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RAIDER-class Mjolnir: Difference between revisions

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{{Era|Post}}
{{Status|Canon}}
{{Armor Infobox
{{Armor infobox
|name=Raider
|name=Raider
|image= [[File:H5G-Raider.png|250px]]
|image= [[File:H5G-Raider.png|250px]]
|manufacturer=[[Imbrium Machine Complex]]<ref name="H4EVG">'''[[Halo 4: The Essential Visual Guide]]''' ''- Page 161''</ref>
|manufacturer=[[Imbrium Machine Complex]]{{Ref/Book|Id=H4EVG|H4EVG|Page=161}}
|testsite=[[Anakara Resiliency Chamber]]<ref name="H4EVG"/>
|testsite=[[Anakara Resiliency Chamber]]{{Ref/Reuse|H4EVG}}
|type=[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR (GEN2)]]
|type=[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR (GEN2)]]
|role=Weaken enemy morale
|role=Weaken enemy morale{{Ref/Reuse|H4}}
|hideb=]]
|features=930-AV4 Class-2 Ankara tactical assault suite{{Ref/Reuse|H4EVG}}
}}  
}}  
{{Article Quote|Per IMC, this armor's feral design is intended to weaken the opposition's morale.}}
{{Article quote|Per IMC, this armor's feral design is intended to weaken the opposition's morale.{{Ref/Reuse|H4}}}}
'''RAIDER-class Mjolnir''' is a variant of the [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR Powered Assault Armor [GEN2]]] developed by [[Imbrium Machine Complex]].<ref name="H4">'''[[Halo 4]]''' ''- Armory description''</ref>
'''RAIDER-class Mjolnir''' is a variant of the [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR Powered Assault Armor [GEN2]]] developed by [[Imbrium Machine Complex]].{{Ref/Game|Id=H4|H4|Armor permutations (Halo 4)|Spartan Armor Customization|Detail=Raider Description|Quote=Per IMC, this armor's feral design is intended to weaken the opposition's morale.}}{{Ref/Site|Id=h4guide|URL=http://www.halowaypoint.com/en-us/intel/inteldetail/20245257-102f-4087-8413-6fa5b15a4901/raider|Site=Halo Waypoint|Page=Halo 4 Interactive Guide - Armor Types: Raider|D=01|M=05|Y=2013|LocalArchive=Halo 4 Interactive Guide#Armor Types}}


==Overview==
==Overview==
The helmet has a 930-AV4 Class-2 Ankara tactical assault suite.<ref name="H4EVG"/> The helmet also has a exotically feral design, particularly when paired with the visible dissonance of the Distorted skin, makes the armor perceptibly imposing to those who encounter it, even for some elements within the Covenant.<ref name="Waypoint">'''[[Halo Waypoint Classified]]''' ''- Raider Descriptions''</ref>
===Design details===
The helmet has a 930-AV4 Class-2 Ankara tactical assault suite.{{Ref/Reuse|H4EVG}} The helmet's design is considered "exotically feral". This makes the armor perceptibly imposing to those who encounter it, even for some elements within the [[Covenant]].{{Ref/Generic|Id=Waypoint|[[Halo Waypoint Classified]]|Raider Descriptions}} The shoulders are composite-folded shield negotiators with fused venting for reactive thrust application.{{Ref/Reuse|Waypoint}} The pauldrons also have a accession pauldron conduit for in-field modifications.{{Ref/Reuse|H4EVG}} Its chest-plating is full mesh ceramic with flow contours for dissipative shielding and other defensive countermeasures.{{Ref/Reuse|Waypoint}}


The shoulders are composite-folded shield negotiators with fused venting for reactive thrust application.<ref name="Waypoint"/> The pauldrons also have a accession pauldron conduit for in-field modifications.<ref name="H4EVG"/>
While the helmet's design is considered "exotically feral" on its own, it is made even more when paired with the visible dissonance of the Distorted skin.{{Ref/Reuse|Waypoint}}


