STRIDER-class Mjolnir
From Halopedia, the Halo wiki
Strider | |
---|---|
Production overview | |
Manufacturer(s): |
|
Testing site(s): |
|
Type: |
|
Role(s): |
Jaunt-combat excursions[2] |
“ | Primary armor set for jaunt-combat excursion in isolated theaters.[2] | ” |
STRIDER-class Mjolnir is a variant of the MJOLNIR Powered Assault Armor [GEN2] manufactured by Imbrium Machine Complex.[2]
Overview[edit]
Design details[edit]
The helmet has an Ankara EV-A760 wide-range visor set, closed-breach sensor components that open at the operator's request, and a Twin-case Class-8 support module (KR-03-A) used to improve suitability in space.[1] The helmet also contains heavy duty connectors and data ports for external attachments, though GEN2 specifications did not require it.[3]
Development history[edit]
Prior to the Human-Covenant War, "jaunt-combat excursions" were not seen as relevant or practically viable; this changed after the war started, leading the UNSC creating the "Strider" term for operators who conduct highly varied missions over a short period of time.[1][4]
The Strider-class armor system was designed explicitly for Strider activities in which the suit has more endurance than most Mjolnir systems, handily resolving multi-task aggregation, coordinating missions on the fly, and effectually giving the operating Spartans the solvency needed to execute accordingly.[1]
After it was released the suit had become the unofficial base for heavily customized "frankensuits" due to its relative simplicity and extensively documented subassemblies.[3]
Usage[edit]
Spartans utilizing the Strider set often use jetpacks to increase mobility during excursions.[1]
In-game information[edit]
Halo 4[edit]
Strider was first introduced into the Halo games as an helmet in Halo 4. It is one of four helmet-only armor sets alongside the Locus, Scanner, and Deadeye helmets. Subsequently, in Halo 4's full body renders, and Halo: The Master Chief Collection, the Strider body armor is the same as the Recruit armor.
Armor | Description | Unlock requirements (Halo 4) |
Unlock requirements (Halo: MCC) |
---|---|---|---|
Strider |
Description (H4): Primary armor set for jaunt-combat excursion in isolated theaters. |
|
Unlocked by default. |
Helmet description (MCC): A popular helmet for jaunt-combat excursions. |
Halo 5: Guardians[edit]
The Strider helmet returns in Halo 5: Guardians. The helmet and body armor are unlockable as armor permutations through the Requisition system. The body armor includes the Enforcer chest and shoulders, Ricochet forearms, and Recruit legs.
Helmet | Description | Unlock requirements |
---|---|---|
Strider (helmet) |
The STRIDER helmet contains heavy duty connectors and data ports for external attachments, though GEN2 specifications did not require it. | Rare REQ card |
Strider (body) |
The STRIDER has become the unofficial base for heavily customized "frankensuits" due to its relative simplicity and extensively documented subassemblies. | Rare REQ card |
Gallery[edit]
Browse more images in this article's gallery page. |
Renders[edit]
Screenshots[edit]
A Strider-clad Spartan in Halo 4 Spartan Ops.
A Strider-clad Spartan using smart-scope on a Tufasumo-pattern plasma caster in Halo 5: Guardians.
A Strider-clad Spartan using smart-scope on a Type-56D needler in Halo 5: Guardians.
Halo 5: Guardians skins[edit]
List of appearances[edit]
- Halo 4 (First appearance)
- Halo 5: Guardians
Sources[edit]
- ^ a b c d e f Halo 4: The Essential Visual Guide, page 182
- ^ a b c Halo 4, Spartan Armor Customization: Strider Description "Primary armor set for jaunt-combat excursion in isolated theaters."
- ^ a b Halo 5: Guardians, Spartan Appearance Customization: Strider - Helmet Description "Low power consumption, comfort, and obsessive attention paid in ergonomics distinguish the SOLDIER helmet design from other Mjolnir patterns."
- ^ Halo Waypoint, Halo 4 Interactive Guide - Armor Types: Strider (Retrieved on Apr 23, 2013) [local archive] [external archive]
|