ENFORCER-class Mjolnir: Difference between revisions
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{{ | {{Status|Canon}} | ||
{{Armor | {{Center|For the Banished Sangheili, see [[Sangheili Enforcer]]. For the sentinel unit, see [[Enforcer]].}} | ||
{{Armor infobox | |||
|name=Enforcer | |name=Enforcer | ||
|image= [[File: | |image= [[File:H5-Enforcer.png|250px]] | ||
|manufacturer=[[Imbrium Machine Complex]] | |manufacturer=[[Imbrium Machine Complex]]{{Ref/Book|Id=H4EVG|H4EVG|Page=152}} | ||
| | |testsite=[[Anakara Resiliency Chamber]]{{Ref/Reuse|H4EVG}} | ||
|testsite=[[ | |||
|type=[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR (GEN2)]] | |type=[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR (GEN2)]] | ||
|role=Remote base security detail | |role=Remote base security detail{{Ref/Game|Id=H4|H4|[[Armor customization (Halo 4)|Armory]] description}} | ||
| | |features=*Cycloptic field assessing module{{Ref/Game|Id=H5G|H5G|[[Armor customization (Halo 5: Guardians)|Armory]] description}} | ||
| | *Twin L-4 component feeds{{Ref/Reuse|H5G}} | ||
| | *Open-line channel modifier on reactor pack{{Ref/Reuse|H5G}} | ||
| | *Co-opting local battlenets{{Ref/Reuse|H5G}} | ||
| | *Hardware-accelerated VISR enhancements{{Ref/Reuse|H5G}} | ||
* | |||
}} | }} | ||
{{Article | {{Article quote|Developed in Ankara, this is the primary armor set for remote base security detail.}} | ||
'''ENFORCER-class Mjolnir''' is a variant of the [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR Powered Assault Armor [GEN2]]] manufactured by [[Imbrium Machine Complex]].{{Ref/Reuse|H4}} | |||
==Overview== | ==Overview== | ||
The Enforcer armor was manufactured by the [[Imbrium Machine Complex]] in [[Ankara]] | ===Design details=== | ||
The helmet has a cycloptic field assessing module for tactical awareness. The chest has twin L-4 component feeds, and the reactor pack has an open-line channel modifier for power conservation.{{Ref/Reuse|H4EVG}} | |||
The suit includes hardware-accelerated VISR enhancements for infiltrating and co-opting local battlenets to aid in target-location, target-tracking, and counter-surveillance. | |||
{{Ref/Reuse|H5G}} | |||
===Development history=== | |||
The Enforcer armor was manufactured by the [[Imbrium Machine Complex]] in the [[Anakara Resiliency Chamber]]. The armor is designed to provide benefits to those engaged in defensive maneuvers, those operating from a localized site, or those sent into enemy-held locations.{{Ref/Reuse|H4EVG}} | |||
Before May [[2553]] a iteration of the armor passed tests per the Ankara Field Stricture BL58-0 and was approved by the [[UNSC Ordnance Commission]].{{Ref/Reuse|H4EVG}} | |||
===Usage=== | |||
It is mainly utilized by Spartans who operate on remote bases with a native [[UNSC battle network|battle network]] or a co-opted enemy network.{{Ref/Reuse|H4EVG}} | |||
Input from the helmet-mounted cycloptics is often fed directed into the battlenet for online reviews by intelligence specialists and battlespace management [[AI]]s.{{Ref/Reuse|H5G}} | |||
As of May 2553, all ZULU-Level classified [[Office of Naval Intelligence|ONI]] sites required security details to wear fully operable Enforcer-class armor, as tested under Ankara Field Stricture BL58-0 and approved by the Ordnance Commission.{{Ref/Site|Id=h4guide|URL=http://www.halowaypoint.com/en-us/intel/inteldetail/7328f3b6-e761-4cef-a3f4-51d416b035c8/enforcer|Site=Halo Waypoint|Page=Halo 4 Interactive Guide - Armor Types: Enforcer|D=01|M=05|Y=2013|LocalArchive=Halo 4 Interactive Guide#Armor Types}} | |||
==In-game information== | ==In-game information== | ||
===Halo 4=== | ===''Halo 4'' - GEN2=== | ||
'''Unlock''': | Defender was introduced as an [[Armor customization (Halo 4)|armor set]] in ''[[Halo 4]]''. It has two available skin variants; Tribal (TRBL) and Tracer (TRCR). | ||
{| class="wikitable" style="width: 75%;" | |||
''' | ! style="width: 15%"|Armor | ||
! style="width: 55%"|Description | |||
! style="width: 15%"|Unlock requirements (''Halo 4'') | |||
===Halo 5: Guardians=== | ! style="width: 15%"|Unlock requirements (''Halo: MCC'') | ||
''' | |- align="center" | ||
|rowspan="4"|[[File:HTMCC H4 Enforcer Base.png|75px]]<br/>Enforcer | |||
