ARGUS-class Mjolnir: Difference between revisions
From Halopedia, the Halo wiki
No edit summary |
m (Text replacement - "\| *hide[abcd] *= *[^\n]*\n" to "") |
||
(One intermediate revision by one other user not shown) | |||
Line 3: | Line 3: | ||
|name = Argus | |name = Argus | ||
|image = [[File:H5G-Render-Linda.png|250px]] | |image = [[File:H5G-Render-Linda.png|250px]] | ||
|manufacturer = [[Watershed Division]] | |manufacturer = [[Watershed Division]]{{Ref/Site|Id=CF|URL=https://www.halowaypoint.com/en-us/news/canon-fodder-conventional-warfare|Site=Halo Waypoint|Page=Canon Fodder - Conventional Warfare|D=15|M=5|Y=2021}} | ||
|testsite = | |testsite = | ||
|type = | |type = | ||
Line 12: | Line 12: | ||
|weight = | |weight = | ||
|features = | |features = | ||
* Passive cyberintrusion software | * Passive cyberintrusion software{{Ref/Reuse|H5h}} | ||
* Novel sensor cueing and filtering | * Novel sensor cueing and filtering{{Ref/Reuse|H5h}} | ||
* [[UNSC battle network|Battlenet]] control node | * [[UNSC battle network|Battlenet]] control node{{Ref/Reuse|H5b}} | ||
* Hardware-accelerated cyberlink connections | * Hardware-accelerated cyberlink connections{{Ref/Reuse|H5b}} | ||
| | |||
}} | }} | ||
'''ARGUS-class Mjolnir''' is a [[MJOLNIR Powered Assault Armor|MJOLNIR armor]] variant designed by the [[Office of Naval Intelligence]]'s [[Watershed Division]].{{Ref/Reuse|CF}} | '''ARGUS-class Mjolnir''' is a [[MJOLNIR Powered Assault Armor|MJOLNIR armor]] variant designed by the [[Office of Naval Intelligence]]'s [[Watershed Division]].{{Ref/Reuse|CF}} | ||
Line 23: | Line 22: | ||
[[File:H2A Terminals - Linda.jpg|250px|thumb|left|Linda clad in Mark VI Argus armor while onboard [[Borneo Space Tether]] in 2552.]] | [[File:H2A Terminals - Linda.jpg|250px|thumb|left|Linda clad in Mark VI Argus armor while onboard [[Borneo Space Tether]] in 2552.]] | ||
===Development history=== | ===Development history=== | ||
By [[2552#October|October 2552]], a Mark VI | By [[2552#October|October 2552]], a Mark VI variant of the armor was available.{{Ref/Game|Id=terminal|H2A|Terminal (Halo 2: Anniversary)|Terminal - Unyielding}} | ||
===Usage=== | ===Usage=== | ||
Line 30: | Line 29: | ||
==GEN2 overview== | ==GEN2 overview== | ||
===Design details=== | ===Design details=== | ||
The [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] Argus-class armor is the most advanced human-centric information fusion system ever placed in a mobile platform.{{Ref/Game|H5G|Armor permutations (Halo 5: Guardians)|Armor Permutations|Detail=ARGUS - Helmet Description|Quote=ARGUS helmets feature the most advanced human-centric information fusion systems ever placed in a mobile combat platform. Combines passive cyberintrusion software with novel sensor cueing and filtering.}} It has a sophisticated [[UNSC battle network|battlenet]] control node that provides situation and threat awareness in all environments. Argus-class Mjolnir also has highly advanced cyberlink connections and cyberintrusion software that helps it collect information.{{Ref/Game|H5G|Armor permutations (Halo 5: Guardians)|Armor Permutations|Detail=ARGUS - Body Description|Quote=The ARGUS suit's sophisticated battlenet control node provides situational and threat awareness in all environments, as well as hardware-accelerated cyberlink connections for intelligence collection networks.}} | The [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] Argus-class armor is the most advanced human-centric information fusion system ever placed in a mobile platform.{{Ref/Game|Id=H5h|H5G|Armor permutations (Halo 5: Guardians)|Armor Permutations|Detail=ARGUS - Helmet Description|Quote=ARGUS helmets feature the most advanced human-centric information fusion systems ever placed in a mobile combat platform. Combines passive cyberintrusion software with novel sensor cueing and filtering.}} It has a sophisticated [[UNSC battle network|battlenet]] control node that provides situation and threat awareness in all environments. Argus-class Mjolnir also has highly advanced cyberlink connections and cyberintrusion software that helps it collect information.{{Ref/Game|Id=H5b|H5G|Armor permutations (Halo 5: Guardians)|Armor Permutations|Detail=ARGUS - Body Description|Quote=The ARGUS suit's sophisticated battlenet control node provides situational and threat awareness in all environments, as well as hardware-accelerated cyberlink connections for intelligence collection networks.}} | ||
===Development history=== | ===Development history=== |
Latest revision as of 13:25, September 10, 2023
Argus | |
---|---|
Production overview | |
Manufacturer(s): |
|
Type: |
|
Role(s): |
Situational and threat awareness |
Technical specifications | |
Feature(s): |
|
ARGUS-class Mjolnir is a MJOLNIR armor variant designed by the Office of Naval Intelligence's Watershed Division.[1]
GEN1 overview[edit]
Development history[edit]
By October 2552, a Mark VI variant of the armor was available.[4]
Usage[edit]
When the Spartan-IIs received their Mark VI Mjolnir armor in October 2552, Linda-058 was outfitted with the Argus variant.[4]
GEN2 overview[edit]
Design details[edit]
The GEN2 Argus-class armor is the most advanced human-centric information fusion system ever placed in a mobile platform.[2] It has a sophisticated battlenet control node that provides situation and threat awareness in all environments. Argus-class Mjolnir also has highly advanced cyberlink connections and cyberintrusion software that helps it collect information.[3]
Development history[edit]
The GEN2 variant was developed by the Watershed Division.[1]
Usage[edit]
As of 2558, Linda-058 wore the GEN2 Argus suit.[1]
In-game information[edit]
Halo 5: Guardians[edit]
Argus was introduced as an armor permutation in Halo 5: Guardians. The helmet and body armor are unlockable as armor permutations through the Requisition system. The Argus set has one alternate skin, Arestor.
