RECRUIT-class Mjolnir: Difference between revisions
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{{ | {{Status|Canon}} | ||
[[File:H4 | {{Armor infobox | ||
{{Article | |name=Recruit | ||
|image=[[File:HTMCC H4 Recruit Base.png|275px]] | |||
|manufacturer= | |||
*[[Hannibal Weapon Systems]]{{Ref/Book|Id=H4EVG|H4EVG|Page=20, 164}} | |||
*[[Materials Group]] (Forearms and greaves){{Ref/Game|Id=H4a|H4|Armor permutations (Halo 4)|Spartan Armor Customization}} | |||
|testsite= | |||
*[[WG/Facility 93-00/Kotka]]{{Ref/Reuse|H4EVG}} | |||
*[[Chi Ceti IV]] (Manufacturing location for greaves){{Ref/Reuse|H4}} | |||
*[[FFG-045]]'s combat lab (Forearms){{Ref/Reuse|H4}} | |||
|type=[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR [GEN2]]]{{Ref/Reuse|H4EVG}} | |||
|role=Standard default armor configuration for all recruited Spartan personnel{{Ref/Game|Id=H4|H4|Armor permutations (Halo 4)|Spartan Armor Customization|Detail=Recruit Description|Quote=Standard default armor configuration for all recruited Spartan personnel.}} | |||
|features=*Class-A hardened reactor case{{Ref/Reuse|H4EVG}} | |||
*Common solid-plate pauldrons{{Ref/Reuse|H4EVG}} | |||
}} | |||
{{Article quote|Standard default armor configuration for all recruited Spartan personnel.{{Ref/Reuse|H4}}}} | |||
'''RECRUIT-class Mjolnir''' is the standard-issue [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR GEN2 armor set]] manufactured by [[Hannibal Weapon Systems]] and [[Materials Group]]. It is the standard armor for all newly recruited [[SPARTAN-IV program|SPARTAN-IV]] personnel.{{Ref/Reuse|H4}}{{Ref/Game|Id=H5G|H5G|Armor customization (Halo 5: Guardians)|Spartan Appearance Customization|Detail=Recruit - Body Description|Quote=SPARTAN-IVs are required to use the RECRUIT-class armor until they demonstrate mastery over their many augmentations.}} | |||
==Overview== | ==Overview== | ||
The | ===Design details=== | ||
{{ | The reactor is covered by a "Class-A hardened reactor case". The shoulders are called "common solid-plate pauldrons". There is a power conduit on the cuisse. The feet have segmented plates to increase mobility. The armor is designed to cope with the strain and duress experienced by newly augmented Spartan-IV.{{Ref/Reuse|H4EVG}} | ||
The standard color scheme for Recruit-equipped Spartans aboard the {{UNSCShip|Infinity}} consists of orange-yellow stripes at various points, most notably along the center of the helmet, though the suit remains largely unpainted.{{Ref/Note|All SPARTAN-IV NPCs encountered in ''Halo 4'' (both in the campaign and in ''Spartan Ops'') wear Recruit armor with the aforementioned color scheme. [[Jared Miller]] of the ship's Spartan Command also wears Recruit armor with this color scheme in ''Spartan Ops''{{'}} prerendered "talking head" vignettes.}} Whether this color scheme is common among all recently inducted SPARTAN-IVs is unknown. | |||
===Development History=== | |||
The majority of the Recruit variants were manufactured by [[Hannibal Weapon Systems]] and tested at [[WG/Facility 93-00/Kotka]]. Both the forearms and greaves were manufactured by the [[Materials Group]], with the forearms tested at [[FFG-045]]'s combat lab, and the greaves manufactured on [[Chi Ceti IV]].{{Ref/Reuse|H4a}} Testing for the GEN2 version was swiftly done, as by [[2553#January|January 2553]] a copy of the armor was onboard the {{UNSCShip|Infinity}}.{{Ref/Comic|HInit|Issue=[[Halo: Initiation Issue 2|2]]}} | |||
