Nightfall armor: Difference between revisions
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{{ | {{Status|Canon}} | ||
{{Armor | {{disambig header|the armor variant|other articles including "ODST"|ODST (disambiguation)}} | ||
{{Armor infobox | |||
|name=Nightfall | |name=Nightfall | ||
|image= [[File:H5G-Nightfallrender.png|250px]] | |image= [[File:H5G-Nightfallrender.png|250px]] | ||
|manufacturer=[[Cascade Stronghold Technology]] (GEN2) | |manufacturer=[[Cascade Stronghold Technology]] (GEN2) | ||
|testsite=[[Special Warfare Center]], [[Seongnam]], [[Korea]] | |testsite=[[Special Warfare Center]], [[Seongnam]], [[Korea]]{{Ref/Reuse|SDCC panel}} | ||
|type=*Combat armor | |type=*Combat armor | ||
*[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR [GEN2]]] (variant) | *[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR [GEN2]]] (variant) | ||
|role= Hostile environment life support | |role= Hostile environment life support | ||
| | |features = [[AN/PZY-6011Y TYPHON]] Command Network Module | ||
}} | }} | ||
'''Nightfall armor''' is a hostile environment variant of the [[ODST armor]] developed by [[Cascade Stronghold Technology]].{{Ref/Generic|Id=Halo Channel|[[Halo Channel]]|Halo: Nightfall Season watch rewards}} A variant of the armor designed for the [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR [GEN2]]] platform is available for use by [[SPARTAN programs|Spartans]].{{Ref/Game|Id=H5|H5G|[[Armor customization (Halo 5: Guardians)|Armory]] description}} | |||
==Overview== | ==Overview== | ||
=== | ===Design details=== | ||
Compared to the similar [[ODST armor#MJOLNIR GEN2 variant|GEN2 ODST armor]], major differences include a [[data crystal chip]] port on the back of the helmet (much like those featured on the [[Mark V]] and later MJOLNIR iterations) and a camera integrated into the brim of the helmet (which consequently extends farther over the faceplate). The helmet's visor is retractable and contains a sophisticated [[VISR]] suite capable of identifying and analyzing objects in the environment. | Compared to the similar [[ODST armor#MJOLNIR GEN2 variant|GEN2 ODST armor]], major differences include a [[data crystal chip]] port on the back of the helmet (much like those featured on the [[Mark V]] and later MJOLNIR iterations) and a camera integrated into the brim of the helmet (which consequently extends farther over the faceplate). The helmet's visor is retractable and contains a sophisticated [[VISR]] suite capable of identifying and analyzing objects in the environment.{{Ref/Film|Id=HNF|HNF}} The MJOLNIR iteration of the armour contains a [[AN/PZY-6011Y TYPHON]] Command Network Module on the side of the helmet. | ||
The armor is [[Powered exoskeleton|powered]] to some extent and is able to effectively negate the impact of a substantial fall during a deployment from a dropship, for example. | The armor is [[Powered exoskeleton|powered]] to some extent and is able to effectively negate the impact of a substantial fall during a deployment from a dropship, for example. According to Colonel [[Randall Aiken]] of the [[Sedran Colonial Guard]], without the hydraulics being powered up, the armor is essentially dead weight on the wearer. In this unpowered state, the operator can still move around in it, but are hampered in their movements especially in hostile environments in which they may need to move fast.{{Ref/Reuse|HNF}} | ||
===Development history=== | ===Development history=== | ||
