Canon

CYCLOPS-class Mjolnir: Difference between revisions

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{{Era|Post}}
{{Status|Canon}}
{{Armor infobox
{{Armor infobox
|name=Cyclops
|name=Cyclops
|image=[[File:H5G-Cyclops Armor.png|300px]]
|image=[[File:H5G-Cyclops.png|200px]]
|manufacturer=[[Imbrium Machine Complex]]<ref name="Archive">[http://www.haloarchive.com/forum/topic/333-halo-online-closed-beta-launching-in-russia/?do=findComment&comment=8090 '''Halo Archive Forums''' - ''Halo: Online (Closed Beta launching in Russia) - Page 2''] (defunct; [http://web.archive.org/web/20160413042906/http://www.haloarchive.com/forum/topic/333-halo-online-closed-beta-launching-in-russia/?page=2 backup link on Wayback Machine])</ref>
|manufacturer=
|testsite=[[Anvil Station]] in [[2555]]<ref name="HO">'''[[Halo Online]]'''</ref>
|testsite=
|type=[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR (GEN2)]]<ref name="CF">[https://www.halowaypoint.com/en-us/news/canon-fodder-surface-features '''Halo Waypoint''': ''Canon Fodder - Surface Features'']</ref>
|type=[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR [GEN2]]]
|role=Urban combat<ref name="CF"/>
|role=Urban combat
|weight=
|weight=
|features=*Infrastructure network intrusion software<ref name="CF"/>
|features=
*Drones<ref name="CF"/>
*Infrastructure network intrusion software
*Drones
}}
}}
{{disambig header|the MJOLNIR [GEN2] armor|the [[Powered exoskeleton]]|HRUNTING Mark III Cyclops}}
{{disambig header|the MJOLNIR [GEN2] armor|the [[powered exoskeleton]] of the same name|HRUNTING Mark III (B) Cyclops}}
'''CYCLOPS-class Mjolnir''' is a variant of the [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR [GEN2] armor]] designed for urban combat.<ref name="CF"/>
'''CYCLOPS-class Mjolnir''' is a variant of the [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR [GEN2] armor]] designed for urban combat.{{Ref/Game|Id=H5|H5G|[[Armor customization (Halo 5: Guardians)|Armory]] description}}{{Ref/Site|Id=CFSurface|URL=https://www.halowaypoint.com/en-us/news/canon-fodder-surface-features|Site=Halo Waypoint|Page=Canon Fodder - Surface Features|D=14|M=09|Y=2016}}


==Design==
A product of Imbrium Machine Complex's secretive [[Io Design Lab]],<ref name="Archive"/> Cyclops armor is designed for combat in urban environments, using intrusion software to connect to both UEG and Covenant urban infrastructure networks, levering their hardware and databases to augment its own network of emplaced sensors, drones, and tacnet links.<ref name="CF"/> Small superconducting loops spaced throughout the Cyclops subassemblies and a more powerful fusion power pack give a substantial edge in fights that make use of [[tactical packages]]. A stripped-down version of the Cyclops' power system is being tested for use as a backpack-carried energy source for [[UNSC]] [[directed energy weapon]]s.<ref name="Archive"/>


In [[2555]], the armor was tested at [[Anvil Station]].
==Overview==
===Design details===
The suit can use intrusion software to connect to both UEG and Covenant urban infrastructure networks, levering their hardware and databases to augment its own network of emplaced sensors, drones, and tacnet links.{{Ref/Reuse|H5}}{{Ref/Reuse|CFSurface}}
 
===Development history===
Cyclops armor is designed for combat in urban and industrial environments, with the {{UNSCShip|Infinity}}'s increased engagement on [[Insurrectionist|rebellious]] [[human colonies]] and Covenant worlds presenting ideal testing grounds.{{Ref/Reuse|H5}}{{Ref/Reuse|CFSurface}}


==In-game information==
==In-game information==
===''Halo 5: Guardians''===
===''Halo 5: Guardians''===
'''Unlock''': Uncommon [[REQ]] card
Cyclops was first introduced as an [[Armor customization (Halo 5: Guardians)|armor set]] in ''[[Halo 5: Guardians]]'' in the ''[[Warzone Firefight]]'' update. The suit has no skins.
*Helmet description: CYCLOPS suits are urban predators, created to hunt in dense urban and industrial environments. The UNSC Infinity's increased engagement on rebellious human colonies and Covenant worlds present ideal testing grounds.
{| class="wikitable" style="width: 75%;"
*Body description: The CYCLOPS can parasitically connect to both UEG and Covenant urban infrastructure networks, levering their hardware and databases to augment its own network of emplaced sensors, drones, and tacnet links.
! style="width: 15%"|Helmet
! style="width: 70%"|Description
! style="width: 15%"|Unlock requirements
|- align="center"
|[[File:H5-REQ-Cyclops-Helmet.jpg|100px]]<br/>Cyclops (helmet)
|align="left"|The CYCLOPS can parasitically connect to both UEG and Covenant urban infrastructure networks, levering their hardware and databases to augment its own network of emplaced sensors, drones, and tacnet links.
|align="left"|Uncommon [[List of REQ cards|REQ card]]
|- align="center"
|[[File:H5-REQ-Cyclops-Body.jpg|100px]]<br/>Cyclops (body)
|align="left"|CYCLOPS suits are urban predators, created to hunt in dense urban and industrial environments. The UNSC Infinity's increased engagement on rebellious human colonies and Covenant worlds present ideal testing grounds.
|align="left"|Uncommon [[List of REQ cards|REQ card]]
|}