Decades of combat experience with Mjolnir suits informed the design and electronics hardware architecture of the RECRUIT helmet.{{Ref/Reuse|H5G}} | |||
===Skins=== | |||
The Prime skin is part of the [[Infinity Actual Kit]] recommended for Spartan-IV first contact and asymmetrical operations.{{Ref/Game|H4|Halo 4 Limited Edition|Limited Edition|Detail=Bonus content marketplace description}} | |||
===Usage=== | |||
Newly inducted Spartans are required to use the Recruit-class armor for an individually determined time frame before requisitioning custom kits.{{Ref/Reuse|H4}} The armor's performance consistency raises eyebrows among the more experienced Spartans, however, and despite its popularity, many Spartan-IVs opt to diversify the armor with other variants.{{Ref/Reuse|H4EVG}} | |||
Spartans in the Recruit variant armor were sold as [[toy]]s. One child had painted his Recruit Spartan action figure to resemble the [[John-117|Master Chief]].{{Ref/Marketing|H5|Hunt the Truth|A Hero Falls}} | |||
==In-game information== | |||
===''Halo 4''=== | |||
Reruit was first introduced into the ''Halo'' games as an [[Armor customization (Halo 4)|armor set]] in ''[[Halo 4]]''. | |||
{| class="wikitable" style="width: 75%;" | |||
! style="width: 15%"|Armor | |||
! style="width: 55%"|Description | |||
! style="width: 15%"|Unlock requirements</br>(''Halo 4'') | |||
! style="width: 15%"|Unlock requirements</br>(''Halo: MCC'') | |||
|- align="center" | |||
|rowspan="8"|[[File:H4 MJOLNIR Recruit.png|75px]]<br/>Recruit | |||
|align="left"|'''Description (H4):''' Standard default armor configuration for all recruited Spartan personnel. | |||
|rowspan="8"|Unlocked by default. | |||
|rowspan="8"|Unlocked by default. | |||
|- align="center" | |||
|align="left"|'''Forearms Description (H4):''' Standardized RECRUIT-class vambrace systems, vetted in the 'FFG-045' combat lab. | |||
|- align="center" | |||
|align="left"|'''Legs Description (H4):''' Conventional RECRUIT-class full greave system manufactured on Chi Ceti IV. | |||
|- align="center" | |||
|align="left"|'''Helmet description (MCC):''' Standard-issue helmet for Spartan-IV personnel. | |||
|- align="center" | |||
|align="left"|'''Shoulders description (MCC):''' Modular left/right spaulder from Recruit-class armor. | |||
|- align="center" | |||
|align="left"|'''Chest description (MCC):''' Simple, reliable, and able to be manufactured in large numbers. | |||
|- align="center" | |||
|align="left"|'''Forearms description (MCC):''' Recruit-class vambrace vetted in the FFG-045 combat lab. | |||
|- align="center" | |||
|align="left"|'''Legs description (MCC):''' Recruit-class greaves manufactured on Chi Ceti IV. | |||
|- align="center" | |||
|rowspan="5"|[[File:H4 Recruit Armor.png|50px]]<br/>Recruit Prime (PRME) skin | |||
|align="left"|'''Description (H4):''' Customized with PRME armor skin. | |||
|rowspan="5"|Purchase the [[Halo 4 Limited Edition|''Halo 4'' Limited Edition]] or [[Halo 4 Game of the Year Edition|''Halo 4'' Game of the Year Edition]]. | |||
|rowspan="5"|Unlocked by default on [[Series 4: Reclaimer]] update. | |||
|- align="center" | |||