Armor | Description | Unlock requirements (Halo 5: Guardians) |
---|---|---|
Argus (helmet) |
ARGUS helmets feature the most advanced human-centric information fusion systems ever placed in a mobile combat platform. Combines passive cyberintrusion software with novel sensor cueing and filtering. | Mythic REQ card |
Argus Arestor (helmet skin) |
ARGUS helmets feature the most advanced human-centric information fusion systems ever placed in a mobile combat platform. Combines passive cyberintrusion software with novel sensor cueing and filtering. | Mythic REQ card |
Argus (body) |
The ARGUS suit's sophisticated battlenet control node provides situational and threat awareness in all environments, as well as hardware-accelerated cyberlink connections for intelligence collection networks. | Mythic REQ card |
Argus Arestor (body skin) |
The ARGUS suit's sophisticated battlenet control node provides situational and threat awareness in all environments, as well as hardware-accelerated cyberlink connections for intelligence collection networks. | Mythic REQ card |
Trivia[edit]
- The ARGUS-class MJOLNIR is named after Argus Panoptes, an all-seeing giant with one hundred eyes. This could also compliment the helmet's design, as it appears to have multiple types of optical equipment attached to it.
- The Arestor skin is named after Argus' father.
- All Argus armors in Halo 5: Guardians have "058" stenciled on the chest plate in Braille.
- In the final version of Halo 5: Guardians, Linda's GEN2 Argus armor has the techsuit gloves in two colors (beige and orange), in the same two-tone coloring scheme as Kelly-087's Hermes (light silver and yellow) and Frederic-104's Centurion armors (pale blue and turquoise).
Gallery[edit]
Browse more images in this article's gallery page. |
Concept art and illustrations[edit]
Linda-058's Argus armor in Halo: Escalation.
Linda-058 in Argus-class Mjolnir on the cover of Halo: Lone Wolf.
Renders[edit]
Screenshots[edit]
Linda's GEN2 Argus armor in The Hunt Begins.
Linda using her Argus armor's thrusters to help her lift debris off John-117 on Meridian in The Hunt Begins.
Linda wearing GEN2 Argus on Reach in Halo: The Fall of Reach - The Animated Series.
Linda in her GEN2 Argus-class armor on the Argent Moon in a Halo 5: Guardians pre-release screenshot.
Halo 5: Guardians skins[edit]
List of appearances[edit]
- Halo: Escalation (First appearance)
- Halo 2: Anniversary
- Hunt the Truth
- Halo: Last Light
- Halo: The Fall of Reach - The Animated Series
- Halo 5: Guardians
- Halo Mythos
- Halo: Tales from Slipspace
- Halo: Retribution
- Halo: Bad Blood
- Halo: Official Spartan Field Manual
- Halo: Lone Wolf
- Halo Infinite (Picture only)
Sources[edit]
- ^ a b c d Halo Waypoint, Canon Fodder - Conventional Warfare (Retrieved on May 15, 2021) [archive]
- ^ a b c Halo 5: Guardians, Armor Permutations: ARGUS - Helmet Description "ARGUS helmets feature the most advanced human-centric information fusion systems ever placed in a mobile combat platform. Combines passive cyberintrusion software with novel sensor cueing and filtering."
- ^ a b c Halo 5: Guardians, Armor Permutations: ARGUS - Body Description "The ARGUS suit's sophisticated battlenet control node provides situational and threat awareness in all environments, as well as hardware-accelerated cyberlink connections for intelligence collection networks."
- ^ a b Halo 2: Anniversary, Terminal - Unyielding
|