TRACKER-class Mjolnir: Difference between revisions
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{{ | {{Status|Canon}} | ||
{{Armor infobox | {{Armor infobox | ||
|name=Tracker | |name=Tracker | ||
|image= [[File:H5G-Tracker-Render.png|275px]] | |image= {{tabcontainer|title1=GEN2|content1=[[File:H5G-Tracker-Render.png|275px]]|title2=GEN1 Mark V|content2=[[File:Enc22 Adriana111.png|275px]]}} | ||
|manufacturer=[[Acheron Security]],{{Ref/Book|Id=H4EVG|H4EVG|Page=178}} [[Office of Naval Intelligence]] | |manufacturer=[[Acheron Security]],{{Ref/Book|Id=H4EVG|H4EVG|Page=178}} [[Office of Naval Intelligence]] | ||
|testsite=[[Acheron Trauma Sim]]{{Ref/Reuse|H4EVG}} | |testsite=[[Acheron Trauma Sim]]{{Ref/Reuse|H4EVG}} | ||
|type=[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR (GEN2)]] | |type= | ||
[[MJOLNIR Powered Assault Armor|MJOLNIR (GEN1)]] | |||
* [[MJOLNIR Powered Assault Armor/Mark V|Mark V]] | |||
[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR (GEN2)]] | |||
|role=Long-range tracking of targets | |role=Long-range tracking of targets | ||
|features=*Anti-flare vision shroud | |features=*Anti-flare vision shroud | ||
Line 15: | Line 17: | ||
*Persistent silhouette-locking agents | *Persistent silhouette-locking agents | ||
*Cloud-induction tracers | *Cloud-induction tracers | ||
}} | }} | ||
'''TRACKER-class Mjolnir''' is a variant of the [[MJOLNIR Powered Assault Armor | {{Article quote|Favored by operatives conducting off-world tracking of high risk targets.{{Ref/Reuse|H4 Armory}}}} | ||
'''TRACKER-class Mjolnir''' is a variant of the [[MJOLNIR Powered Assault Armor|MJOLNIR armor]].{{Ref/Game|Id=H4 Armory|H4|[[Armor customization (Halo 4)|Armory]] description}}{{Ref/Game|Id=H5 Armory|H5G|[[Armor customization (Halo 5: Guardians)|Armory]] description}} | |||
== | ==GEN1 overview== | ||
=== | ===Development history=== | ||
A some point between November 2551 and December 2552 a Mark V version of the armor was available.{{Ref/Book|Id=Enc22P106|Enc22|Page=106}} | |||
===Usage=== | |||
[[Adriana-111]] used the Tracker variant of the Mark V.{{Ref/Reuse|Id=Enc22P106}} | |||
==GEN2 overview== | |||
===Design details=== | |||
The Tracker helmet has an anti-flare vision shroud that covers nodes as well as a tricloptic node cluster that improves target tracking. The suit has a strain resistant reactor case to mitigate gravity-induced trauma. It also features an energy stack funnel that dynamically adjusts shield resilience.{{Ref/Reuse|H4EVG}} | The Tracker helmet has an anti-flare vision shroud that covers nodes as well as a tricloptic node cluster that improves target tracking. The suit has a strain resistant reactor case to mitigate gravity-induced trauma. It also features an energy stack funnel that dynamically adjusts shield resilience.{{Ref/Reuse|H4EVG}} | ||
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===Development history=== | ===Development history=== | ||
The Tracker variant is manufactured by [[Acheron Security]] and tested at [[Acheron Trauma Sim]]. It is intended primarily for long-range tracking of targets, including the following of targets off-world and between continents.{{Ref/Site|Id=h4guide|URL=http://www.halowaypoint.com/en-us/intel/inteldetail/ | The Tracker variant is manufactured by [[Acheron Security]] and tested at [[Acheron Trauma Sim]]. It is intended primarily for long-range tracking of targets, including the following of targets off-world and between continents.{{Ref/Site|Id=h4guide|URL=http://www.halowaypoint.com/en-us/intel/inteldetail/ef81ee99-d023-4fb9-9269-41aad2122e71/tracker|Site=Halo Waypoint|Page=Halo 4 Interactive Guide - Armor Types: Tracker|D=01|M=05|Y=2013|LocalArchive=Halo 4 Interactive Guide#Armor Types}} | ||
===Usage=== | ===Usage=== | ||
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==In-game information== | ==In-game information== | ||
===''Halo 4''=== | ===''Halo 4''=== | ||
