Standoff: Difference between revisions

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*This level does not apparently spawn the Sniper Rifle in default settings.
*This level does not apparently spawn the Sniper Rifle in default settings.
*On the far right background satellite dish, on the top of the left side of the dish base, a man in khaki shorts and a blue t-shirt can be seen.
*On the far right background satellite dish, on the top of the left side of the dish base, a man in khaki shorts and a blue t-shirt can be seen.
*If you zoom into the moon you will see a face down on the left. Just like the face in Containment.


==Sources==
==Sources==

Revision as of 09:04, December 12, 2007

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Standoff is a Halo 3 multiplayer map released through downloadable content on December 11, 2007. Widely billed as the spiritual successor to Blood Gulch and Coagulation, Standoff is nonetheless dissimilar in many ways, being smaller in surface area, with larger, more labyrinthine bases. It also has a similar division of power weapons, with both sides starting with Rocket Launchers. Each base has quick access to a warthog out front,[1] and a Spartan Laser in the middle. Ideal for large objective games, Standoff was formerly known as Jodrell Bank. This refers to the massive radio dishes in the map's background, which are based on the similarly huge radio telescopes at Jodrell Bank Observatory in Macclesfield, England. As revealed in the RvB video, d.i.y, the bases will have a switch that opens up windows on the bases, and a "rear entrance."

Promotional image for Halo 3 featuring the multiplayer map Standoff.
The exterior envrioment of Standoff.

The map is set on a peninsula surrounded by cliffs on three sides and on the fourth there is a single gate, because of the large satellite dishes in the distance and many signs in this area is presumed to be a UNSC communications center and a highly secure facility. There are three missile silos in three edges of the map with the two large bases on either side of them and in between them still is a slight dip with clumps of rocks shielding the two bases from direct fire.

The bases themselves are extremely large compared to the ones of previous maps and have several main rooms with smaller rooms and exits branching off them. There is a switch inside each base that opens the windows to allow vision and also opens an automatic doorway allowing people in and out. In Capture the Flag games and Assault this doorway is often used as an escape route and tactics include either waiting the bomb carrier outside the door while another player opens the door or having the flag carrier run towards a waiting Warthog outside the entrance. Both prove effective. On top of the bases are several fortifications along with Mongooses and a single Machine Gun Turret behind sandbags, these serve to discourage attackers along with the presence of the Spartan Laser.


Trivia

  • Bungie has said that there will be a Special Secret Forge Item that players can use. This item turned out to be a Soccer Ball.
  • The map appears similar to the battleground in Halo: Combat, Part 1 and Halo: Last One Standing, which took place during the Battle of Pawas.
  • The map was codenamed Bunker World by Bungie.
  • High in the sky, missiles fly overhead.
  • This level does not apparently spawn the Sniper Rifle in default settings.
  • On the far right background satellite dish, on the top of the left side of the dish base, a man in khaki shorts and a blue t-shirt can be seen.
  • If you zoom into the moon you will see a face down on the left. Just like the face in Containment.

Sources