Canon

STRIDER-class Mjolnir

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Strider
H5G-Strider.png
Production overview

Manufacturer(s):

Imbrium Machine Complex[1]

Testing site(s):

Anakara Resiliency Chamber[1]

Type:

MJOLNIR Powered Assault Armor (GEN2)

Role(s):

Jaunt-combat excursions[2]

 
Primary armor set for jaunt-combat excursion in isolated theaters.[2]

STRIDER-class Mjolnir is a variant of the MJOLNIR Powered Assault Armor [GEN2] manufactured by Imbrium Machine Complex.[2]

Overview[edit]

Design details[edit]

The helmet has an Ankara EV-A760 wide-range visor set, closed-breach sensor components that open at the operator's request, and a Twin-case Class-8 support module (KR-03-A) used to improve suitability in space.[1] The helmet also contains heavy duty connectors and data ports for external attachments, though GEN2 specifications did not require it.[3]

Development history[edit]

Prior to the Human-Covenant War, "jaunt-combat excursions" were not seen as relevant or practically viable; this changed after the war started, leading the UNSC creating the "Strider" term for operators who conduct highly varied missions over a short period of time.[1][4]

The Strider-class armor system was designed explicitly for Strider activities in which the suit has more endurance than most Mjolnir systems, handily resolving multi-task aggregation, coordinating missions on the fly, and effectually giving the operating Spartans the solvency needed to execute accordingly.[1]

After it was released the suit had become the unofficial base for heavily customized "frankensuits" due to its relative simplicity and extensively documented subassemblies.[3]

Usage[edit]

Spartans utilizing the Strider set often use jetpacks to increase mobility during excursions.[1]

In-game information[edit]

Halo 4[edit]

Strider was first introduced into the Halo games as an helmet in Halo 4. It is one of four helmet-only armor sets alongside the Locus, Scanner, and Deadeye helmets. Subsequently, in Halo 4's full body renders, and Halo: The Master Chief Collection, the Strider body armor is the same as the Recruit armor.

Armor Description Unlock requirements
(Halo 4)
Unlock requirements
(Halo: MCC)
H4 MJOLNIR Strider.png
Strider
Description (H4): Primary armor set for jaunt-combat excursion in isolated theaters. Unlocked by default.
Helmet description (MCC): A popular helmet for jaunt-combat excursions.

Halo 5: Guardians[edit]

The Strider helmet returns in Halo 5: Guardians. The helmet and body armor are unlockable as armor permutations through the Requisition system. The body armor includes the Enforcer chest and shoulders, Ricochet forearms, and Recruit legs.

Helmet Description Unlock requirements
H5G REQ Helmets Strider Rare
Strider (helmet)
The STRIDER helmet contains heavy duty connectors and data ports for external attachments, though GEN2 specifications did not require it. Rare REQ card
REQ Card - Armor Strider.png
Strider (body)
The STRIDER has become the unofficial base for heavily customized "frankensuits" due to its relative simplicity and extensively documented subassemblies. Rare REQ card

Gallery[edit]

Renders[edit]

Screenshots[edit]

Halo 5: Guardians skins[edit]

List of appearances[edit]

Sources[edit]

  1. ^ a b c d e f Halo 4: The Essential Visual Guide, page 182
  2. ^ a b c Halo 4, Spartan Armor Customization: Strider Description "Primary armor set for jaunt-combat excursion in isolated theaters."
  3. ^ a b Halo 5: Guardians, Spartan Appearance Customization: Strider - Helmet Description "Low power consumption, comfort, and obsessive attention paid in ergonomics distinguish the SOLDIER helmet design from other Mjolnir patterns."
  4. ^ Halo Waypoint, Halo 4 Interactive Guide - Armor Types: Strider (Retrieved on Apr 23, 2013) [local archive] [external archive]