[[Cascade Stronghold Technology]], the company that ported the [[ODST armor#MJOLNIR GEN2 variant|ODST armor]] to [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR Powered Assault Armor [GEN2]]], is also responsible for creating the MJOLNIR GEN 2 version of the Nightfall armor. The armor was built to function in extreme | [[Cascade Stronghold Technology]], the company that ported the [[ODST armor#MJOLNIR GEN2 variant|ODST armor]] to [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR Powered Assault Armor [GEN2]]], is also responsible for creating the MJOLNIR GEN 2 version of the Nightfall armor. The armor was built to function in extreme temperature conditions. The first models of the nightfall armor were deployed in [[2551]] to ONI operators and select ODST special forces units.{{Ref/Reuse|Halo Channel}} | ||
Developed at the [[Special Warfare Center]] in [[Seongnam]], [[Korea]], Nightfall combines elements of standard [[UNSC Marine Corps|Marine Corps]] body armor, ODST combat armor, and [[MJOLNIR]]. | Developed at the [[Special Warfare Center]] in [[Seongnam]], [[Korea]], Nightfall combines elements of standard [[UNSC Marine Corps|Marine Corps]] body armor, ODST combat armor, and [[MJOLNIR]].{{Ref/YouTube|Id=SDCC panel|QaZOLp6pYCE|Halo|Halo: Nightfall Panel - SDCC 2014|Time=3313|Detail=55:13}} | ||
===Usage=== | ===Usage=== | ||
The armor is worn by [[Office of Naval Intelligence]] operatives. | The armor is worn by [[Office of Naval Intelligence]] operatives.{{Ref/Reuse|HNF}} | ||
Spartans recruited from the Marine Corps favor the GEN2 Nightfall armor when stationed on inhospitable worlds due to its best-in-class life support. | Spartans recruited from the Marine Corps favor the GEN2 Nightfall armor when stationed on inhospitable worlds due to its best-in-class life support.{{Ref/Reuse|H5}} | ||
In [[2556]], [[Locke's team]] wore the armor during [[Mission to Alpha Shard|a mission]] to [[Alpha Shard]] in order to destroy deposits of a deadly new element. During an attack by [[Lekgolo]] worms, the team was forced to deactivate their armor's systems in order to avoid detection. At the suggestion of Colonel [[Randall Aiken]] of the [[Sedran Colonial Guard]], the team removed and abandoned their armor as without the hydraulics and air conditioning, it was just dead weight and they could not risk reactivating it without drawing the attention of the deadly worms. | In [[2556]], [[Locke's team]] wore the armor during [[Mission to Alpha Shard|a mission]] to [[Alpha Shard]] in order to destroy deposits of a deadly new element. During an attack by [[Lekgolo]] worms, the team was forced to deactivate their armor's systems in order to avoid detection. At the suggestion of Colonel [[Randall Aiken]] of the [[Sedran Colonial Guard]], the team removed and abandoned their armor as without the hydraulics and air conditioning, it was just dead weight and they could not risk reactivating it without drawing the attention of the deadly worms.{{Ref/Reuse|HNF}} | ||
==In-game information== | ==In-game information== | ||
===''Halo 5: Guardians''=== | ===''Halo 5: Guardians Multiplayer Beta''=== | ||
''' | Nightfall was first introduced through the ''[[Halo 5: Guardians Multiplayer Beta]]''. Featuring one variant, the Nightfall helmet was available to those who watched ''[[Halo: Nightfall|Halo: Nightfall's]]'' Second Story during "It's Only Just Beginning" on the [[Halo Channel]], with the full armor unlocking upon watching all five episodes. Nightfall armor, alongside [[HELIOSKRILL-class Mjolnir|Helioskrill]], [[MJOLNIR Powered Assault Armor/Mark VI|Mark VI GEN1, and Mark VI GEN1 Scarred]] were the only four armor sets in the beta to be exclusive to achievements unlocked outside of the beta. | ||
If the player unlocked Nightfall in the ''Halo 5'' beta, they would automatically be granted it upon ''Halo 5's'' release in October of [[2015]]. | |||
Of note, the ''Halo 5'' beta's version of Nightfall originally featured the [[RG-63 Counter]] leg armor in place of what would become a fully original leg armor design. | |||
{| class="wikitable" style="width: 75%;" | |||
