Canon

SCANNER-class Mjolnir

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Scanner
H5G-Scanner.png
Production overview

Manufacturer(s):

Testing site(s):

Damascus Testing Facility[1]

Type:

MJOLNIR (GEN2)

Role(s):

  • High value target and hostage recovery[2]
  • Search-and-rescue strikes[3]
Technical specifications

Feature(s):

  • LCX-20V1 sight-augmentation module[1]
  • Rebreather apparatus[1]
 
Produced by the Materials Group primarily for search-and-rescue outfits.[3]

SCANNER-class Mjolnir is a variant of the MJOLNIR Powered Assault Armor [GEN2] developed by the Materials Group.[1][3]

Overview

Design details

The helmet is designed to sync/dock with the LCX-20V1 SinoViet sight-augmentation module for extreme-range reconnaissance. It does not mitigate operability, and can be slid back into a passive mode above the user's parietal plate. The helmet also has a low-set, concave rebreather apparatus.[1]

The helmet also includes several sensor capabilities and user-adjustable settings that are not yet compatible with standard VISR hardware.[4]

Development history

It was manufactured by the Materials Group and tested at the Damascus Testing Facility. Over several years, Materials was balancing out the needs of personnel for search-and-rescue operations, appropriately fine-tuning individual components like the long-range sensors and large toolsets like armor-fixed rescue implements.[1] It was designed for the facilitation of search-and-rescue strike teams protecting ONI personnel, as well as critical government and military personnel from capture by Insurrectionist forces.[5]

Usage

The armor is widely recognized as the best Mjolnir suit available for high-value target and hostage recovery operations.[2]

In-game information

Halo 4

Scanner was first introduced into the Halo games as an helmet in Halo 4. It is one of four helmet-only armor sets alongside the Locus, Strider, and Deadeye helmets. Subsequently, in Halo 4's full body renders, and Halo: The Master Chief Collection, the Scanner body armor is the same as the Recruit armor.

Armor Description Unlock requirements
(Halo 4)
Unlock requirements
(Halo: MCC)
 
Scanner
Description (H4): Produced by the Materials Group primarily for search-and-rescue outfits. Unlocked by default.
Helmet description (MCC): Intended for use by combat search-and-rescue teams.

Halo 5: Guardians

The Scanner helmet returns in Halo 5: Guardians. The helmet and body armor are unlockable as armor permutations through the Requisition system. The body armor includes the Soldier chest and shoulders, Recruit forearms, and unknown legs.

Helmet Description Unlock requirements
 
Scanner (helmet)
The SCANNER helmet features a number of sensor capabilities and user-adjustable settings that are not yet compatible with standard VISR hardware. Ultra Rare REQ card
 
Scanner (body)
The SCANNER is widely recognized as the best Mjolnir suit available for high value target and hostage recovery operations, though it is technically classified as a search-and-rescue variant. Ultra Rare REQ card

Production notes

Without the scope attachment, as shown in the concept art, the Scanner helmet would have bore a strong resemblance to the Mark V version of the Commando helmet, more so than the GEN2 version.

Gallery


List of appearances

Sources

  1. ^ a b c d e f g h Halo 4: The Essential Visual Guide, page 181
  2. ^ a b Halo 5: Guardians, Spartan Appearance Customization: Scanner - Body Description "The SCANNER is widely recognized as the best Mjolnir suit available for high value target and hostage recovery operations, though it is technically classified as a search-and-rescue variant."
  3. ^ a b c Halo 4, Spartan Armor Customization: Scanner Description "Produced by the Materials Group primarily for search-and-rescue outfits."
  4. ^ Halo 5: Guardians, Spartan Appearance Customization: Scanner - Helmet Description "The SCANNER helmet features a number of sensor capabilities and user-adjustable settings that are not yet compatible with standard VISR hardware."
  5. ^ Halo Waypoint, Halo 4 Interactive Guide - Armor Types: Scanner (Retrieved on Apr 23, 2013) [local archive] [external archive]