|align="left"|'''Description (H4):''' Developed in Ankara, this is the primary armor set for remote base security detail. | |||
|rowspan="4"|Reach {{Rank/H4|5|0}} | |||
|rowspan="4"|Unlocked by default. | |||
|- align="center" | |||
|align="left"|'''Helmet description (MCC):''' Popular with Spartans assigned to base security details. | |||
|- align="center" | |||
|align="left"|'''Shoulders description (MCC):''' Modular left/right spaulder from Enforcer-class armor. | |||
|- align="center" | |||
|align="left"|'''Chest description (MCC):''' Cleared for operations in ZULU-level SCIFs. | |||
|- align="center" | |||
|rowspan="4"|[[File:HTMCC H4 Enforcer TRBL.png|75px]]<br/>Enforcer Tribal (TRBL) skin | |||
|align="left"|'''Description (H4):''' Customized with TRIBAL armor skin. | |||
|rowspan="4"|Complete the [[List of Halo 4 Commendations/Vehicles|Mounted Turret - Master commendation]]. | |||
|rowspan="4"|Unlocked by default as of [[Series 4: Reclaimer]]. | |||
|- align="center" | |||
|align="left"|'''Helmet description (MCC)''' Enforcer helmet customized with TRIBAL coating. | |||
|- align="center" | |||
|align="left"|'''Shoulder description (MCC)''' Enforcer left/ right spaulder customized with TRIBAL coating. | |||
|- align="center" | |||
|align="left"|'''Chest description (MCC)''' Enforcer chassis customized with TRIBAL coating. | |||
|- align="center" | |||
|rowspan="4"|[[File:HTMCC H4 Enforcer TRCR.png|75px]]<br/>Enforcer Tracer (TRCR) skin | |||
|align="left"|'''Description (H4):''' Customized with TRACER armor skin. | |||
|rowspan="4"|Purchase the [[Champions Bundle]]. This is not usable in Spartan Ops. | |||
|rowspan="4"|Unlocked by default as of [[Series 4: Reclaimer]]. | |||
|- align="center" | |||
|align="left"|'''Helmet description (MCC)''' Enforcer helmet customized with TRACER coating. | |||
|- align="center" | |||
|align="left"|'''Shoulder description (MCC)''' Enforcer left/ right spaulder customized with TRACER coating. | |||
|- align="center" | |||
|align="left"|'''Chest description (MCC)''' Enforcer chassis customized with TRACER coating. | |||
|} | |||
===''Halo 5: Guardians'' - GEN2=== | |||
Enforcer returned as an [[Armor customization (Halo 5: Guardians)|armor set]] in ''[[Halo 5: Guardians]]''. The suit is not a fully-original design, and employs several ''[[Halo 4]]'' armor pieces including the [[RICOCHET-class Mjolnir|Ricochet]] forearms and [[Over-locking]] legs while retaining the standard Enforcer chest and shoulders. The Enforcer set has one alternate skin design; Strongarm. | |||
{| class="wikitable" style="width: 75%;" | |||
! style="width: 15%"|Helmet | |||
! style="width: 70%"|Description | |||
! style="width: 15%"|Unlock requirements | |||
|- align="center" | |||
|[[File:H5G REQ Helmets Enforcer Uncommon.png|100px]]<br/>Enforcer (helmet) | |||
|align="left"|Input from the ENFORCER's helmet-mounted cycloptics is often fed directed into the battlenet for online reviews by intelligence specialists and battlespace management [[AI]]s. | |||
|align="left"|Uncommon [[List of REQ cards|REQ card]] | |||
|- align="center" | |||
|[[File:H5G-Helmet-Enforcer-Strongarm.png|100px]]<br/>Enforcer Strongarm (helmet skin) | |||
|align="left"|Input from the ENFORCER's helmet-mounted cycloptics is often fed directed into the battlenet for online reviews by intelligence specialists and battlespace management [[AI]]s. | |||
|align="left"|Rare [[List of REQ cards|REQ card]] | |||
|- align="center" | |||
|[[File:REQ Card - Armor Enforcer.png|100px]]<br/>Enforcer (body) | |||
|align="left"|ENFORCER-class armor includes hardware-accelerated VISR enhancements for infiltrating and co-opting local battlenets to aid in target-location, target-tracking, and counter-surveillance. | |||
|align="left"|Uncommon [[List of REQ cards|REQ card]] | |||
|- align="center" | |||
|[[File:H5G-Armor-Enforcer-Strongarm.png|100px]]<br/>Enforcer Strongarm (body skin) | |||
|align="left"|ENFORCER-class armor includes hardware-accelerated VISR enhancements for infiltrating and co-opting local battlenets to aid in target-location, target-tracking, and counter-surveillance. | |||
|align="left"|Rare [[List of REQ cards|REQ card]] | |||
|} | |||