! scope="col" style="width: 10%" |Armor | |||
! scope="col" style="width: 15%" |Manufacturer | |||
! scope="col" style="width: 25%" |Description | |||
! scope="col" style="width: 20%" |Unlock requirements | |||
|- align="center" | |||
|rowspan="2"|[[File:H5GB - Armor - Nightfall.jpg|100px]]<br/>Nightfall | |||
|rowspan="2"|Cascade Stronghold Technology | |||
|align="left"|'''Helmet description''': Lessons learned on far-flung hellscapes have shaped the NIGHTFALL into the best multi-environmental helmet available. | |||
|Watch ''[[Halo: Nightfall|Halo: Nightfall's]]'' Second Story during "It's Only Just Beginning" on the Halo Channel. | |||
|-align="center" | |||
|align="left"|'''Body description''': Spartans with Marine experience prefer NIGHTFALL armor when stationed on inhospitable worlds due to its best-of-class life support. | |||
|Watch all five episodes of ''Halo: Nightfall'' on the Halo Channel. | |||
|- align="center" | |||
|} | |||
===''Halo 5: Guardians''=== | |||
Nightfall was first introduced as an [[Armor customization (Halo 5: Guardians)|armor set]] in ''[[Halo 5: Guardians]]''. The Nightfall set has no alternate skin designs. Like the other achievement-exclusive unlocks in the ''Halo 5'' beta, Nightfall armor was available through the general [[Requisition system|REQ pool]] upon launch, allowing players to unlock it through the purchase of Gold REQ packs. | |||
{| class="wikitable sortable" style="width: 75%;" | |||
|- | |||
! scope="col" style="width: 10%" |Armor | |||
! scope="col" style="width: 25%" |Description | |||
! scope="col" style="width: 10%" |Rarity | |||
! scope="col" style="width: 15%" |Introduced in | |||
! scope="col" style="width: 20%" |Unlock requirements | |||
|- | |||
|-align="center" | |||
|[[File:H5G - REQ icon - Nightfall (helmet).png|100px]]<br/>Nightfall (helmet) | |||
|align="left"|Lessons learned on far-flung hellscapes have shaped the NIGHTFALL into the best multi-environmental helmet available. | |||
|rowspan="2"|{{H5Rarity|Mythic}} | |||
|rowspan="2"|Introduced on launch. | |||
|align="left"|Either: | |||
*Watch episode four of ''[[Halo: Nightfall]]'' on the Halo Channel. | |||
*Purchase a Gold REQ pack for {{RP|10,000}} REQ points. | |||
|-align="center" | |||
|[[File:H5G - REQ icon - Nightfall (body).png|100px]]<br/>Nightfall (body) | |||
|align="left"|Spartans with Marine experience prefer NIGHTFALL armor when stationed on inhospitable worlds due to its best-of-class life support. | |||
|align="left"|Either: | |||
*Watch all five episodes of ''Halo: Nightfall'' on the Halo Channel. | |||
*Purchase a Gold REQ pack for {{RP|10,000}} REQ points. | |||
|} | |||
==Production notes== | |||
In [[2558]], [[Michael Crespo]] wore an older suit of ODST armor from the early [[Human-Covenant War]], which apparently had an exoskeleton installed in it. It was noted to be significantly less capable than MJOLNIR Powered Assault Armor.{{Ref/Novel|HBadB|Chapter=17}}. This armor may be an early iteration of Nightfall armor. | |||
===References=== | |||
File names for ''Halo 5: Guardians''' REQ cards also refer to the Nightfall armor as "locke_oni", referencing its origin in the titular series.{{Ref/File|H5G|helmet_locke_oni_req_large-db3fde81d95848a5a90d7c3c354c1c22}} Outside of [[Blue Team]] and [[Fireteam Osiris|Fireteam Osiris']] armor, Nightfall is the only armor set to be specifically named after or associated with a character within the cast. | |||
==Gallery== | ==Gallery== | ||
===''Halo: Nightfall''=== | ===''Halo: Nightfall''=== | ||
Line 44: | Line 87: | ||
File:HN ONISuit Concept.jpg|Concept art for the Nightfall armor. | File:HN ONISuit Concept.jpg|Concept art for the Nightfall armor. | ||
File:HN ONISuit Full Concept.jpg|Concept art for the Nightfall armor with full equipment load. | File:HN ONISuit Full Concept.jpg|Concept art for the Nightfall armor with full equipment load. | ||