Its chest-plating is full mesh ceramic with flow contours for dissipative shielding and other defensive countermeasures.<ref name="Waypoint"/>
===Development history===
The Raider variant was developed by [[Imbrium Machine Complex]]. It was tested at [[Anakara Resiliency Chamber]].{{Ref/Reuse|H4}} IMC representatives claimed that the armor's feral appearance was designed to weaken the morale of opposing forces.{{Ref/Reuse|H4}}


==Development history==
During the [[Fall of Reach]], a Spartan team consisting of Spartans [[SPARTAN NOLA|NOLA]] and [[SPARTAN NV66|NV66]] was sent to acquire and protect data relating to improving MJOLNIR armor. The team was ultimately successful with this endeavor, and was able to send the data to a remote archival station for safekeeping. In [[2557]], the data was retrieved and discovered to be specifics on the Raider armor.{{Ref/Site|URL=http://www.halowaypoint.com/en-us/intel/inteldetail/20245257-102f-4087-8413-6fa5b15a4901/raider|Site=Halo Waypoint|Page=DECRYPTING SECTION 3 (UPDATED 11.15) Page 41}}
The Raider variant was developed by [[Imbrium Machine Complex]]. It was tested at [[Anakara Resiliency Chamber]].<ref name="H4"/> IMC representatives claimed that the armor's feral appearance was designed to weaken the morale of opposing forces.<ref name="H4"/>


During the [[Battle of Reach]], a Spartan team was sent to acquire and protect data relating to improving MJOLNIR armor, sending the data to a remote archival station. In [[2557]], four years later, the data that was sent to the archival station was found again,<ref>[https://www.halowaypoint.com/en-us/forums/d76f090378914a9bb85312f87cf09b99/topics/decrypting-section-3-updated-11-15/ac259b2e-f8d7-4e14-a85f-8c4f3493bcdf/posts?page=41#post815'''Halo Waypoint''': ''DECRYPTING SECTION 3 (UPDATED 11.15) Page 41'']</ref> and was discovered to be information about the Raider armor.
===Usage===
Raider armor saw increased usage in [[War Games]] simulations, specifically within [[Oddball]] competitions.{{Ref/Reuse|H4EVG}}


==Usage==
Even though the RAIDER helmets were crafted to be physically intimidating, their effectiveness is disputed.{{Ref/Game|H5G|Armor customization (Halo 5: Guardians)|Spartan Appearance Customization|Detail=Raider - Helmet Description|Quote=RAIDER helmets were crafted to be physically intimidating, though its effectiveness is disputed.}} The RAIDER-class armor, however, has become the unofficial standard for Spartans assigned to [[military police]] duties.{{Ref/Game|H5G|Armor customization (Halo 5: Guardians)|Spartan Appearance Customization|Detail=Raider - Body Description|Quote=RAIDER-class armor has become the unofficial standard for Spartans assigned to military police duties.}}
Raider armor saw increased usage in War Games simulations, specifically within [[Oddball]] competitions.<ref name="H4EVG"/>
 
Even though the RAIDER helmets were crafted to be physically intimidating, though its effectiveness is disputed. The RAIDER-class armor however has become the unofficial standard for Spartans assigned to military police duties.<ref name="H5">'''[[Halo 5: Guardians]]''' ''- Armory description''</ref>