|align="left"|'''Helmet description (MCC):''' Recruit helmet customized with PRIME coating. | |||
|- align="center" | |||
|align="left"|'''Shoulder description (MCC):''' Recruit left/right spaulder customized with PRIME coating. | |||
|- align="center" | |||
|align="left"|'''Chest description (MCC):''' Recruit chassis customized with PRIME coating. | |||
|- align="center" | |||
|align="left"|'''Forearms description (MCC):''' Recruit vambrace customized with PRIME coating. | |||
|- align="center" | |||
|<br/>Recruit Tiger (TIGR) skin | |||
|align="left"|'''Legs description (MCC):''' Recruit-class greaves customized with TIGER coating. | |||
|Complete the [[List of Halo 4 commendations|Exterminator - Master commendation]]. | |||
|Unlocked by default on Series 4: Reclaimer update. | |||
|} | |||
===''Halo 5: Guardians Multiplayer Beta''=== | |||
In the ''[[Halo 5: Guardians Multiplayer Beta]]'', there was a "BRN" skin which became the "Charred" skin in the final game. This skin had descriptions for it as follows: | |||
*'''Helmet description''': Though largely confined to War Games, custom patterns can be applied to RECRUIT armor before fitting. | |||
*'''Body description''': Personalized RECRUIT armor suits the needs of a diverse segment of Spartan combatants. | |||
===''Halo 5: Guardians''=== | |||
The Recruit armor returns in ''[[Halo 5: Guardians]]''. The helmet and body armor are unlockable as [[Armor customization (Halo 5: Guardians)|armor permutations]] through the [[Requisition system]]. The body armor includes the Recruit chest and right shoulder, an unknown left shoulder, [[RICOCHET-class Mjolnir|Ricochet]] forearms, and Recruit legs. The Recruit set has three skins: Charred, Marked, and Proven. | |||
{| class="wikitable" style="width: 75%;" | |||
! style="width: 15%"|Helmet | |||
! style="width: 70%"|Description | |||
! style="width: 15%"|Unlock requirements | |||
|- align="center" | |||
|[[File:REQ Card - Recruit.png|100px]]<br/>Recruit (helmet) | |||
|align="left"|Decades of combat experience with Mjolnir suits informed the design and electronics hardware architecture of the RECRUIT helmet. | |||
|align="left"|Common [[List of REQ cards|REQ card]] | |||
|- align="center" | |||
|[[File:REQ Card - Recruit Charred.png|100px]]<br/>Recruit Charred (helmet skin) | |||
|align="left"|Decades of combat experience with Mjolnir suits informed the design and electronics hardware architecture of the RECRUIT helmet. | |||
|align="left"|Common REQ card | |||
|- align="center" | |||
|[[File:REQ Card - Recruit Marked.png|100px]]<br/>Recruit Marked (helmet skin) | |||
|align="left"|Decades of combat experience with Mjolnir suits informed the design and electronics hardware architecture of the RECRUIT helmet. | |||
|align="left"|Uncommon REQ card | |||
|- align="center" | |||
|[[File:H5G REQ Helmets Recruit Proven Rare.png|100px]]<br/>Recruit Proven (helmet skin) | |||
|align="left"|Decades of combat experience with Mjolnir suits informed the design and electronics hardware architecture of the RECRUIT helmet. | |||
|align="left"|Rare REQ card | |||
|- align="center" | |||
|[[File:REQ Card - Armor Recruit.png|100px]]<br/>Recruit (body) | |||
|align="left"|SPARTAN-IVs are required to use the RECRUIT-class armor until they demonstrate mastery over their many augmentations. | |||
|align="left"|Common REQ card | |||
