's GEN2 Argus armor has the techsuit gloves in two colors (beige and orange), in the same two-tone coloring scheme as Kelly-087's Hermes (light silver and yellow) and Frederic-104's Centurion armors (pale blue and turquoise).

GalleryEdit

Concept art and illustrationsEdit

RendersEdit

ScreenshotsEdit

Halo 5: Guardians skinsEdit

List of appearancesEdit

SourcesEdit

  1. ^ a b c d Halo Waypoint, Canon Fodder - Conventional Warfare (Retrieved on May 15, 2021) [archive]
  2. ^ a b c Halo 5: Guardians, Armor Permutations: ARGUS - Helmet Description "ARGUS helmets feature the most advanced human-centric information fusion systems ever placed in a mobile combat platform. Combines passive cyberintrusion software with novel sensor cueing and filtering."
  3. ^ a b c Halo 5: Guardians, Armor Permutations: ARGUS - Body Description "The ARGUS suit's sophisticated battlenet control node provides situational and threat awareness in all environments, as well as hardware-accelerated cyberlink connections for intelligence collection networks."
  4. ^ a b Halo 2: Anniversary, Terminal - Unyielding