ARGONAUT-class Mjolnir: Difference between revisions
From Halopedia, the Halo wiki
Sith Venator (talk | contribs) |
|||
Line 84: | Line 84: | ||
{{Armor/Permutation|H5G}} | {{Armor/Permutation|H5G}} | ||
{{Mjolnir|GEN2}} | {{Navbox/Universe/Mjolnir|Overview|GEN2}} | ||
[[Category:MJOLNIR armor]] | [[Category:MJOLNIR armor]] | ||
[[Category:Halo 5: Guardians multiplayer armor permutations]] | [[Category:Halo 5: Guardians multiplayer armor permutations]] |
Revision as of 14:23, June 1, 2023
Argonaut | |
---|---|
Production overview | |
Type: |
|
Technical specifications | |
Feature(s): |
Move-by-wire reflex enhancers |
ARGONAUT-class Mjolnir is a variant of the MJOLNIR [GEN2] armor.[1]
Overview
Development history
Once the helmet clears the UNSC Ordnance Committee's approval loops, this armor will be able to accept next-generation Block 10 Interface Controller hardware.[1]
Usage
Rarely seen outside of ONI, ARGONAUT users must undergo an extensive synchronization process to "train" the suit's move-by-wire reflex enhancers.[1]
In-game information
Halo 5: Guardians
Argonaut was first introduced as an armor set in Halo 5: Guardians. The suit is not a fully-original design, and employs several Halo 4 armor pieces including the EVA shoulders, Ricochet forearms and Recruit legs. The Argonaut set has two alternate skin designs; Idmon and Nestor.
Helmet | Description | Unlock requirements |
---|---|---|
Argonaut (helmet) |
ARGONAUT helmets can accept next-generation Block 10 Neural Interface Controller hardware once it clears UNSC Ordnance Committee approval loops. | Rare REQ card |
Argonaut Idmon (helmet skin) |
ARGONAUT helmets can accept next-generation Block 10 Neural Interface Controller hardware once it clears UNSC Ordnance Committee approval loops. | Legendary REQ card |
Argonaut Nestor (helmet skin) |
ARGONAUT helmets can accept next-generation Block 10 Neural Interface Controller hardware once it clears UNSC Ordnance Committee approval loops. | Ultra Rare REQ card |
Argonaut (body) |
Rarely seen outside of ONI, ARGONAUT users must undergo an extensive synchronization process to "train" the suit's move-by-wire reflex enhancers. | Rare REQ card |
Argonaut Idmon (body skin) |
Rarely seen outside of ONI, ARGONAUT users must undergo an extensive synchronization process to "train" the suit's move-by-wire reflex enhancers. | Legendary REQ card |
Argonaut Nestor (body skin) |
Rarely seen outside of ONI, ARGONAUT users must undergo an extensive synchronization process to "train" the suit's move-by-wire reflex enhancers. | Ultra Rare REQ card |
Trivia
- The armor is named after the Argonauts, a band of heroes and sailors aboard the Argo in Greek mythology.
- The armor's skins are named after Idmon, an Argonaut seer, and Nestor, an Argonaut and the King of Pylos.
Gallery
Browse more images in this article's gallery page. |
Concept art
Concept art of Argonaut armor for Halo 5: Guardians.
Screenshots
Argonaut in comparison to Marauder.
Halo 5: Guardians skins
List of appearances
- Halo 5: Guardians (First appearance)
Sources
- ^ a b c Halo 5: Guardians, Armory description
|