==In-game information==
==In-game information==
===Halo Waypoint Classified Info===
===''Halo 4''===
*Shoulder Descriotion: RAIDER's shoulder-plating systems are standard, composite-folded shield negotiators with fused venting for reactive thrust application.
{{Main|Halo Waypoint Classified}}
*Torso Description: Its chest-plating is full mesh ceramic with flow contours for dissipative shielding and other defensive countermeasures.
Raider was first introduced as an [[Armor customization (Halo 4)|armor set]] in ''[[Halo 4]]''. Unlike other armor sets, the Raider armor set is unlocked by inputting the classified codes into the [[Xbox 360]] [[Halo Waypoint]] application after completing gameplay actions. In ''[[Halo: The Master Chief Collection]]'', the Raider set, its Distort (DSTT) skin, and associated customizations are available by default.
*Helmet Description: The exotically feral design of the RAIDER-class helmet, particularly when paired with the visible dissonance of the Distort skin, makes the armor perceptibly imposing to those who encounter it, even for some elements within the Covenant.
{| class="wikitable" style="width: 75%;"
! style="width: 15%"|Armor
! style="width: 55%"|Description
! style="width: 15%"|Unlock requirements <br/>(''Halo 4'')
! style="width: 15%"|Unlock requirements <br/>(''Halo: MCC'')
|- align="center"
|rowspan="7"|[[File:H4 MJOLNIR Raider.png|75px]]<br/>Raider
|align="left"|'''Description (H4):''' Per IMC, this armor's feral design is intended to weaken the opposition's morale.
|rowspan="7"|
For the helmet:
*Complete [[Departure/The Challenge|The Challenge]] on Legendary<br/>
*Enter "Q239SF2PGZ" in Classified section of Halo Waypoint
For the shoulders:
*Complete [[Departure/Land Grab|Landgrab]] on Legendary<br/>
*Enter "1UK3CVYJZM" in Classified section of Halo Waypoint
For the chest:
*Complete [[Departure/Sniper Alley|Sniper Alley]] on Legendary<br/>
*Enter "3VGRZJ1BS6" in Classified section of Halo Waypoint
|rowspan="11"|Unlocked by default.
|- align="center"
|align="left"|'''Helmet description (Waypoint):''' The exotically feral design of the RAIDER-class helmet, particularly when paired with the visible dissonance of the Distort skin, makes the armor perceptibly imposing to those who encounter it, even for some elements within the Covenant.
|- align="center"
|align="left"|'''Helmet description (MCC):''' Designed with a feral appearance.
|- align="center"
|align="left"|'''Shoulder description (Waypoint):''' RAIDER's shoulder-plating systems are standard, composite-folded shield negotiators with fused venting for reactive thrust application.
|- align="center"
|align="left"|'''Shoulder descriptions (MCC):''' Modular left/right spaulder from Raider-class armor.
|- align="center"
|align="left"|'''Chest description (Waypoint):''' Its chest-plating is full mesh ceramic with flow contours for dissipative shielding and other defensive countermeasures.
|- align="center"
|align="left"|'''Chest description (MCC):'''  Full-mesh ceramic plating with shield flow contours.
|- align="center"
|rowspan="2"|[[File:Raiderdstt helmet.png|150px]]</br>Raider Helmet Distort (DSTT) skin
|align="left"|'''Description (H4):''' Customized with DSTT armor skin.
|rowspan="7"|
For the helmet:
*Complete 1,000 [[Matchmaking|matchmade]] [[War Games]]<br/>
*Enter "8PXX1SMIQU" in Classified section of Halo Waypoint
For the shoulders:
*Complete the first three episodes of Spartan Ops on Legendary<br/>
*Enter "MN7VKCZPÆQ" in Classified section of Halo Waypoint
For the chest:
*Complete the ''Halo 4'' [[campaign]] on Legendary<br/>
*Enter "WQ6F2Y1M1P" in Classified section of Halo Waypoint
|- align="center"
|align="left"|'''Helmet description (MCC):''' Raider helmet customized with DSTT coating.
|- align="center"
|rowspan="1"|N/A</br>Raider Shoulders Distort (DSTT) skin
|align="left"|'''Shoulder descriptions (MCC):''' Raider left/right spaulder customized with DSTT coating.
|- align="center"
|rowspan="1"|[[File:H4-Render-RaiderDSTT-Torso1.png|150px]]</br>Raider Chest Distort (DSTT) skin
|align="left"|'''Chest description (MCC):'''  Raider chassis customized with DSTT coating.
|- align="center"
|}
===''Halo 5: Guardians''===
The Raider set returned as an [[Armor customization (Halo 5: Guardians)|armor permutation]] in ''[[Halo 5: Guardians]]'', unlockable through the [[Requisition system]]. The body armor includes the Raider chest and shoulders, [[RICOCHET-class Mjolnir|Ricochet]] forearms, and [[RECRUIT-class Mjolnir|Recruit]] legs.