==Trivia== | |||
*In ''Halo 5: Guardians'' the [[STRIDER-class Mjolnir|Strider]] armor uses the body of the Enforcer armor but features different leg armor. | |||
*The Enforcer helmet bears a close resemblance to the [[HOPLITE-class Mjolnir|Hoplite]] helmet from ''[[Halo 2: Anniversary]]''. | |||
*The Enforcer helmet bears some resemblance to the [[LINEBREAKER-class Mjolnir|Linebreaker]] helmet from ''[[Halo: Infinite]]''. | |||
==Gallery== | ==Gallery== | ||
{{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR Enforcer}} | |||
<gallery> | <gallery> | ||
File:H4 Enforcer Helmet and torso 3d model.jpg|Three-dimensional models of the Enforcer helmet | File:H4 Concept MultiplayerArmors.jpg|''Halo 4'' concept art for Enforcer (second-bottom row, right). | ||
File:H4 Enforcer Helmet and torso 3d model.jpg|Three-dimensional models of the Enforcer helmet and torso armor. | |||
File:H4 Over-locking Legs 3d model.jpg|Three-dimensional models of the Enforcer leg armor. | File:H4 Over-locking Legs 3d model.jpg|Three-dimensional models of the Enforcer leg armor. | ||
File:H5-Waypoint-Enforcer.png|Enforcer armor in Halo 5: Guardians | File:H5G-SIVEnforcer.png|A render of Enforcer for ''Halo 5: Guardians''. | ||
File:H5-Enforcer-Back.png|The back of the Enforcer armor in ''Halo 5: Guardians''. | |||
File:H5G - Urban 1.jpg|An Enforcer-clad Spartan-IV using the ''[[Blood of Suban]]'' on [[Urban]]. | |||
</gallery> | |||
===''Halo 4'' skins=== | |||
<gallery> | |||
File:H4 MJOLNIR Enforcer.png|Default skin. | |||
</gallery> | |||
===''Halo 5: Guardians'' skins=== | |||
<gallery> | |||
File:H5-Waypoint-Enforcer.png|Enforcer armor in Halo 5: Guardians|Default skin. | |||
</gallery> | </gallery> | ||
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==Sources== | ==Sources== | ||
{{Ref/Sources}} | |||
{{ | |||
[[Category:MJOLNIR | {{Armor/Permutation|H4|H5G}} | ||
{{Navbox/Universe/Mjolnir|Overview|GEN2}} | |||
[[Category:MJOLNIR armor]] | |||
[[Category:Halo 5: Guardians multiplayer armor permutations]] | |||
[[Category:Halo 4 multiplayer armor permutations]] |
Latest revision as of 14:40, September 10, 2023
Enforcer | |
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Production overview | |
Manufacturer(s): |
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Testing site(s): |
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Type: |
|
Role(s): |
Remote base security detail[2] |
Technical specifications | |
Feature(s): |
|
“ | Developed in Ankara, this is the primary armor set for remote base security detail. | ” |
ENFORCER-class Mjolnir is a variant of the MJOLNIR Powered Assault Armor [GEN2] manufactured by Imbrium Machine Complex.[2]
Overview[edit]
Design details[edit]
The helmet has a cycloptic field assessing module for tactical awareness. The chest has twin L-4 component feeds, and the reactor pack has an open-line channel modifier for power conservation.[1]
The suit includes hardware-accelerated VISR enhancements for infiltrating and co-opting local battlenets to aid in target-location, target-tracking, and counter-surveillance. [3]
Development history[edit]
The Enforcer armor was manufactured by the Imbrium Machine Complex in the Anakara Resiliency Chamber. The armor is designed to provide benefits to those engaged in defensive maneuvers, those operating from a localized site, or those sent into enemy-held locations.[1]
Before May 2553 a iteration of the armor passed tests per the Ankara Field Stricture BL58-0 and was approved by the UNSC Ordnance Commission.[1]
Usage[edit]
It is mainly utilized by Spartans who operate on remote bases with a native battle network or a co-opted enemy network.[1]
Input from the helmet-mounted cycloptics is often fed directed into the battlenet for online reviews by intelligence specialists and battlespace management AIs.[3]
As of May 2553, all ZULU-Level classified ONI sites required security details to wear fully operable Enforcer-class armor, as tested under Ankara Field Stricture BL58-0 and approved by the Ordnance Commission.[4]
In-game information[edit]
Halo 4 - GEN2[edit]
Defender was introduced as an armor set in Halo 4. It has two available skin variants; Tribal (TRBL) and Tracer (TRCR).