|- align="center" | |||
|[[File:REQ Card - Armor Recruit Charred.png|100px]]<br/>Recruit Charred (body skin) | |||
|align="left"|SPARTAN-IVs are required to use the RECRUIT-class armor until they demonstrate mastery over their many augmentations. | |||
|align="left"|Common REQ card | |||
|- align="center" | |||
|[[File:REQ Card - Armor Recruit Marked.png|100px]]<br/>Recruit Marked (body skin) | |||
|align="left"|SPARTAN-IVs are required to use the RECRUIT-class armor until they demonstrate mastery over their many augmentations. | |||
|align="left"|Uncommon REQ card | |||
|- align="center" | |||
|[[File:REQ Card - Armor Recruit Proven.png|100px]]<br/>Recruit Proven (body skin) | |||
|align="left"|SPARTAN-IVs are required to use the RECRUIT-class armor until they demonstrate mastery over their many augmentations. | |||
|align="left"|Rare REQ card | |||
|} | |||
==Production notes== | |||
In ''[[Halo 4]]'', the Recruit right shoulder and forearms available to the player in multiplayer are different from those seen elsewhere in the game, such as on SPARTAN-IV NPCs in campaign and on characters in the ''[[Spartan Ops]]'' cutscenes. Curiously, the SPARTAN-IVs in ''Halo 4''{{'}}s campaign appear to be wearing what the game classifies as [[RICOCHET-class Mjolnir|Ricochet]] forearms. | |||
==Gallery== | ==Gallery== | ||
{{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR Recruit}} | |||
===Illustrations=== | |||
<gallery> | |||
File:HSA-Cinematic-SpartanIV-Recruit.jpg|[[Edward Davis]] in his Recruit armor in ''[[Halo: Spartan Assault]]''. | |||
File:Initiation - S-Deck's decompression.png|Edward Davis in Recruit armor in ''[[Halo: Initiation]]''. | |||
File:HE Spartan Ability.jpg|Gabriel Thorne using his Recruit armor's thrusters against Kig-Yar pirates during the [[Mission to Ven III]] in ''[[Halo: Escalation]]''. | |||
File:HE13 Joel Thomas.jpg|[[Joel Thomas]] in his Recruit armor during the [[Battle of Oban]] in ''Halo: Escalation''. | |||
File:HE20-VISR-mode.jpg|HUD of Gabriel Thorne's Recruit armor using VISR during [[Operation: ATHENA]] in ''Halo: Escalation''. | |||
</gallery> | |||
===Renders=== | |||
<gallery> | |||
File:H4 Recruit 3d model.jpg|Front and back views of the Recruit armor in ''[[Halo 4]]''. | |||
File:H4-SpartanIVRecruit-ScanRender.png|A SPARTAN-IV wearing the Recruit armor with the standard coloration used on ''Infinity'' in ''Halo 4''. | |||
File:Recruit pure.png|A Recruit-clad Spartan-IV wielding an [[M6H magnum]] in ''Halo 4''. | |||
File:H4 default fullbody.png|A render of a Spartan-IV in Recruit armor from [[Halo Waypoint]]. | |||
File:H5G - MJOLNIR Recruit render.png|Recruit in ''[[Halo 5: Guardians]]''. | |||
</gallery> | |||
===Screenshots=== | |||
<gallery> | |||
File:Halo 4 - Infinity - Recruit-class Mjolnir.png|A Spartan-IV wearing Recruit armor aboard the [[UNSC Infinity|UNSC ''Infinity'']]. | |||
File:H4-Exile-2.jpg|A Spartan-IV wearing Recruit armor during War Games training. | |||
File:CoreSpartans.jpg|A Spartan-IV wearing Recruit armor during a ''Spartan Ops'' operation. | |||
File:Spartan Ops - GG 3.jpg|[[Gabriel Thorne]] donning his Recruit helmet. | |||
File:Spartan Ops - GG 4.jpg|Newly issued Recruit armor. | |||
File:Spartan Ops - GG 2.jpg|HUD of the Recruit armor in the ''[[Spartan Ops]]'' teaser trailer. | |||
