Canon

ARGUS-class Mjolnir: Difference between revisions

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|name = Argus
|name = Argus
|image = [[File:H5G-Render-Linda.png|250px]]
|image = [[File:H5G-Render-Linda.png|250px]]
|manufacturer = [[Watershed Division]]<ref name="CF">[https://www.halowaypoint.com/en-us/news/canon-fodder-conventional-warfare '''Halo Waypoint''' - ''Canon Fodder 6/12/2015: Conventional Warfare'']</ref>
|manufacturer = [[Watershed Division]]{{Ref/Site|Id=CF|URL=https://www.halowaypoint.com/en-us/news/canon-fodder-conventional-warfare|Site=Halo Waypoint|Page=Canon Fodder - Conventional Warfare|D=15|M=5|Y=2021}}
|testsite =  
|testsite =  
|type =  
|type =  
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|weight =  
|weight =  
|features =  
|features =  
* Passive cyberintrusion software
* Passive cyberintrusion software{{Ref/Reuse|H5h}}
* Novel sensor cueing and filtering
* Novel sensor cueing and filtering{{Ref/Reuse|H5h}}
* [[UNSC battle network|Battlenet]] control node
* [[UNSC battle network|Battlenet]] control node{{Ref/Reuse|H5b}}
* Hardware-accelerated cyberlink connections
* Hardware-accelerated cyberlink connections{{Ref/Reuse|H5b}}
|hideb =  
|hideb =  
}}
}}
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[[File:H2A Terminals - Linda.jpg|250px|thumb|left|Linda clad in Mark VI Argus armor while onboard [[Borneo Space Tether]] in 2552.]]
[[File:H2A Terminals - Linda.jpg|250px|thumb|left|Linda clad in Mark VI Argus armor while onboard [[Borneo Space Tether]] in 2552.]]
===Development history===
===Development history===
By [[2552#October|October 2552]], a Mark VI version of the armor was available{{Ref/Game|Id=terminal|H2A|Terminal (Halo 2: Anniversary)|Terminal - Unyielding}}
By [[2552#October|October 2552]], a Mark VI variant of the armor was available.{{Ref/Game|Id=terminal|H2A|Terminal (Halo 2: Anniversary)|Terminal - Unyielding}}


===Usage===
===Usage===
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==GEN2 overview==
==GEN2 overview==
===Design details===
===Design details===
The [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] Argus-class armor is the most advanced human-centric information fusion system ever placed in a mobile platform.{{Ref/Game|H5G|Armor permutations (Halo 5: Guardians)|Armor Permutations|Detail=ARGUS - Helmet Description|Quote=ARGUS helmets feature the most advanced human-centric information fusion systems ever placed in a mobile combat platform. Combines passive cyberintrusion software with novel sensor cueing and filtering.}} It has a sophisticated [[UNSC battle network|battlenet]] control node that provides situation and threat awareness in all environments. Argus-class Mjolnir also has highly advanced cyberlink connections and cyberintrusion software that helps it collect information.{{Ref/Game|H5G|Armor permutations (Halo 5: Guardians)|Armor Permutations|Detail=ARGUS - Body Description|Quote=The ARGUS suit's sophisticated battlenet control node provides situational and threat awareness in all environments, as well as hardware-accelerated cyberlink connections for intelligence collection networks.}}
The [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] Argus-class armor is the most advanced human-centric information fusion system ever placed in a mobile platform.{{Ref/Game|Id=H5h|H5G|Armor permutations (Halo 5: Guardians)|Armor Permutations|Detail=ARGUS - Helmet Description|Quote=ARGUS helmets feature the most advanced human-centric information fusion systems ever placed in a mobile combat platform. Combines passive cyberintrusion software with novel sensor cueing and filtering.}} It has a sophisticated [[UNSC battle network|battlenet]] control node that provides situation and threat awareness in all environments. Argus-class Mjolnir also has highly advanced cyberlink connections and cyberintrusion software that helps it collect information.{{Ref/Game|Id=H5b|H5G|Armor permutations (Halo 5: Guardians)|Armor Permutations|Detail=ARGUS - Body Description|Quote=The ARGUS suit's sophisticated battlenet control node provides situational and threat awareness in all environments, as well as hardware-accelerated cyberlink connections for intelligence collection networks.}}