===Halo 4===
{| class="wikitable sortable" style="width: 75%;"
'''Unlock''': This armor is unlocked by inputting the Classified Codes on the Xbox 360 Waypoint. <br>
|-
*Description: Per IMC, this armor's feral design is intended to weaken the opposition's morale.
! scope="col" style="width: 10%" |Armor
'''Available skins''': DSTT(Distort)
! scope="col" style="width: 25%" |Description
*The DSTT skin is obtained by inputing the Classified Codes on the Xbox 360 Halo Waypoint
! scope="col" style="width: 10%" |Rarity
===Halo 5: Guardians===
! scope="col" style="width: 15%" |Introduced in
'''Unlock''': Legendary [[REQ]] card
! scope="col" style="width: 20%" |Unlock requirements
*Helmet description: RAIDER helmets were crafted to be physically intimidating, though its effectiveness is disputed.<br>
|-
*Body description: RAIDER-class armor has become the unofficial standard for Spartans assigned to military police duties.
|-align="center"
|[[File:H5G - REQ icon - Raider (helmet).png|100px]]<br/>Raider (helmet)
|align="left"|RAIDER helmets were crafted to be physically intimidating, though its effectiveness is disputed.
|rowspan="2"|{{H5Rarity|Legendary}}
|rowspan="2"|Introduced on launch.
|rowspan="2"|Purchase a Gold REQ pack for {{RP|10,000}} REQ points.
|-align="center"
|[[File:H5G - REQ icon - Raider (body).png|100px]]<br/>Raider (body)
|align="left"|RAIDER-class armor has become the unofficial standard for Spartans assigned to military police duties.
|}
==Gallery==
{{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR Raider}}
{{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR Raider}}
===Developmental images===
<gallery>
File:H4 Concept MultiplayerArmors.jpg|''Halo 4'' concept art featuring Raider (second-bottom row, second-right).
File:Mark-von-borstel-raiderhighpoly.jpg|High poly render of the Raider armor for ''[[Halo 4]]''.
File:H4 Raider 3d model.jpg|Front and back views of the Raider armor.
</gallery>


==Behind the scenes==
===Promotional images===
{{Main|Halo Waypoint Classified}}
<gallery>
The base version of the Raider's samurai-inspired aesthetic is similar to that of the [[Project HAYABUSA|HAYABUSA armor]] from ''[[Halo 3]]''. The armor is acquired through ''[[Halo Waypoint]]'' after completing the first three chapters of Episode One of [[Spartan Ops]] and entering a series of hidden codes.
File:H4IG_RAIDER.jpg|The ''Halo 4'' Interactive Guide description for the Raider armor.
File:Raider helmet.png|The Raider helmet from Halo Waypoint's Classified section.
</gallery>


The "DSTT" variant is also possible to unlock via Waypoint, though each piece has different requirements. Unlocking the shoulders requires completing the first 15 episodes of Spartan Ops on Legendary difficulty, as well as finding several glyphs on the maps and in Waypoint forum posts. The torso requires beating the campaign solo on Legendary, as well as finding glyphs in "Section 3" postings and forum posts. The helmet requires 1,000 completed War Games matches, as well as several glyphs hidden in the maps of the [[Crimson Map Pack]] and on forum posts.<ref>[http://www.halowaypoint.com/en-us/classified Halo Waypoint - "Classified" section]</ref>
===Screenshots===
<gallery>
File:H4-Raider-Grifball-01.jpg|A Spartan-IV wearing the Raider suit on ''[[Solace]]'' in ''Halo 4''.
File:H4-Raider-Grifball-02.jpg|The Raider suit's shields flaring in ''Halo 4''.
File:S3ARG Raider Armor codes.jpg|The codes used to unlock Raider in ''Halo 4''.
</gallery>