Armor | Description | Unlock requirements (Halo 4) | Unlock requirements (Halo: MCC) |
---|---|---|---|
Enforcer |
Description (H4): Developed in Ankara, this is the primary armor set for remote base security detail. | Reach | Unlocked by default. |
Helmet description (MCC): Popular with Spartans assigned to base security details. | |||
Shoulders description (MCC): Modular left/right spaulder from Enforcer-class armor. | |||
Chest description (MCC): Cleared for operations in ZULU-level SCIFs. | |||
Enforcer Tribal (TRBL) skin |
Description (H4): Customized with TRIBAL armor skin. | Complete the Mounted Turret - Master commendation. | Unlocked by default as of Series 4: Reclaimer. |
Helmet description (MCC) Enforcer helmet customized with TRIBAL coating. | |||
Shoulder description (MCC) Enforcer left/ right spaulder customized with TRIBAL coating. | |||
Chest description (MCC) Enforcer chassis customized with TRIBAL coating. | |||
Enforcer Tracer (TRCR) skin |
Description (H4): Customized with TRACER armor skin. | Purchase the Champions Bundle. This is not usable in Spartan Ops. | Unlocked by default as of Series 4: Reclaimer. |
Helmet description (MCC) Enforcer helmet customized with TRACER coating. | |||
Shoulder description (MCC) Enforcer left/ right spaulder customized with TRACER coating. | |||
Chest description (MCC) Enforcer chassis customized with TRACER coating. |
Halo 5: Guardians - GEN2[edit]
Enforcer returned as an armor set in Halo 5: Guardians. The suit is not a fully-original design, and employs several Halo 4 armor pieces including the Ricochet forearms and Over-locking legs while retaining the standard Enforcer chest and shoulders. The Enforcer set has one alternate skin design; Strongarm.
Helmet | Description | Unlock requirements |
---|---|---|
Enforcer (helmet) |
Input from the ENFORCER's helmet-mounted cycloptics is often fed directed into the battlenet for online reviews by intelligence specialists and battlespace management AIs. | Uncommon REQ card |
Enforcer Strongarm (helmet skin) |
Input from the ENFORCER's helmet-mounted cycloptics is often fed directed into the battlenet for online reviews by intelligence specialists and battlespace management AIs. | Rare REQ card |
Enforcer (body) |
ENFORCER-class armor includes hardware-accelerated VISR enhancements for infiltrating and co-opting local battlenets to aid in target-location, target-tracking, and counter-surveillance. | Uncommon REQ card |
Enforcer Strongarm (body skin) |
ENFORCER-class armor includes hardware-accelerated VISR enhancements for infiltrating and co-opting local battlenets to aid in target-location, target-tracking, and counter-surveillance. | Rare REQ card |
Trivia[edit]
- In Halo 5: Guardians the Strider armor uses the body of the Enforcer armor but features different leg armor.
- The Enforcer helmet bears a close resemblance to the Hoplite helmet from Halo 2: Anniversary.
- The Enforcer helmet bears some resemblance to the Linebreaker helmet from Halo: Infinite.
Gallery[edit]
Browse more images in this article's gallery page. |
An Enforcer-clad Spartan-IV using the Blood of Suban on Urban.
Halo 4 skins[edit]
Halo 5: Guardians skins[edit]
List of appearances[edit]
- Halo 4 (First appearance)
- Halo 5: Guardians
Sources[edit]
- ^ a b c d e f Halo 4: The Essential Visual Guide, page 152
- ^ a b Halo 4, Armory description
- ^ a b c d e f g Halo 5: Guardians, Armory description
- ^ Halo Waypoint, Halo 4 Interactive Guide - Armor Types: Enforcer (Retrieved on May 1, 2013) [local archive] [external archive]
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