File:HN Marines Concept.png|Concept art for the armor (left). | |||
File:HN ONIHelmet Concept.jpg|Concept art for the Nightfall helmet and HUD. | File:HN ONIHelmet Concept.jpg|Concept art for the Nightfall helmet and HUD. | ||
File:HN_ONIHelmet_Concept_Red.jpg|Concept art for the Nightfall helmet with a red paint job. | File:HN_ONIHelmet_Concept_Red.jpg|Concept art for the Nightfall helmet with a red paint job. | ||
File:HN ONIHelmet Concept Flashlight.jpg|Concept art for the Nightfall helmet with a flashlight attachment. | File:HN ONIHelmet Concept Flashlight.jpg|Concept art for the Nightfall helmet with a flashlight attachment. | ||
File:HN ODSTHelmet Concept Flashlight.jpg|Alternate concept art for the helmet. | |||
File:HN_ONIHelmet_Horrigan_Concept.jpg|Concept art for Horrigan's helmet. | File:HN_ONIHelmet_Horrigan_Concept.jpg|Concept art for Horrigan's helmet. | ||
File:Nightfallarmor.jpg|ONI operatives (left) wearing Nightfall armor on [[Alpha Shard]]; [[Randall Aiken]] (right) is wearing a [[Sedran Colonial Guard]] combat armor. | File:Nightfallarmor.jpg|ONI operatives (left) wearing Nightfall armor on [[Alpha Shard]]; [[Randall Aiken]] (right) is wearing a [[Sedran Colonial Guard]] combat armor. | ||
File:Nightfall armor helmet and HUD. | File:Nightfall armor helmet and HUD.jpg|The Nightfall armor's HUD visible through Jameson Locke's visor. | ||
File:Nightfall Hud.png|Nightfall armor's HUD. | File:Nightfall Hud.png|Nightfall armor's HUD. | ||
File:HNF-Locke_NF_armor.jpg|Jameson Locke in Nightfall armor. | File:HNF-Locke_NF_armor.jpg|Jameson Locke in Nightfall armor. | ||
Line 55: | Line 100: | ||
</gallery> | </gallery> | ||
===''Halo 5: Guardians''=== | ===''Halo 5: Guardians Multiplayer Beta''=== | ||
<gallery> | <gallery> | ||
File:Halo 5 Pre-Beta Nightfall Armor.png|Pre-Halo 5 Beta render. | File:Halo 5 Pre-Beta Nightfall Armor.png|Pre-Halo 5 Beta render. | ||
File:NightfallArmour.png|Nightfall armor in the ''[[Halo 5: Guardians Multiplayer Beta]]''. | File:NightfallArmour.png|Nightfall armor in the ''[[Halo 5: Guardians Multiplayer Beta]]''. | ||
File:H5G-Nightfall.png|Render of the armor. | File:H5G-Nightfall.png|Render of the armor. | ||
File: | </gallery> | ||
===''Halo 5: Guardians''=== | |||
<gallery> | |||
File:H5G_NightfallODST.png|A Spartan-IV clad in Nightfall armor colored to emulate the [[ODST armor]] used by the [[UNSC Marine Corps]]. | |||
File:H5G-NightfallM45.png|A Spartan-IV wearing Nightfall armor on [[Overgrowth]] in ''[[Halo 5: Guardians]]''. | File:H5G-NightfallM45.png|A Spartan-IV wearing Nightfall armor on [[Overgrowth]] in ''[[Halo 5: Guardians]]''. | ||
File:H5G - Nightfall - ONI symbols.PNG|A closer view of the Spartan-IV, which showcases the [[ONI]] emblems present on the armor. | File:H5G - Nightfall - ONI symbols.PNG|A closer view of the Spartan-IV, which showcases the [[ONI]] emblems present on the armor. | ||
File: | File:H5G Nightfall helmet smudges.jpg|Smudges on the helmet's visor. | ||
File:H5G-NightfallvsHelljumper.png|Nightfall armor in comparison to [[HELLJUMPER-class Mjolnir|Helljumper]]. | File:H5G-NightfallvsHelljumper.png|Nightfall armor in comparison to [[HELLJUMPER-class Mjolnir|Helljumper]]. | ||
File:H5G Nightfall | File:H5G Nightfall armor back.JPG|A back view of the armor. | ||
File:H5-Waypoint-Nightfall.png|Nightfall armor on [[Halo Waypoint]]'s ''Halo 5: Guardians'' armor customization. | |||
</gallery> | </gallery> | ||
{{Clear}} | {{Clear}} | ||
Line 77: | Line 125: | ||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | |||
{{Armor/Permutation}} | {{Human exoskeletons}} | ||
{{Mjolnir|GEN2}} | {{Armor/Permutation|H5G}} | ||
{{ODST armor}} | |||
{{Navbox/Universe/Mjolnir|Overview|GEN2}} | |||