Tracker was first introduced into the ''Halo'' games as an [[Armor customization (Halo 4)|armor set]] in ''[[Halo 4]]''. The armor has one available skin, Adroit (ADRT). As with all ''Halo 4'' armor, the skins were not included in the initial release of ''[[Halo: The Master Chief Collection]]'', though the release of ''Halo 4'' on PC and the start of [[ | Tracker was first introduced into the ''Halo'' games as an [[Armor customization (Halo 4)|armor set]] in ''[[Halo 4]]''. The armor has one available skin, Adroit (ADRT). As with all ''Halo 4'' armor, the skins were not included in the initial release of ''[[Halo: The Master Chief Collection]]'', though the release of ''Halo 4'' on PC and the start of [[Series 4: Reclaimer]] saw the skin added into the collection as default unlocks. | ||
{| class="wikitable" style="width: 75%;" | {| class="wikitable" style="width: 75%;" | ||
! style="width: 15%"|Armor | ! style="width: 15%"|Armor | ||
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|align="left"|'''Description (H4):''' Customized with ADRT armor skin. | |align="left"|'''Description (H4):''' Customized with ADRT armor skin. | ||
|rowspan="4"|[[Specializations|Tracker Specialization]], rank 9 | |rowspan="4"|[[Specializations|Tracker Specialization]], rank 9 | ||
|rowspan="4"|Unlocked by default as of [[ | |rowspan="4"|Unlocked by default as of [[Series 4: Reclaimer|Series 4]]. | ||
|- align="center" | |- align="center" | ||
|align="left"|'''Helmet description (MCC)''' Tracker helmet customized with ADRT coating. | |align="left"|'''Helmet description (MCC)''' Tracker helmet customized with ADRT coating. | ||
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==Gallery== | ==Gallery== | ||
{{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR Tracker}} | {{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR Tracker}} | ||
=== | ===Screenshots and renders=== | ||
<gallery> | <gallery> | ||
File:H4 Tracker torso front.jpg|Front render of the Tracker armor. | File:H4 Tracker torso front.jpg|Front render of the Tracker armor. | ||
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File:H5G Tracker 3d model.jpg|Three-dimensional renders of the Tracker armor in ''Halo 5: Guardians''. | File:H5G Tracker 3d model.jpg|Three-dimensional renders of the Tracker armor in ''Halo 5: Guardians''. | ||
File:H5G-Tracker.png|Render of the Tracker armor in ''[[Halo 5: Guardians]]''. | File:H5G-Tracker.png|Render of the Tracker armor in ''[[Halo 5: Guardians]]''. | ||
</gallery> | </gallery> | ||
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{{Ref/Sources}} | {{Ref/Sources}} | ||
{{Armor/Permutation|H5G}} | {{Armor/Permutation|H4|H5G}} | ||
{{Mjolnir|GEN2}} | {{Navbox/Universe/Mjolnir|Overview|GEN1|GEN2}} | ||
[[Category:MJOLNIR armor]] | [[Category:MJOLNIR armor]] | ||
[[Category:Halo 4 multiplayer armor permutations]] | |||
[[Category:Halo 5: Guardians multiplayer armor permutations]] | [[Category:Halo 5: Guardians multiplayer armor permutations]] | ||
Latest revision as of 14:06, September 10, 2023
Tracker | |
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Production overview | |
Manufacturer(s): |
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Testing site(s): |
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Type: |
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Role(s): |
Long-range tracking of targets |
Technical specifications | |
Feature(s): |
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“ | Favored by operatives conducting off-world tracking of high risk targets.[2] | ” |
TRACKER-class Mjolnir is a variant of the MJOLNIR armor.[2][3]
GEN1 overview[edit]
Development history[edit]
A some point between November 2551 and December 2552 a Mark V version of the armor was available.[4]
Usage[edit]
Adriana-111 used the Tracker variant of the Mark V.[4]
GEN2 overview[edit]
Design details[edit]