==Gallery==
===''Halo 5: Guardians'' skins===
<gallery>
<gallery>
File:Mark-von-borstel-raiderhighpoly.jpg|High poly render of the Raider armor for ''[[Halo 4]]''.
File:H5-Waypoint-Raider.png|Default skin.
File:H4 Raider 3d model.jpg|Front and back views of the Raider armor.
File:MJOLNIR Raider.png|Raider armor in ''Halo 4''
File:H4-Raider-Grifball-01.jpg|A Spartan-IV wearing the Raider suit on ''[[Solace]]''.
File:H4-Raider-Grifball-02.jpg|The Raider suit's shields flaring.
File:468px-Raider_Armor_-_How_To.jpg|The codes to unlock Raider armor.
File:Raider helmet.png|Raider helmet
File:Raiderdstt helmet.png|Raider DSTT helmet.
File:H5-Waypoint-Raider.png|Raider armor on [[Halo Waypoint]]'s armor customization for ''[[Halo 5: Guardians]]''
</gallery>
</gallery>


Line 70: Line 139:


==Sources==
==Sources==
<references/>
{{Ref/Sources}}


{{Armor/Permutation}}
{{Armor/Permutation|H4|H5G}}
{{Mjolnir}}
{{Navbox/Universe/Mjolnir|Overview|GEN1|GEN2}}
[[Category:MJOLNIR Armor]]
[[Category:MJOLNIR armor]]
[[Category:Halo 5: Guardians multiplayer armor permutations]]
[[Category:Halo 4 multiplayer armor permutations]]

Latest revision as of 20:41, February 23, 2025

Raider
H5G-Raider.png
Production overview

Manufacturer(s):

Imbrium Machine Complex[1]

Testing site(s):

Anakara Resiliency Chamber[1]

Type:

MJOLNIR (GEN2)

Role(s):

Weaken enemy morale[2]

Technical specifications

Feature(s):

930-AV4 Class-2 Ankara tactical assault suite[1]

 
Per IMC, this armor's feral design is intended to weaken the opposition's morale.[2]

RAIDER-class Mjolnir is a variant of the MJOLNIR Powered Assault Armor [GEN2] developed by Imbrium Machine Complex.[2][3]

Overview[edit]

Design details[edit]

The helmet has a 930-AV4 Class-2 Ankara tactical assault suite.[1] The helmet's design is considered "exotically feral". This makes the armor perceptibly imposing to those who encounter it, even for some elements within the Covenant.[4] The shoulders are composite-folded shield negotiators with fused venting for reactive thrust application.[4] The pauldrons also have a accession pauldron conduit for in-field modifications.[1] Its chest-plating is full mesh ceramic with flow contours for dissipative shielding and other defensive countermeasures.[4]

While the helmet's design is considered "exotically feral" on its own, it is made even more when paired with the visible dissonance of the Distorted skin.[4]

Development history[edit]

The Raider variant was developed by Imbrium Machine Complex. It was tested at Anakara Resiliency Chamber.[2] IMC representatives claimed that the armor's feral appearance was designed to weaken the morale of opposing forces.[2]

During the Fall of Reach, a Spartan team consisting of Spartans NOLA and NV66 was sent to acquire and protect data relating to improving MJOLNIR armor. The team was ultimately successful with this endeavor, and was able to send the data to a remote archival station for safekeeping. In 2557, the data was retrieved and discovered to be specifics on the Raider armor.[5]

Usage[edit]

Raider armor saw increased usage in War Games simulations, specifically within Oddball competitions.[1]

Even though the RAIDER helmets were crafted to be physically intimidating, their effectiveness is disputed.[6] The RAIDER-class armor, however, has become the unofficial standard for Spartans assigned to military police duties.[7]

In-game information[edit]

Halo 4[edit]

Main article: Halo Waypoint Classified

Raider was first introduced as an armor set in Halo 4. Unlike other armor sets, the Raider armor set is unlocked by inputting the classified codes into the Xbox 360 Halo Waypoint application after completing gameplay actions. In Halo: The Master Chief Collection, the Raider set, its Distort (DSTT) skin, and associated customizations are available by default.

Armor Description Unlock requirements
(Halo 4)
Unlock requirements
(Halo: MCC)
H4 MJOLNIR Raider.png
Raider
Description (H4): Per IMC, this armor's feral design is intended to weaken the opposition's morale.