File:Recruit_Hud.png|HUD of the Recruit armor in ''Spartan Ops''. | |||
File:H5-Empire-Beta-1.jpg|A Spartan-IV wearing the default Recruit armor in the ''[[Halo 5: Guardians Multiplayer Beta]]''. | |||
File:H5-Empire-Beta-7.jpg|A Spartan-IV wearing a Recruit Charred helmet in the ''Halo 5: Guardians Multiplayer Beta''. | |||
File:Spartan action figure.png|A Recruit armored toy painted to look like Master Chief. | |||
File:H5G-Hydra&RocketLauncher.jpg|Four Spartans in Recruit armor in ''Halo 5: Guardians''. | |||
File:HINF-Recruitposter.png|A poster of a Spartan-IV wearing Recruit armor on [[Bazaar]] in ''[[Halo Infinite]]''. | |||
</gallery> | |||
===''Halo 5: Guardians'' skins=== | |||
<gallery> | <gallery> | ||
File: | File:H5-Waypoint-Recruit.png|Default skin. | ||
File:H5-Waypoint-Recruit-CHARRED.png|Charred skin. | |||
File: | File:H5-Waypoint-Recruit-MARKED.png|Marked skin. | ||
File:H5-Waypoint-Recruit-PROVEN.png|Proven skin. | |||
File: | |||
File: | |||
</gallery> | </gallery> | ||
== | ==Notes== | ||
{{Ref/Notes}} | |||
==List of appearances== | ==List of appearances== | ||
*''[[Halo 3]]'' {{C|''[[Halo: The Master Chief Collection]]'' only; Forearms only, identified as "Warrior forearms"}} | |||
*''[[Halo 4]]'' {{1st}} | *''[[Halo 4]]'' {{1st}} | ||
**''[[Spartan Ops]]'' | **''[[Spartan Ops]]'' | ||
**''[[Infinity Briefing Packet]]'' | |||
*''[[Halo: Spartan Assault]]'' | *''[[Halo: Spartan Assault]]'' | ||
*''[[Halo: Initiation]]'' | *''[[Halo: Initiation]]'' | ||
*''[[Halo: Escalation]]'' | *''[[Halo: Escalation]]'' | ||
*''[[Halo 5: Guardians]]'' | *''[[Halo 5: Guardians]]'' | ||
*''[[Halo Mythos]]'' | |||
*''[[Halo: Official Spartan Field Manual]]'' | |||
*''[[Halo Infinite]]'' {{C|Poster only}} | |||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | |||
{{Armor/Permutation}} | {{Armor/Permutation|H4|H5G}} | ||
[[Category: MJOLNIR | {{Navbox/Universe/Mjolnir|Overview|GEN2}} | ||
[[Category:MJOLNIR armor]] | |||
[[Category:Halo 5: Guardians multiplayer armor permutations]] | |||
[[Category:Halo 4 multiplayer armor permutations]] |
Latest revision as of 13:30, September 10, 2023
Recruit | |
---|---|
Production overview | |
Manufacturer(s): |
|
Testing site(s): |
|
Type: |
|
Role(s): |
Standard default armor configuration for all recruited Spartan personnel[3] |
Technical specifications | |
Feature(s): |
|
“ | Standard default armor configuration for all recruited Spartan personnel.[3] | ” |
RECRUIT-class Mjolnir is the standard-issue MJOLNIR GEN2 armor set manufactured by Hannibal Weapon Systems and Materials Group. It is the standard armor for all newly recruited SPARTAN-IV personnel.[3][4]
Overview[edit]
Design details[edit]
The reactor is covered by a "Class-A hardened reactor case". The shoulders are called "common solid-plate pauldrons". There is a power conduit on the cuisse. The feet have segmented plates to increase mobility. The armor is designed to cope with the strain and duress experienced by newly augmented Spartan-IV.[1]
The standard color scheme for Recruit-equipped Spartans aboard the UNSC Infinity consists of orange-yellow stripes at various points, most notably along the center of the helmet, though the suit remains largely unpainted.[Note 1] Whether this color scheme is common among all recently inducted SPARTAN-IVs is unknown.