The Tracker helmet has an anti-flare vision shroud that covers nodes as well as a tricloptic node cluster that improves target tracking. The suit has a strain resistant reactor case to mitigate gravity-induced trauma. It also features an energy stack funnel that dynamically adjusts shield resilience.[1]
The suite includes satellite link feeds, persistent silhouette-locking agents, and cloud-induction tracers.[1]
Development history[edit]
The Tracker variant is manufactured by Acheron Security and tested at Acheron Trauma Sim. It is intended primarily for long-range tracking of targets, including the following of targets off-world and between continents.[5]
Usage[edit]
The Tracker variant is favored by operatives conducting off-world tracking of high risk targets.[2] For example, Tracker-clad Spartans were used to locating Covenant commanders across Requiem.[1]
ONI field operatives make use of several optional peripherals that augment the TRACKER suit's analytical capabilities. ONI asset recovery specialists make extensive use of the TRACKER armor's biological and information forensics functionality to locate their assigned targets - whether man or machine.[3]
In-game information[edit]
Halo 4[edit]
Tracker was first introduced into the Halo games as an armor set in Halo 4. The armor has one available skin, Adroit (ADRT). As with all Halo 4 armor, the skins were not included in the initial release of Halo: The Master Chief Collection, though the release of Halo 4 on PC and the start of Series 4: Reclaimer saw the skin added into the collection as default unlocks.
Armor | Description | Unlock requirements (Halo 4) | Unlock requirements (Halo: MCC) |
---|---|---|---|
Tracker |
Description (H4): Favored by operatives conducting off-world tracking of high risk targets. | Tracker Specialization, rank 4 | Unlocked by default. |
Helmet description (MCC): Favored by off-world trackers of high risk tarkets. | |||
Shoulders description (MCC): Modular left/right spaulder from Tracker-class armor. | |||
Chest description (MCC): The suit's energy stack funnel can dynamically adjust shield resilience. | |||
N/A Tracker Adroit (ADRT) skin |
Description (H4): Customized with ADRT armor skin. | Tracker Specialization, rank 9 | Unlocked by default as of Series 4. |
Helmet description (MCC) Tracker helmet customized with ADRT coating. | |||
Shoulder description (MCC) Tracker left/ right spaulder customized with ADRT coating. | |||
Chest description (MCC) Tracker chassis customized with ADRT coating. |
Halo 5: Guardians[edit]
The Tracker returns in Halo 5: Guardians. The helmet and body armor are unlockable as armor permutations through the Requisition system. The body armor includes the Tracker chest and shoulders, the Ricochet forearms, and Recruit legs. The Tracker set has no alternate skin designs.
Helmet | Description | Unlock requirements |
---|---|---|
Tracker (helmet) |
ONI field operatives make use of several optional peripherals that augment the TRACKER suit's analytical capabilities. | Rare REQ card |
Tracker (body) |
ONI asset recovery specialists make extensive use of the TRACKER armor's biological and information forensics functionality to locate their assigned targets - whether man or machine. | Rare REQ card |
Gallery[edit]
Browse more images in this article's gallery page. |
Screenshots and renders[edit]
Specialization chart showing the Tracker armor along with variant.
Render of the Tracker armor in Halo 5: Guardians.
Halo 5: Guardians skins[edit]
List of appearances[edit]
- Halo 4 (First appearance)
- Halo 5: Guardians
Sources[edit]
- ^ a b c d e Halo 4: The Essential Visual Guide, page 178
- ^ a b c Halo 4, Armory description
- ^ a b Halo 5: Guardians, Armory description
- ^ a b Halo Encyclopedia (2022 edition), page 106
- ^ Halo Waypoint, Halo 4 Interactive Guide - Armor Types: Tracker (Retrieved on May 1, 2013) [local archive] [external archive]
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