[[Category:MJOLNIR armor]] | [[Category:MJOLNIR armor]] | ||
[[Category:ODST armor]] | |||
[[Category:Halo 5: Guardians multiplayer armor permutations]] | [[Category:Halo 5: Guardians multiplayer armor permutations]] |
Latest revision as of 19:27, February 23, 2025
Nightfall | |
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![]() | |
Production overview | |
Manufacturer(s): |
|
Testing site(s): |
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Type: |
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Role(s): |
Hostile environment life support |
Technical specifications | |
Feature(s): |
AN/PZY-6011Y TYPHON Command Network Module |
Nightfall armor is a hostile environment variant of the ODST armor developed by Cascade Stronghold Technology.[2] A variant of the armor designed for the MJOLNIR [GEN2] platform is available for use by Spartans.[3]
Overview[edit]
Design details[edit]
Compared to the similar GEN2 ODST armor, major differences include a data crystal chip port on the back of the helmet (much like those featured on the Mark V and later MJOLNIR iterations) and a camera integrated into the brim of the helmet (which consequently extends farther over the faceplate). The helmet's visor is retractable and contains a sophisticated VISR suite capable of identifying and analyzing objects in the environment.[4] The MJOLNIR iteration of the armour contains a AN/PZY-6011Y TYPHON Command Network Module on the side of the helmet.
The armor is powered to some extent and is able to effectively negate the impact of a substantial fall during a deployment from a dropship, for example. According to Colonel Randall Aiken of the Sedran Colonial Guard, without the hydraulics being powered up, the armor is essentially dead weight on the wearer. In this unpowered state, the operator can still move around in it, but are hampered in their movements especially in hostile environments in which they may need to move fast.[4]
Development history[edit]
Cascade Stronghold Technology, the company that ported the ODST armor to MJOLNIR Powered Assault Armor [GEN2], is also responsible for creating the MJOLNIR GEN 2 version of the Nightfall armor. The armor was built to function in extreme temperature conditions. The first models of the nightfall armor were deployed in 2551 to ONI operators and select ODST special forces units.[2]
Developed at the Special Warfare Center in Seongnam, Korea, Nightfall combines elements of standard Marine Corps body armor, ODST combat armor, and MJOLNIR.[1]
Usage[edit]
The armor is worn by Office of Naval Intelligence operatives.[4]
Spartans recruited from the Marine Corps favor the GEN2 Nightfall armor when stationed on inhospitable worlds due to its best-in-class life support.[3]
In 2556, Locke's team wore the armor during a mission to Alpha Shard in order to destroy deposits of a deadly new element. During an attack by Lekgolo worms, the team was forced to deactivate their armor's systems in order to avoid detection. At the suggestion of Colonel Randall Aiken of the Sedran Colonial Guard, the team removed and abandoned their armor as without the hydraulics and air conditioning, it was just dead weight and they could not risk reactivating it without drawing the attention of the deadly worms.[4]
In-game information[edit]
Halo 5: Guardians Multiplayer Beta[edit]
Nightfall was first introduced through the Halo 5: Guardians Multiplayer Beta. Featuring one variant, the Nightfall helmet was available to those who watched Halo: Nightfall's Second Story during "It's Only Just Beginning" on the Halo Channel, with the full armor unlocking upon watching all five episodes. Nightfall armor, alongside Helioskrill, Mark VI GEN1, and Mark VI GEN1 Scarred were the only four armor sets in the beta to be exclusive to achievements unlocked outside of the beta.