For the helmet:

  • Complete The Challenge on Legendary
  • Enter "Q239SF2PGZ" in Classified section of Halo Waypoint

For the shoulders:

  • Complete Landgrab on Legendary
  • Enter "1UK3CVYJZM" in Classified section of Halo Waypoint

For the chest:

  • Complete Sniper Alley on Legendary
  • Enter "3VGRZJ1BS6" in Classified section of Halo Waypoint
Unlocked by default.
Helmet description (Waypoint): The exotically feral design of the RAIDER-class helmet, particularly when paired with the visible dissonance of the Distort skin, makes the armor perceptibly imposing to those who encounter it, even for some elements within the Covenant.
Helmet description (MCC): Designed with a feral appearance.
Shoulder description (Waypoint): RAIDER's shoulder-plating systems are standard, composite-folded shield negotiators with fused venting for reactive thrust application.
Shoulder descriptions (MCC): Modular left/right spaulder from Raider-class armor.
Chest description (Waypoint): Its chest-plating is full mesh ceramic with flow contours for dissipative shielding and other defensive countermeasures.
Chest description (MCC): Full-mesh ceramic plating with shield flow contours.
Raiderdstt helmet.png
Raider Helmet Distort (DSTT) skin
Description (H4): Customized with DSTT armor skin.

For the helmet:

  • Complete 1,000 matchmade War Games
  • Enter "8PXX1SMIQU" in Classified section of Halo Waypoint

For the shoulders:

  • Complete the first three episodes of Spartan Ops on Legendary
  • Enter "MN7VKCZPÆQ" in Classified section of Halo Waypoint

For the chest:

  • Complete the Halo 4 campaign on Legendary
  • Enter "WQ6F2Y1M1P" in Classified section of Halo Waypoint
Helmet description (MCC): Raider helmet customized with DSTT coating.
N/A
Raider Shoulders Distort (DSTT) skin
Shoulder descriptions (MCC): Raider left/right spaulder customized with DSTT coating.
Raider DSTT Torso Render 1
Raider Chest Distort (DSTT) skin
Chest description (MCC): Raider chassis customized with DSTT coating.

Halo 5: Guardians[edit]

The Raider set returned as an armor permutation in Halo 5: Guardians, unlockable through the Requisition system. The body armor includes the Raider chest and shoulders, Ricochet forearms, and Recruit legs.

Armor Description Rarity Introduced in Unlock requirements
REQ icon for the Raider armor.
Raider (helmet)
RAIDER helmets were crafted to be physically intimidating, though its effectiveness is disputed. Legendary Introduced on launch. Purchase a Gold REQ pack for REQ Points 10,000 REQ points.
REQ icon for the Raider armor.
Raider (body)
RAIDER-class armor has become the unofficial standard for Spartans assigned to military police duties.

Gallery[edit]

Developmental images[edit]

Promotional images[edit]

Screenshots[edit]

Halo 5: Guardians skins[edit]

List of appearances[edit]

Sources[edit]

  1. ^ a b c d e f Halo 4: The Essential Visual Guide, page 161
  2. ^ a b c d e Halo 4, Spartan Armor Customization: Raider Description "Per IMC, this armor's feral design is intended to weaken the opposition's morale."
  3. ^ Halo Waypoint, Halo 4 Interactive Guide - Armor Types: Raider (Retrieved on May 1, 2013) [local archive] [external archive]
  4. ^ a b c d Halo Waypoint Classified, Raider Descriptions
  5. ^ Halo Waypoint, DECRYPTING SECTION 3 (UPDATED 11.15) Page 41
  6. ^ Halo 5: Guardians, Spartan Appearance Customization: Raider - Helmet Description "RAIDER helmets were crafted to be physically intimidating, though its effectiveness is disputed."
  7. ^ Halo 5: Guardians, Spartan Appearance Customization: Raider - Body Description "RAIDER-class armor has become the unofficial standard for Spartans assigned to military police duties."