Development History[edit]
The majority of the Recruit variants were manufactured by Hannibal Weapon Systems and tested at WG/Facility 93-00/Kotka. Both the forearms and greaves were manufactured by the Materials Group, with the forearms tested at FFG-045's combat lab, and the greaves manufactured on Chi Ceti IV.[2] Testing for the GEN2 version was swiftly done, as by January 2553 a copy of the armor was onboard the UNSC Infinity.[5]
Decades of combat experience with Mjolnir suits informed the design and electronics hardware architecture of the RECRUIT helmet.[4]
Skins[edit]
The Prime skin is part of the Infinity Actual Kit recommended for Spartan-IV first contact and asymmetrical operations.[6]
Usage[edit]
Newly inducted Spartans are required to use the Recruit-class armor for an individually determined time frame before requisitioning custom kits.[3] The armor's performance consistency raises eyebrows among the more experienced Spartans, however, and despite its popularity, many Spartan-IVs opt to diversify the armor with other variants.[1]
Spartans in the Recruit variant armor were sold as toys. One child had painted his Recruit Spartan action figure to resemble the Master Chief.[7]
In-game information[edit]
Halo 4[edit]
Reruit was first introduced into the Halo games as an armor set in Halo 4.
Armor | Description | Unlock requirements (Halo 4) |
Unlock requirements (Halo: MCC) |
---|---|---|---|
Recruit |
Description (H4): Standard default armor configuration for all recruited Spartan personnel. | Unlocked by default. | Unlocked by default. |
Forearms Description (H4): Standardized RECRUIT-class vambrace systems, vetted in the 'FFG-045' combat lab. | |||
Legs Description (H4): Conventional RECRUIT-class full greave system manufactured on Chi Ceti IV. | |||
Helmet description (MCC): Standard-issue helmet for Spartan-IV personnel. | |||
Shoulders description (MCC): Modular left/right spaulder from Recruit-class armor. | |||
Chest description (MCC): Simple, reliable, and able to be manufactured in large numbers. | |||
Forearms description (MCC): Recruit-class vambrace vetted in the FFG-045 combat lab. | |||
Legs description (MCC): Recruit-class greaves manufactured on Chi Ceti IV. | |||
Recruit Prime (PRME) skin |
Description (H4): Customized with PRME armor skin. | Purchase the Halo 4 Limited Edition or Halo 4 Game of the Year Edition. | Unlocked by default on Series 4: Reclaimer update. |
Helmet description (MCC): Recruit helmet customized with PRIME coating. | |||
Shoulder description (MCC): Recruit left/right spaulder customized with PRIME coating. | |||
Chest description (MCC): Recruit chassis customized with PRIME coating. | |||
Forearms description (MCC): Recruit vambrace customized with PRIME coating. | |||
Recruit Tiger (TIGR) skin |
Legs description (MCC): Recruit-class greaves customized with TIGER coating. | Complete the Exterminator - Master commendation. | Unlocked by default on Series 4: Reclaimer update. |
Halo 5: Guardians Multiplayer Beta[edit]
In the Halo 5: Guardians Multiplayer Beta, there was a "BRN" skin which became the "Charred" skin in the final game. This skin had descriptions for it as follows:
- Helmet description: Though largely confined to War Games, custom patterns can be applied to RECRUIT armor before fitting.
- Body description: Personalized RECRUIT armor suits the needs of a diverse segment of Spartan combatants.
Halo 5: Guardians[edit]
The Recruit armor returns in Halo 5: Guardians. The helmet and body armor are unlockable as armor permutations through the Requisition system. The body armor includes the Recruit chest and right shoulder, an unknown left shoulder, Ricochet forearms, and Recruit legs. The Recruit set has three skins: Charred, Marked, and Proven.