===Development history===
===Development history===

Revision as of 15:45, July 12, 2023

Argus
H5G-Render-Linda.png
Production overview

Manufacturer(s):

Watershed Division[1]

Type:

MJOLNIR (GEN1)

MJOLNIR (GEN2)

Role(s):

Situational and threat awareness

Technical specifications

Feature(s):

  • Passive cyberintrusion software[2]
  • Novel sensor cueing and filtering[2]
  • Battlenet control node[3]
  • Hardware-accelerated cyberlink connections[3]
 

ARGUS-class Mjolnir is a MJOLNIR armor variant designed by the Office of Naval Intelligence's Watershed Division.[1]

GEN1 overview

Linda clad in Mark VI Argus armor while onboard Borneo Space Tether in 2552.

Development history

By October 2552, a Mark VI variant of the armor was available.[4]

Usage

When the Spartan-IIs received their Mark VI Mjolnir armor in October 2552, Linda-058 was outfitted with the Argus variant.[4]

GEN2 overview

Design details

The GEN2 Argus-class armor is the most advanced human-centric information fusion system ever placed in a mobile platform.[2] It has a sophisticated battlenet control node that provides situation and threat awareness in all environments. Argus-class Mjolnir also has highly advanced cyberlink connections and cyberintrusion software that helps it collect information.[3]

Development history

The GEN2 variant was developed by the Watershed Division.[1]

Usage

As of 2558, Linda-058 wore the GEN2 Argus suit.[1]

In-game information

Halo 5: Guardians

Argus was introduced as an armor permutation in Halo 5: Guardians. The helmet and body armor are unlockable as armor permutations through the Requisition system. The Argus set has one alternate skin, Arestor.

Armor Description Unlock requirements (Halo 5: Guardians)
H5G REQ Helmets Argus Legendary
Argus (helmet)
ARGUS helmets feature the most advanced human-centric information fusion systems ever placed in a mobile combat platform. Combines passive cyberintrusion software with novel sensor cueing and filtering. Mythic REQ card
REQ Card - Argus Arestor.png
Argus Arestor (helmet skin)
ARGUS helmets feature the most advanced human-centric information fusion systems ever placed in a mobile combat platform. Combines passive cyberintrusion software with novel sensor cueing and filtering. Mythic REQ card
REQ Card - Armor Argus.png
Argus (body)
The ARGUS suit's sophisticated battlenet control node provides situational and threat awareness in all environments, as well as hardware-accelerated cyberlink connections for intelligence collection networks. Mythic REQ card
REQ Card - Armor Argus Arestor.png
Argus Arestor (body skin)
The ARGUS suit's sophisticated battlenet control node provides situational and threat awareness in all environments, as well as hardware-accelerated cyberlink connections for intelligence collection networks. Mythic REQ card

Trivia

  • The ARGUS-class MJOLNIR is named after Argus Panoptes, an all-seeing giant with one hundred eyes. This could also compliment the helmet's design, as it appears to have multiple types of optical equipment attached to it.
  • The Arestor skin is named after Argus' father.
  • All Argus armors in Halo 5: Guardians have "058" stenciled on the chest plate in Braille.
  • In the final version of Halo 5: Guardians, Linda's GEN2 Argus armor has the techsuit gloves in two colors (beige and orange), in the same two-tone coloring scheme as Kelly-087's Hermes (light silver and yellow) and Frederic-104's Centurion armors (pale blue and turquoise).

Gallery

Concept art and illustrations

Renders

Screenshots

Halo 5: Guardians skins

List of appearances

Sources

  1. ^ a b c d Halo Waypoint, Canon Fodder - Conventional Warfare (Retrieved on May 15, 2021) [archive]
  2. ^ a b c Halo 5: Guardians, Armor Permutations: ARGUS - Helmet Description "ARGUS helmets feature the most advanced human-centric information fusion systems ever placed in a mobile combat platform. Combines passive cyberintrusion software with novel sensor cueing and filtering."
  3. ^ a b c Halo 5: Guardians, Armor Permutations: ARGUS - Body Description "The ARGUS suit's sophisticated battlenet control node provides situational and threat awareness in all environments, as well as hardware-accelerated cyberlink connections for intelligence collection networks."
  4. ^ a b Halo 2: Anniversary, Terminal - Unyielding