If the player unlocked Nightfall in the Halo 5 beta, they would automatically be granted it upon Halo 5's release in October of 2015.
Of note, the Halo 5 beta's version of Nightfall originally featured the RG-63 Counter leg armor in place of what would become a fully original leg armor design.
Armor | Manufacturer | Description | Unlock requirements |
---|---|---|---|
![]() Nightfall |
Cascade Stronghold Technology | Helmet description: Lessons learned on far-flung hellscapes have shaped the NIGHTFALL into the best multi-environmental helmet available. | Watch Halo: Nightfall's Second Story during "It's Only Just Beginning" on the Halo Channel. |
Body description: Spartans with Marine experience prefer NIGHTFALL armor when stationed on inhospitable worlds due to its best-of-class life support. | Watch all five episodes of Halo: Nightfall on the Halo Channel. |
Halo 5: Guardians[edit]
Nightfall was first introduced as an armor set in Halo 5: Guardians. The Nightfall set has no alternate skin designs. Like the other achievement-exclusive unlocks in the Halo 5 beta, Nightfall armor was available through the general REQ pool upon launch, allowing players to unlock it through the purchase of Gold REQ packs.
Armor | Description | Rarity | Introduced in | Unlock requirements |
---|---|---|---|---|
![]() Nightfall (helmet) |
Lessons learned on far-flung hellscapes have shaped the NIGHTFALL into the best multi-environmental helmet available. | Mythic | Introduced on launch. | Either:
|
![]() Nightfall (body) |
Spartans with Marine experience prefer NIGHTFALL armor when stationed on inhospitable worlds due to its best-of-class life support. | Either: |
Production notes[edit]
In 2558, Michael Crespo wore an older suit of ODST armor from the early Human-Covenant War, which apparently had an exoskeleton installed in it. It was noted to be significantly less capable than MJOLNIR Powered Assault Armor.[5]. This armor may be an early iteration of Nightfall armor.
References[edit]
File names for Halo 5: Guardians' REQ cards also refer to the Nightfall armor as "locke_oni", referencing its origin in the titular series.[6] Outside of Blue Team and Fireteam Osiris' armor, Nightfall is the only armor set to be specifically named after or associated with a character within the cast.
Gallery[edit]
Halo: Nightfall[edit]
ONI operatives (left) wearing Nightfall armor on Alpha Shard; Randall Aiken (right) is wearing a Sedran Colonial Guard combat armor.
Halo 5: Guardians Multiplayer Beta[edit]
Nightfall armor in the Halo 5: Guardians Multiplayer Beta.
Halo 5: Guardians[edit]
A Spartan-IV clad in Nightfall armor colored to emulate the ODST armor used by the UNSC Marine Corps.
A Spartan-IV wearing Nightfall armor on Overgrowth in Halo 5: Guardians.
A closer view of the Spartan-IV, which showcases the ONI emblems present on the armor.
Nightfall armor in comparison to Helljumper.
Nightfall armor on Halo Waypoint's Halo 5: Guardians armor customization.
![]() |
Browse more images in this article's gallery page. |
List of appearances[edit]
- Halo: Nightfall (First appearance)
- Halo 5: Guardians
- Halo Mythos
Sources[edit]
- ^ a b YouTube - Halo, Halo: Nightfall Panel - SDCC 2014: 55:13
- ^ a b Halo Channel, Halo: Nightfall Season watch rewards
- ^ a b Halo 5: Guardians, Armory description
- ^ a b c d Halo: Nightfall
- ^ Halo: Bad Blood, chapter 17
- ^ Halo 5: Guardians, game file
helmet_locke_oni_req_large-db3fde81d95848a5a90d7c3c354c1c22
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