==Trivia==
==Production notes==
In an early ''Halo Online'' build, before the ''[[Halo Online Closed Alpha]]'' started, the [[BASTION-class Mjolnir]] set was called this.
{{Quote|A product of IMC's secretive Io Design Lab, small superconducting loops spaced throughout the CYCLOPS subassembies and a more powerful fusion power pack give a substantial edge in fights that make use of tactical packages. A stripped-down version of the CYCLOPS power system is being tested for use as a backpack-carried energy source for UNSC energy weapons|Cyclops' description in ''[[Halo Online]]'' early builds.}}
At various points in pre-[[Halo Online Closed Alpha|alpha]] builds of ''Halo Online'', a number of unique [[Armor customization (Halo Online)|suit designs]] were given the Cyclops name. Due to the game's turbulent development, these names frequently swapped between builds, though none shared the design of the ''Halo 5: Guardians'' iteration.
 
==Gallery==
{{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR Cyclops}}
<gallery>
File:H5G - Cyclops concept art 1.jpg|Concept art of the Cyclops armor
File:H5G - Cyclops concept art 2.jpg|Another concept
File:H5G-Cyclops Armor.png|Cyclops armor upper body
</gallery>


==List of appearances==
==List of appearances==
*''[[Halo Online]]''  
*''[[Halo 5: Guardians]]''  
*''[[Halo 5: Guardians]]'' {{1st}}
**''[[Warzone Firefight]]'' {{1st}}


==Sources==
==Sources==
<references/>
{{Ref/Sources}}
 
{{Armor/Permutation}}


[[Category:MJOLNIR Armor]]
{{Armor/Permutation|H5G}}
{{Navbox/Universe/Mjolnir|Overview|GEN2}}
[[Category:MJOLNIR armor]]
[[Category:Halo 5: Guardians multiplayer armor permutations]]

Latest revision as of 09:34, September 30, 2024

Cyclops
H5G-Cyclops.png
Production overview

Type:

MJOLNIR [GEN2]

Role(s):

Urban combat

Technical specifications

Feature(s):

  • Infrastructure network intrusion software
  • Drones
 
This article is about the MJOLNIR [GEN2] armor. For the powered exoskeleton of the same name, see HRUNTING Mark III (B) Cyclops.

CYCLOPS-class Mjolnir is a variant of the MJOLNIR [GEN2] armor designed for urban combat.[1][2]


Overview[edit]

Design details[edit]

The suit can use intrusion software to connect to both UEG and Covenant urban infrastructure networks, levering their hardware and databases to augment its own network of emplaced sensors, drones, and tacnet links.[1][2]

Development history[edit]

Cyclops armor is designed for combat in urban and industrial environments, with the UNSC Infinity's increased engagement on rebellious human colonies and Covenant worlds presenting ideal testing grounds.[1][2]

In-game information[edit]

Halo 5: Guardians[edit]

Cyclops was first introduced as an armor set in Halo 5: Guardians in the Warzone Firefight update. The suit has no skins.

Helmet Description Unlock requirements
H5-REQ-Cyclops-Helmet.jpg
Cyclops (helmet)
The CYCLOPS can parasitically connect to both UEG and Covenant urban infrastructure networks, levering their hardware and databases to augment its own network of emplaced sensors, drones, and tacnet links. Uncommon REQ card
H5-REQ-Cyclops-Body.jpg
Cyclops (body)
CYCLOPS suits are urban predators, created to hunt in dense urban and industrial environments. The UNSC Infinity's increased engagement on rebellious human colonies and Covenant worlds present ideal testing grounds. Uncommon REQ card

Production notes[edit]

"A product of IMC's secretive Io Design Lab, small superconducting loops spaced throughout the CYCLOPS subassembies and a more powerful fusion power pack give a substantial edge in fights that make use of tactical packages. A stripped-down version of the CYCLOPS power system is being tested for use as a backpack-carried energy source for UNSC energy weapons"
— Cyclops' description in Halo Online early builds.

At various points in pre-alpha builds of Halo Online, a number of unique suit designs were given the Cyclops name. Due to the game's turbulent development, these names frequently swapped between builds, though none shared the design of the Halo 5: Guardians iteration.

Gallery[edit]

List of appearances[edit]

Sources[edit]

  1. ^ a b c Halo 5: Guardians, Armory description
  2. ^ a b c Halo Waypoint, Canon Fodder - Surface Features (Retrieved on Sep 14, 2016) [archive]