Helmet | Description | Unlock requirements |
---|---|---|
Recruit (helmet) |
Decades of combat experience with Mjolnir suits informed the design and electronics hardware architecture of the RECRUIT helmet. | Common REQ card |
Recruit Charred (helmet skin) |
Decades of combat experience with Mjolnir suits informed the design and electronics hardware architecture of the RECRUIT helmet. | Common REQ card |
Recruit Marked (helmet skin) |
Decades of combat experience with Mjolnir suits informed the design and electronics hardware architecture of the RECRUIT helmet. | Uncommon REQ card |
Recruit Proven (helmet skin) |
Decades of combat experience with Mjolnir suits informed the design and electronics hardware architecture of the RECRUIT helmet. | Rare REQ card |
Recruit (body) |
SPARTAN-IVs are required to use the RECRUIT-class armor until they demonstrate mastery over their many augmentations. | Common REQ card |
Recruit Charred (body skin) |
SPARTAN-IVs are required to use the RECRUIT-class armor until they demonstrate mastery over their many augmentations. | Common REQ card |
Recruit Marked (body skin) |
SPARTAN-IVs are required to use the RECRUIT-class armor until they demonstrate mastery over their many augmentations. | Uncommon REQ card |
Recruit Proven (body skin) |
SPARTAN-IVs are required to use the RECRUIT-class armor until they demonstrate mastery over their many augmentations. | Rare REQ card |
Production notes[edit]
In Halo 4, the Recruit right shoulder and forearms available to the player in multiplayer are different from those seen elsewhere in the game, such as on SPARTAN-IV NPCs in campaign and on characters in the Spartan Ops cutscenes. Curiously, the SPARTAN-IVs in Halo 4's campaign appear to be wearing what the game classifies as Ricochet forearms.
Gallery[edit]
Browse more images in this article's gallery page. |
Illustrations[edit]
Edward Davis in his Recruit armor in Halo: Spartan Assault.
Edward Davis in Recruit armor in Halo: Initiation.
Gabriel Thorne using his Recruit armor's thrusters against Kig-Yar pirates during the Mission to Ven III in Halo: Escalation.
Joel Thomas in his Recruit armor during the Battle of Oban in Halo: Escalation.
HUD of Gabriel Thorne's Recruit armor using VISR during Operation: ATHENA in Halo: Escalation.
Renders[edit]
Front and back views of the Recruit armor in Halo 4.
A Recruit-clad Spartan-IV wielding an M6H magnum in Halo 4.
A render of a Spartan-IV in Recruit armor from Halo Waypoint.
Recruit in Halo 5: Guardians.
Screenshots[edit]
A Spartan-IV wearing Recruit armor aboard the UNSC Infinity.
Gabriel Thorne donning his Recruit helmet.
HUD of the Recruit armor in the Spartan Ops teaser trailer.
A Spartan-IV wearing the default Recruit armor in the Halo 5: Guardians Multiplayer Beta.
A poster of a Spartan-IV wearing Recruit armor on Bazaar in Halo Infinite.
Halo 5: Guardians skins[edit]
Notes[edit]
- ^ All SPARTAN-IV NPCs encountered in Halo 4 (both in the campaign and in Spartan Ops) wear Recruit armor with the aforementioned color scheme. Jared Miller of the ship's Spartan Command also wears Recruit armor with this color scheme in Spartan Ops' prerendered "talking head" vignettes.
List of appearances[edit]
- Halo 3 (Halo: The Master Chief Collection only; Forearms only, identified as "Warrior forearms")
- Halo 4 (First appearance)
- Halo: Spartan Assault
- Halo: Initiation
- Halo: Escalation
- Halo 5: Guardians
- Halo Mythos
- Halo: Official Spartan Field Manual
- Halo Infinite (Poster only)
Sources[edit]
- ^ a b c d e f g Halo 4: The Essential Visual Guide, page 20, 164
- ^ a b Halo 4, Spartan Armor Customization
- ^ a b c d e f Halo 4, Spartan Armor Customization: Recruit Description "Standard default armor configuration for all recruited Spartan personnel."
- ^ a b Halo 5: Guardians, Spartan Appearance Customization: Recruit - Body Description "SPARTAN-IVs are required to use the RECRUIT-class armor until they demonstrate mastery over their many augmentations."
- ^ Halo: Initiation, issue 2
- ^ Halo 4, Limited Edition: Bonus content marketplace description
- ^ Halo 5: Guardians marketing, Hunt the Truth campaign, A Hero Falls
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